Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Is Dragon Age an Organic living breathing world?

InterestingInteresting Member UncommonPosts: 973
«1

Comments

  • The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • InterestingInteresting Member UncommonPosts: 973

    So is Dragon Age a linear game with limited player freedom and static game world?

  • Label_ThisLabel_This Member Posts: 171
    Originally posted by Interesting


    Is Dragon Age an Organic living breathing world?

     

    Why yes, yes it is!

    If you could touch it, it would feel like baked beans in a warm tomato sauce.

    Why are there so many cutesie, fantasy, childish MMO's. Give me blood, gore and a long lasting challenge. I don't need my hand being held along the way. Thanks.

  • Demz2Demz2 Member Posts: 435

    Nope infact its pretey linear.  The only none linear RPG is morrowind, end of story.  Nothing beats it.  Dragon age RPG of the decade, my ass. 

  • darkbladeddarkbladed Member Posts: 193
    Originally posted by Label_This

    Originally posted by Interesting


    Is Dragon Age an Organic living breathing world?

     

    Why yes, yes it is!

    If you could touch it, it would feel like baked beans in a warm tomato sauce.

     

    Thats just hot!

  • TheutusTheutus Member UncommonPosts: 636

    You watch a lot of cutscenes and follow a very linear path, slightly different storylines depending on your character and choices. It is still fun if you can get past that... I personally prefer a more open world.

  • GetalifeGetalife Member CommonPosts: 786
    Originally posted by Interesting


    So is Dragon Age a linear game with limited player freedom and static game world?

     

    You have never played a BIOWARE rpg before i guess? they make story driven linear games (which offers movie like experience). And they are damn good at it.

  • DragimDragim Member UncommonPosts: 867
    Originally posted by Demz2


    Nope infact its pretey linear.  The only none linear RPG is morrowind, end of story.  Nothing beats it.  Dragon age RPG of the decade, my ass. 



     

    What about Oblivion?  Seemed pretty "open" to me, though you did follow a certain story line.

    I am entitled to my opinions, misspellings, and grammatical errors.

  • RoutverRoutver Member Posts: 383

    To be honest, few games possess an "organic, living, breathing world".

    It requires way more than a huge landscape in my book.

  • Demz2Demz2 Member Posts: 435

    I really hope for the love of god, Bioware dont just make Swtor a bloody single player cutscene game, where I have to just keep watching a cutscene very  2mmins.  This is what bioware does in all their games, they just load it up with cutscenes.

  • NosferazielNosferaziel Member Posts: 64
    Originally posted by blueturtle13


    more on rails then you would think

     

    +1

     

    A game when you can't go from place A to place B just by walking in the nature is not a "living breathing world"

  • turkwhipturkwhip Member Posts: 25
    Originally posted by Dragim

    Originally posted by Demz2


    Nope infact its pretey linear.  The only none linear RPG is morrowind, end of story.  Nothing beats it.  Dragon age RPG of the decade, my ass. 



     

    What about Oblivion?  Seemed pretty "open" to me, though you did follow a certain story line.

    I like linear. The problem with both Oblivion and Morrowind is that they gear the level of the content to you. You can basically go straight to the end game if you want. And... you can NEVER own creatures. I like to know that if I go back to such-and-such an area, I will kick @$$. Or if I go forward to such-and-such a place, I will get my @$$ kicked. You never really feel like you're getting any better in those games. I know Oblivion got such good reviews... but I have to say, I just got so bored. Even though I REALLY wanted to love it. JMHO. Cheers.

     

  • djazzydjazzy Member Posts: 3,578
    Originally posted by Interesting


    Is Dragon Age an Organic living breathing world?



     

    Try Real LIfe, I hear it has those qualities.

    If you are looking for a game like that...it hasn't and likely never will happen.

  • djazzydjazzy Member Posts: 3,578
    Originally posted by Routver


    To be honest, few games possess an "organic, living, breathing world".
    It requires way more than a huge landscape in my book.



     

    There aren't any games that have those qualities, replace few with none.

  • ZerocydeZerocyde Member UncommonPosts: 412

    Dragon Age is a VERY good game, WELL worth buying.

    However, it is definitely not the holodeck running a medieval simulation that we are all desperately waiting for.

    "It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde

  • kainazzokainazzo Member UncommonPosts: 46
    Originally posted by turkwhip

    I like linear. The problem with both Oblivion and Morrowind is that they gear the level of the content to you.

     

     

    Apparently you've never actually played Morrowind.  It does not gear the level of the content to you.  That's Oblivion.  And, I highly suggest a mod to remove that.  There's a few that will do it.

  • kainazzokainazzo Member UncommonPosts: 46
    Originally posted by Demz2


    Nope infact its pretey linear.  The only none linear RPG is morrowind, end of story.  Nothing beats it.  Dragon age RPG of the decade, my ass. 

     

    What?  No it isn't.  It's not the "only" nonlinear RPG.  It may be your favorite, but don't lie about it.

  • etlaretlar Member UncommonPosts: 863

    the mod to remove the level scaling in Oblivion is OOO (oscuros something, google it) :) great mod.

    There are several non-linear rpgs around, alot infact, to mention just one from this year, there is Risen... 

    To answer OP´s question: there is no game with a living breathing world..sadly.

    the way dragon age "changes" is whenever you perform a big enough story event, some things might change, thats that, but dont get me wrong, they do stories, and they do them supremely well. 

    I can only recommend it, if you like a solid rpg with an interesting story.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Interesting


    Is Dragon Age an Organic living breathing world?



     

    Visually, most definitly

    Game-wise, atleast for me it doesn't give me a organic living breathing world feel, mainly due to it being linear, which is the footprint of RPG's from Bioware. And I still enjoy them, luckely there are also RPG's with a more Open World, so there is choice for me.

    Would Dragon Age be more of  Open World RPG we either needed even higher specs to actualy play the game or many things would be sacrificed out of the game, which would not creat the game the way we see it being the way it is now and plenty of people enjoying the game including me.........when I aint going for FE with the limited gametime I already have.

     

  • It's a nice game but I wouldn't say it has an "organic living breathing world".

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by Demz2


    Nope infact its pretey linear.  The only none linear RPG is morrowind, end of story.  Nothing beats it.  Dragon age RPG of the decade, my ass. 

     

    To be fair, an RPG doesn't have to be open ended or non-linear to be good.

    Bioware is known for making great linear, story driven RPGs. I honestly can't think of a game they made which sucked.

    As for the OP, is Dragon Age a living world? Not really. Sure there are NPCs that hang around and walk around but it's not really the same as say, Oblivion or Fallout 3.

    image

  • turkwhipturkwhip Member Posts: 25
    Originally posted by kainazzo

    Originally posted by turkwhip

    I like linear. The problem with both Oblivion and Morrowind is that they gear the level of the content to you.

     

     

    Apparently you've never actually played Morrowind.  It does not gear the level of the content to you.  That's Oblivion.  And, I highly suggest a mod to remove that.  There's a few that will do it.

    Nope. I have played Morrowind. It's just my failing memory that is suspect I'm afraid. Oblivion seems to have overwritten that memory. However, very interesting to hear about the mod for oblivion. I WILL try that.

     

  • green13green13 Member UncommonPosts: 1,341
    Originally posted by Demz2


    I really hope for the love of god, Bioware dont just make Swtor a bloody single player cutscene game, where I have to just keep watching a cutscene very  2mmins.  This is what bioware does in all their games, they just load it up with cutscenes.

    I'll admit I haven't been keeping close tabs on it, but I thought this was what they were aiming for - more of an online singleplayer game rather than an mmo?

    And I totally agree that no game has come close to Morrowind for creating a living, breathing world. That game was so engrossing that I played it beginning to end, breaking only to work, eat and sleep. And that was unmodded.

    Oblivion, was ok, but I had to load dozens of mods to make it fun, and it never held my interest long enough to finish it.

  • Dark-AsylumDark-Asylum Member Posts: 300

    agreed with dems2

  • InterestingInteresting Member UncommonPosts: 973

    I love the cutscenes.

    The problem is that the cake is a lie of gameplay.

Sign In or Register to comment.