Darkfall after the expansion, easily. Darkfall has been on the up for the past several months and shows no signs of stopping. If the world just isn't for you, EverQuest. Um... why does the "company" suck? Releasing a second MASSIVE free expansion, with a team of barely 40 people, yet companies like Blizzard with hundreds of devs can barely manage to get out of the stone age of MMO design?
did you just try to compare the expansion of Darkfall to one of the expansions to WoW?
Ofcourse WoW releases paid expansions less frequently, these expansions are of significantly higher quality than Darkfalls are. Heck the quality difference is so big, they can't even be compared.
That is really a bit sad in terms of comparison. We should give leeway to AV, for their effort in turning the game around from a very bad launch. EvE has its rocky start and right now it is a good game. There is no reason not to hope someday DF serves as a viable supplement to EvE.
The gameplay in DF is now limited, any expansion will feel good. DF now has a small population base, any expansion feature capturing extra 10k sub is a huge improvement. Just wait and see how far AV can go and hope someday DF is worth a shot.
As I understand, you like a handy PvE-Part and and you are not into PvP? Then I suggest trying out Lord of the Rings Online. Seriously, I can not imagine a better PvE system. EQ/WoW do have more quantity when it comes to PvE, but LotRO has more quality imho. Although you will be limited to PvE.
If you like to play a good PvE MMO but also like to try some PvP there is only choice: WoW. You won't find a better combination between these two aspects. Every other MMO I know focuses only on one part but WoW is doing a pretty good job on PvE and PvP.
May I suggest another thing? If you ever choose to play a GOOD MMORPG than simply forget the ones mentioned above. Try Eve Online or if you are more into fantasy get yourself Ultima Online. Imho UO still wipes the floors with all those wannabe-MMORPGs out there.
Stay away from Darkfall, horrible community. EQ2 is much friendlier and much more mature. WoW will depend on which server and guild you end up with otherwise WoW can be just as bad as Darkfall.
Thank you 'Tard for your insightful 2 cents
In my personal EXPERIENCE darkfall has a very strong community if in the human/mirdain/dwarf alliance, so so with the ork/mahirim and bad with the alfar.
This is a pvp game so its not like they are mean to you, they are playing the game as its ment to be played.
In terms of clans the clan NEW on server US1 will hook up new players with a city, armor, food potions and advice + protection for 30 days so you can learn the ropes. It is totally community driven guild and that speaks for DF and its playerbase who seek to embrace newbies and teach them the ways of the game
This is exactly the kind of "nice" community you expect from Darkfall. These guys will use any insults and humiliating words just to shut down opposing views. You can imagine how nice they will be as a person.
Why do you say that? because I shortened a poster's name (Huntard?)
Then I should perhaps feel offended when anyone does not include the "-" in my name. Is it against the rules to shorten someone's name, well lets bring out the TOS guys
What I gave the OP was my Personal Experiences of the game directly from the source.
You on the other hand have a reputation for trashing Darkfall since your signup date. How much did you play dude, besides being a forum warrior.
Lisa?
I am writing my own ideas, and putting up pretty much commonly agreed views about the 3 games. You need not agree with me. But, stop pretending you are sincere and respectable in your attempt to spin and humiliate people.
What? shorten the name to tard, and that is to you an innocent act. You call me trashing darkfall, even though I am only talking about pretty factual thing:
(1) pvp centric
(2) small player base
(3) technical issues being resolved, like flying boat hack
(4) only 1 character
(5) only 2 servers, and you need to pay twice to have 1 character on each
(6) no free trial
That pretty much confirms my comment on you, that you resort to any means to stop people from telling the other side of the coin.
So back to the OP. You expect you will run into people like him above in DF, same for any game. In WoW or EQ2, you can ignore such people. You can type in /ignore Thissomeonewhocallspeopletardandpretenditisok. In WoW or EQ2, you can zone in an instance and play without them ever in your presence. In DF you cannot ignore them. They can grief you forever, endlessly, insult you, mock you, and you cannot escape them. You have to deal with them even if you are not in the mood to. Sure, if you enjoy pvping them, it would be a plus, but for days where you are not in the mood to, you might as well log out.
I would surely be interested in knowing exactly WHAT of the things you listed....these DF lovers can argue with.....
You've listed enough there to ensure that I certainly will not be looking at Darkfall. But then, I'm not shopping for a game right now. However, if I was....a game with that list of "issues," and personalities like the ones that seem to post here on MMORPG....would be MORE THAN ENOUGH to turn me away from Darkfall, that's for sure.
You hit it on the nail.
The community is essense, is where pvp games rise or fall.
DAoC has a strong community. The realm. People in the realm are cooperative and fights together with a purpose. The other realm provides a good fight, and more often than not, great opponents from the other realm are respected. There is no griefing your own kind, backstabbing your guildmates. The community makes the game, they provides your mates, and opponents.
There is very little hot shouts or humiliation in those days. I cannot recall any these personal attacks in any forums (no official forum, IGN is one of the default forums). People enjoy playing the game and pvping in game, not with words.
Trouble with some of the DF forum fighters is the tendency to spin, viral ad and pick forum fights with dirty tactics. They create a bad impression of the silent majority who plays the game, in as much as barren chats in WoW gives the impression that WoW players are under 12. The major difference, however, is that in WoW you can shut down the /general, and the barren chat vanished. In ffa pvp games, these obnoxious people can be a major pain in the a** if they decided to stalk you, grief you, or in any way present himself in a way that ruins your day.
While it is possible to slowly patch the DF codes and add in features, it is very hard to remove the bad apples from a community and attract the better gamers. Bad gamers drives out good ones, and it takes a lot of reputation cleansing to rebuild the image of a tarnished game in the eyes of the average silent majority still on the fence, notably if some of them has been burnt by the rampaging bad apples in this game or similar games in the past.
It appears to be very unfair to the silent majority in DF who plays the game the way it was intended. Unfortunately, when a gamer gets burnt, he will remember the bad apples and less likely recalls the general peaceful community at large. This is the message an upset gamer brings to forums, to friends and generally magnifies the horrid stories in such games.
I prefer EQ2 to WoW. Darkfall sounds good in theory but I didn't get around to playing it or ever will since the company sucks. DF seiges sound fun though. So, EQ2 would be my pick out of the 3. VG was too big of a world for my liking.
The original idea of darkfall is quite interesting. Unfortunately, what gets delivered is disaster-prone, and is destined to be invested by the worst kind of community. Chest beating griefers, hackers and every kind of cyber gamers I want to stay miles off. The issue is not concept, the issue is actual design and delivery.
PvP in a meaningful way, is far more interesting that PvEing against a static boss working on a script. The biggest badest boss of WoW is bad b/c he has 7billion xp while I only have 20k hp. So long as I can survive his alpha strikes and deliver the necessary dps, he is dead. So long as we understand the script and know what to do to counter the big hits, all we need is to get used to the dance of that fight, and some luck. True PvP gives us endless surprise, and group dynamics no PvE can compare.
But the art of implementing a PvP game with meaning and purpose, and restrictions on the behaviour of the gamers to weed out griefers, is not easy. So far, the only game that really satisfies me is DAoC. I am still waiting for the next game that gives me such wonderful memories. WoW, EQ2, they are just placeholders as I wait for the next one. DF? Not yet, not for quite a long way to go.
Nothing has been made that is better than DAoC pking system 3 way RVR
Darkfall after the expansion, easily. Darkfall has been on the up for the past several months and shows no signs of stopping. If the world just isn't for you, EverQuest. Um... why does the "company" suck? Releasing a second MASSIVE free expansion, with a team of barely 40 people, yet companies like Blizzard with hundreds of devs can barely manage to get out of the stone age of MMO design?
Poor community, poor customer service, getting banned on the forums for pointing out afew areas of improvement. Thats before I even get into the game. I'd just rather stick with UO and have done so.
With WoWs expansion being less frequent but better apart from being too greedy Bliz know what their doing. And also dare I say they have good customer suppor lol (seriously) usualy get the same day response if not the next working day. I know, something posative for once lol.
Darkfall is a great game and just keeps getting better and better, i am really looking forward to the patch/expansion later on this week. It is very different to WoW / EQ2 (i have played a lot of both) and i understand it isn't for everyone but there is no other game like it on the market atm.
I am very happy to finally get to play a 3D skill based mmo, as i have been waiting for a game like it since i played Morrowind way back when i got my first PC.
While there are still things i would like to see improved, the incoming expansion is covering quite a lot of mine, and many others concerns.
I have had no problems with hackers. (yes i know there were a few around before the banhammer went down)
The community on the Human Elf Dwarf alliance seemed very good before i deleted and went to the dark side.
Alfar is for those people who have thicker skin, and can handle or ignore mouthy people. Or better yet kill them. But after you find a clan to your liking this becomes irrelevant.
The population on the NA server is good ( i cannot speak for EU ) and it seems to be growing every day.
If you do go for WoW or EQ2 your only going to be back here in a month bored asking the same questions again.
I would say Darkfall since its so different from the norm. And the community aint bad to be honest, most try to help out noobs with items and information, but of course its a PK game so you will die plenty.
A lot of misconceptions flying around with Darkfall. The community in Darkfall is really good. Very helpful bunch. We help out the noobs with a clan called New and offer advice.
The population in Darkfall is very healthy. A lot of people all over the world so their is always PvP action.
The PvE in Darkfall is also getting better. The mob AI is much better than a lot of games.
The world is absolutely amazing and the level of freedom in this game rivals any other game I have every played.
How "sandboxy" is EQ2 compared to its predecessor? After watching some great HD youtube gameplay clips, I am really considering purchasing EQ2 over Aion, AoC, and LotRO.
Is it as sanboxy as EVE? If so, I will definitely be buying it.
How "sandboxy" is EQ2 compared to its predecessor? After watching some great HD youtube gameplay clips, I am really considering purchasing EQ2 over Aion, AoC, and LotRO. Is it as sanboxy as EVE? If so, I will definitely be buying it.
That is a very interesting but potentially controversial question. What do you mean by sandbox.
In EvE the map is big and very empty. You have a vast emptiness and some systems to hang around. Yes you go out to farm and hunt pirates ... but it still is vast emptiness. The "sandbox-ness" in EvE is in the game design. You harvest and build everything yes you get your stuff from crafting, no easy quest giving you most of the gear you need. Everything you built, you stand to lose it, if you are careless or outnumbered/overpowered. Its a world of open pvp, everyone can attack you, even in the safe zones. You need to watch your back.
EQ2 has a big map, I can't say bigger than wow, but definitely a big world. EQ world is bigger I think but EQ2 is newer as a game and the UI feels more "updated". The game does not have that aspect of sandbox-ness of EvE, in that after you harvest and make your gear, or collect it from a mob, a quest, you own it. You will never lose it. Unless you join PvP servers, you basically are safe until you aggro a mob. You can loot a dead mob, mobs cannot loot a dead you.
EQ2 does offer pretty nice terrains to walk around, and explore. They offer are quite some fun. LOTRo actually has better looking terrain and scenery. Go up the mountains and look down, look at sunset. It is really impressive. The music matches the scenery. WoW has big maps, and full 3D flying, which adds to quite some dimension of exploration. The graphics are a bit, quite a bit cartoon. Never give me the vivid impression LOTRo does.
If Sandbox-ness means freedom of exploration, almost all major games listed above gives you that. If Sandbox means freedom to kill anybody, you need to join pvp servers to be able to enjoy the option to pick a fight. If you need to loot your enemies, EvE, UO, L2 and quite some korean games allows that. But... what has sandbox-ness to do with looting other people?
But... what has sandbox-ness to do with looting other people?
It's about having the freedom to choose. Which is an extremely important aspect of "sandbox-ness".
You know.....to loot, or not to loot.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Also full loot can create some interesting situations.
Say I'm taking you on 1vs1. You're low on health and call in some nearby friendlies. Just before they arrive I finish you off. Now I have a few options as to which way I'm going to go.
I can make a run for it to your corpse/wreck whatever, and try to loot what I can before I'm engaged. Then run for my life.
I can call in some friendlies of my own, and we can make things more serious.
Or I have the option to simply run if I feel like I would be fighting a futile fight. Hopefully being able to shake those pursuing me.
This is just one little example as to how full loot can make things more sandboxy. It allows the human brain to make more of the game. Fight or flight is only the beginning.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff.
Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO.
WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff. Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO. WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Seems you havent actualy played DF tho, and are just basing this on what you read online
From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff. Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO. WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Originally posted by SignusM Originally posted by M1sf1t From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff. Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO. WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Very clear you have not played Darkfall
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Originally posted by M1sf1t From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff.
Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO.
WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Very clear you have not played Darkfall
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Originally posted by M1sf1t From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff.
Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO.
WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Very clear you have not played Darkfall
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Zoologists and paleontologists use fauna to refer to a typical collection of animals found in a specific time or place, e.g. the "Sonoran Desert fauna" or the "Burgess shale fauna".
Thursdays Expansion should bring you more "fauna" for your eyes
Sounds like a disease tho
"Sir I am sorry to tell you, but you have a case of the fauna. You have 6 weeks left to live!"
Originally posted by SignusM Originally posted by TheHatter Originally posted by M1sf1t
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Darkfall fans are make rabid EVE fans look like baby squirrels.... I've never seen a baby squirrel, but I bet they're cute and cuddly! lol Don't worry, only 2 replied so far. Expect at least 5 or 6 more. Gotta love it when trolls make it obvious enough to report.
Yet you have not posted any solid rebuttal period other then calling him a troll and trying to insinuate that I have not played the game when in fact I have and was merely relaying my own experience with DFO.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Originally posted by tensspotting Originally posted by SignusM Originally posted by M1sf1t
Originally posted by SignusM
Originally posted by M1sf1t From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff. Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO. WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Very clear you have not played Darkfall
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat. Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Zoologists and paleontologists use fauna to refer to a typical collection of animals found in a specific time or place, e.g. the "Sonoran Desert fauna" or the "Burgess shale fauna".
Thursdays Expansion should bring you more "fauna" for your eyes
Sounds like a disease tho
"Sir I am sorry to tell you, but you have a case of the fauna. You have 6 weeks left to live!"
Thanks for confirming my post as being valid. If they bring in creature content then that is a good move on their part. Right now though and from my past experience it was just moving from one distant camp of monsters to another with nothing in between in terms of animals. Even older games like Saga of Ryzom have a better example of how to properly setup flora and fauna for players to interact with in a sand box game world of which DFO devs should take note off IMHO.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Darkfall fans are make rabid EVE fans look like baby squirrels.... I've never seen a baby squirrel, but I bet they're cute and cuddly! lol Don't worry, only 2 replied so far. Expect at least 5 or 6 more.
Gotta love it when trolls make it obvious enough to report.
Yet you have not posted any solid rebuttal period other then calling him a troll and trying to insinuate that I have not played the game when in fact I have and was merely relaying my own experience with DFO.
I have asked him to elaborate on the questionable part of his post, he has since dissapeared, like most do. And I never called him a troll, nice try. I called YOU a troll.
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Darkfall fans are make rabid EVE fans look like baby squirrels.... I've never seen a baby squirrel, but I bet they're cute and cuddly! lol Don't worry, only 2 replied so far. Expect at least 5 or 6 more.
Gotta love it when trolls make it obvious enough to report.
Yet you have not posted any solid rebuttal period other then calling him a troll and trying to insinuate that I have not played the game when in fact I have and was merely relaying my own experience with DFO.
I have asked him to elaborate on the questionable part of his post, he has since dissapeared, like most do. And I never called him a troll, nice try. I called YOU a troll.
Really am I a troll because I wrote an experience/opinion which you did not like or want to hear? You might want to look in the mirror before throwing stones.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Comments
did you just try to compare the expansion of Darkfall to one of the expansions to WoW?
Ofcourse WoW releases paid expansions less frequently, these expansions are of significantly higher quality than Darkfalls are. Heck the quality difference is so big, they can't even be compared.
That is really a bit sad in terms of comparison. We should give leeway to AV, for their effort in turning the game around from a very bad launch. EvE has its rocky start and right now it is a good game. There is no reason not to hope someday DF serves as a viable supplement to EvE.
The gameplay in DF is now limited, any expansion will feel good. DF now has a small population base, any expansion feature capturing extra 10k sub is a huge improvement. Just wait and see how far AV can go and hope someday DF is worth a shot.
As I understand, you like a handy PvE-Part and and you are not into PvP? Then I suggest trying out Lord of the Rings Online. Seriously, I can not imagine a better PvE system. EQ/WoW do have more quantity when it comes to PvE, but LotRO has more quality imho. Although you will be limited to PvE.
If you like to play a good PvE MMO but also like to try some PvP there is only choice: WoW. You won't find a better combination between these two aspects. Every other MMO I know focuses only on one part but WoW is doing a pretty good job on PvE and PvP.
May I suggest another thing? If you ever choose to play a GOOD MMORPG than simply forget the ones mentioned above. Try Eve Online or if you are more into fantasy get yourself Ultima Online. Imho UO still wipes the floors with all those wannabe-MMORPGs out there.
Thank you 'Tard for your insightful 2 cents
In my personal EXPERIENCE darkfall has a very strong community if in the human/mirdain/dwarf alliance, so so with the ork/mahirim and bad with the alfar.
This is a pvp game so its not like they are mean to you, they are playing the game as its ment to be played.
In terms of clans the clan NEW on server US1 will hook up new players with a city, armor, food potions and advice + protection for 30 days so you can learn the ropes. It is totally community driven guild and that speaks for DF and its playerbase who seek to embrace newbies and teach them the ways of the game
This is exactly the kind of "nice" community you expect from Darkfall. These guys will use any insults and humiliating words just to shut down opposing views. You can imagine how nice they will be as a person.
Why do you say that? because I shortened a poster's name (Huntard?)
Then I should perhaps feel offended when anyone does not include the "-" in my name. Is it against the rules to shorten someone's name, well lets bring out the TOS guys
What I gave the OP was my Personal Experiences of the game directly from the source.
You on the other hand have a reputation for trashing Darkfall since your signup date. How much did you play dude, besides being a forum warrior.
Lisa?
I am writing my own ideas, and putting up pretty much commonly agreed views about the 3 games. You need not agree with me. But, stop pretending you are sincere and respectable in your attempt to spin and humiliate people.
What? shorten the name to tard, and that is to you an innocent act. You call me trashing darkfall, even though I am only talking about pretty factual thing:
(1) pvp centric
(2) small player base
(3) technical issues being resolved, like flying boat hack
(4) only 1 character
(5) only 2 servers, and you need to pay twice to have 1 character on each
(6) no free trial
That pretty much confirms my comment on you, that you resort to any means to stop people from telling the other side of the coin.
So back to the OP. You expect you will run into people like him above in DF, same for any game. In WoW or EQ2, you can ignore such people. You can type in /ignore Thissomeonewhocallspeopletardandpretenditisok. In WoW or EQ2, you can zone in an instance and play without them ever in your presence. In DF you cannot ignore them. They can grief you forever, endlessly, insult you, mock you, and you cannot escape them. You have to deal with them even if you are not in the mood to. Sure, if you enjoy pvping them, it would be a plus, but for days where you are not in the mood to, you might as well log out.
I would surely be interested in knowing exactly WHAT of the things you listed....these DF lovers can argue with.....
You've listed enough there to ensure that I certainly will not be looking at Darkfall. But then, I'm not shopping for a game right now. However, if I was....a game with that list of "issues," and personalities like the ones that seem to post here on MMORPG....would be MORE THAN ENOUGH to turn me away from Darkfall, that's for sure.
You hit it on the nail.
The community is essense, is where pvp games rise or fall.
DAoC has a strong community. The realm. People in the realm are cooperative and fights together with a purpose. The other realm provides a good fight, and more often than not, great opponents from the other realm are respected. There is no griefing your own kind, backstabbing your guildmates. The community makes the game, they provides your mates, and opponents.
There is very little hot shouts or humiliation in those days. I cannot recall any these personal attacks in any forums (no official forum, IGN is one of the default forums). People enjoy playing the game and pvping in game, not with words.
Trouble with some of the DF forum fighters is the tendency to spin, viral ad and pick forum fights with dirty tactics. They create a bad impression of the silent majority who plays the game, in as much as barren chats in WoW gives the impression that WoW players are under 12. The major difference, however, is that in WoW you can shut down the /general, and the barren chat vanished. In ffa pvp games, these obnoxious people can be a major pain in the a** if they decided to stalk you, grief you, or in any way present himself in a way that ruins your day.
While it is possible to slowly patch the DF codes and add in features, it is very hard to remove the bad apples from a community and attract the better gamers. Bad gamers drives out good ones, and it takes a lot of reputation cleansing to rebuild the image of a tarnished game in the eyes of the average silent majority still on the fence, notably if some of them has been burnt by the rampaging bad apples in this game or similar games in the past.
It appears to be very unfair to the silent majority in DF who plays the game the way it was intended. Unfortunately, when a gamer gets burnt, he will remember the bad apples and less likely recalls the general peaceful community at large. This is the message an upset gamer brings to forums, to friends and generally magnifies the horrid stories in such games.
The original idea of darkfall is quite interesting. Unfortunately, what gets delivered is disaster-prone, and is destined to be invested by the worst kind of community. Chest beating griefers, hackers and every kind of cyber gamers I want to stay miles off. The issue is not concept, the issue is actual design and delivery.
PvP in a meaningful way, is far more interesting that PvEing against a static boss working on a script. The biggest badest boss of WoW is bad b/c he has 7billion xp while I only have 20k hp. So long as I can survive his alpha strikes and deliver the necessary dps, he is dead. So long as we understand the script and know what to do to counter the big hits, all we need is to get used to the dance of that fight, and some luck. True PvP gives us endless surprise, and group dynamics no PvE can compare.
But the art of implementing a PvP game with meaning and purpose, and restrictions on the behaviour of the gamers to weed out griefers, is not easy. So far, the only game that really satisfies me is DAoC. I am still waiting for the next game that gives me such wonderful memories. WoW, EQ2, they are just placeholders as I wait for the next one. DF? Not yet, not for quite a long way to go.
Nothing has been made that is better than DAoC pking system 3 way RVR
This isn't a signature, you just think it is.
Poor community, poor customer service, getting banned on the forums for pointing out afew areas of improvement. Thats before I even get into the game. I'd just rather stick with UO and have done so.
This isn't a signature, you just think it is.
With WoWs expansion being less frequent but better apart from being too greedy Bliz know what their doing. And also dare I say they have good customer suppor lol (seriously) usualy get the same day response if not the next working day. I know, something posative for once lol.
This isn't a signature, you just think it is.
Darkfall is a great game and just keeps getting better and better, i am really looking forward to the patch/expansion later on this week. It is very different to WoW / EQ2 (i have played a lot of both) and i understand it isn't for everyone but there is no other game like it on the market atm.
I am very happy to finally get to play a 3D skill based mmo, as i have been waiting for a game like it since i played Morrowind way back when i got my first PC.
While there are still things i would like to see improved, the incoming expansion is covering quite a lot of mine, and many others concerns.
I have had no problems with hackers. (yes i know there were a few around before the banhammer went down)
The community on the Human Elf Dwarf alliance seemed very good before i deleted and went to the dark side.
Alfar is for those people who have thicker skin, and can handle or ignore mouthy people. Or better yet kill them. But after you find a clan to your liking this becomes irrelevant.
The population on the NA server is good ( i cannot speak for EU ) and it seems to be growing every day.
If you do go for WoW or EQ2 your only going to be back here in a month bored asking the same questions again.
I would say Darkfall since its so different from the norm. And the community aint bad to be honest, most try to help out noobs with items and information, but of course its a PK game so you will die plenty.
A lot of misconceptions flying around with Darkfall. The community in Darkfall is really good. Very helpful bunch. We help out the noobs with a clan called New and offer advice.
The population in Darkfall is very healthy. A lot of people all over the world so their is always PvP action.
The PvE in Darkfall is also getting better. The mob AI is much better than a lot of games.
The world is absolutely amazing and the level of freedom in this game rivals any other game I have every played.
How "sandboxy" is EQ2 compared to its predecessor? After watching some great HD youtube gameplay clips, I am really considering purchasing EQ2 over Aion, AoC, and LotRO.
Is it as sanboxy as EVE? If so, I will definitely be buying it.
That is a very interesting but potentially controversial question. What do you mean by sandbox.
In EvE the map is big and very empty. You have a vast emptiness and some systems to hang around. Yes you go out to farm and hunt pirates ... but it still is vast emptiness. The "sandbox-ness" in EvE is in the game design. You harvest and build everything yes you get your stuff from crafting, no easy quest giving you most of the gear you need. Everything you built, you stand to lose it, if you are careless or outnumbered/overpowered. Its a world of open pvp, everyone can attack you, even in the safe zones. You need to watch your back.
EQ2 has a big map, I can't say bigger than wow, but definitely a big world. EQ world is bigger I think but EQ2 is newer as a game and the UI feels more "updated". The game does not have that aspect of sandbox-ness of EvE, in that after you harvest and make your gear, or collect it from a mob, a quest, you own it. You will never lose it. Unless you join PvP servers, you basically are safe until you aggro a mob. You can loot a dead mob, mobs cannot loot a dead you.
EQ2 does offer pretty nice terrains to walk around, and explore. They offer are quite some fun. LOTRo actually has better looking terrain and scenery. Go up the mountains and look down, look at sunset. It is really impressive. The music matches the scenery. WoW has big maps, and full 3D flying, which adds to quite some dimension of exploration. The graphics are a bit, quite a bit cartoon. Never give me the vivid impression LOTRo does.
If Sandbox-ness means freedom of exploration, almost all major games listed above gives you that. If Sandbox means freedom to kill anybody, you need to join pvp servers to be able to enjoy the option to pick a fight. If you need to loot your enemies, EvE, UO, L2 and quite some korean games allows that. But... what has sandbox-ness to do with looting other people?
It's about having the freedom to choose. Which is an extremely important aspect of "sandbox-ness".
You know.....to loot, or not to loot.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Also full loot can create some interesting situations.
Say I'm taking you on 1vs1. You're low on health and call in some nearby friendlies. Just before they arrive I finish you off. Now I have a few options as to which way I'm going to go.
I can make a run for it to your corpse/wreck whatever, and try to loot what I can before I'm engaged. Then run for my life.
I can call in some friendlies of my own, and we can make things more serious.
Or I have the option to simply run if I feel like I would be fighting a futile fight. Hopefully being able to shake those pursuing me.
This is just one little example as to how full loot can make things more sandboxy. It allows the human brain to make more of the game. Fight or flight is only the beginning.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff.
Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO.
WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Seems you havent actualy played DF tho, and are just basing this on what you read online
Very clear you have not played Darkfall
Darkfall Travelogues!
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
If you like to have your arse handed to you on a 24/7 basis then play Darkfall.
If you like to play and not see many other players in the game then play EQ2.
If you enjoy a immature and childish community then play WoW.
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Darkfall Travelogues!
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Zoologists and paleontologists use fauna to refer to a typical collection of animals found in a specific time or place, e.g. the "Sonoran Desert fauna" or the "Burgess shale fauna".
Thursdays Expansion should bring you more "fauna" for your eyes
Sounds like a disease tho
"Sir I am sorry to tell you, but you have a case of the fauna. You have 6 weeks left to live!"
Darkfall fans are make rabid EVE fans look like baby squirrels.... I've never seen a baby squirrel, but I bet they're cute and cuddly! lol Don't worry, only 2 replied so far. Expect at least 5 or 6 more.
Gotta love it when trolls make it obvious enough to report.
Yet you have not posted any solid rebuttal period other then calling him a troll and trying to insinuate that I have not played the game when in fact I have and was merely relaying my own experience with DFO.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat.
Do you even know what fauna is? Worthless quests? Mobs only camped by PKers? What? There are literally hundreds of mob camps.
Zoologists and paleontologists use fauna to refer to a typical collection of animals found in a specific time or place, e.g. the "Sonoran Desert fauna" or the "Burgess shale fauna".
Thursdays Expansion should bring you more "fauna" for your eyes
Sounds like a disease tho
"Sir I am sorry to tell you, but you have a case of the fauna. You have 6 weeks left to live!"
Thanks for confirming my post as being valid. If they bring in creature content then that is a good move on their part. Right now though and from my past experience it was just moving from one distant camp of monsters to another with nothing in between in terms of animals. Even older games like Saga of Ryzom have a better example of how to properly setup flora and fauna for players to interact with in a sand box game world of which DFO devs should take note off IMHO.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Darkfall fans are make rabid EVE fans look like baby squirrels.... I've never seen a baby squirrel, but I bet they're cute and cuddly! lol Don't worry, only 2 replied so far. Expect at least 5 or 6 more.
Gotta love it when trolls make it obvious enough to report.
Yet you have not posted any solid rebuttal period other then calling him a troll and trying to insinuate that I have not played the game when in fact I have and was merely relaying my own experience with DFO.
I have asked him to elaborate on the questionable part of his post, he has since dissapeared, like most do. And I never called him a troll, nice try. I called YOU a troll.
Darkfall Travelogues!
Really am I a troll because I wrote an experience/opinion which you did not like or want to hear? You might want to look in the mirror before throwing stones.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Actually, from the looks of it I got trolled. lol
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Dictionary.com:
Trolling
9. to fish by trolling.
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Yes, that's where the word "trolling" comes from.
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