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My expectations for STO. What is yours?

DoomsDay01DoomsDay01 Member UncommonPosts: 783

Mine is very simple. I have none. I am going into the game with an open mind and trying to keep my preconceptions of what I want an STO world to be, out of the picture. Now, let me elaborate on this a little further. I been reading TONS of posts, watching tons of video and looking at tons of screen shots.

I have lots of things that I wanted STO to be. It took me a long while to figure out THAT was my problem. When I first heard that you were going to be steering the ship with the WASD keys, I thought, My God, what were they thinking, This isn't an fps game! There was/is so much potential for a more strategic way of controlling the ship, i.e. by setting patterns for your ship to fly and being able to call those patterns during your combat. To me, that makes so much more sense than using the wasd keys.

Healing ships, Ok, Who is the idiot that got drunk and said, hey, lets put in ship healing. Man that will screw with those Star Trek fans!

No bridges, again, what the hell? How can you have star trek and not be able to stand on your own bridge.

Personal shields? Since when? I can only guess that someone was eating those "special brownies" while watching an episode of an animated star trek show and was like, DUDE! We sooooo got to have those in our game!

Pausing instances? This is an MMO, since when can you pause the game action in an MMO.

And the list goes on and on. I got tons more things that I thought was nuts that they are putting into their game and I got tons of things that I think they should have in their game.

But then it hit me. This is "Their" vision of the game. This doesn't make it good or bad, it means this is their interpretation of what they feel they can do in a world where the IP has so many directions that can be taken that a single developer could not possibly put everything in it.

The more I read, the more I watch and the more information that just keeps coming in, I find myself thinking, Hey, this actually looks good. Once I was able to ignore what I wanted the game to be, and decided to focus on what they are wanting their game to be, I started finding myself more and more interested in trying it out. Now, I am at the point that I am actually getting excited about playing the game itself. Will it be good or bad? Wont know that till I get into and delve into those missions. But one thing is for sure at this point, I am ready to play! How about you?

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Comments

  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602

     I'm going in like every other mmo I try, i'm looking to have fun. The game has potential in my eyes anyways. 

  • HitechLolifeHitechLolife Member Posts: 210

    Zero expectations. It's probably a healthy attitude to have, even if it's a result of the info released thus far.

    Currently Playing: The Game

  • EkibiogamiEkibiogami Member UncommonPosts: 2,154

    I had Lots of them when I read about the IP changeing hands. they have all been smashed one by one though... so I guess im back at zero...

    If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
    —Samuel Adams

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    I only expect a fun game with a Star Trek feel to it and nothing more. From what I've seen so far they will exceed those expectations.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • PalebanePalebane Member RarePosts: 4,011

    I expect everyone else to buy the pre-order and realize how bad it is. Then, when the company has made all its money back, they will do the exact same thing over and over again because people are desparate and ignorant enough to give these companies money, while knowing very little about the products they are buying. I'll wait to see what the reviews say.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • isolorisolor Member Posts: 189

    I am just expecting to have fun. I am going in with an open mind like I do in every MMO. I'll let the game play speak for itself.

    As long as it captures me within the first couple of hours, they will have a long term subscriber.

  • LaserwolfLaserwolf Member Posts: 2,383

    They were high until I played Champions. However, I found myself playing the old Star Trek: The Next Generation game for Nintendo/Game Gear the other day and was really enjoying myself with such a very simple game. If they can recreate this with modern technology and more content I think I'll be ok with it.

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  • SplatzorSplatzor Member UncommonPosts: 92

        I expect PoTBS in space , without the economy.

  • ProfRedProfRed Member UncommonPosts: 3,495

    I expect a game made to milk it's players with no soul that will live a short life and kill another great ip.

  • PapajahatPapajahat Member CommonPosts: 37

    i hope 70% exploration 30% pvp. with pvp option available instantly when i need my pk fix in sense of constant battle going on somewhere in space.

  • LughsanLughsan Member Posts: 312
    Originally posted by Zorndorf


    I'll play it along World of Warcraft for at least 2 - 3 months.
    My expectations are low, so everything above that is a win/win. I know since 4 years that any expectation is already too much to ask, despite mmorpg.com's will to destroy the mmo industry in promoting duds....
    Its advantages are : correct CO engine for the Lore (instanced beam me up screens), varied gameplay between avatar and space ships and it's not fantasy.
    So the launching period makes it a perfect try for early 2010.
    300K long term subs would be a success.
    But it will ALL depend on gameplay value. And gamplay 24/7 options.
    Lore alone doesn't sell subscriptions (see Lotro, War, Conan,...), but this Lore doesn't need open seamless worlds either...
    It could be the final surprise after 4 years of launched duds. See the blue above.

    Expect to be bored if you play 24-7. 

  • RohnRohn Member UncommonPosts: 3,730
    Originally posted by Lughsan

    Originally posted by Zorndorf


    I'll play it along World of Warcraft for at least 2 - 3 months.
    My expectations are low, so everything above that is a win/win. I know since 4 years that any expectation is already too much to ask, despite mmorpg.com's will to destroy the mmo industry in promoting duds....
    Its advantages are : correct CO engine for the Lore (instanced beam me up screens), varied gameplay between avatar and space ships and it's not fantasy.
    So the launching period makes it a perfect try for early 2010.
    300K long term subs would be a success.
    But it will ALL depend on gameplay value. And gamplay 24/7 options.
    Lore alone doesn't sell subscriptions (see Lotro, War, Conan,...), but this Lore doesn't need open seamless worlds either...
    It could be the final surprise after 4 years of launched duds. See the blue above.

    Expect to be bored if you play 24-7. 



     

    I think he's talking about the ability to play the game as intended at most hours of the day, instead of just at primetime when there are enough people on.  I could be wrong, though.

    Hell hath no fury like an MMORPG player scorned.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Based on what I've seen so far...

    A fun filled game that lets me roleplay a starfleet captain and go on missions similiar to the T.V shows. I look forward to some exploration, discovering new planets, ship to ship combat, socializing at starbases, seeing my bridge, and joining others in fighting off the Borg.

    Currently Playing: World of Warcraft

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    [quote]Lore alone doesn't sell subscriptions (see Lotro, War, Conan,...), but this Lore doesn't need open seamless worlds either...[/quote]

    I see this a lot on these forums.  I'm almost positive LOTRO is the 2nd most successful MMORPG in the North American region and has been for years (besides the 1 month spikes of subs for new MMORPGs when they came out, which quickly subsided).

    If LOTRO isn't successful nor has an acceptable amount of subscriptions, then no MMORPG except for WoW was ever successful, which I personally disagree with.  At the very least, lumping it together with AoC and Warhammer is crazy.

    Also, I'd really disagree with anyone saying LOTRO only has lore and nothing else going for it.  The best and most scalable graphics, best quest writing and best overall solo and group pve experience of any MMORPG is a lot more than just lore.

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    I'll give it a shot if there is a free trial, otherwise not going to buy it. If there is a free trial I expect that while the initial experience is fun/thrilling, the actual 'Star Trek' experience will feel shallow and the game won't have what it takes to keep me interested long enough to actually get a sub.

  • nyxiumnyxium Member UncommonPosts: 1,345

     Yeah, free trial if poss then will see if STO is worthy of a sub.

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by holdenhamlet


    [quote]Lore alone doesn't sell subscriptions (see Lotro, War, Conan,...), but this Lore doesn't need open seamless worlds either...[/quote]
    I see this a lot on these forums.  I'm almost positive LOTRO is the 2nd most successful MMORPG in the North American region and has been for years (besides the 1 month spikes of subs for new MMORPGs when they came out, which quickly subsided).
    If LOTRO isn't successful nor has an acceptable amount of subscriptions, then no MMORPG except for WoW was ever successful, which I personally disagree with.  At the very least, lumping it together with AoC and Warhammer is crazy.
    Also, I'd really disagree with anyone saying LOTRO only has lore and nothing else going for it.  The best and most scalable graphics, best quest writing and best overall solo and group pve experience of any MMORPG is a lot more than just lore.



     

    From what I can see LOTRO is doing just fine. The players seem happy with it and they seem to be working to add content on a consistent basis so I'd agree with your assesment.. I'd aslo say that while lore alone won't determine long term success for a game, it sure helps to bring people to it in the first place. After that it depends on how successful the game is with immersing the player in the world that the game is based on and how fun it is.

    Currently Playing: World of Warcraft

  • DoomsDay01DoomsDay01 Member UncommonPosts: 783
    Originally posted by nyxium


     Yeah, free trial if poss then will see if STO is worthy of a sub.

     

    I really don't understand this way of thinking. If they dont give it to me for free, then I aint buying it. Doesn't that just sound wrong? And people wonder why game companies go under. If its not pirated or free, we just wont buy it. Sorry, but I feel this is the kind of attitude that makes our world a worse place to live in. When I see stuff like this, I always have this vision in my head of some dude going into a Mcdonalds and says, Hey I want to try one of them thar Big Macs. If I like it, I might actually pay for the next one but I figure I wont like it anyways so dont actually expect me to buy one.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by DoomsDay01

    Originally posted by nyxium


     Yeah, free trial if poss then will see if STO is worthy of a sub.

     

    I really don't understand this way of thinking. If they dont give it to me for free, then I aint buying it. Doesn't that just sound wrong? And people wonder why game companies go under. If its not pirated or free, we just wont buy it. Sorry, but I feel this is the kind of attitude that makes our world a worse place to live in. When I see stuff like this, I always have this vision in my head of some dude going into a Mcdonalds and says, Hey I want to try one of them thar Big Macs. If I like it, I might actually pay for the next one but I figure I wont like it anyways so dont actually expect me to buy one.



     

    lol there is absolutely nothing wrong with wanting a free tial. I mean it's like expecting to test drive a car before you buy it.

    And oh by the way... I would have picked a better resteraunt analogy myself. I regularly ask for samples of wine if I am unfamiliar with it prior to ordering a bottle to go with my Dinner. But hey... you go to McDonalds and eat what ever they feel like giving you lol, I will continue to check out what I'm buying before I waste money on a clunker or spend 300 dollars on a 20 dollar bottle of wine.

  • tman5tman5 Member Posts: 604
    Originally posted by DoomsDay01

    Originally posted by nyxium


     Yeah, free trial if poss then will see if STO is worthy of a sub.

     

    I really don't understand this way of thinking. If they dont give it to me for free, then I aint buying it. Doesn't that just sound wrong? And people wonder why game companies go under. If its not pirated or free, we just wont buy it. Sorry, but I feel this is the kind of attitude that makes our world a worse place to live in. When I see stuff like this, I always have this vision in my head of some dude going into a Mcdonalds and says, Hey I want to try one of them thar Big Macs. If I like it, I might actually pay for the next one but I figure I wont like it anyways so dont actually expect me to buy one.

     

    It doesn't sound wrong at all.  Nobody is asking for the company to give them something for free; just a taste before shelling out $50.  A two week game trial is hardly equivalent to eating a whole Big Mac, unless the game in question is very weak on content.

     

    Reviews are subjective and and box cover descriptions are notoriously inaccurate (really, is every game "new and exciting?")  It is usually impossible to return a game for full refund if it does not meet your expectations.  I don't know about you, but anything that costs $50 that didn't work as expected, I would return it in a heartbeat.  Games should be no different.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by DoomsDay01



    I really don't understand this way of thinking. If they dont give it to me for free, then I aint buying it. Doesn't that just sound wrong? And people wonder why game companies go under. If its not pirated or free, we just wont buy it. Sorry, but I feel this is the kind of attitude that makes our world a worse place to live in. When I see stuff like this, I always have this vision in my head of some dude going into a Mcdonalds and says, Hey I want to try one of them thar Big Macs. If I like it, I might actually pay for the next one but I figure I wont like it anyways so dont actually expect me to buy one.

    It's easier to understand if you realize that it is not the duty of consumers to buy whatever companies are so very kind enough to offer us.

    You have a viewpoint which is very slanted towards the companies.

     

    Here's what should be done with MMOs:

    Offer the box for say - $5 which includes two weeks of play time. To continue the account, charge the remainder of the standard box price.

     This alone would put an end to the P2P MMO scams which are plauging the hobby.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • tman5tman5 Member Posts: 604
    Originally posted by MMO_Doubter 
    Here's what should be done with MMOs:
    Offer the box for say - $5 which includes two weeks of play time. To continue the account, charge the remainder of the standard box price.
     This alone would put an end to the P2P MMO scams which are plauging the hobby.

     

    This is a pretty good idea.

     

    MMO companies are insulated from the affects of poor quality products in ways few other businesses are.   This is partly because gamers historically take whatever is out there and partly because "quality" in MMOs has not been thoroughly defined.   Just how much "entertainment" should one expect for their $50 (not even considering the subscription fee)?  A week?  Two weeks?  A month?

     

    You know, a new blender costs about $50.  I would expect to get more than a few weeks or a month "entertainment" out of it. 

  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Originally posted by Zorndorf


    I'll play it along World of Warcraft. . .

    sorry, but if your still "entertained" by WoW, then your exactly what I dont want to be the benchmark for 'entertainment'.  I only get concerned when a repetitive and mundane raider actaually thinks that style of static and borish game-play is what matters.

  • DoomsDay01DoomsDay01 Member UncommonPosts: 783
    Originally posted by tman5

    Originally posted by DoomsDay01

    Originally posted by nyxium


     Yeah, free trial if poss then will see if STO is worthy of a sub.

     

    I really don't understand this way of thinking. If they dont give it to me for free, then I aint buying it. Doesn't that just sound wrong? And people wonder why game companies go under. If its not pirated or free, we just wont buy it. Sorry, but I feel this is the kind of attitude that makes our world a worse place to live in. When I see stuff like this, I always have this vision in my head of some dude going into a Mcdonalds and says, Hey I want to try one of them thar Big Macs. If I like it, I might actually pay for the next one but I figure I wont like it anyways so dont actually expect me to buy one.

     

    It doesn't sound wrong at all.  Nobody is asking for the company to give them something for free; just a taste before shelling out $50.  A two week game trial is hardly equivalent to eating a whole Big Mac, unless the game in question is very weak on content.

     

    Reviews are subjective and and box cover descriptions are notoriously inaccurate (really, is every game "new and exciting?")  It is usually impossible to return a game for full refund if it does not meet your expectations.  I don't know about you, but anything that costs $50 that didn't work as expected, I would return it in a heartbeat.  Games should be no different.

     

    Yes reviews are subjective and its up to the consumer to do his own research before he buys but even that does not guarantee you will get what you expected. Case in point. I loved all the COD games that came out and when COD:MW2 came out with a 60 buck price tag, I figured, hey, I loved all the other ones, what should be different about this one other than I am paying an extra 10 bucks more for it, for no good reason that I could see. Well, Beat it in 6.5 hours, was disappointed in the overall progression through the game and definitely did not like the ending. Now, did I hate the game? No, It was OK, but it was a big let down compared to the other COD's that I played. Should I get my money back? No, I played the game. I definitely did not get 60 bucks worth of enjoyment out of it, but I don't feel the game company owes me anything for me not liking it as well. You take a chance on anything you buy. Even that test drive of the car is but only a few minutes. How about asking them to let you test drive it for 4 weeks to let you to "decide" if you want it. I mean, cars are expected to last you for 5+ years, compared to a video game that might hold a persons interest for 1 month to a year if your lucky. Dont you think that 4 weeks should be given for the test drive? Oh and while your at it, make sure that they throw in the gas that you will use for the next four weeks also. Show me how many car dealerships are going to answer yes to that one.

    People act like it costs nothing to give a free trial. That is not the case. They have bandwidth and server costs to consider while doing that, not to mention the entire problem of gold sellers that pray on free trials like salt on a slug. Yes, it would be nice if companies gave free trials but people act like its a right for them to have it and its not. It is very simple. Buy it, dont buy it, it's your choice.

    How can you classify a game with say a program like Photshop. You know what photoshop is used for and that is why you bought it. Should you get your money back because you don't like how they did their menus? The program works perfectly fine, but you don't like the menus because they go down the side instead of going across the top. A game on the other hand is HIGHLY subjective in if the person will consider it fun or not. Do you ever see a game box saying, You will have fun or your money back! I am going to go out on a limb here and say, you probably have not. Sorry, like I said, I just can not understand that thinking.

  • DoomsDay01DoomsDay01 Member UncommonPosts: 783
    Originally posted by tman5

    Originally posted by MMO_Doubter 
    Here's what should be done with MMOs:
    Offer the box for say - $5 which includes two weeks of play time. To continue the account, charge the remainder of the standard box price.
     This alone would put an end to the P2P MMO scams which are plauging the hobby.

     

    This is a pretty good idea.

     

    MMO companies are insulated from the affects of poor quality products in ways few other businesses are.   This is partly because gamers historically take whatever is out there and partly because "quality" in MMOs has not been thoroughly defined.   Just how much "entertainment" should one expect for their $50 (not even considering the subscription fee)?  A week?  Two weeks?  A month?

     

    You know, a new blender costs about $50.  I would expect to get more than a few weeks or a month "entertainment" out of it. 

     

    A movie can easily cost you 20 bucks or more for up to a 3 hour movie, more than not they are usually around 90 minutes. Do you honestly feel you got 20 dollars worth of entertainment out of it? Even if it was a blockbuster hit and you loved it, would it be worth the 20 bucks? If you answer yes to that, then you answered your own question. "entertainment" is a very broad term. What is great to one person, another may thinks it sucks. Here is a trial for you. Go rent the movie, Morons from Outerspace and think if that 2 hour movie was worth the 5 bucks to rent it. I can guarantee that I don't think it is. I can even say that I don't think the makers of that movie could pay me enough for the 2 hours of my life that I lost watching that god aweful movie. But I bet you someone out there just loved it!

    So back to free trials. How long should they give you? I mean, think about it, A car salesman is going to let you test drive a car for like 10-20 minutes and your probably going to own that car for the next 5 years. How many games do you know that people are still playing in 5 years? In 4, 3 2 or even 1? People think they should give you a two week free trial. Wow, I have to say that is extremely generous. I mean a car is going to cost you on average 20k and you get to test drive it for 10-20 minutes. A 50 dollar game gets you two weeks? Holy crap that is one heck of a deal. See what I mean by it just being unfathomable that people want to demand this kind of crap?

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