Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Dark and Light and WoW...

I know DnL isn't out yet, but do you guys think it will be better than WoW?

«1

Comments

  • stone-seraphstone-seraph Member Posts: 376

    all the WoW fanbois: "of course it won't, WoW rocks and is perfect!!"
    all the DnL fanbois (including myself): "Heck yes it will! its frikkin huge!"
    some other people: "DnL isn't out yet so stop hyping it, that's why it sucks"

    there, you don't even need to read the rest of this thread ::::31::

    Make of it what you will.
    image

  • KurushKurush Member Posts: 1,303

    I like the way Seraph summed up all the replies that will be posted to this with perfect clarity.

  • OrccOrcc Member Posts: 3,043

    Ya pretty much. Besides they cant be compared, WoW is same old same old, DnL is almost all about innovation ::::08::

    image
  • AdrenalNAdrenalN Member Posts: 28

    If DnL doesnt brick. If it can deliver most of the stuff they promissed it could blow WoW out of the water.

  • TackleburyTacklebury Member UncommonPosts: 295



    Originally posted by AdrenalN

    If DnL doesnt brick. If it can deliver most of the stuff they promissed it could blow WoW out of the water.



    Nail on the head ;)  I am having fun in WoW currently, but really don't think I'll be playing it much past June or August.  If D&L doesn't do it, I'm planning to try D&D Online also when released.  Peace. ;)

    Tacklebury --}>>>

  • Ra'veRa've Member Posts: 203

    Im so bored with WoW im downloading the 14 day free trial of SOR. IF DnL can pull what it has planned off there will be no fantasy based game that could compare atm. I really hope they do so the MMO bar will be raised instead of these souless overhyped products they are releasing now.

  • XzaroXzaro Member UncommonPosts: 1,719

    <---- DnL fanboy.

    Heck yes it will! its frikkin huge!

    image

  • kiniarkiniar Member Posts: 18

    <--- Yet another DnL fanboy

    DnL is absolutely huge. Innovation, Innovation, Innovation, and single community with giant landmass. I get all tingly just thinking about it.

    ----
    If you never strive for more and are afraid to take a chance, then you have all you deserve.

  • mandaymanday Member Posts: 291

    Quit hyping DnL. Seriously. Its ppl like you guys that hyped up all the other games Ive tried, n I was seriously disappointed when I actually tried them. So STOPPIT. If its great whenif its released, then awesome, but if you keep hyping it up, n its not as perfect as you say it is, everyone's gonna be disappointed.

    So. DnL sucks. So does everything thats gonna be released in the next 2 years.

    I really, really, really hope Im proven wrong tho.

  • ianubisiianubisi Member Posts: 4,201

    Ask this question when it's released.

  • RiotgirlRiotgirl Member UncommonPosts: 520

    Agree 100% with Manday. I'm excited about DnL - which is why I returned to the MMORPG fold - but there have been way too many games that promised much and failed to deliver. To be perfectly honest, I'm not looking for originality, but using old, formulaic concepts in an innovative way. Heck, I'd be happy if the game was as advertised by the marketing spiel :P

    All I want is for DnL to be given due care, devotion and time - and not to be 'rushed' with half of the advertised features missing, essentially transmogrifying into Horizons II. At present, there is a large credibility gap between what's advertised and how the game plays on release.

    That said, providing developers have the will, talent and venture capital (funding) then any technical problems can be overcome, but only if the developers pay attention to the 'soft' side of the business and pay attention to their subscribers by genuinely being customer focused (Funcom and CCP are reasonably good examples), as well as helping to develop a community. The community is the heart and soul of the game and will help developers through the initial teething problems. On the other hand, a failure to develop a community or repeatedly burning the community by failing to deliver, then the game is doomed.

    As another poster pointed out, developers have learnt from previous mistakes, but learnt the wrong lessons.

    Regards,
    Riotgirl

    "If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."

  • BobCrazytonBobCrazyton Member UncommonPosts: 2,117

    I dont really like going with "strange" MMO's that im not really familiar with. So i'll just stay with WoW.

    The 2 MMO's ive played so far have been FF XI and WoW and im familiar with their non-MMO counterparts.

  • ValaraukValarauk Member Posts: 303


    Originally posted by manday
    Quit hyping DnL. Seriously. Its ppl like you guys that hyped up all the other games Ive tried, n I was seriously disappointed when I actually tried them. So STOPPIT. If its great whenif its released, then awesome, but if you keep hyping it up, n its not as perfect as you say it is, everyone's gonna be disappointed.
    So. DnL sucks. So does everything thats gonna be released in the next 2 years.
    I really, really, really hope Im proven wrong tho.

    Good summation Manday.

    And yeah I agree, games rarely ever reach the level of their hype. Remember Shadowbane anyone? How about Wish? No? What about Everquest 2 then? Even WoW the best game on the market (by popular vote on this community no less) didn't come close to living up to it's hype.

    Please stop preaching the glories of a game until after you've tried it.


    WARNING: Spelling and grammatical errors intentionally left in document to test for Anal Retentive Trolls.


    "The key to wasting time is distraction. Without distractions it's too obvious to your brain that you're not doing anything with it, and you start to feel uncomfortable." - Paul Graham http://paulgraham.com/hs.html

  • XzaroXzaro Member UncommonPosts: 1,719

    Sorry, I'm not just hyping DnL from the info.

    Hope you can see past that little sentence and get what I mean ::::39::

    image

  • GreatnessGreatness Member UncommonPosts: 2,188
    Only people that say that DnL is amazing, should be the beta-testers since they know what it is like. I have played WoW, and it was boring(no offense, it is same old thing). I am waiting on DnL.

    ~Greatness~

    Currently Playing:
    Nothing

  • TackleburyTacklebury Member UncommonPosts: 295



    Originally posted by manday

    Quit hyping DnL. Seriously. Its ppl like you guys that hyped up all the other games Ive tried, n I was seriously disappointed when I actually tried them. So STOPPIT. If its great whenif its released, then awesome, but if you keep hyping it up, n its not as perfect as you say it is, everyone's gonna be disappointed.
    So. DnL sucks. So does everything thats gonna be released in the next 2 years.
    I really, really, really hope Im proven wrong tho.



    Lol, you must look at the glass as half empty.  ;)  J/k Peace.

    Tacklebury --}>>>

  • StaxicStaxic Member Posts: 145

    Wasn't really turned on by WoW. Am hoping D&L turns out with more of a hook.

  • stone-seraphstone-seraph Member Posts: 376

    manday,
    so people are really excited about DnL, many of them may be disappointed when it comes, while many of them may not. the fact that so many people are excited about it does not really give you the right to be a killjoy, more or less saying DnL stinks because a bunch of people are excited about it. you do not have to let all the hype bias your opinion of the game, be it positively or negatively. if you do not like it i would be more than open to valid points as to why it doesnt suit your style, "because people are hyping it" or "because it is not out yet" do not, in my opinion, constitute as legitimate points as to why it "sucks". ::::28::

    Make of it what you will.
    image

  • XzaroXzaro Member UncommonPosts: 1,719

    Hype leads to disappointment, but no one is forcing you to listen to all the hypes.

    image

  • RobUeyRobUey Member Posts: 34
    since i havent read much about it, whats the difference between DnL and other MMOs

    <Insert siggy here>

  • stone-seraphstone-seraph Member Posts: 376


    Originally posted by RobUey
    since i havent read much about it, whats the difference between DnL and other MMOs

    as far as vision goes, it's pretty much same old same old. the main things people are axcited about are innovations such as
    -one seamless world, no zones or shards
    -one server cluster; everyone playing the game is on the same map
    -ridiculously large map 40,000 km squared
    -complex/realistic ecosystem
    -complex crafting system, where things such as weather, and constellations/astrology effect the outcome of the product
    -exploring as a viable, fun trade/job
    -social experience as well as fighting experience (Sxp and Fxp)
    -player ruled towns/fortresses
    -fun (not extremely original) pvp system complete with capturing fortresses and RvR combat

    the things that people are worried about are
    -this game actually making it to the market
    -full implementation of aforementioned innovations
    -filling the "frikkin huge" world with content
    -and the always popular hype-disappointment syndrome

    Make of it what you will.
    image

  • TeeiTeei Member Posts: 175



    Originally posted by stone-seraph




    Originally posted by RobUey
    since i havent read much about it, whats the difference between DnL and other MMOs

    as far as vision goes, it's pretty much same old same old. the main things people are axcited about are innovations such as
    -one seamless world, no zones or shards
    -one server cluster; everyone playing the game is on the same map
    -ridiculously large map 40,000 km squared
    -complex/realistic ecosystem
    -complex crafting system, where things such as weather, and constellations/astrology effect the outcome of the product
    -exploring as a viable, fun trade/job
    -social experience as well as fighting experience (Sxp and Fxp)
    -player ruled towns/fortresses
    -fun (not extremely original) pvp system complete with capturing fortresses and RvR combat

    the things that people are worried about are
    -this game actually making it to the market
    -full implementation of aforementioned innovations
    -filling the "frikkin huge" world with content
    -and the always popular hype-disappointment syndrome



    I really like DnL innovative idea. The only thing I'm worry about is the bland looking world, ugly armors and weapons I see in the screen shot.  I'm already bored looking at DnL. The art design is just simply ugly. I'm really hoping there will be some nice armors, weapons, building, when it launch.
  • OaksteadOakstead Member Posts: 455


    Originally posted by RobUey
    since i havent read much about it, whats the difference between DnL and other MMOs

    1. One seamless server cluster with dynamic loading. (that is CPU load is dynamically allocated so that areas with lots of characters get more of the server cluster's resources. This will allow for large scale fights with minimal lag).

    2. Flexible alignment territories (The 2 alignments in this game define their territories by activating mana fountains by supplying them with certain resources whose influence nerfs the enemy alignment. this makes these territories mostly safe for PvE and roleplay. )

    3. Broad competitive and stategic gameplay. (expand the territory controlled by your alignment by PvP, organization, and economic power. Isolate and starve enemy mana fountains of resources so you can lay seige to one of their fortesses)

    4. Develop the land within your mana fountain defined territory. (build new towns, personal houses, and fortresses and install a new player noble to rule it. Higher level nobles are elected by lower level nobles. Nobles can place bounties and contol MoB spawns.)

    5. Story line based GM events, player nobility led events, quests by Gary Gygax, founder of Dungeons and Dragons. (this game has a deep and complex backstory).

    6. Player based economy with persistent markets and player run shops. (players can hire NPCs to run the shops while they do other things and NPCs vendors will move in if players can't keep up with demand.

  • blacksacblacksac Member Posts: 1,045

    Pictures speak a thousand words, it's nice to see what we are talking about  image

    image

    image

    image

    image

    image

    image

    image

  • SymacSymac Member Posts: 6

    I have played WoW. I like it. It is boring.

    I am not just a DnL fan boy.

    I will definitely say though that in my opinion DnL will have what it takes to not get boring after a month like WoW. I also think just from what I have seen that DnL will be a much more quality and mature game.

    All IMHO...

    Also the person above me speaks the loudest for this game. Its graphics and it's style really speak well for them selves.

Sign In or Register to comment.