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Waiting on a trial?

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  • alucard3000alucard3000 Member Posts: 414
    Originally posted by SEANMCAD

    Originally posted by alucard3000

    Originally posted by SEANMCAD

    Originally posted by alucard3000


    well they might want to consider doing something because Earthrise is coming soon and its pretty much the same as far as politics go "ffa pvp with full loot" and extensive crafting system just in a non fantasy futuristic environment so I can can see a little competition for subscribers to this little niche of the mmo world



     

    1. Anyone who has much experience with games should know that a game is not a game until its actually out. What is on paper doesn’t stand for much. Mortal Online is a perfect example of people getting excited about what was on paper but once they experienced to code it was very different.



    2. Although FFA PvP seems to be what everyone mentions about Darkfall and what I commonly see forgotten is the entire empire building aspect of the game. We are talking major sieges with ships, warhulks, cannons, politics etc. Why people over look that stuff is beyond me.

     

    p.s I know of a few DF players who came back from Mortal Online beta very disapointed



     

    its not only ffa pvp and full loot its also player based econonmy controlling areas for resources and what not so i foresee the same political thing

    and yea your right its nothing til its on paper which is supposedly soon and masthead is not star vault they have the finances to pour into it there are plenty that want the engine to succeed seeing that its that engine that is going to run interplays fallout mmo v13



     

    Ok let me put it more directly then

    In fallout can a clan build a city and ships and have other clans bring 100's of people in to take it over?

     

    sweet jesus!

    ok let me put it more directly I never said fallout was competing with or going to be anything like DF if you actually read my post you would see that I said Earthrise was and in Earthrise yes those aspects of clans/guilds developing territories with defensive structures to gather resources are there as well as the ability to raid other clans/guilds territory, I am sure at launch it wont be as developed as DF is atm but from what I have heard and read about DF at launch neither was it

     http://www.mmorpg.com/gamelist.cfm/game/331/view/forums/thread/269562/page/1

    the fallout reference came from my reply to your saying you knew DF players that returned from MO beta very disappointed you cant really compare masthead to star vault, masthead has the funding to make it work and other direct projects tied to the success of Earthrise's engine

    image

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by alucard3000


    ok let me put it more directly I never said fallout was competing with or going to be anything like DF if you actually read my post you would see that I said Earthrise was and in Earthrise yes those aspects of clans/guilds developing territories with defensive structures to gather resources are there as well as the ability to raid other clans/guilds territory, I am sure at launch it wont be as developed as DF is atm but from what I have heard and read about DF at launch neither was it

     
    the fallout reference came from my reply to your saying you knew DF players that returned from MO beta very disappointed you cant really compare masthead to star vault, masthead has the funding to make it work



     

    Oh my bad on the fallout vs earthrise.

    ironically on the masterhead vs star vault. MO fans said the exact same thing about AV vs Starvault. Very intresting.

    So I am looking a bit into Earthrise. Do I understand that you are saying clans can build cities? that is correct?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • alucard3000alucard3000 Member Posts: 414
    Originally posted by SEANMCAD

    Originally posted by alucard3000


    ok let me put it more directly I never said fallout was competing with or going to be anything like DF if you actually read my post you would see that I said Earthrise was and in Earthrise yes those aspects of clans/guilds developing territories with defensive structures to gather resources are there as well as the ability to raid other clans/guilds territory, I am sure at launch it wont be as developed as DF is atm but from what I have heard and read about DF at launch neither was it

     
    the fallout reference came from my reply to your saying you knew DF players that returned from MO beta very disappointed you cant really compare masthead to star vault, masthead has the funding to make it work



     

    Oh my bad on the fallout vs earthrise.

    ironically on the masterhead vs star vault. MO fans said the exact same thing about AV vs Starvault. Very intresting.



     

    dont get me wrong I am not trying to say DF is a bad game I was just saying they have some competition coming up be it just starting so maybe it might bolster some sort of trial in the future hehe

    image

  • alucard3000alucard3000 Member Posts: 414
    Originally posted by SEANMCAD

     

    So I am looking a bit into Earthrise. Do I understand that you are saying clans can build cities? that is correct?

    http://www.mmorpg.com/gamelist.cfm/game/331/view/forums/thread/269562/page/1

     

    image

  • mklinicmklinic Member RarePosts: 2,014
    Originally posted by SEANMCAD


    Oh my bad on the fallout vs earthrise.
    ironically on the masterhead vs star vault. MO fans said the exact same thing about AV vs Starvault. Very intresting.
    So I am looking a bit into Earthrise. Do I understand that you are saying clans can build cities? that is correct?

     

    From www.play-earthrise.com/index.php.


       Territorial conquest and defense that matters. In your domain, you create your own rules – or let anarchy reign.

    I know that doesn't explain all the facets of territorial control, but at least shows the intent that it will be in the game. There is likely more details in the Earthrise forums here or on the official forums, but figured that might at least answer the immediate question.

     

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by alucard3000




     
    dont get me wrong I am not trying to say DF is a bad game I was just saying they have some competition coming up be it just starting so maybe it might bolster some sort of trial in the future hehe



     

    1. I have been looking at wikipedia and the earthrise website I dont see a direct reference to clans building cities. Maybe I missed it?

    2. Like MO, Earthrise has great graphics and great promise but until its out of beta its anyone guess to be honest. Speaking for myself I would in fact add a sci fi game to my list but i doubt I would ever leave DF for yet another fantasty base MMO.

    3. AV has stated that they will have directx 11 support coming this year. now depending on what they mean by 'support' I can say that if they get true directX 11 and multicore abstraction up and running its going to be competitive with just about anything that is coming out or even planned to come out. Also, crafting is getting a major upgrade. Now granted, this is paper talk by me, we shall see what really happens.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • KostKost Member CommonPosts: 1,975
    Originally posted by alucard3000



    You cant really compare masthead to star vault, masthead has the funding to make it work and other direct projects tied to the success of Earthrise's engine

     

    Agreed and QFE.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by alucard3000

    Originally posted by SEANMCAD

     

    So I am looking a bit into Earthrise. Do I understand that you are saying clans can build cities? that is correct?

    http://www.mmorpg.com/gamelist.cfm/game/331/view/forums/thread/269562/page/1

     



     

    Thanks!

    no before DF launch player crafted cities was absolutly on paper becuase it was the only thing that got me intrested in learning about it at first.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Kost

    Originally posted by alucard3000



    You cant really compare masthead to star vault, masthead has the funding to make it work and other direct projects tied to the success of Earthrise's engine

     

    Agreed and QFE.



     

    here is a few things about the entire funding argument.

    1. The QQ player community said the exact same thing about starvault when comparing it to AV.

    2. WOW has tons of funding and its cr*p. More funding seems to generally = cartoon graphics and limited ability to explore I have noticed so I am not really encouraged by any game with lots of money (cough GTA4 crap)

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • mklinicmklinic Member RarePosts: 2,014
    Originally posted by SEANMCAD
     

    here is a few things about the entire funding argument.
    1. The QQ player community said the exact same thing about starvault when comparing it to AV.
    2. WOW has tons of funding and its cr*p. More funding seems to generally = cartoon graphics and limited ability to explore I have noticed so I am not really encouraged by any game with lots of money (cough GTA4 crap)

     

    1. I think to the more pertinent argument is that Masthead has more then one project tied to the engine they are using whereas SV has all their eggs in one basket and no visible source of revenue besides that basket.

    2. Are you saying that WoW is not a polished game for what it is? I mean sure, aesthetically and mechanically it might not suit your tastes, but with their funding they have created a mighty smooth experience for those who like that style game. I think you are getting too caught up in the design choices and how they relate to your personal taste rather then whether their funding has enabled them to produce a solid product.

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by mklinic

    Originally posted by SEANMCAD
     

    here is a few things about the entire funding argument.
    1. The QQ player community said the exact same thing about starvault when comparing it to AV.
    2. WOW has tons of funding and its cr*p. More funding seems to generally = cartoon graphics and limited ability to explore I have noticed so I am not really encouraged by any game with lots of money (cough GTA4 crap)

     

    1. I think to the more pertinent argument is that Masthead has more then one project tied to the engine they are using whereas SV has all their eggs in one basket and no visible source of revenue besides that basket.

    2. Are you saying that WoW is not a polished game for what it is? I mean sure, aesthetically and mechanically it might not suit your tastes, but with their funding they have created a mighty smooth experience for those who like that style game. I think you are getting too caught up in the design choices and how they relate to your personal taste rather then whether their funding has enabled them to produce a solid product.



     

    1. well i feel that is a bit odd arguement that in some cases are valid and in some case are not.  For example, does Toyota make a better car becuase they have a larger selection of different cars in which to pull income from or is Porche a better car. Never the less, the my main point is that the StarVault fans would not stop say that MO would be better becuase the firm was larger than AV.

    2. Isnt that basically what I am saying? I am saying I (meaning me personally) am not impressed with the games large funded development teams have put out. Simply because more people like them doesnt mean I have to like them becuase the bottom line is I dont and believe me I have tried very hard. So basically what I am reading here is that Earthrise will be more like a WoW formula becuase of the money that is involved? Sorry not intrested nor are the developers of AV nor is the community of DF.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Dark_Elf81Dark_Elf81 Member UncommonPosts: 17

    well in general 50€ isnt the great deal no. But if you had read a couple of the starting posts on the topic it went on at exactly the case of hackers etc that would overrun the game if it gets a free trial.

    Frankly i just find 50€ too much if it just turns out its not really that great as it looks on paper. Try to play it is still the best way to determine it. Guess we all have tryed to play games where it looked cool but when we tryed it.. it just turns out a lot different from what you had hoped for.

    Me ? i hope that the PVP will make the game a bit more fun in the way of competition. Just to survive seems to be a big part of it. On the other hand if it really has to be that hard to survive, then the game engine needs to be adjustable to what i think would be the best cause of action. I need it to be flexible on some parts to adjust to my extend of a char to survive with other words.

    In my mind there is one kind of char that i really would like to make... mostly cause its the playstile i like and prefer. Only problem is that its a little bit of a mix up of a lot of chars :) most games has a strict roll of a char... witch Darkfall seems not to have.

    My char mix would be something like minor healer, melee fighter, preferable able to hide/sneak - not a high end ability, and maybe mixed with a bit spells like a barrier, stone skin ? stuff like that to add for the fighter... but then again thats mostly never doable :P but something to that degree is what i like and live for... and Darkfall seems to have it doable.

    but all in all is this threat about some kind of trial to the game witch would make me get a feel of the game all together. And the suggestion was then to make it a small fee at least... just to try the game for a short while :) if its just 2 days.. i guess i'll have to take a day off work then.

    ond your 2) i must agree on that... and thats why i suggest some kind of middle ground - a small fee, witch still would make them earn money on the potential new comstomers. Maybe making it a little more lookcreative to AV.

    Dark_Elf

  • mklinicmklinic Member RarePosts: 2,014
    Originally posted by SEANMCAD


    1. well i feel that is a bit odd arguement that in some cases are valid and in some case are not.  For example, does Toyota make a better car becuase they have a larger selection of different cars in which to pull income from or is Porche a better car. Never the less, the my main point is that the StarVault fans would not stop say that MO would be better becuase the firm was larger than AV.
    2. Isnt that basically what I am saying? I am saying I (meaning me personally) am not impressed with the games large funded development teams have put out. Simply because more people like them doesnt mean I have to like them becuase the bottom line is I dont and believe me I have tried very hard. So basically what I am reading here is that Earthrise will be more like a WoW formula becuase of the money that is involved? Sorry not intrested nor are the developers of AV nor is the community of DF.

     

    While this has drifted wayyyyy off the original topic, I'll humor one more response and recommend you take questions to the Earthrise forum if you are sincere about learning more:

    1. The original comment was about funding compared to SV. It has been explained that Masthead has multiple sources of income which puts them in a more secure position. I'm not really sure how that's negative or how that is being twisted into a commentary about people's opinions on MO vs. DF. This makes no statement as to the quality, or lack thereof of either product in and of itself. Otherwise, you can certainly make any analogy you want, but then why not say; which is better a diversified stock portfolio or one that relies heavily on Toyota? We can each cherry pick analogies, but it doesn't really do much to discuss the topic.

    2. In answer to your leading question; It seems generally a chore to figure out what you are saying sometimes, so you would know better than I. I can expand on what I said though. First off, I am not saying you should like something just becuase it has money behind it. And, with an amazing sense of deja vu, I will say that a game that has more money behind it certainly has more potential to release a "finished" product. "Finished" being in quotes as we've all heard the cliche that an MMO is never finished. In this case, the intent is to mean that it contains the features it advertised with minimal bugs. This is not to say that an underfunded company is incapable of releasing a "finished" product. You brief summary of what you are reading seems like a giant leap in logic from what was said, but to each their own. Again, I would recommend going to the Earthrise forums to clarify any questions you might have about the design and mechanics of the game, but to assume that, just because they might have decent funding, they are following a WoW formula is pretty narrow minded.

    As a disclaimer, I am not an SV or Masthead "fanboy" as it were. I've followed both games' development and am interested in seeing them released. I think Earthrise is more appealing, but moreso because on the setting (sci-fi) then anything feature-specific. As a result, there are many people following both MO and ER much closer that could provide you with more comprehensive answers in there relevant venues.

    With that, I stand by my previous post about a neat way that DF trials could work...especially since that's what this thread is about.

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Originally posted by Dark_Elf81


    well in general 50€ isnt the great deal no. But if you had read a couple of the starting posts on the topic it went on at exactly the case of hackers etc that would overrun the game if it gets a free trial.
    Frankly i just find 50€ too much if it just turns out its not really that great as it looks on paper. Try to play it is still the best way to determine it. Guess we all have tryed to play games where it looked cool but when we tryed it.. it just turns out a lot different from what you had hoped for.
    Me ? i hope that the PVP will make the game a bit more fun in the way of competition. Just to survive seems to be a big part of it. On the other hand if it really has to be that hard to survive, then the game engine needs to be adjustable to what i think would be the best cause of action. I need it to be flexible on some parts to adjust to my extend of a char to survive with other words.
    In my mind there is one kind of char that i really would like to make... mostly cause its the playstile i like and prefer. Only problem is that its a little bit of a mix up of a lot of chars :) most games has a strict roll of a char... witch Darkfall seems not to have.
    My char mix would be something like minor healer, melee fighter, preferable able to hide/sneak - not a high end ability, and maybe mixed with a bit spells like a barrier, stone skin ? stuff like that to add for the fighter... but then again thats mostly never doable :P but something to that degree is what i like and live for... and Darkfall seems to have it doable.
    but all in all is this threat about some kind of trial to the game witch would make me get a feel of the game all together. And the suggestion was then to make it a small fee at least... just to try the game for a short while :) if its just 2 days.. i guess i'll have to take a day off work then.
    ond your 2) i must agree on that... and thats why i suggest some kind of middle ground - a small fee, witch still would make them earn money on the potential new comstomers. Maybe making it a little more lookcreative to AV.



     

    1. I simply do not agree with '..on at exactly the case of hackers etc that would overrun the game if it gets a free trial.' I think that is silly.

    2. if you read the description of the game and decided that 50 pound is too much to give it a shot then my hunch is the game is not for you. I say this not becuase of the money specifically but becuase when I read the game description I personally was so excited about everything I read that I would have cashed out 100 without even a second though. In short, if the FULL game description doesnt really get you in the nads there is a good chance you will not like the game anyway, trial or not.

    3. I think what is being missed here is that AV basically at this time is not intrested in your business. They do not need nor desire more people in mass at this time. If they did, they would have a trial. they dont have a trial so that means they are still just focused on us dedicated players for now.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • MalcanisMalcanis Member UncommonPosts: 3,297

    I want a free trial, even if it's just for 72 hours or something (although more would be nice)

    I'm not at all worried about FFA PvP, player politics, full loot and so forth - in fact I insist. Your stuffs: I want them! I've played EvE for nearly 4 years, so I'm perfectly comfortable with those concepts. But I would like to try the actual gameplay without spending 50 notes to see if I enjoy it.

    As a poster above said, it looks like AV currently have all the new subscriptions they can handle, so they don't need to offer a free trial to people like me. And honestly, I'm glad for them that the game is doing so well. I've been keeping an eye on the Darkfall news over the last year, and it's evident that the game has come a long way. I think it's going to be - or at least has the obvious potential to be - a slow-burning success much like EVE has been.

    I'm in no great hurry: I'm still enjoying EVE a whole lot, so there's no particular incentive for me to gamble 4 months sub money on a game I might not enjoy actually playing, no matter how much I approve of the concepts. And CCP's accomodating stance toward players, with buddy invites, PLEX, 14-day trials and so forth has kind of spoiled me for anything less.

    When AV need subs from me and people like me, they know what to do.

    Give me liberty or give me lasers

  • luvbooxluvboox Member Posts: 87

    I think a previous poster was correct. Darkfall 2010 improvements will probably see a trial shortly after they have all the updates running smoothly. Hopefully they will do it in some kind of controlled way, like 2000 trial keys given out every week, just to make sure the stability stays up to par.

     

    I subbed to DF back in the old F5 days (lol it was kind of fun) and was disappointed in the state of the game at that time. I re-subbed last December and was very impressed at the game improvements. Unfortunately, I'm getting my master's degree and cannot spare the time to play DF, but I plan to get back into it when I have more free time. If you have the spare time and you love intense PVP, I do recommend this game.

  • KrayfishKrayfish Member UncommonPosts: 147

    Well I took my first steps into DF today, and I can't really put my finger on it but theres something different I like about the game. It just feels right. I got my ass handed to me on my first goblin quest however, but I was prepared for getting raped. I spent about 2 hours just working out how to use the Ui and the best tactics for taking mobs down, but the videos I watched previously helped a fair bit. I can tell it's gonna take a long time for me to get to grips with everything, but I was prepared for it. After figuring out how to configure my hotbar and start getting spells running, things started to go much smoother, although I need some work switching weapons faster.

    It's definetely not for everyone, I can see a lot of mmo'ers would be turned off by the quite steep learning curve and unforgiving nature of the game, but thats why this game doesn't attract them I guess. I personally found it was quite refreshing to not have anything easy, and have to work for my loot.

    Working out where my skills were was slightly confusing at first aswell, as the tutorial doesn't explain much. But it took a few minutes to figure out which skills were where and how to use them and I was good to go.

    Watching the Darkfall - Accelerated Character Development Guide videos on youtube and a lot of other darkfall videos got me prepared, I suggest anyone thinking of trying it to watch them first, they really helped me.

    image

  • jagd1jagd1 Member Posts: 281
    Originally posted by Dark_Elf81 
    I suggest it be a payed trial ? like 14 days for 5£ ? it will at least take off some of thouse wanting to abuse the it all at some extend and i woud gladly pay a little to just have a try... it looks damn awsome but i fear of how the game really is for ME.


    Dark_Elf

     

     Tasos  heard you    and put  7 day trial for 1$ .

  • KrayfishKrayfish Member UncommonPosts: 147

     Be interesting to see how the trial effects the population numbers, tbh it was actually quite busy in the human starting area last night so I wonder how many people will be fighting for goblins now..

    image

  • JupstoJupsto Member UncommonPosts: 2,075
  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Consensus


     THE WAIT IS OVER

     forums.darkfallonline.com/showthread.php


    "Darkfall is about to have its first birthday and to celebrate we’ve decided to offer a Darkfall trial.

    You can now try Darkfall for a week for a symbolic price: 1Euro (EU servers) or $1 (NA Servers). After the seven days are up, users need to purchase the Darkfall client in order to continue.

    We recommend that you download the Darkfall Client before purchasing the Darkfall trial to maximize your playing time.

    Following are links where you can create an account, download Darkfall and get the Darkfall Trial

    North American Servers:

    North American Server Account Management

    Darkfall NA Download Link

    European Servers:

    European Server Account Management

    Darkfall EU Download Link



    We’ve done quite a bit of work to prepare for this trial. We’ve made several updates to improve the new player experience, for example by adding Newbie Protection, and have taken measures so that the trial doesn’t become disruptive for current subscribers. We’ve chosen to include symbolic pricing as a minimum commitment, to protect the existing user-base experience. We’ve also taken major steps to further improving our cheat detection and GM tools. We have a no-tolerance policy to exploiting and cheating and we will be strictly enforcing our policies as always.

    Community Publishers promoting the trial will earn their publisher fee as usual whenever a trial account is upgraded to a full account.

    We hope that you enjoy checking out Darkfall."


     

    Not exactly what I was hoping for  (Free and a bit longer).... but still it's a Trial that will allow those who want to be able to try out the game for next to nothing.

     

    Now... I wonder if  some of those in this thread who said what they did will come back and give their take on this?

     

     

    Some key quotes:

    "I can tell you now not to hold your breath of a free trial."  (Yeah, $1 is technically NOT free... heh, we'll see if that is said.)

     

    "As for a trial?? I don't think Darkfall will come looking for you any time soon...."

     

    "if AV put trials many ppl will take trial accounts to teleport hack/speedhack/etc farm chests or trade route

    trials=bad idea"  (Does the $1 negate that?  Or, is it still true?)

     

    "Fear of ban has probably keeping a lot of people away from hacking. But knowing it would be just a free trial alt who would receive ban probably would make em care less ?" (So is $1 enough to keep people from hacking?)

     

    "So the chances of a free trial anytime soon...very very small."

     

    "If they don't fear they hack, and no protection will stop them..." (Is $1 enough of a deterrent?)

     

    "What Aventurine knows, is that a trial is detrimental to the way there game is setup." (Guess they changed "there" game?)

     

    "The game simply isn't designed in a way where a trial program could be easily implemented, which imho is a tribute to the complexity and aggressive nature of the game as a whole." (Is this still true?)

     

    "AV isn't Funcom. they don't have dev hours and money to waste developing a system for people to try their game. (Read Tasos' post... guess they did afterall) UNtil some kind of "trial island" is developed, I just don't see it happeneing...and I don't see that kind of thing being developed soon due to money and time.

    Any other form of trial would cause more headaches than it would be worth, IMO. There's just too many ways that trial accounts could be exploited or abused." (Still true?)

     

    "To be completely frank AV would offer a free trail if they needed to, the fact that they havent pretty much suggests that they do not need or want to right now." (Does the $1 negate this?... or, does it mean that AV needed to, or wanted to now?)

     

    Perhaps some of those will offer some opinion on why Aventurine has decided to offer a 7-day $1 Trial now... considering what they said just a few days ago.  Thanks, Aventurine. 

     

  • HairysunHairysun Member UncommonPosts: 1,059
    Originally posted by xzyax  Originally posted by Consensus


     THE WAIT IS OVER

      

    Some key quotes: 

     

     

    Lol .....

    ~Hairysun~

     

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Hairysun

    Originally posted by xzyax  Originally posted by Consensus


     THE WAIT IS OVER

      

    Some key quotes: 

     

     

    Lol .....

    ~Hairysun~

     

    Well... it's not like they didn't say those things just a few days ago. 

     

    Perhaps some will be brave enough to come back and comment... I doubt most will though. 

     

    In the end it's all good.  DarkFall FINALLY has an (essentially) free Trial.

This discussion has been closed.