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i do want something like this on MO

cosycosy Member UncommonPosts: 3,228

www.youtube.com/watch

yes the video dont have sound just wait for the final there is a demo on UT3, a thing like this on siege should be awesome maybe just maybe in 2/3 years :D

 

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Comments

  • GobwarGobwar Member Posts: 121

    "thing like this on siege should be awesome maybe just maybe in 2/3 years :D "

     

    Well, maybe.

    You can burn me, but i wont die.

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    OK, MO also got that unreal engine, but dont forget that MO is an mmorpg. So stuff like this probably will never get seen in MO or any other mmorpg's even if they use the unreal engine. The rag doll and 10 different hit box on one player might be the further they can go.

    C:\Users\FF\Desktop\spin move.gif

  • osmundaosmunda Member Posts: 1,087

    OOO pretty...

    But have to agree with the others, this is low priority, and if it would compromise performance, should be ignored,

  • TraxexTraxex Member Posts: 31

    nice!

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Realbigdeal


    OK, MO also got that unreal engine, but dont forget that MO is an mmorpg. So stuff like this probably will never get seen in MO or any other mmorpg's even if they use the unreal engine. The rag doll and 10 different hit box on one player might be the further they can go.

    on the same youtube account is a video for fair and cloth by CCP games so this is not so impossible www.youtube.com/watch

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  • GobwarGobwar Member Posts: 121

    If I remember right MO plans after release are much like this: Advanced crafting / Sieging, weather, seasoning coming with heath and hunger system,  speedtree 5 at least.

    You can burn me, but i wont die.

  • HarkkumHarkkum Member Posts: 180

    I think that destructable walls was sort of a mandatory feature if you want to have actual siege warfare. What this graphics demo shows is mere eyecandy, a way to drop down tiles that are on top of a solid concrete wall, whereas for Mortal Online you would just leave that concreate wall away from there to actually have game-changing effects. However, what on earth is the purpose of a catapult if you can't hammer down the walls of your opponents castle -- or that of a ballista if you can't set the projectile e.g. on fire and burn down your opponents humble dwelling.

     

     

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