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WoW or EQ2?

13

Comments

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    So you are right because people who don't agree with you are dumb, can't understand things and should shut up? I'm sorry you have resorting to insults as a replacement for discussion, but that seems to be the trend on this forum. 

     

    It was nice talking to you before this. 

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Laptop at work won't allow me to quote :(

    Anyways... no WoW has never ever been difficult to master.  As someone who created a warrior in vanilla WoW (Summer 2006) and in 3 months was the main tank in the top horde raiding guild on the server....trust me it's easy.  The biggest challenge is getting people together to raid not raiding....  same goes for PVP.. you get a few people who listen together every night and yay you'll do well in pvp.

    Easy doesn't fix stupid though or AFKing during a fight.

    Pretty sure you could put insetr EQ2 instead of WoW and it would have the same meaning.  The one thing EQ2 really didn't have was a golden path for players to follow as they level.  They're fixing it currently.

  • krowxxviikrowxxvii Member Posts: 177

    I would say EQ2.

    EQ2 has much more bang for the buck when it comes to exploration. I'm an explorer myself, and EQ2 is far better in that regard (but that's not fact, just my opinion).

     

    The combat in EQ2 is far superior to the combat in WOW, because of the combo system. Just this alone adds far more depth to the game than WOW can even dream of (WOW's combat is just too simple for me, I like a good combo system that requires me to think and act quickly, not just mindlessly smash 1,2,3,4,5....)

     

    Customization is a big selling point for me. I read a lot of different literature, from RA Salvatore's Drizzt stories to Weis and Hickman's Dragonlance stories (currently reading Weis' Amber and Ashes series, on volume 2, the monk is so bad ass). So, I often times find myself wanting to replicate some of the characters from these stories, but with my own twist and style (no, I don't name my characters after the main characters in these stories, I'm not one of those guys. I rather design my own character based off the lore and adventures of some of my favorite stories). EQ2, without a doubt, offers a much broader range of customization. From the various amounts of races to choose from, the various numbers of classes, the Deities you can choose from, as well as the AAs and other options (not to mention the skill books, which I hate. it's such a time sink). EQ2 pulverizes WOW when it comes to customization and creating a character of your own, instead of a character the developers intended you to be.

     

    Both games' strongest PVP is instanced. EQ2 Nagafen (PVP server) is loaded with players running around griefing in the world. I probably died 15 times (one-shot kills, no competition against twinked players 5 levels higher than you) before I reached Gorowyn from Timorous Deep beginning area.

     

    Neither games are good for open world PVP. But if I had to choose between WOW's open world PVP, or EQ2's, I would have to go with EQ2. I was actually able to have fun playing a stealther in early open world PVP. Think I was an Assassin running around Timorous Deep, then an enemy mage hit me with spell from far away. I waited a moment, cast Sneak, then maneuvered my way behind the mage and quite easily slaughtered him. When the levels are balanced and the number players are balanced, then the open world PVP is great. But balance is difficult thing to master. It's definitely not EQ2's strong-point.

     

    It is difficult to optimize EQ2 to run perfectly in every zone. I can run on max in Dark Light Wood without so much as a hickup, then enter Nektulos Forest and get 1 frame per second. Even with the best system, you'll still be pulling your hair out trying to optimize the settings. WOW, on the other hand, --with its archaic and cartoonish graphics -- is very easy to max out. No problems there.

     

    EQ2 has less gold sellers, and consequently, less people trying to hack your account.

     

    To summarize:

    Exploration: EQ2

    Customization: EQ2

    Combat: EQ2

    PVP: EQ2

    Graphics/Stability: WOW

    Security: EQ2

     

    To me, the choice is clear. But to each their own.

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  • DasterdlyDasterdly Member Posts: 30

    Seems I just made a post like this...  so I will just copy it =P

     


    Originally posted by Dasterdly



    Oddly, I made a post over at the Unrepentant Gaming forums about somethings I found just randomly.  I think you might get some value out of it as it pertains to Why EQ2 and not some other game.

    I can tell you from my own experience that each and every one of my new members have been surprised at the depth EQ2 has to offer. They are thoroughly enjoying learning about all it has to offer and several have had a tough time deciding on a main character simply because of how fun almost all the classes are to play.



    :

    I was googling for some images when I ran across an interesting post on a random blog. Essentially one blogger challanged other bloggers to state what features of EQ2 they considered to be better done than WoW (or features that WoW simply doesn’t have). This wasnt meant to bash one or the other, but rather to garner some constructive statements from the community. One blogger even posted points from both sides of the fence.

    Certainly the quirkiest was:




    EQ 2 has Christopher Lee (!!!) speaking as Lucan to you in Freeport and Heather Graham(wiiih) speaking as Antonia Bayle ruler of Qeynos!!


     

    I have linked the relevant blog if you are interested, but here is a summary of what was said:

    1 - Housing

    2 - Guild Hall System

    3 - Crafting

    4 - Mentoring

    5 - Variety of Races/Classes

    6 - Collection Quests (Shinies)

    7 - Alternate Advancement

    8 - Variety of Quests (more so than the number of quests)

    9 - Character customization, and armor appearance slots

    10 - Live Events/World Events

    and one video:

    Jump to the Main blog with links to answering bloggers: http://biobreak.wordpress.com/2009/11/27/what-eq2-hath-wrought/

     

    Now, addressing storm-dragon:

     






    Originally posted by storm-dragon



    EQ2 is a good game, but it has some show stopper issues for me, mainly the single most confusing map/quest tracker ever (even with EQmaps) and the totally fucked mob colour system ( yes those gnolls are green but they will two shot your ass even though you are three levels higher) and finally the dead dead dead ghost town of a city known as Qeynos. I have already heard excuses as to why my issues are like they are...but honestly it is just poor game design.

     

    What I do like about EQ2 is there is a more things to do and places to go than you can shake a stick at, and unlike WoW it has a much more seriouse tone. If they would make teh maps/quest trackers actually useful, drop in a Dungeon finder, and give you reasons  to go to Qeynos it would be a killer game.



     

    The map can be confusing at first, but there has been a recent update to EQ2Maps that makes it easier to navigate. Plus the loc system and the interactive nature of EQ2Mpas, EQ@Wiki, and ZAM all make te mapping, in my opinion, a whople lot more robust than any other game I have played in many years.

    The Qeynos (and Freeport) experience sucks. The devs know this as well. They are actually moving away from starting new players there in favor of places like GFay, Neriak, and Gorowyn.

    And that green level gnoll that 2 shotted you? Probably heroic or epic ;) Check the up arrows on thos mobs before thinking you can take em =)


     


  • neonwireneonwire Member Posts: 1,787

    Originally posted by jdnewell

    Originally posted by neonwire



    I would perhaps understand this minor dilemna if you had not played either of those games before as people like to check out games before spending money on them. However you have played the games in question and clearly know the pros and cons of both. You also have friends in both of them......and yet you are incapable of making a simple decision such as choosing which one to play? Would you like help with choosing your next meal and perhaps what clothes to wear as well?

    Could not have said it any better.

    Thank you. In fact from looking at all the replies in this thread, it seems that you and I are the only ones that see it for the sad joke that it is. Strangely a lot of people seem to actually be taking the OP seriously. Hmmm actually I take that back. Its not really strange at all. Its predictable.

    The OP doesnt need peoples opinions on which game to play. He just wanted to create yet another thread in which people repeat the same tired old brainless arguments that have been going on for years on this website.

  • tehikktehikk Member Posts: 497

    First mistake was asking this question on the EQ2 forums, that's like going into an Islamic house and asking, "DO YOU THINK CHRISTIANS ARE BETTER THAN YOU OR ARE YOU THE BEST?".

    Second, no a lot of people like WoW on this website, they'll refer you to EQ2 even if they haven't played it, and they may even pull up magic statistics and facts they somehow found.

    Third, I suggest either, they're both fun and are pretty much the same game save for a different crafting system, class/race selection and graphic style.

    "The question that sometimes drives me hazy: Am I, or the others crazy?" - Albert Einstein

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Daffid011

    So you are right because people who don't agree with you are dumb, can't understand things and should shut up? I'm sorry you have resorting to insults as a replacement for discussion, but that seems to be the trend on this forum. 

     

    It was nice talking to you before this. 

     Woohoo quote worked...  I'm sorry if it offends you but yes some points are stupid... bringing up "Well my game sold more therefore its better" is pretty stupid when we're talking about gameplay.... it's a complete sidestep to avoid the actual debate.  Especially when deciding which one someone should play.. McDonalds sells a lot of cheeseburgers... do they make the best cheeseburgers... no.  People on these forums bring up points that are so cliche and rehashed that yes they should be called stupid.

    A lot of people sink money into Mafia wars too.. does that make it better?

    PS- Your point about EQ2 feeling more clunky probably was a design decision has silly as it was (they are fixing it currently).   A lot of the players wanted something like EQ1 (which was clunky and had poor direction in terms of what to do).   It's more sandboxy I guess.

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Oh we know that the OP was probably trolling; we're just at work and take our mind off it.  Same thing when someone asks "which class is better end game?" in general... yeah it's most likely a troll question. 

  • AvanahAvanah Member RarePosts: 1,627

    Originally posted by Rockgod99



    Originally posted by Angier2758



    Just wanted to point out that the number of spells doesn't mean you're actually using them...

    The guy that was saying WoW was complex because his warlock in vanilla WoW had 50 spells...having played several classes over the years in WoW... a warlock maybe used 1-3 spells in a raid depending on spec... and in vanilla WoW there was a low max debuff limit that made affliction locks (the ones that used more spells) rather pointless.

    That's why WoW isn't as complex btw... in WoW a lot of abilities aren't really used much and a few are really viable in a raid setting.  You use them, but 90%+ of the time you use the same old stuff..  in EQ2 my assassin has about 4 bars of abilities at level 41 and honestly I use 60% of them regularly in combat.. they all have different cooldowns.. different potency... different purposes.. area.. single target.. My point is WoW has a lot of fluff spells/abilities that you use if you feel like it, but in EQ2 you have a lot of abilities and you have to use them all to be effective.

    EQ2 is harder in terms of the abilities you have to actively manage.  I don't personally find it hard, but if you honestly think WoW is harder I'd have to question your intelligence.

     

    (sorry for any typos I'm at work)

    Did i say Wow was hard or more complex? I was just countering the one skill spamming comment that was made. Which is obviously a troll comment.

    Sorry, but you seem to be the one that is trolling the most. You keep insinuating that if anyone disagrees with "YOUR ASPECT OF FUN" vs theirs, they are wrong...live in a bubble ect ect? Correct me if I am wrong. :-)

     

    How bout you worrying about how you play and let others enjoy what they like? Excessive negativity will not get anyone anywhere. If you are happy with WOW, great! If others are happy with EQ2...great!

     

    No need to keep bashing EQ2 fans because they are NOT YOU! Smell the roses. :)

     

    @OP...Play them both. Decide which one keeps you more interested and go with it.

     

    /end thread

    /closed

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Angier2758

    PS- Your point about EQ2 feeling more clunky probably was a design decision has silly as it was (they are fixing it currently).   A lot of the players wanted something like EQ1 (which was clunky and had poor direction in terms of what to do).   It's more sandboxy I guess.

    http://www.eq2flames.com/general-gameplay/61014-did-fyreflyte-leave-eq2-5.html#post1268924

     

    Read that for a bit of insight about what I am referring to.  That is a former EQ2 developer quietly speaking about the source of the design problems in the game.  Really read what he is saying, not just glance over it. 

     

    EQ2 really suffers from an identity crisis.  It spends so much time trying to change into something other than what it is that it never really has time to get things right or settle on one direction to grow upon.  It is more like a series of "sounds great on paper" ideas thrown at a game without regard to how it will affect other aspects of the game or how it might get resolved once an issue does arrise.  Almost as if the plan is "this idea will work, because there is no possible way it could not work".

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Daffid011



    Originally posted by Angier2758

    PS- Your point about EQ2 feeling more clunky probably was a design decision has silly as it was (they are fixing it currently).   A lot of the players wanted something like EQ1 (which was clunky and had poor direction in terms of what to do).   It's more sandboxy I guess.

    http://www.eq2flames.com/general-gameplay/61014-did-fyreflyte-leave-eq2-5.html#post1268924

     

    Read that for a bit of insight about what I am referring to.  That is a former EQ2 developer quietly speaking about the source of the design problems in the game.  Really read what he is saying, not just glance over it. 

     

    EQ2 really suffers from an identity crisis.  It spends so much time trying to change into something other than what it is that it never really has time to get things right or settle on one direction to grow upon.  It is more like a series of "sounds great on paper" ideas thrown at a game without regard to how it will affect other aspects of the game or how it might get resolved once an issue does arrise.  Almost as if the plan is "this idea will work, because there is no possible way it could not work".

     

    How long have you played EQ2?  I didn't realize you played it. I thought you just played WoW.  I need to start looking at peoples' profiles, I guess, although some people (you, for instance) don't list what games they have played or are playing, so.... it gets confusing and a bit muddy.  But regardless, I have to disagree with you.

     

    Oh...another thing...someone else mentioned, something along the lines of, "Ask this question in EQ2 forums' threads and what kind of answer do you expect?"  I will say this....I would have answered the SAME way if this question had been asked on WoW forums. 

    President of The Marvelously Meowhead Fan Club

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    @girlgeek

    I've played since day 1 of EQ2 release and moved to the test server the day it opened up.  Got to know a few devs and helped with the process a bit as a volunteer.  That was long before I was a wow player too, but now a days I hop around a lot of games as I suspect most people here do also.  I hope this doesn't sound snarky, but I don't post a gaming profile, because to many people simply look for anything to discredit the person posting and not the ideas they are posting.  I think someone was beating up on you in another thread a few days ago for something very similar if I recall? 

     

    Anyhow, when I said that EQ2 is a game that lacks identity, that is just the best way I can describe it in a nutshell.  If you read the link I posted you can see the former EQ2 dev is saying that same thing. 

    For an example: right from release soe stated eq2 was not a pvp game, but battlegrounds are going to be the 4th attempt to make pvp work in the game.  From pvp servers to the arenas to the quickly abandoned city sabotage warfare and now that there is yet another new producer/designer of the game and suddenly pvp is trying to make yet another comeback.  Does is sound great on paper, sure.  Is it conflicting with already established parts of the game, sure.  Will it also be abandoned come next expansion pack, that is my guess.  They went on test for how many weeks and then went live as if there was no possible way they could be a problem with the game. 

    It just seems that is always the process. 

  • delete5230delete5230 Member EpicPosts: 7,081

    Both games are good but the difference is that if you play EQ2 your gonna have to play by your self.

    Your not welcome it the clicks that eq2 has. They will let you into their guilds, they will answer all of your questions. But they will not help the new players  !!

    I can prove it, SOE sold millions of copies yet there are only a few thousand players, were talking about three thousand. Do a /who for every level on each of the popular servers and count for your selfs...

    This is why EQ2 sucks, the game itself is good.  Crafting, housing, dungeons, raids it's all their, but what good is it when your all alone lfg at level 23 and no one to play with ?

  • coldandnumbcoldandnumb Member CommonPosts: 90

    I agree with Page regarding eq2's community in no other mmo save vanguard have I encountered a more trully snobish and arrogant bunch of people. I have played eq2 off and on for almost the last 4 years in that time rolling on half the servers and have had the exact same experience in each one. If you are not already a real life friend or family member most guilds won't even give you the time of day unless they are just looking to mass recruit bodies or you are willing to conform exactly to how they want you to play the game.

    I could go on about how most zones only got a handfull of people in them most being max level with annon tags just farming every shiny and harvesting node in the zone and wouldn't interact with you if you payed them .  I do agree that eq2 has in general very good questing but I've grown to hate the crafting system when I need to farm nodes for 6 hours to gather the literally thousands of roots and pelts I need just to gain one more crafting level and the actual "mini game" of crafting has gotten so boring for me that I literally fell asleep at my keyboard one evening while grinding away. That was when I decided to cancel my sub(again)

    I'm sure eq2 is great if you are on the inside of a level 80 guild with a maxed out guild hall or you play exclusively with your friends, wife,etc but for anyone without that support system you will be left out in the cold or so my experiences have led me to believe.

    Not that wow has that great of a community but wow's community is bad for different reasons it's kind of like the slobs vs. the snobs if you want compare the two. Wow's combat is "easier" then eq2 but I don't see how that is really a bad thing in and of itself it's just different.

    Both games are equally gear/raid obsessed at the end game but wow makes the point of entry onto the raiding treadmill easier then eq2 whether that's bad or good is again trully dependent on your perspective.

    I also do agree that these types of threads really end up serving no usefull purpose as they probably arn't going to convince anyone of anything and leave the people on the fence probably more confused then before they started reading the posts. I just say that everything that I post is true to my experience and that's all I offer it up as. I don't seek to change anyone's opinion but I do wish to offer support to the comments of those who seem to share mine and I am content to agree to disagree with those who have the opposite veiws as mine.

    image
  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Daffid011



    @girlgeek

    I've played since day 1 of EQ2 release and moved to the test server the day it opened up.  Got to know a few devs and helped with the process a bit as a volunteer.  That was long before I was a wow player too, but now a days I hop around a lot of games as I suspect most people here do also.  I hope this doesn't sound snarky, but I don't post a gaming profile, because to many people simply look for anything to discredit the person posting and not the ideas they are posting.  I think someone was beating up on you in another thread a few days ago for something very similar if I recall? 

    Yes, that did happen and it was, indeed, very annoying. I ended up feeling obligated to go copy and paste my billing cycle page from the game so they could SEE just when I was subbed to it and when I wasn't. I agree, and totally understand why you avoid that.

    Anyhow, when I said that EQ2 is a game that lacks identity, that is just the best way I can describe it in a nutshell.  If you read the link I posted you can see the former EQ2 dev is saying that same thing. 

    For an example: right from release soe stated eq2 was not a pvp game, but battlegrounds are going to be the 4th attempt to make pvp work in the game.  From pvp servers to the arenas to the quickly abandoned city sabotage warfare and now that there is yet another new producer/designer of the game and suddenly pvp is trying to make yet another comeback.  Does is sound great on paper, sure.  Is it conflicting with already established parts of the game, sure.  Will it also be abandoned come next expansion pack, that is my guess.  They went on test for how many weeks and then went live as if there was no possible way they could be a problem with the game. 

    The biggest failing I see with EQ2, is...sort of like you're saying...not what it was, or really what it IS...but rather what SoE keeps trying to alter it TO BE.

    Trying to replicate (and EQ2-flavoring) things like BGs from WoW, isn't going to work, imo, on the EQ2 player base.  I don't think EQ2 needs/needed battlegrounds.  Personally....I think they are adding them to satisfy all the people that are migrating over FROM WoW, and at least on MY server...there are a LOT.

    We already had very hardcore PvP servers for people who loved PvP. And the arena style thing we had going on before, while I never did it...it at least wasn't trying to be "WoWish."

    EQ2 is not, and I don't believe it ever WILL be a PvP game.

    There is an incredible amount of things, however, for me...that make EQ2 shine (I listed some of them earlier in the thread), and they are things that are NOT a part of WoW, and... I love those things. I started playing it only 5 months after WoW was released (which I started on release day). I had played the EQ2 open beta however, and had promised myself that when I got my new computer back in April of that year (I have another one now)...I would play it as well. So I did. So the two games ran side by side for me for a long time, with me leaving EQ2 off and on to spend more time with my family who was playing singularly WoW.

    It just seems that is always the process. 

     

    You didn't sound snarky (and I usually DO)...lol. :)  Thanks for answering me.  My question was sincere.  And knowing that you have really played both games, like I have, makes me more keen to hear what you have to say (even if that sounds unfair...that's just how I see it). When people comment on games they've either NOT played or played for only a few days....I expect them to say so, and let me discern their knowledge of the game with that as part of the consideration, so...thanks. :)

    President of The Marvelously Meowhead Fan Club

  • BroomyBroomy Member UncommonPosts: 487

    To the OP, I reactivated my EQ2 account and am regretting doing so.  The game is totally empty at lower levesl, a ghost town of its former self.  The spells and combat are still great and complicated however with no one to play/group with it gets tedious.  Playing an MMO completely solo and not even SEEING other players is a drag.  No region chat and when I asked in level chat for some help I was ridiculed. 

    I played EQ2 from launch up to Faydwer and I guess you cant go back.  I spent 45 mins doing one quest tonight before logging out of sheer boredom.  Great housing, collections and crafting but I do not like being in an empty world. 

     

    Current Games: WOW, EVE Online

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by page



    Both games are good but the difference is that if you play EQ2 your gonna have to play by your self.

    Your not welcome it the clicks that eq2 has. They will let you into their guilds, they will answer all of your questions. But they will not help the new players  !!

    I can prove it, SOE sold millions of copies yet there are only a few thousand players, were talking about three thousand. Do a /who for every level on each of the popular servers and count for your selfs...

    This is why EQ2 sucks, the game itself is good.  Crafting, housing, dungeons, raids it's all their, but what good is it when your all alone lfg at level 23 and no one to play with ?

     

    Honey if you think EQ2 only has 3000 players....I'm sorry, but you're delusional or grossly misled. You do realize that /who has a limit to the number of people it will even list, right? Just the same as if you /who in WoW.

    Furthermore....my characters are level 63, 53, 31, and then down from there, and I RARELY "have" to play alone. I'm in a level 36 guild, too...not a level 80 guild.

     

    So while I am sorry for YOUR experience there, I will tell you that that experience varies, not only from person to person, but from server to server.

    President of The Marvelously Meowhead Fan Club

  • KilmarKilmar Member UncommonPosts: 844

    Originally posted by girlgeek

    Originally posted by page



    Both games are good but the difference is that if you play EQ2 your gonna have to play by your self.

    Your not welcome it the clicks that eq2 has. They will let you into their guilds, they will answer all of your questions. But they will not help the new players  !!

    I can prove it, SOE sold millions of copies yet there are only a few thousand players, were talking about three thousand. Do a /who for every level on each of the popular servers and count for your selfs...

    This is why EQ2 sucks, the game itself is good.  Crafting, housing, dungeons, raids it's all their, but what good is it when your all alone lfg at level 23 and no one to play with ?

     

    Honey if you think EQ2 only has 3000 players....I'm sorry, but you're delusional or grossly misled. You do realize that /who has a limit to the number of people it will even list, right? Just the same as if you /who in WoW.

    Furthermore....my characters are level 63, 53, 31, and then down from there, and I RARELY "have" to play alone. I'm in a level 36 guild, too...not a level 80 guild.

     

    So while I am sorry for YOUR experience there, I will tell you that that experience varies, not only from person to person, but from server to server.

    With the mentor system of EQ2, you never have to level alone. Everyone can set their level down to yours. The mentors get xp and (even more important) AA xp. There are even NPCs for mentoring down and quests specially for mentors.

    After Aion, some of our guildies came back after years of abstinence and started a new character in EQ2. I saw them grouping all the time (not just among themselves) all the way up to lvl 90.

  • delete5230delete5230 Member EpicPosts: 7,081

    Originally posted by Kilmar

    Originally posted by girlgeek

    Originally posted by page



    Both games are good but the difference is that if you play EQ2 your gonna have to play by your self.

    Your not welcome it the clicks that eq2 has. They will let you into their guilds, they will answer all of your questions. But they will not help the new players  !!

    I can prove it, SOE sold millions of copies yet there are only a few thousand players, were talking about three thousand. Do a /who for every level on each of the popular servers and count for your selfs...

    This is why EQ2 sucks, the game itself is good.  Crafting, housing, dungeons, raids it's all their, but what good is it when your all alone lfg at level 23 and no one to play with ?

     

    Honey if you think EQ2 only has 3000 players....I'm sorry, but you're delusional or grossly misled. You do realize that /who has a limit to the number of people it will even list, right? Just the same as if you /who in WoW.

    Furthermore....my characters are level 63, 53, 31, and then down from there, and I RARELY "have" to play alone. I'm in a level 36 guild, too...not a level 80 guild.

     

    So while I am sorry for YOUR experience there, I will tell you that that experience varies, not only from person to person, but from server to server.

    With the mentor system of EQ2, you never have to level alone. Everyone can set their level down to yours. The mentors get xp and (even more important) AA xp. There are even NPCs for mentoring down and quests specially for mentors.

    After Aion, some of our guildies came back after years of abstinence and started a new character in EQ2. I saw them grouping all the time (not just among themselves) all the way up to lvl 90.

     My last experiance with EQ2 :

    I went in their with the best of attitudes, telling myself that I will be om my best behaver and be very social.  After all how can this not work.  I'm sure many have tried this idea of breaking in, making friends and fit in.  What I got was a lot of verbal help with many guilds, sticking with them and really giving them a chance.  But the straw that broke the camels back was the last one.  I found a guild with many low and mid level players that were active a few evenings.  I fund many of them online and asked if I could join them.  What I got was that they told me they were working on their AA's.  I asked them if I could just come along and just help them do some fighting and I'll stay out of their way.  What I got in return is a list of players that I could play with they should be on soon, this list were players that have not logged on in weeks.

    People mentoring down are only doing it to help their alt's, that's it !

    At my job I met someone that had been playing EQ2 for years.  He told me that the game blow es every other MMO away, and is the GM for his guild.  He had me sooo convinced to give EQ2 another shot.  I asked what server and his players name and all of a sudden he changed his tune, by telling me that he has an elite guild and it may be a problem finding others to help me.  He seemed to turn cold and with some hesitation he gave me his players name and I could tell I was not welcome.

    This is how EQ2 is.......This is why EVERYONE LEAVES SOON AFTER JOINING.  As I say the game is great, it's the players and their clicks, everyone with mmo experience thinks they can break the ice and thinks they can be unique, and it most never works.  The real numbers prove it. Yes you can use the LFG tool to count the players, sure they are limited to only show 100 players but If you do it for a few days in a row, you really get a feel of how low the player base is.

  • raystantzraystantz Final Fantasy XI CorrespondentMember UncommonPosts: 1,237

    WoW... didn't realize this had gotten so many replies..

    I bought Sentinel's Fate at Gamestop yesterday and I'll tell you why.

     

    1. I'm at that point with WoW where its just more or less doing the same things over and over, because the things you can do at endgame are very limited (raid or pvp)

    2. WoW has also turned into something of  a "competition MMO" vs. "an Epic Adventure". It just feels like I'm in a lobby with a bunch of people all trying to get to the cap the fastest.

    3. World PVP is non existent in WoW. I also liked EQ2 world pvp better, because it seperated the level brackets. Its impossible to be ganked by an 80 in EQ2.

    4. I enjoy crafting, and the crafting in WoW is just there to fill space. Its not really lucrative and only a handful of the items you can make are useful. Its also not very fun.

    5. I REALLY like customization in the visual department, and things like EQ2's housing and the appearance armor.. are awesome in that regard. I really hate that my hunter looks like every other hunter with the same set of gear, in WoW. And where does my character live? Since he has no house. I spent the first hour last night decorating my abode.

    6. Larger variety of quests. In WoW there are just "quests". In EQ2 they split it up into different kinds of quests that give different rewards.

    7. Voice overs are alot better in EQ2.

    8. Combat is more interesting.

    9. Not all dungeons are instanced in EQ2, some like Fallen Gate are not and its cool seeing other places traversing through it as well.

    10. The Dungeons feel more epic because I've actually gotten lost in them. I don't think I've ever gotten lost in any WoW instance, ever.

    11. The Music. 

    12. I always have liked the EQ lore better than most other games. I used to play EQOA religiously on the PS2.

    13. Guilds have more meaning, and I'm already in a very good one with a Pirate ship in the basement of their guild house (Goonies? Anyone?)

    14. Less idiots.

    15. Legends of Norrath card game, built into the game.

    16. EQ2 actually makes use of my hefty PC specs.. WoW barely even uses it.

    I could keep going, but you get the point. The only gripes I have with EQ2 is the run speed (which isn't bothering me as much this time) and the guild houses. The Houses themselves are awesome, but because you can do everything there.. it kind of makes some of the hubs empty due to that. Other than that though.. I'm happy with my choice.

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    Currently playing:

    FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA. 

  • HedeonHedeon Member UncommonPosts: 997

    with past 2 expansions they really ruined their game tho - to me...am a fan of how they made the original game, used to have atleast 2 group and 2 solo lines to go through for each tier, had raids for all lvls tho very few used them (atleast the time I played which were 5 months after release)  every single instanced zone had a purpose other than grind gear, but with somewhat good gear for the tier.  

    almost all instances were in bottom of dungeons, so had to fight your way there - gave the dungeons a second use too, other than just being for XP as the current dungeon is (well and faction, but then even that is made in a silly way)

     

    EQ2 now well its a pure instance grinder for gear and spell upgrades, they ruined crafting for about 3 years ago, which used to actually be very useful.....and used to need more than just your own crafter, most would say they happy sub materials is gone, but they really should have kept it, and do some tweaks to it....not completely remove.

     

    either way, I usually tell new ppl to enjoy the lower lvl content, lvl lock themself unless all they want is to grind instances for gear or raid...which is the only thing to it at the moment, and well sure it will be hard to find groups..if you dont bring your own crowd :P.   

    ah yea and battlegrounds. but wont comment on that, maybe some who played the WoW BGs can talk more about those, just the class balance is incredible uneven, since classes were made with raiding in mind. not "PVP"

    heritage quests is now soloable, atleast by ok well geared chars, but then that again just show the mess they got with itemzation.

    hmm only thing they missed ruin by now is the housing....can still get things upside down and turn in weird ways, some ppl are really creative with the somewhat open frames for the use of furnitures.

    lvl 1 - 70(lvl 70 with Kingdoms of the sky being the start of the end).....the absolute best MMO Ive ever played, all this obvious me own thoughts of how a MMO "should be"

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Broomy

    To the OP, I reactivated my EQ2 account and am regretting doing so.  The game is totally empty at lower levesl, a ghost town of its former self.  The spells and combat are still great and complicated however with no one to play/group with it gets tedious.  Playing an MMO completely solo and not even SEEING other players is a drag.  No region chat and when I asked in level chat for some help I was ridiculed. 

    I played EQ2 from launch up to Faydwer and I guess you cant go back.  I spent 45 mins doing one quest tonight before logging out of sheer boredom.  Great housing, collections and crafting but I do not like being in an empty world. 

     

     This really depends on what server you were on.  If you want a good experience go to Antonia Bayle.  The only time I see someone ridiculed in chat is when they ask "Which class is the most fun? Which class is the best? Which class should I pick if I want to be the best?"

     

    Also depends on where you were questing..

     

    PS- yes people can be snobby it's what we got instead of chuck norris, stand up for yourself and find good people.

  • Rockgod99Rockgod99 Member Posts: 4,640

    HAHA!!! I just realized this was in the EQ2 forums.

    No wonder its so one sided.

    I wouldn't have bothered posting if i noticed that earlier.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • Angier2758Angier2758 Member UncommonPosts: 1,026

     I would just like to say if you want a group you cannot just say "class x LFG" and expect someone to invite you.  You have to be proactive and have patience.  Heck I'm playing an assassin currently and I grouped from 1-42.

     

    Oh and if someone's a snob don't group with them anymore... generally whatever guild's recruiting message is they are the opposite fyi.

     

    I had a 5 man guild add me to their blacklist because I went afk... I was like wha wha wha? oh no all 5 of you idiots..

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Rockgod99



    HAHA!!! I just realized this was in the EQ2 forums.

    No wonder its so one sided.

    I wouldn't have bothered posting if i noticed that earlier.

    Hmm....kind of like every damn thing you see in your WoW forums huh? 

    President of The Marvelously Meowhead Fan Club

This discussion has been closed.