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So let me get this straight..mining as a profession is becoming increasingly obsolete because of...afk/macro miners? Am I better off finding another profession? ( I love mining, I don't care what anyone says)
Wth is going on? Will Hulkageddon III keep the mineral prices from dropping to record lows?
I NEED ADVICCCCCE
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Put your hulk in your hangar, train for battlecruiser 4 and join Hulkageddon. Do macro-spotting work for them when your sec gets a bit too low. Every macro you kill increases your mining income a teeny tiny bit.
Encourage other miners you know to do the same.
Give me liberty or give me lasers
Direct mineral->isk conversion got removed / moved to a much lower payout. It was the only thing keeping mineral prices from going down and acted as a huge mineral sink.
What is happening now is the huge oversupply of mineral coming from loot, drone regions and macros crushing the market and driving prices down.
Unless CCP intervenes, it will continue until a new low is found, probably at the new platinum payout of t1 ships minus the cost of platinum insurance.
Well CCP need to pull their head out of their @$$ and fix this shtuff.
I didn't dump months of training Mining for nothing. Besides, Mining is supposed to be the backbone of the EVE economy. Wth happened to that?
*grumble*
Is this a hint that I should start mining Ice?
They did "fix this stuff". They've been steadily moving EVE towards a player-based economy for a long time, but you can't claim to have a "player-based" market when the single biggest buyer is an NPC with unlimited cash.
Mining used to be about selling minerals to NPCs. Now it's about selling minerals to players. That means there are more mineral sources than are needed to cope with the current player demand.
CCP dont owe you any income in the profession of your choice. You have to adapt and change like every other profession. There are things you can do about this, but crying about it isn't one I'd recommend. I've given you one suggestion.
One really good thing about this change is that, as a miner, you now really care about the state of PVP. Every war is a payday for you. What happens in 0.0 matters. If people dont fight, you dont get paid. Hint Hint.
Give me liberty or give me lasers
Problem is that mineral prices have been falling for almost a year now, and they're still falling. If this pace keeps up, mining will become a botter profession. And I have a feeling that won't sit well with CCP, wouldn't you agree?
OP whit some good amount of LUCK ppl will start doing other things like PI and u can be a happy miner again
just have patience
BestSigEver :P
Hmm, at first I thought Hulkageddon was the brainchild of a d-bag, but it seems they are actually doing a valid service to the market economy.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
No mineral prices have been virtually stable for years now. Individual minerals have fluctuated, but the overall price of the mix of minerals required to make, say, a Raven has been almost static, because the mineral market was wholly supported by the old Insurance.
I agree that CCP can and should do more about the bots, but that's only half of the picture.
Give me liberty or give me lasers
Yep. Atleast that's what I've gathered after doing research this evening.
So Hulkageddon = good thing for everyone. (except macrominers/botters/ISK sellers)
I'm thinking I'll just stick it out and see what happens, if nothing changes by fall then it's time to train into battleships and start running lvl4's.
Hulkageddon is "the brainchild of a douchebag", but it turns out that douchebags are a vital part of the EVE economy.
As for running level 4s... yeah that's been a far better way of making money than mining since 2007. Still, better late than never.
I recommend Minmatar agents, as Minmatar are FoTM now and there's lots of demand for faction ammo. ACs also chew up amazing amounts of the stuff.
Give me liberty or give me lasers
There has been talk of a mining revamp. Basically, you would have to continually retarget your lasers to strike a vein within each asteroid. I'm not sure if it will ever see TQ, but one of the selling points was It's ability hurt bot miners.
Tedium won't hurt macros at all. It's the number one "selling point" of macros. It's the same reason why PI will have macros all over / has macros all over already.
Moving mining into player controlled territory and killing all alternative mineral sources would make it worthwhile instantly. Without concord protection macros have it a bit harder and players can create a lot more minerals using rorquals..
and moving mining out of hi sec would probably kill the game.
How so exactly?
I don't think it would kill the game to move mining out of hisec. But I don't think it's the best solution.
The best solution would be to exactly flip-flop refine percentages. I don't remember them off hand, but NPC stations you get 100% refine quickly with skills, rep, etc. They need to make it so the best you can get at the best NPC station is 33-50%, and at player stations you get to 100%.
Another option would be to have concord hunt macros with macros. Have them jump into a belt with interdictor bubbles. Send a broadcast gui interface to everyone in a certain range. "Please verify your ident by adding it to 4579 (ex: 4579B246AA)"
Randomize the 4579 part and if they don't answer in 30 seconds. Target them and repeat the request. 30 seconds after that ... pop.
If they move mining out of high-sec it will kill the game. Someone asked why? Really! Are you that naive to think that moving mining to low-sec is a good thing? So when did they stop the gate camping douche bags?
You can't be that clueless.
I'm sorry but moving mining to null would make players leave in droves.
There are a whole mess of people that don't want to be harrassed by players in ffa space.
Damn dude I hope devs don't read your posts, if they did Eve would be dead right now or have like 15k players.
I've been reading your posts for a while now and your banishment of everything that is high sec gets old.
Playing: Rift, LotRO
Waiting on: GW2, BP
Is it just me, or did you seem to catch the complete opposite of his statement?
Seems to me his statement clearly says "moving mining out of hi sec would probably kill the game. "
while you state the same thing and condemn him for it.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
No...I was just took what he said and added what another player said wehen they asked why this would be a bad thing, I did not admonish Horusra.
Also...it is players in high sec that make up a majority of the players of this game. If CCP makes it that players have to go to low sec to mine or salvage or whatever - this game would die so fast.
So basically nobody has any arguments for why it would kill the game.
Thought so.
Moving resource gathering into player controlled territory would be one of the greatest boosts mining could ever get, due to the inherent nature of humans to avoid going there at all costs. Whoever can get over it and move to either lowsec, 0.0 or wh-space would become filthy rich. Macros are far less a problem in that space due to the logistical challenges and player controlled nature of most refining facilities.
Which also implies that t1 ship prices would finally start rising again, benefiting the whole game.
Think about it..mining is currently the worst profession of all, driven into the ground by macros. We're approaching a situation where the majority of minerals are not produced by players and nobody could come up with a different solution for dealing with it. The upcoming hulkageddon won't be able to influence the deflation either..
Forcing miners out to low/null would most likely end up forcing many non-macro miners/indy types to leave the game. Alot of times they will have multiple accounts (friend of mined used 5 accounts for his mining op, no macros or anything). That could add up to alot of money. I dont think it would be anuff to 'end eve' but the lost of monies would slow everything down (patches, expansions, hardware upgrades) and the reputation damage to the game could hurt for the long run as well.
It would be a better but smaller game. The real hit would be all the solo players leaving. I don't really care either way, but I think there is a real question as to whether the current game can continue to expand. This approach would force people to group together and secure a source of income, and that income would have greater value.
Ah... thanks for the heads up on this Hulkageddon thing. Time to cancel subscription again.