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Grouping info provided on FFXIV Core

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Comments

  • skeaserskeaser Member RarePosts: 4,216

    Originally posted by Xzen

    http://www.youtube.com/watch?v=OPYvED3C1e0

     

    Don't think these guys could have taken that goat on 1v1.....

    Best...death...animation...ever

    Sig so that badges don't eat my posts.


  • skeaserskeaser Member RarePosts: 4,216

    Originally posted by Kyroc

     

    @Hyanmen

     

    I respect your posts a hell of a lot mate and always read what you say and you are almost always correct, however, on this occasion, you are wrong.

     

    Khrymson is correct. Guildleve's are aimed at the casual crowd and it has been stated in quite a few different places.

     

    Edit: spelling

    Forget the name of the other system that actually does the storyline, I found it earlier but brain dumped it.

    Sig so that badges don't eat my posts.


  • BademBadem Member Posts: 830

    Originally posted by skeaser

    Originally posted by Xzen

    http://www.youtube.com/watch?v=OPYvED3C1e0

     

    Don't think these guys could have taken that goat on 1v1.....

    Best...death...animation...ever

     Totally agree, god knows what the epic boss death animation is like, kill it and run cos its flailing limbs might just toss you outta there lol

  • DareantkDareantk Member Posts: 106

    I thought you guys would be joking about the animation. It does look really good. A little bit too realistic in that it feels like I'm on some guys farm killing his livestock, but it had such weight to it. MMO's, from what I've played, don't always have the best feeling characters/monsters. I love watching my characters climb and manuever in assassin's creed 1/2 because it all looked so life like, the goat reminded me of that. Well I mean a lot of the animation looks good, but that was just so much more than the usual*death*, fall over *blink or fade away*

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    Originally posted by Dareantk

    I thought you guys would be joking about the animation. It does look really good. A little bit too realistic in that it feels like I'm on some guys farm killing his livestock, but it had such weight to it. MMO's, from what I've played, don't always have the best feeling characters/monsters. I love watching my characters climb and manuever in assassin's creed 1/2 because it all looked so life like, the goat reminded me of that. Well I mean a lot of the animation looks good, but that was just so much more than the usual*death*, fall over *blink or fade away*

     They did use motion capture for player character animations.

    Maybe they brought in a real goat, hooked it up, and proceeded to kill it!

    :O

  • DareantkDareantk Member Posts: 106

    We can only hope they're that thorough!

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Voltlives

    I don't know, but I love a good grind.  Find a nice camp, go kill shit for a few hours with guildies/friends or on my own.  Time passes and we walk away happy.  More new stuff to learn and adapt to, can't wait.
     
    END OF LINE_
    ~V

     

    I think the leves system is what you would expect from SE, progressing with your character through numerous battles is standard fare for most FF games, and the questing is in parallel. I think players coming to the game need to get Out of the WoW mindset as really FF is a different take on RPG/MMORPG than the EQ model which a lot of Western games are based on. Simply put you'll do your guildleves as you wish then do the other things in the game, such as exploring and crafting...etc.
  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Oh yeah, I love the death animation, even in FFXI they were really good.  Goblins especially when they dropped their bomb toss and their animation of looking down to see it explode is priceless!

     

    Adding more to the Guildleves, think of them as a heavily updated and glorified Fields of Valor from FFXI.  Those you could only do once every 1hr, and many didn't take very long to solo 15-30min solo and even less when duo or trio.  You ended up fighting the regular mobs not already claimed to you, and in the end you would get a little XP, some gil and some tabs {which are used to purchase buffs and other things} which appear to be very similar to the faction points you accrue in XIV and can spend at faction NPCs, or so it is being speculated as.

    Those points alone and the easy to earn extra bit of gil and possible items will make anyone want to to do them often.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Kyroc

    @Hyanmen

    I respect your posts a hell of a lot mate and always read what you say and you are almost always correct, however, on this occasion, you are wrong.

    Khrymson is correct. Guildleve's are aimed at the casual crowd and it has been stated in quite a few different places.

    Well, I'm not really arguing against that fact ;)

    Using LOL is like saying "my argument sucks but I still want to disagree".
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