Define "get anywhere". What are your goals and timeframe for those goals? If your goals are to hold your own in 1v1 PvP within the first month, then no, it's not possible. At least not when I was playing.
Yes, it can be played casually. I played it casually for several months and stopped for reasons unrelated to the game. It DOES require a time investment to reach the same level as the vets, but less time than it did at launch.
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
raystantzFinal Fantasy XI CorrespondentMemberUncommonPosts: 1,237
I don't mind it taking a long time to get there. I just don't have 8 hrs a day to play, ever.
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Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
I don't mind it taking a long time to get there. I just don't have 8 hrs a day to play, ever.
If you don't mind it taking a long time, then you can definitely play this game casually. I did and enjoyed it quite a bit. I'm probably going to resub once the new updates come out and I get a rig that can run it well.
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
You can play the game however you want to. You just wont be able to kill vets 1 on 1 unless they suck. If i were you I would just afk swim when I am done playing to get stats up when your asleep or doing other stuff.
To get to the top quickly it requires alot of grinding. To be helpful it requires a bit of grinding.
I love the game but because of the grind I can't recomend my firends to play it.
You can make it less grindy for youself depending how you play and if you like certain things. I love the archery so I could spend hours just shooting my bow at the same mobs and still find it fun, while 10 mins of firing magic makes me want to kill myself.
If you don't have time to grind, but you can leave yourself afk swiming I don't think it will be that bad.
There are things in this game that I absouletly love and no other game can deliver it so the grind I feel is worth it
The only time I have had a boring grind was when I leveled magic, I don't like it, I didn't want it, I wanted it so I could win, so it sucked leveling it I actually quit after I leveled it because of how boring it was. But I came back the other fun stuff is awesome. join a clan because they are fun not because you want to win you can't win darkfall.
------------------------------------------------- Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
To get to the top quickly it requires alot of grinding. To be helpful it requires a bit of grinding.
I love the game but because of the grind I can't recomend my firends to play it.
You can make it less grindy for youself depending how you play and if you like certain things. I love the archery so I could spend hours just shooting my bow at the same mobs and still find it fun, while 10 mins of firing magic makes me want to kill myself.
If you don't have time to grind, but you can leave yourself afk swiming I don't think it will be that bad.
This is exactly how it is, and this is why I have nerdraged several times since release. It is sad when we have to advice new players to AFK swim, macro and kill 20k NPCs, just to be competitive in 6 months time. I honestly doesn`t think this is what DF was suppose to be.
Sure he can play as a noob for a year or two by playing the game "normal". But to be usefull in PVP , a new player have to grind like a madman and AFK swim for a long time. So jst start the longest grind you have ever experienced in a mmo or pray AV will fix the grind with the presige classes.
PS. I have played from the start of DF and I AFK swim as we speak. Just to let you know what you are going into.
Can this be played casually at all, or does it still require a huge time investment to get anywhere?
Unless you are using portal shards or runestones than it can be a few hours if you are trying to go far.
I am a casual player myself and have been for 16 months. Wow . .. the guy above me has killed 3 times more mobs than me and I have no problems vs vet so am thinking that he should spend more time playing and less time grinding?
I rerolled and did really good from the beginning. I play on lowbie alts sometimes and have a lot of fun. The difference is that I have been playing for 16 months and know how to have fun no matter what my stats/skills are. You will have a lot more frun from the beginning if you are a fast learner and find someone to duel with a lot.
This game has FPS tendency and in games like Call of Duty, you will get your ass handed to you over and over until you get better and memorize the maps. In Darkfall the map is huge and if you die than you lose everything that you are carrying so the PVP is not that often and for a long time the average player will experience combat as being '5 shotted' in their eyes but things would be a lot different if they knew how to play more. Its a steep learning curve, that is for sure.
I started out playing casually for 6 months before I rerolled and I did not grind at all . .. mostly was into clan politics at the time and very rarely fought mobs or hit a 'bloodwall'. I also very rarely dueled which was my biggest mistake. It took me at least 6 months before I learned the most valuable lessons in combat and it had nothing to do with my skills/stats. I rerolled and PVPed almost everyday on a new character while solo or with maybe one other person without grinding and did great. The difference the second around was that I had 6 months under the belt and started to force myself to duel a little whenever I played because I finally came to terms and realised that I sucked and needed a lot of practice.
I think that I can count the amount of times that I have played for 8+ hours on my hands. As a casual player, if you want to be considered 'good' at PVP than you have to duel before you go out in gear. It quickly makes up for your lack of experience. Unless you want to be a 'mage of everything' you really do not have to grind much . ... just get witchesbrew, a good income, and do things that raise str/vit sometimes (mining, logging, armorsmithing, cutting, weaponsmithing, melee combat, etc.) and you will have a killer.
Best advice that I can give as a casual player myself:
- Try and find time to AFK harvest/craft while doing dishes or whatever occasionally.
- Duel before going out in good gear or in anything that you do not want to lose. If you are alone than find some way to 'warm up'. You can warm up from soloing a hard mob spawn for a bit and killing them as fast and effective as you can without getting hurt or low in health.
- Enjoy the PVE . .. its pretty damn fun and there is lots to do besides PVP.
- Customize your controls using a gaming keyboard, mouse, or macros. You should at least have one that will pull out a 1hd weapon and shield at the same time. The more things that you have hotkeyed the better.
Download autohotkey and use this script for 1hd+shield:
loop
{
KeyWait, B,D
sleep 600
send V
}
This is a macro for pulling out your 1hd weapon and shield at the same time assuming that your weapon is bound to the B key and the shield is bound to the V key.
- Unlock Indestructible and practice being able to use it often to parry magical attacks. If you can bunny hop than you have a huge advantage here. Parry while in the air if you have to but don't ever just stand there and parry unless you are caught in a wall of force. A new character can be like a dodgy bunny-hopping parrying little tank thingy that takes a long time to kill for even the best player on the server as long as hes got the combat down. If you can deal DPS while kiting and bunny-hopping than you will eventually take out those with higher skills/stats. It wont be easy. Let those with more skills scramble around their hotbars while you take them out with the ease of your hotkeys.
- Enjoy youself! As a casual player I never run out of things to do. If I get bored than I will move and find a new home somewhere else on Agon for a bit. There is so much stuff that I still haven't seen and I have been playing for 16 months. The world is huge.
NEWS FLASH!"A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished!https://childrenfromtheheavensbelow.blogspot.com/Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
OP, please state your goals. What you expect to do in darkfall? If you have the same mindset as me and want to pvp one on one, forget about it.
I see you played WOW and D&D. ID suggest you to check some darkfall pvp vidoes and believe that you will get over the full loot system. DF play like an FPS game, but its harder then games like Call of duty since you also have to spend time on keybinding stuff from your hotkeys. Wow got plenty of hotkeys too, but you can play simply by being focus on targeting instead of aiming.
If you have the same mindset as me and want to pvp one on one, forget about it.
OP: What the above person fails to tell you is he only played the 2-week trial and all other sources he bases his information upon is 3rd party.
Give the trial a whirl, try to connect with some good people and group up because experiences vary greatly in the game depending on who you are and how you play the game
Good luck -CC
"Lately it occurs to me, what a long, strange trip it's been". -Hunter
If you have the same mindset as me and want to pvp one on one, forget about it.
OP: What the above person fails to tell you is he only played the 2-week trial and all other sources he bases his information upon is 3rd party.
Give the trial a whirl, try to connect with some good people and group up because experiences vary greatly in the game depending on who you are and how you play the game
Good luck -CC
Is that mean Nezur failed to inform him of this too? Dont Forget his is a Casual gamer. You post faster then you read the title thread. Instea dof saying that i only played 15 day trial try to gues what his playstyle is as a casual gamer to see if he will hook up to DF long enough.
1vs1 wise, we can both agree that he can forget about this part.
If you have the same mindset as me and want to pvp one on one, forget about it.
OP: What the above person fails to tell you is he only played the 2-week trial and all other sources he bases his information upon is 3rd party.
Give the trial a whirl, try to connect with some good people and group up because experiences vary greatly in the game depending on who you are and how you play the game
Good luck -CC
Is that mean Nezur failed to inform him of this too? Dont Forget his is a Casual gamer. You post faster then you read the title thread. Instea dof saying that i only played 15 day trial try to gues what his playstyle is as a casual gamer to see if he will hook up to DF long enough.
1vs1 wise, we can both agree that he can forget about this part.
China Cat is a casual player. I know many casual playrs whon like it.
And CC is correct. try the game you may like it...you may not.
Can this be played casually at all, or does it still require a huge time investment to get anywhere?
you can play casually but most likely will not be PvP hunting viable. That said, there is ton to do and you can still help out during war battles but your chance of diying would be high.
If you focus on end game you will have a horrible time, but that is often true I think for most games. Its the process that should be fun
Please do not respond to me, even if I ask you a question, its rhetorical.
If you have the same mindset as me and want to pvp one on one, forget about it.
OP: What the above person fails to tell you is he only played the 2-week trial and all other sources he bases his information upon is 3rd party.
Give the trial a whirl, try to connect with some good people and group up because experiences vary greatly in the game depending on who you are and how you play the game
Good luck -CC
But what the Realbigdeal says here is is true. I played the game for about 4 months and I loved everything except for the grind. I am the type of player (like Realbigdeal) who wants to be competitive with veterans 1v1. I played HARD for the entire time I was into Darkfall and I always left my character AFK swimming when I wasn't on. Still, I was not anywhere close to a lot of the people I ran into in terms of stats and amount of mastered skills.
Basically what it comes down to is this: Darkfall is a great game for those with the time to invest in it. If you want to be truly competitive with veterans, you need to have a LOT of free time. Otherwise, you will most likely quit before you reach that point. If you don't care about competing with vets, you may enjoy the game anyway. Being a competitive gamer with not all that much free time, it just wasn't for me in hindsight... though I can certainly say I understand the attraction for other gamers. If I were still 14 and living with my parents (like I was in the UO days), I would be all over it...
Edit: I am not implying that all Darkfall vets are 14 and live with their parents. I seriously mean no offense. I am only saying that they have more free time than I do... Wish that wasn't the case!
No game should take 6 months to learn how to fight. No sandbox should allow you infinite number of skills to master, thus eliminating class potential. No game should require you to macro. No game should require you to make sophisticated key binds to be useful. No games built on FFA PvP should have a useless murder system.
All reasons I do not play this game.
The only other game similar is Mortal Online. Where DF fails, MO succeeds. The problem is in MO it's all 1st person, I can't handle that. The animations are horrible. Combat is horrible. The UI and learning how to do even the most basic function in the game is incredibly difficult. It's sad that the only two sandbox games on the market are horrible.
Looks like I'll have to wait another 5 years to see another sandbox game release, most likely to watch it fail as well. I wish I won the lottery. I'd buy my own dev team and you'd all be playing my game. Seems like the greatest developer minds in the world can't create anything decent, let alone good when it comes to sandbox.
OP - take a look at my trial write up. (It is on this forum... Day by Day Trial Experience, or something like that)
I play casually... And I have been loving it! I only have a few hours a day (if even that much), but already have gotten into some intense PvP, killed some crazy mobs, and had a good time doing it.
No game should take 6 months to learn how to fight. No sandbox should allow you infinite number of skills to master, thus eliminating class potential. No game should require you to macro. No game should require you to make sophisticated key binds to be useful. No games built on FFA PvP should have a useless murder system.
All reasons I do not play this game.
If you are taking 6 months to learn to fight then you have issues.
Darkfall provides "class potenital" through specializations
Darkfall does not require you to macro (everyone I know from UO macrod)
EVERY game requires you to have sophisticated keybinds. Every use a 3rd party interface in WoW? AoC.....don't talk to me about macros. etc, etc, etc.
As for time sink. The game is casual friendly if you adjust your goals appropriately and / or focus on 1 skill at a time. skill-up to a competitive level is reasonable. However materials downtime is a bit high if you ask me.
As the previous guy said look at his newbie write-up. It is recent and refelcts the game as it is now.
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
I think the max hit points possible in the game is 90 and that is fixed max from my undestanding. Trying to get that requires hitting someone in the back naked with a weapon that costs as much money as a small clan and nobody goes out with something like a sunbow anyway.
My point being is that the spread between noob and vet I think is much smaller in Darkfall than it is anywhere else.
I forget what my starter HP is but I dont think anyone has more than 500 hit points currently so I think that is around 4x difference between super maxed out vet and someone who just started today. again not sure that any of my numbers are correct but I think they are.
Please do not respond to me, even if I ask you a question, its rhetorical.
The only other game similar is Mortal Online. Where DF fails, MO succeeds. The problem is in MO it's all 1st person, I can't handle that. The animations are horrible. Combat is horrible. The UI and learning how to do even the most basic function in the game is incredibly difficult. It's sad that the only two sandbox games on the market are horrible.
Where DF fails, MO succeeds? By not having a grind? I was so bored of that game from getting lost on my first day and running out of things to do on my 30th. In Darkfall there is enough to do to keep a casual player playing for years . .. some of that thanks to the grind. I would rather play Darkfall with 10 times more grind than MO. To each their own I guess. Hopefully MO will someday have more monsters than twelve or whatever . .. lol get owned by a fcking deer in MO. It feels like a joke almost.
To that other guy who said that he played hardcore for 4 months and still did not feel competitive . ... I bet that he can count the amount of times that he has dueled someone on this hand. 4 months is plenty of time to kill a year old character . .. I get killed by people who have only been playing for 1-2 months sometimes.
I've played this game casually for 16 months and have rerolled and played on alts so I know what it is like to be new. I love playing on a newbie as well as a vet because I love Darkfall. Try the trial, you will either like it or you don't but I think that I should share that I hated the game at first . .. and only kept with the first month because I paid for the sub and wanted to get my monies worth. The game has changed a lot since then so I am hoping that you will be able to see what is in store for you if you continue to play long-term.
People in this game rage quit and take breaks all of the time! A casual player can easily pass up a vet because the vets dont play anymore!! I very rarely come across any older characters. Very rarely. A lot of that has to do with being banned for hacking too.
There are many that used to be king of the server who are now totally pissed off because after the recent patch noobs have been able to kill them much easier. Unlike my GF, I put all harvesting and crafting in STR/VIT gains and AFK swam for a my first couple months . .. I had more HP than most people and she had almost 100 less than me . .... now after that patch she only have 20 less than me! 20!?!? After all of the work I put into getting hp!?!? The gap has already been fixed but new players seriously lack dueling/combat experience still. You don't see most players in the forums . .. ever . .. and coming across 'vets' pretty much doesn't happen. A new player might come across a vet once a month if lucky.
Casual players all over Agon have recently pass up 'vets' (or what used to be top dog on EU) because they burned themselves out and took breaks or ended subs.
I don't think that a 14-day trial is enough time to get that this game is the funnest out there, but compared to the other crap games that you may be coming from it could be a god sent.
Send me a tell in game and I will gladly show you around. A lot of your fun will have to do with who you roll with since this is clan vs clan primarily.
Oh I should also mention that skill-wise, a new character could pass me in 1 month of 2-4 hour a day play easily but not my stats. This is because I have not grinded at all because skills are not needed to win. I bet that half of the people in NEW clan have better skills than I do when they graduate.
NEWS FLASH!"A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished!https://childrenfromtheheavensbelow.blogspot.com/Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
The problem is as the population isnt in the best state it isnt easy to find pvp and even harder to find equal pvp (on newb level or semi vet level). In my time when i was playing few months ago i had only 2-3 fights which were equal and which were determined by pure player skills in a period of 4 months. Rest was you get wtf pawned a vet or you wtf pawn a newb, which i dont enjoy. Besides these facts you zerg or get zerged.
So far the best way of enjoying pvp is by joining NEW and have sparring duels with people which are more ore less on equal level.
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
The problem is as the population isnt in the best state it isnt easy to find pvp and even harder to find equal pvp (on newb level or semi vet level). In my time when i was playing few months ago i had only 2-3 fights which were equal and which were determined by pure player skills in a period of 4 months. Rest was you get wtf pawned a vet or you wtf pawn a newb, which i dont enjoy. Besides these facts you zerg or get zerged.
So far the best way of enjoying pvp is by joining NEW and have sparring duels with people which are more ore less on equal level.
Two items
1. if you honestly want regular pvp action join a sizable clan that is at friendly war with another clan. I used to be in a clan and there was a fight every single night if you wanted it.
2. you will NEVER have a fair fight in this game based on player skill. get over it and move on. Frankly I dont know how a person can read the game description which boasts of 100 skills and think that skill progression doesnt matter! Think for jesus jumping christ!
Please do not respond to me, even if I ask you a question, its rhetorical.
A lot of the grinding in this game can be done afk macroing. It tends to take some time to find pvp sometimes, but if you have the pc you can afk macro All day And attend sieges if they end up being during your play time. There is server down time every night for bout 30mins - 1hr. But if you play late night hours us clans like that since most aren't on then, Aussies play at that time also
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
The problem is as the population isnt in the best state it isnt easy to find pvp and even harder to find equal pvp (on newb level or semi vet level). In my time when i was playing few months ago i had only 2-3 fights which were equal and which were determined by pure player skills in a period of 4 months. Rest was you get wtf pawned a vet or you wtf pawn a newb, which i dont enjoy. Besides these facts you zerg or get zerged.
So far the best way of enjoying pvp is by joining NEW and have sparring duels with people which are more ore less on equal level.
Two items
1. if you honestly want regular pvp action join a sizable clan that is at friendly war with another clan. I used to be in a clan and there was a fight every single night if you wanted it.
2. you will NEVER have a fair fight in this game based on player skill. get over it and move on. Frankly I dont know how a person can read the game description which boasts of 100 skills and think that skill progression doesnt matter! Think for jesus jumping christ!
1. wrong way to deny that a world is empty. In real life, you have empty villages, but when the whole village do a gathering every night, it seem full rather then empty.
2.Skills progression is not the problem of DF. Getting 75 on a melee weapon, board and some other basic stuff, i believe it dont take that much of time. Spells, it would be perfect if you didnt need to get all the school in order to WTFpwnt, specially with rays from different schools. Plus, you got that Bunny hope that Melee focus players with specialisation dont have bigger access to.
The main problem, are the way DF encourage us to raise some skills, spells and stats inactively. To be considered a great mmo, devs should do their best to avoid these easy exploitation.
Swimming, Farming, Buff, Debuff and stats that can be raised annactively is what ruined DF. Devs dont even play the game themself to understand that we are forced to AFK progress since they kick us out the server or bank wipe if they cut us to it. If they play, i bet they got 100 in everything. They dont even listen to our need and since release, their approach to listen to the community and make quick change base on vocal complait still fail.
The best skill and stat to raise in DF are Archery and Dexterity. Archery raise quite fast and you cannot raise it while AFK and Dexterity is the only stat that cannot be raise while AFK. Its the reason why all players got DEX to the lowest number.
Yes, this game requires an enormous time investment in order to actually compete. Unlike FPS and RTS games where both players start off and have equal play time, this game does not. What's worse is that this game ruins any ability to catch-up to a person who has played more than you because their lack of caps on the skills. Unlike in EVE where there are caps on skills, but you can have an unlimited amount of skills. Again, players who do not start at the begining of the game can always catch up. This game does not cater to that. What's worse is it tries to be a FPS, which it failed horribly at trying to accomplish.
This game has in my personal opinion dominated the term 'azn grind'.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
The problem is as the population isnt in the best state it isnt easy to find pvp and even harder to find equal pvp (on newb level or semi vet level). In my time when i was playing few months ago i had only 2-3 fights which were equal and which were determined by pure player skills in a period of 4 months. Rest was you get wtf pawned a vet or you wtf pawn a newb, which i dont enjoy. Besides these facts you zerg or get zerged.
So far the best way of enjoying pvp is by joining NEW and have sparring duels with people which are more ore less on equal level.
Two items
1. if you honestly want regular pvp action join a sizable clan that is at friendly war with another clan. I used to be in a clan and there was a fight every single night if you wanted it.
2. you will NEVER have a fair fight in this game based on player skill. get over it and move on. Frankly I dont know how a person can read the game description which boasts of 100 skills and think that skill progression doesnt matter! Think for jesus jumping christ!
1. wrong way to deny that a world is empty. In real life, you have empty villages, but when the whole village do a gathering every night, it seem full rather then empty.
2.Skills progression is not the problem of DF. Getting 75 on a melee weapon, board and some other basic stuff, i believe it dont take that much of time. Spells, it would be perfect if you didnt need to get all the school in order to WTFpwnt, specially with rays from different schools. Plus, you got that Bunny hope that Melee focus players with specialisation dont have bigger access to.
The main problem, are the way DF encourage us to raise some skills, spells and stats inactively. To be considered a great mmo, devs should do their best to avoid these easy exploitation.
Swimming, Farming, Buff, Debuff and stats that can be raised annactively is what ruined DF. Devs dont even play the game themself to understand that we are forced to AFK progress since they kick us out the server or bank wipe if they cut us to it. If they play, i bet they got 100 in everything. They dont even listen to our need and since release, their approach to listen to the community and make quick change base on vocal complait still fail.
The best skill and stat to raise in DF are Archery and Dexterity. Archery raise quite fast and you cannot raise it while AFK and Dexterity is the only stat that cannot be raise while AFK. Its the reason why all players got DEX to the lowest number.
1. I am not saying the population is low. I am saying if you want a fight you can organize it. Get 10 friends, 5 on one side of the region and 5 on the other and say 'go'. But yes, population overall is a problem no doubt. Mostly (in my view) thanks to players complaining so much becuase they want to go back to diner dash..
2. AFk skill gains are a problem no doubt. Its a game defect but even with that defect its STILL the best MMO on the market.
When talking about vet vs noob its important to understand the actual numbers. noobs 11pnts of damage on day 1k, vets 50pnts(which is actually a little high to be considered average.
So the difference between just starting today and having played often for more than 6 months is less that 500%. What MMO game has such a narrow margin?
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
Define "get anywhere". What are your goals and timeframe for those goals? If your goals are to hold your own in 1v1 PvP within the first month, then no, it's not possible. At least not when I was playing.
Yes, it can be played casually. I played it casually for several months and stopped for reasons unrelated to the game. It DOES require a time investment to reach the same level as the vets, but less time than it did at launch.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
I don't mind it taking a long time to get there. I just don't have 8 hrs a day to play, ever.
www.facebook.com/themarksmovierules
Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
If you don't mind it taking a long time, then you can definitely play this game casually. I did and enjoyed it quite a bit. I'm probably going to resub once the new updates come out and I get a rig that can run it well.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
You can play the game however you want to. You just wont be able to kill vets 1 on 1 unless they suck. If i were you I would just afk swim when I am done playing to get stats up when your asleep or doing other stuff.
To get to the top quickly it requires alot of grinding. To be helpful it requires a bit of grinding.
I love the game but because of the grind I can't recomend my firends to play it.
You can make it less grindy for youself depending how you play and if you like certain things. I love the archery so I could spend hours just shooting my bow at the same mobs and still find it fun, while 10 mins of firing magic makes me want to kill myself.
If you don't have time to grind, but you can leave yourself afk swiming I don't think it will be that bad.
There are things in this game that I absouletly love and no other game can deliver it so the grind I feel is worth it
The only time I have had a boring grind was when I leveled magic, I don't like it, I didn't want it, I wanted it so I could win, so it sucked leveling it I actually quit after I leveled it because of how boring it was. But I came back the other fun stuff is awesome. join a clan because they are fun not because you want to win you can't win darkfall.
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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This is exactly how it is, and this is why I have nerdraged several times since release. It is sad when we have to advice new players to AFK swim, macro and kill 20k NPCs, just to be competitive in 6 months time. I honestly doesn`t think this is what DF was suppose to be.
Sure he can play as a noob for a year or two by playing the game "normal". But to be usefull in PVP , a new player have to grind like a madman and AFK swim for a long time. So jst start the longest grind you have ever experienced in a mmo or pray AV will fix the grind with the presige classes.
PS. I have played from the start of DF and I AFK swim as we speak. Just to let you know what you are going into.
Unless you are using portal shards or runestones than it can be a few hours if you are trying to go far.
I am a casual player myself and have been for 16 months. Wow . .. the guy above me has killed 3 times more mobs than me and I have no problems vs vet so am thinking that he should spend more time playing and less time grinding?
I rerolled and did really good from the beginning. I play on lowbie alts sometimes and have a lot of fun. The difference is that I have been playing for 16 months and know how to have fun no matter what my stats/skills are. You will have a lot more frun from the beginning if you are a fast learner and find someone to duel with a lot.
This game has FPS tendency and in games like Call of Duty, you will get your ass handed to you over and over until you get better and memorize the maps. In Darkfall the map is huge and if you die than you lose everything that you are carrying so the PVP is not that often and for a long time the average player will experience combat as being '5 shotted' in their eyes but things would be a lot different if they knew how to play more. Its a steep learning curve, that is for sure.
I started out playing casually for 6 months before I rerolled and I did not grind at all . .. mostly was into clan politics at the time and very rarely fought mobs or hit a 'bloodwall'. I also very rarely dueled which was my biggest mistake. It took me at least 6 months before I learned the most valuable lessons in combat and it had nothing to do with my skills/stats. I rerolled and PVPed almost everyday on a new character while solo or with maybe one other person without grinding and did great. The difference the second around was that I had 6 months under the belt and started to force myself to duel a little whenever I played because I finally came to terms and realised that I sucked and needed a lot of practice.
I think that I can count the amount of times that I have played for 8+ hours on my hands. As a casual player, if you want to be considered 'good' at PVP than you have to duel before you go out in gear. It quickly makes up for your lack of experience. Unless you want to be a 'mage of everything' you really do not have to grind much . ... just get witchesbrew, a good income, and do things that raise str/vit sometimes (mining, logging, armorsmithing, cutting, weaponsmithing, melee combat, etc.) and you will have a killer.
Best advice that I can give as a casual player myself:
- Try and find time to AFK harvest/craft while doing dishes or whatever occasionally.
- Duel before going out in good gear or in anything that you do not want to lose. If you are alone than find some way to 'warm up'. You can warm up from soloing a hard mob spawn for a bit and killing them as fast and effective as you can without getting hurt or low in health.
- Enjoy the PVE . .. its pretty damn fun and there is lots to do besides PVP.
- Customize your controls using a gaming keyboard, mouse, or macros. You should at least have one that will pull out a 1hd weapon and shield at the same time. The more things that you have hotkeyed the better.
Download autohotkey and use this script for 1hd+shield:
loop
{
KeyWait, B,D
sleep 600
send V
}
This is a macro for pulling out your 1hd weapon and shield at the same time assuming that your weapon is bound to the B key and the shield is bound to the V key.
- Unlock Indestructible and practice being able to use it often to parry magical attacks. If you can bunny hop than you have a huge advantage here. Parry while in the air if you have to but don't ever just stand there and parry unless you are caught in a wall of force. A new character can be like a dodgy bunny-hopping parrying little tank thingy that takes a long time to kill for even the best player on the server as long as hes got the combat down. If you can deal DPS while kiting and bunny-hopping than you will eventually take out those with higher skills/stats. It wont be easy. Let those with more skills scramble around their hotbars while you take them out with the ease of your hotkeys.
- Enjoy youself! As a casual player I never run out of things to do. If I get bored than I will move and find a new home somewhere else on Agon for a bit. There is so much stuff that I still haven't seen and I have been playing for 16 months. The world is huge.
NEWS FLASH! "A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/ Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished! https://childrenfromtheheavensbelow.blogspot.com/ Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
OP, please state your goals. What you expect to do in darkfall? If you have the same mindset as me and want to pvp one on one, forget about it.
I see you played WOW and D&D. ID suggest you to check some darkfall pvp vidoes and believe that you will get over the full loot system. DF play like an FPS game, but its harder then games like Call of duty since you also have to spend time on keybinding stuff from your hotkeys. Wow got plenty of hotkeys too, but you can play simply by being focus on targeting instead of aiming.
C:\Users\FF\Desktop\spin move.gif
OP: What the above person fails to tell you is he only played the 2-week trial and all other sources he bases his information upon is 3rd party.
Give the trial a whirl, try to connect with some good people and group up because experiences vary greatly in the game depending on who you are and how you play the game
Good luck -CC
"Lately it occurs to me,
what a long, strange trip it's been". -Hunter
Is that mean Nezur failed to inform him of this too? Dont Forget his is a Casual gamer. You post faster then you read the title thread. Instea dof saying that i only played 15 day trial try to gues what his playstyle is as a casual gamer to see if he will hook up to DF long enough.
1vs1 wise, we can both agree that he can forget about this part.
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China Cat is a casual player. I know many casual playrs whon like it.
And CC is correct. try the game you may like it...you may not.
you can play casually but most likely will not be PvP hunting viable. That said, there is ton to do and you can still help out during war battles but your chance of diying would be high.
If you focus on end game you will have a horrible time, but that is often true I think for most games. Its the process that should be fun
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The grind is very limited compared to how it was (4x faster I'd say). You will find your skills and stats going up fast by simply playing.
But what the Realbigdeal says here is is true. I played the game for about 4 months and I loved everything except for the grind. I am the type of player (like Realbigdeal) who wants to be competitive with veterans 1v1. I played HARD for the entire time I was into Darkfall and I always left my character AFK swimming when I wasn't on. Still, I was not anywhere close to a lot of the people I ran into in terms of stats and amount of mastered skills.
Basically what it comes down to is this: Darkfall is a great game for those with the time to invest in it. If you want to be truly competitive with veterans, you need to have a LOT of free time. Otherwise, you will most likely quit before you reach that point. If you don't care about competing with vets, you may enjoy the game anyway. Being a competitive gamer with not all that much free time, it just wasn't for me in hindsight... though I can certainly say I understand the attraction for other gamers. If I were still 14 and living with my parents (like I was in the UO days), I would be all over it...
Edit: I am not implying that all Darkfall vets are 14 and live with their parents. I seriously mean no offense. I am only saying that they have more free time than I do... Wish that wasn't the case!
No game should take 6 months to learn how to fight. No sandbox should allow you infinite number of skills to master, thus eliminating class potential. No game should require you to macro. No game should require you to make sophisticated key binds to be useful. No games built on FFA PvP should have a useless murder system.
All reasons I do not play this game.
The only other game similar is Mortal Online. Where DF fails, MO succeeds. The problem is in MO it's all 1st person, I can't handle that. The animations are horrible. Combat is horrible. The UI and learning how to do even the most basic function in the game is incredibly difficult. It's sad that the only two sandbox games on the market are horrible.
Looks like I'll have to wait another 5 years to see another sandbox game release, most likely to watch it fail as well. I wish I won the lottery. I'd buy my own dev team and you'd all be playing my game. Seems like the greatest developer minds in the world can't create anything decent, let alone good when it comes to sandbox.
OP - take a look at my trial write up. (It is on this forum... Day by Day Trial Experience, or something like that)
I play casually... And I have been loving it! I only have a few hours a day (if even that much), but already have gotten into some intense PvP, killed some crazy mobs, and had a good time doing it.
If you are taking 6 months to learn to fight then you have issues.
Darkfall provides "class potenital" through specializations
Darkfall does not require you to macro (everyone I know from UO macrod)
EVERY game requires you to have sophisticated keybinds. Every use a 3rd party interface in WoW? AoC.....don't talk to me about macros. etc, etc, etc.
MMOs clearly aren't for you.
@OP
As for time sink. The game is casual friendly if you adjust your goals appropriately and / or focus on 1 skill at a time. skill-up to a competitive level is reasonable. However materials downtime is a bit high if you ask me.
As the previous guy said look at his newbie write-up. It is recent and refelcts the game as it is now.
Darkfall don't try to be an fps, but lacks the options to do much more than that. But many have the hope, that this will change in future with the "june expansion" in september and the Darkfall2010 expansion.
What you forgot to say, that it needs a good ammount of time to compete with the vets, who play for more than one year, but YOU DON'T need to.
There are many players around which started this game only a few weeks ago. It's not a big problem to catch up to those and have fun fighting them.
( You can't expect to to be able to compete with your level1 char with a level 50 one in WoW, WaR, Vanguard, LotRO, whatever... so why should you do so in Darkfall ? )
Instead of trying to compete with people, which invested month of play to advance their char, you should simply play the game and ENJOY it.
I think the max hit points possible in the game is 90 and that is fixed max from my undestanding. Trying to get that requires hitting someone in the back naked with a weapon that costs as much money as a small clan and nobody goes out with something like a sunbow anyway.
My point being is that the spread between noob and vet I think is much smaller in Darkfall than it is anywhere else.
I forget what my starter HP is but I dont think anyone has more than 500 hit points currently so I think that is around 4x difference between super maxed out vet and someone who just started today. again not sure that any of my numbers are correct but I think they are.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Where DF fails, MO succeeds? By not having a grind? I was so bored of that game from getting lost on my first day and running out of things to do on my 30th. In Darkfall there is enough to do to keep a casual player playing for years . .. some of that thanks to the grind. I would rather play Darkfall with 10 times more grind than MO. To each their own I guess. Hopefully MO will someday have more monsters than twelve or whatever . .. lol get owned by a fcking deer in MO. It feels like a joke almost.
To that other guy who said that he played hardcore for 4 months and still did not feel competitive . ... I bet that he can count the amount of times that he has dueled someone on this hand. 4 months is plenty of time to kill a year old character . .. I get killed by people who have only been playing for 1-2 months sometimes.
I've played this game casually for 16 months and have rerolled and played on alts so I know what it is like to be new. I love playing on a newbie as well as a vet because I love Darkfall. Try the trial, you will either like it or you don't but I think that I should share that I hated the game at first . .. and only kept with the first month because I paid for the sub and wanted to get my monies worth. The game has changed a lot since then so I am hoping that you will be able to see what is in store for you if you continue to play long-term.
People in this game rage quit and take breaks all of the time! A casual player can easily pass up a vet because the vets dont play anymore!! I very rarely come across any older characters. Very rarely. A lot of that has to do with being banned for hacking too.
There are many that used to be king of the server who are now totally pissed off because after the recent patch noobs have been able to kill them much easier. Unlike my GF, I put all harvesting and crafting in STR/VIT gains and AFK swam for a my first couple months . .. I had more HP than most people and she had almost 100 less than me . .... now after that patch she only have 20 less than me! 20!?!? After all of the work I put into getting hp!?!? The gap has already been fixed but new players seriously lack dueling/combat experience still. You don't see most players in the forums . .. ever . .. and coming across 'vets' pretty much doesn't happen. A new player might come across a vet once a month if lucky.
Casual players all over Agon have recently pass up 'vets' (or what used to be top dog on EU) because they burned themselves out and took breaks or ended subs.
I don't think that a 14-day trial is enough time to get that this game is the funnest out there, but compared to the other crap games that you may be coming from it could be a god sent.
Send me a tell in game and I will gladly show you around. A lot of your fun will have to do with who you roll with since this is clan vs clan primarily.
Oh I should also mention that skill-wise, a new character could pass me in 1 month of 2-4 hour a day play easily but not my stats. This is because I have not grinded at all because skills are not needed to win. I bet that half of the people in NEW clan have better skills than I do when they graduate.
NEWS FLASH! "A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/ Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished! https://childrenfromtheheavensbelow.blogspot.com/ Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
The problem is as the population isnt in the best state it isnt easy to find pvp and even harder to find equal pvp (on newb level or semi vet level). In my time when i was playing few months ago i had only 2-3 fights which were equal and which were determined by pure player skills in a period of 4 months. Rest was you get wtf pawned a vet or you wtf pawn a newb, which i dont enjoy. Besides these facts you zerg or get zerged.
So far the best way of enjoying pvp is by joining NEW and have sparring duels with people which are more ore less on equal level.
EvE doors
See the best doors on EvE-on!
Two items
1. if you honestly want regular pvp action join a sizable clan that is at friendly war with another clan. I used to be in a clan and there was a fight every single night if you wanted it.
2. you will NEVER have a fair fight in this game based on player skill. get over it and move on. Frankly I dont know how a person can read the game description which boasts of 100 skills and think that skill progression doesnt matter! Think for jesus jumping christ!
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
1. wrong way to deny that a world is empty. In real life, you have empty villages, but when the whole village do a gathering every night, it seem full rather then empty.
2.Skills progression is not the problem of DF. Getting 75 on a melee weapon, board and some other basic stuff, i believe it dont take that much of time. Spells, it would be perfect if you didnt need to get all the school in order to WTFpwnt, specially with rays from different schools. Plus, you got that Bunny hope that Melee focus players with specialisation dont have bigger access to.
The main problem, are the way DF encourage us to raise some skills, spells and stats inactively. To be considered a great mmo, devs should do their best to avoid these easy exploitation.
Swimming, Farming, Buff, Debuff and stats that can be raised annactively is what ruined DF. Devs dont even play the game themself to understand that we are forced to AFK progress since they kick us out the server or bank wipe if they cut us to it. If they play, i bet they got 100 in everything. They dont even listen to our need and since release, their approach to listen to the community and make quick change base on vocal complait still fail.
The best skill and stat to raise in DF are Archery and Dexterity. Archery raise quite fast and you cannot raise it while AFK and Dexterity is the only stat that cannot be raise while AFK. Its the reason why all players got DEX to the lowest number.
C:\Users\FF\Desktop\spin move.gif
1. I am not saying the population is low. I am saying if you want a fight you can organize it. Get 10 friends, 5 on one side of the region and 5 on the other and say 'go'. But yes, population overall is a problem no doubt. Mostly (in my view) thanks to players complaining so much becuase they want to go back to diner dash..
2. AFk skill gains are a problem no doubt. Its a game defect but even with that defect its STILL the best MMO on the market.
When talking about vet vs noob its important to understand the actual numbers. noobs 11pnts of damage on day 1k, vets 50pnts(which is actually a little high to be considered average.
So the difference between just starting today and having played often for more than 6 months is less that 500%. What MMO game has such a narrow margin?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me