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Whats wrong with Star Wars Galaxies?

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  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Well damned if you havnt nearly convinced me.

    I wanted to be blown away by SWG and I guess because I wasnt even blown a bit it kind of multiplied my disapointment. Expectations are a tragic burden image

    I am now seriously considering a second look. Thanks for the thread and the sensible posts (especially Erillion great information cheers), good topic well discusssed image

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    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • admriker444admriker444 Member Posts: 1,526

    Little friendly advice to those coming back but waiting for CU....dont wait. The game is already amazing now. Plus later it will much harder to solo so everyone I know is out killing krayts to stock up on pearls, killing nightsisters to get tapes, and finish their template as grinding will go back to being slow (i laugh at how peeps complain about the grind now when it took me 5 weeks to master pistoleer without buffs and 90% armor)

    Also to the person who commented about BE and CH. There are some changes to BE for sure. The entire medical crafting line is being taken away from docs/medics and being given to BE so there purpose is changing. CH have taken notice that they will be viable again as many old MCH are back grinding it and selling mounts again. I saw a few in Moenia (yes peeps actually go there again) trainign some peeps mounts and selling them.

    Oh and a bit of news for yu pvp freaks, all dot weapons are having their dot removed. This should really help balance pvp quite a bit. Also the mind and action bar wont take damage any longer so no more dying to mind poison kings like combatt medics.

    So for those waiting I say dont, the game has already made some decent improvements to gameplay and you'll want time to set yourself up in a new guild and get ready for CU. I myself just co-founded a new guild and player city on Lok and we are very busy welcoming back old vets !

    Say hello if you're on eclipse (and need a guild/city).

    Thunderbolt

     

  • deidesdeides Member Posts: 197

    well i have to admit im really glad no one has come up with truly negative comments on SWG... I know SWG still has a fairly tainted reputation, but i see thats mainly because of the bad launch.  I also doesnt surprise me, SWG is an awsome game, from what i have seen.  Also if anyone is willing to helpa  new player on Bria server (i think thats what its called) send an email to " deides ", i have tons of questions :P

     

     

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  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Just bought my Enotts CD Key and Im currently D/Ling the client.

    Thanks Deides image

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    http://purepwnage.com
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    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • ErillionErillion Member EpicPosts: 10,329

    Hi,

    I am not playing on Bria server but over in the Star Wars Galaxies board we will gladly answer any questions you have.

    Have fun

    Erillion

  • deidesdeides Member Posts: 197

    Erillion, thanks for offering yoru help - thats another aspect of SWG i was impressed with... for a mainstream game the playerbase is relatively mature. I guess its because star wars was mainstream in the 70's and 80's :)

    image

  • tonalvoltagetonalvoltage Member Posts: 5

    It's good to hear the combat system is FINALLY getting a revamp.  Maybe the smuggler patch isn't that far off either then.

    The reason I quit playing SWG was due mostly to the fact that the Devs paid too much attention to Jedi, which I had no interest in ever playing/grinding.  I always thought if they were going to have an ultra powerful class, there should be an alternative ultra powerful class, like a Mandalorian or a "Super" Bounty Hunter.  I remember my last experience PvPing in SWG was horrible.  A bunch of my buddies and I had gone to Coronet overt and were having fun fighting people of our own Calibur (mostly Riflemen, Fencers, TKA, etc).  Suddenly 8 or 9 jedi of the opposite faction show up and just completely destroy us.  Very irritating... since I am a casual player, enjoy casual PvP and don't have the time or interest to go nuts making a powerful jedi.

    Does anyone know if the combat revamp will address this issue?  If they do, I may actually consider reviving my old account.

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    I stayed away from SWG because I wasn't sure how they could make it work, I finally tried and I was right.

    1.  The fact is in Star Wars there should not be cloning.  If I die then I die and that is it.  Not that I want perma-death, but they should have found another way around it.  I can tolerate this issue about the game.

    2.  Dancing Wookies.  I see no reason why I should be forced to waste my time to go to a Cantina to watch someone that thinks Wookies make good dancers.

    3.  Needing a player to heal me after death.  Sometimes I had to wait in line just to be treated.  It was just annoying.

    4.  The economy is horrible.  I like all of the crafting and building options, but the economy is awful when it comes to inflation.

    5.  Jedis - I know that it is hard to think of Star Wars without Jedi, but we are going to have a movie about a fallen Jedi who kills off almost every Jedi.  So how is it possible to have any of them in game in significant numbers?

    6.  Only one character per server unless you get a Jedi then it is two.  I pay a lot of money to play a game and they are forcning me to play one character at a time or move to another server where I need to start over and meet new people.

    7.  Why is it in the movies you can shoot a StormTrooper with a blaster and he dies (the Trooper is in armor afterall) but in the game this small little creature can take multiple shots before it dies and even kill me.  I can see that there are some strong creatures, but most things - if you hit them - should die in a shot or two. 

    8.  Horrible customer service - but it is SOE after all.

    9.  The Grind!  The game doesn't do much of a job of hiding that it is a grindfest.  Everything you do is a pointless boring grind. 

    10.  The lag.  They probably have this fixed now, but at the time it was unbearable being around more than 10 people at a time.

    11.  While you had a lot of area - it was all empty.  You had to walk every place through empty wilderness to get a house. 

    In short it was not that I had much in the way of expectations.  I expected a game that would generate the Star Wars experience.  What I got was a mediocre game with the Star Wars name on it.  If I die, then I die.  Jedi should be extremely rare or not even in the game as PC.  If I shoot something with a blaster then it had better fall down dead most of the time. 

  • ElnatorElnator Member Posts: 6,077


    Originally posted by JulianDracos
    I stayed away from SWG because I wasn't sure how they could make it work, I finally tried and I was right.
    1. The fact is in Star Wars there should not be cloning. If I die then I die and that is it. Not that I want perma-death, but they should have found another way around it. I can tolerate this issue about the game.
    2. Dancing Wookies. I see no reason why I should be forced to waste my time to go to a Cantina to watch someone that thinks Wookies make good dancers.
    3. Needing a player to heal me after death. Sometimes I had to wait in line just to be treated. It was just annoying.
    4. The economy is horrible. I like all of the crafting and building options, but the economy is awful when it comes to inflation.
    5. Jedis - I know that it is hard to think of Star Wars without Jedi, but we are going to have a movie about a fallen Jedi who kills off almost every Jedi. So how is it possible to have any of them in game in significant numbers?
    6. Only one character per server unless you get a Jedi then it is two. I pay a lot of money to play a game and they are forcning me to play one character at a time or move to another server where I need to start over and meet new people.
    7. Why is it in the movies you can shoot a StormTrooper with a blaster and he dies (the Trooper is in armor afterall) but in the game this small little creature can take multiple shots before it dies and even kill me. I can see that there are some strong creatures, but most things - if you hit them - should die in a shot or two.
    8. Horrible customer service - but it is SOE after all.
    9. The Grind! The game doesn't do much of a job of hiding that it is a grindfest. Everything you do is a pointless boring grind.
    10. The lag. They probably have this fixed now, but at the time it was unbearable being around more than 10 people at a time.
    11. While you had a lot of area - it was all empty. You had to walk every place through empty wilderness to get a house.
    In short it was not that I had much in the way of expectations. I expected a game that would generate the Star Wars experience. What I got was a mediocre game with the Star Wars name on it. If I die, then I die. Jedi should be extremely rare or not even in the game as PC. If I shoot something with a blaster then it had better fall down dead most of the time.


    Grind?!?? What grind? You can master any profession in a month or less. And that's as a casual player, if you "GRIND" it (meaning endless hours at it) you can master some professions in a single day. I don't see where that's a "Grind".

    Customer Service is bad? Obviously you haven't tried it within the past 4 months. I don't know if WoW finally got SOE off their rumps or what but Customer Service is fantastic now.

    Lag? What lag? My lord there's no lag at all in the game. You do need a decent system to play it but even on my old 1.8ghz P4 with 512mb of RAM I played it just fine on a GeForce 3 graphics card that only had 64mb of texture ram.

    Empty? Depends where you are. Some planets are downright crowded (and I'm on a "light" pop server) and other planets are very empty (which is appropriate, Tatooine really shouldn't be crowded)

    as to the damage a blaster does? You'll notice that as your skill increases you DO one-shot those critters. I think the reality gap is a little bigger than it should be but hey, it's a GAME. You aren't going to get "reality"

    One character per server is a GOOD thing. It forces you to deal with the reputation you build for yourself. You can't be a total ass and then just log into an alt and go buy from the guy you just insulted 10 seconds ago on another character. It makes people act their age a lot better. You can't hide in anonymity of multiple characters per server. Your reputation follows you. I know a couple people who wound up quitting the server because they insulted so many people that entire guilds banned them from towns.

    I agree on the Jedi issue. But since they've made it so much harder to get Jedi most of the powergamers have moved on and Jedi are actually fairly rare now. They're still around but you don't see armies of them anymore. I have run across 3 in the last week. (as compared to about 40 a week less than 5 months ago). So they're rare now. And it takes forever to make one so most folks don't bother. Personally I have no aspiration to be a Jedi.

    The economy is *not* horrible. Some things are very expensive because they're very hard to get. It's called supply and demand. The economy is fairly stable except for the few early servers that had the cash duping problems early on. And even those servers are beginning to stabalize as the game continues to grow/mature.

    Wookies dancing? That's a silly complaint. Wookies might enjoy watching a wookie dance... don't you think? What? Are you a Wookie hater? :)

    Medics needing to heal you?
    Um hello? Thats what they're FOR... if you don't like waiting then pick up novice medic and heal yourself, it's only 15 skill points, you HAVE hundreds of skill points to use. You can pick up novice medic from day 1 and never have to worry about having someone else heal you. Personally I think it's GOOD that every class has a purpose. There's no such thing as the perfect character. Every skill has a role in the game. And as much variety as the game allows you you can't specialize in everything.

    Cloning?
    How else would you recommend they handle not dying? Cloning is in Star Wars (or did you miss the whole 'attack of the clones' episode?). Sure it's a bit different than the 10 year process in the movies but it's as close as they could get without making death REALLY annoying. If you clone you have to go get healed to (remember your gripe about that?) so it's not like you can clone then hop right back into action. Seriously, what's your alternative to cloning? Permadeath isn't in the game and won't be in the game. It WAS in the game for Jedi at one point (which was cool) but they took it out because so many people hated it.


    I'd recommend that before you bash a game that you haven't played in over 6 months that you go re-visit it. You don't know what you're talking about.

    Currently Playing: Dungeons and Dragons Online.
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    Still in: A couple Betas

  • ErillionErillion Member EpicPosts: 10,329

    TonalVoltage:

    Judging from the bitter tears wept by Jedi powergamers over the Combat Upgrade I dare say YES, it is a topic in the Combat Revamp. They downgrade lightsaber damage type to common energy damage (which means armor works against LS that before had ZERO protection against LS damage). And it will become harder to solo mobs in SWG ... and the way to grind up Jedi more often than not involves killing gazillion mobs solo ... so as THAT becomes slower Jedi will become rarer. Also Jedi will risk less as they lose Jedi  XP when they die and regaining that Jedi XP will be harder in the future.

    -----------------------------------------------------------------------------------------------------

    JulianDracos ...

    to start my comments ... I am 100 % sure you played this game sometime in early 2004 and NOT since 2005. Your comments may have been true by then, but facts have changed.

     




    Originally posted by JulianDracos

    1.  The fact is in Star Wars there should not be cloning. 
    --> A matter of opinion. IMHO its perfectly ok. Every MMORPG needs a player revival mechanism ... and in Star Wars this seems to be the best way to do it. And almost EVERY Sci-Fi game uses cloning (EVE and AO come to mind)
    2.  Dancing Wookies.  I see no reason why I should be forced to waste my time to go to a Cantina to watch someone that thinks Wookies make good dancers.
    --> One of the best dancers I know is a Wookie - and his hot-talk makes your ears go red in our local cantina as I am as yet undecided if "exotic dancer" fits the job description. One of the best musicians I know is a Mon Cal. The best boy group I have ever seen were the "Phat Wookies". And I play a female Twi-Lek, which is the archetype of the "perfect dancer" and I have no inclination to dance at all. Its all stereotyping !
    --> If you cannot survive watching a Wookie on stage, why not watch any of the female humans or twi-Leks dancing ballet in the cantina in the NEXT player city ? You have freedom of choice !
    3.  Needing a player to heal me after death.  Sometimes I had to wait in line just to be treated.  It was just annoying.
    --> just sit in a medical center and you heal over time without doing anything. Or better yet, keep novice medic and heal yourself. Or learn the Tera Kasi meditation discipline. Or become Jedi and heal yourself or .... etc etc etc
    4.  The economy is horrible.  I like all of the crafting and building options, but the economy is awful when it comes to inflation.
    ---> I totally disagree here, but I suspect you have been playing either on an overpopulated server (e.g. Bria) or one of the 3 (5?) that got hit by the credit dupers/exploiters/loot campers
    5.  Jedis - I know that it is hard to think of Star Wars without Jedi, but we are going to have a movie about a fallen Jedi who kills off almost every Jedi.  So how is it possible to have any of them in game in significant numbers?
    --> I agree here ... but see my comments at the start of this post. Expect numbers to go down.
    6.  Only one character per server unless you get a Jedi then it is two. 
    --> IMHO thats one of the ADVANTAGES of SWG. You cannot do everything solo with multiple alts. You have to rely on other people. You have to **GASP** play a MULTI-PLAYER game.
    7.   if you hit them - should die in a shot or two. 
    ---> Err .. thats exactly what happens when I shot one. Your point is ?
    8.  Horrible customer service - but it is SOE after all.
    --> Service was horrible a year ago. I bitched a lot about it. CSR quality has changed A LOT and I would rank it an 8-9 on a scale of 10 these days. Assigning CSRs permanently to a specific server has done wonders !
    9.  The Grind!  The game doesn't do much of a job of hiding that it is a grindfest.  Everything you do is a pointless boring grind. 
    --> Compared to most other games grinding in SWG is a joke. You can do master crafter anything in about 4 hours and any combat profession in less than a week. Thats what you have 34 professions for ... plenty to do in the future :-) One exception : Jedi .... an mindnumbing boring grind ... but maybe necessary to keep their numbers down.
    --> I HOPE that SWG learns a lesson from WoW in trapping newbies. The novice professions should be learned easier and with MUCH more rewards, bells and whistles (like in WoW). However - from experience playing both games - SWG is much more rewarding than WoW in the long run as you are not nailed down to a certain class, type or level.
    10.  The lag.  They probably have this fixed now, but at the time it was unbearable being around more than 10 people at a time.
    --> Having upgraded from a shitty computer to a good computer I found out that lag is 95 % client side with the exception of large scale PvP battles and some city areas (Coronet spaceport, The force sensitive village). So lag is a minimal problem in SWG if you follow the advice concerning required computer hardware. And space is IMHO totally lag free.
    11.  While you had a lot of area - it was all empty.  You had to walk every place through empty wilderness to get a house. 
    --> First of all .. practically no one walks anymore. Shuttle wait time is down to 1 min, if you are not using your own starship. PLayer city shuttleports make most planets easily accessible. And the rest of the way people zip along in landspeeders, flashspeeders, swoops, speederbikes or a dozen different riding animals.
      I expected a game that would generate the Star Wars experience.  What I got was a mediocre game with the Star Wars name on it. 
    ---> SWG is NOT the Star Wars movies because the players you meet dont behave like our SW heroes 100 % of the time. SWG can NEVER be like the movies as long as you have more than 1 player online in a server.
    --> SWG gives back as much as you put in it. If you want total immersion, play in one of the dedicated roleplayer cities ... I gave the URL in a recent post on the SWG board.





     

    Have fun

    Erillion

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    I haven't played in a long time.  I never pretended that I was in any way a recent player.  It was asked why I didn't like SWG and I said why.  The facts have changed since then.  In fact the game might be better.  However, given all of the changes in such a drastic way it almost makes it feel as though this game is in a constant beta state.  Maybe, just maybe after the combat changes then I would bother trying it again. 

    Yes cloning is in the movies, however cloning is outlawed in the Empire now and for good reason.  If the Rebles could simply clone themselves then they would have a potential of an unlimited army.  How many times do you need to kill that Rebel scum until he stays dead? 

    I am not a Wookie hater, but it just destroys the feeling of Star Wars when that happens.  Why should I have to watch anyone?  It is something added to the game to force me to do something. 

     

    Combat used to be sitting there with a blaster shooting a thing over and over at point blank range.  Nice to see they fixed it. 

    The recent changes to PvP have made me have a slight interest.  The biggest problem I have with SWG is the time frame it is set in.  You know how it is going to turn out.  I would have prefered after Jedi or back in the Old Republic.  That way you actually have some sense of accomplishement and purpose for participating in the war.  Now you can take over player towns so while I may not be able to change the way things turn out, at least there is some goal to achieve. 

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Well Im back in using the method described in this thread image

    Enotts are AWESOME! their service is second to none.

    So far Im not seeing a tremendous amount of difference, except just as I was logging I notied I had a speeder deed in my pack which is a nice surprise (no idea how I got it). But I only played a few hours so nothing to report yet.

    Im gonna hammer it over the weekend then maybe give an opinion on monday if I remember.

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    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • deidesdeides Member Posts: 197

    yeah enotts is good, the guy is friendly too - glad you gave it a go. As for your experience, I hope it goes well - i can say now that eve and SWG are the two most likely mmorpgs to get my subscription money for the next year. eve was good, but i wont return untill i try jump to lightspeed :)

    image

  • TheWarcTheWarc Member Posts: 1,199
    Recently I've returned and it has done me gooohoood!
    I still really love it
  • KoronusKoronus Member Posts: 6

    The problem is with the players.
    The game would have been great if people roleplayed.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Koronus
    The problem is with the players.
    The game would have been great if people roleplayed.


    *cough*

    If you didn't meet people who roleplayed you must not have been trying very hard. LOTS of people roleplay and there are even guilds that are 100% dedicated to it on some of the servers.

    Nobody roleplays 100% of the time. In combat you just really can't unless you REALLY wanna die :) But in town? I always roleplay. I even *walk* most places I go unless I'm in a hurry.

    Currently Playing: Dungeons and Dragons Online.
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  • deidesdeides Member Posts: 197

    i was healing people at the hospital just yesterday night... and i witnessed a very heated fight between an imperial combat medic and a rebel brawler.

    If thats not role-playing i dont know what is

    image

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Razorback
    Well Im back in using the method described in this thread image
    Enotts are AWESOME! their service is second to none.
    So far Im not seeing a tremendous amount of difference, except just as I was logging I notied I had a speeder deed in my pack which is a nice surprise (no idea how I got it). But I only played a few hours so nothing to report yet.
    Im gonna hammer it over the weekend then maybe give an opinion on monday if I remember.


    Right now the biggest changes you will see are:
    1) More missions
    2) Better PVP
    3) Space Combat (JTL)
    4) No more long arsed waits for shuttles
    5) Depending on how long ago you played there are now a wide variety of speeders/swoops and mounts.
    6) DE is a viable profession tree

    If you didn't get the JTL expansion then you're missing out on 75% of the new stuff including new races.

    The REAL changes are on test. Mind you its still early in april, they've got 2 months before those changes go live so they're still kind of cludgy.

    Currently Playing: Dungeons and Dragons Online.
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  • deidesdeides Member Posts: 197

    rage of the wookies will be nice ... i look forward to the effor they are putting into swg

    image

  • ErillionErillion Member EpicPosts: 10,329

    Hi Koronus,

    Check out this list :

    http://forums.station.sony.com/swg/board/message?board.id=role_playing&message.id=35689

    and decide where you want to play. The list of RP cities above is a good way to find like minded roleplayers and you can very much increase your immersion ( Star Warsiness ) factor by living and playing in such a roleplayer city.

    Have fun

    Erillion

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718

    SWG was the first MMORPG I played (14 day trial version). I loved it. I thought it was great, even if I was lagging pretty bad.

     

    I started playing Anarchy Online recently, I notice that SWG got alot of ideas (close to stealing?) from that mmorpg. They are almost truely similar in some areas.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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  • PuoltryPuoltry Member Posts: 956

    Wow you really thought they were similar?

    I played AO for over a year....that was 4 years ago.....i left because the game was going nowhere fast.Funny thing about AO is they built new zones and added content over time but have upgraded the mission system minimally at best.The mission booths in that game are all you really do up to at least level 60.I left because the game got very boring for me.I recently tried it out again and its just as dull as when i left.

    SWG to me is completly different.Since ive been playing SWG i cant go back to a level system or even a class restrictive/race restrictive system.

    Id like to hear some similarities if you got time im curious now.

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • nickao7nickao7 Member Posts: 1
     
  • deidesdeides Member Posts: 197

    actually i think SWg has the same "feel" as AO too... im not gonna compare details, because they are similar, but... theres something about SWg that reminds me of AO.

    image

  • ElnatorElnator Member Posts: 6,077

    Yeah,
    They're similar
    You can shoot blaster type guns in both
    And there are 'mission terms' in both

    Other than that? They're totally different.


    AO doesn't hold a candle to SWG. Even Shadowlands doesn't compare.
    (Yes, I played AO for several months, SWG is better)

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

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