I'm confused as to why this isn't like a front page news story here, or anywhere else for that matter. It's practically as big of a release as was CoV in terms of new content and a changed game experience.
I'm not trying to be critical, just really confused.
CoH tends to have almost no marketing to speak of. However, the expansion does seem popular. The servers have all been pretty full since it dropped, I haven't seen the game that busy in a long time.
It's true they screwed up the pricing and marketing of Going Rogue. Bad/nonexistent marketing is unfortunately one of the hallmarks of the game, and one of the reasons it's niche rather than as big as it could be. Compare Going Rogue's $40 box with City of Villains' $50 box. The 1-40 content that launched with CoV alone dwarfs Going Rogue's content. And it also had tons of costume pieces, several Archetypes, several zones, several new powersets...you see my point. CoH is a great game, I'd recommend it to anyone, but Going Rogue could have been handled much better in the pricing/marketing department, if not in the content department.
Actually I've been seeing their ad banners on many prominent tech websites lately. They're front and center over at AMD.
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CoH tends to have almost no marketing to speak of. However, the expansion does seem popular. The servers have all been pretty full since it dropped, I haven't seen the game that busy in a long time.