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i like how they came out with f2p but after lvl 20 you have to start paying and you can only have 1 hour of swift travel and have to pay for it AGAIN i mean come on i think they did this all wrong its way to limited and will discourage people away from the game yes you can earn TP but its not enough to get you anywhere with it....... i am lvl 65 and have all expansions so i dont really have much limitations except monster play and swift travel but my lvl 36 hunter get hit heavy with them how am i supposed to level. In any other f2p mmo lets say EQ2 which is now f2p btw you have content up to lvl 80 yea you cant equip the fabled/legendary gear but the mastercrafted stuff is just as good as that if not better let me know what oyu guys think thanks
andy
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I had a sub to LOTRO before it went F2P but I realized I wasn't really playing it at all. After it went F2P I couldn't even find the page to cancel my sub. It was non existant on the web page when I tried. I had to go to my history to find out what page I had to go to, since I had signed up a couple weeks before F2P. It seems like they try to trap you into the VIP sub.
I closed my account before it went f2p and just now went back and looked over it, it has my account as premium and under that a thing to click which said upgrade? I assume this would make it ViP...
So after looking it over and since I have all the current expansions and that adventure pack thing it looks like my level 65 toons that were maxed out with deeds and stuff are not really effected by this f2p much, I see I have 2 less character slots, 2 less bags and maybe something to do with swift travel? and certain zones from the core game SoA are locked from questing and doing deeds in them. I never even tried monster play so that does not bother me.
As for any of my low level alts they're screwed and won't be able to level or do anything unless I spend alot cash to get zones unlocked with turbine points. In my opinion the best part of the game is level 1-20 and then by level 30 it just sorta fell apart and lost it, but like i said till the mid 20's the story and quests were great and suck you in.
And ya... grinding points in LotRO is not as easy as it was in Dungeon & Dragons online.
Hopefully World of Darkness will be an MMO I can call home.
http://www.massively.com/category/world-of-darkness/
Just did the math and it looks like to unlock all the locked zones in SoA for a premium account would take $53 ... I might have added it wrong but I took $5 = 500 tubine points.
Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
Playing: Sims 3 & 4, Diablo3 and PoE
Waiting on: Lost Ark
Who's going to make a Cyberpunk MMO?
To make the same response to topic number 6,780 on the subject...
Cheapskates will not enjoy F2P hybrid games. The point is not to make a quality product that costs millions to make and then allow everyone to run through it for free like charity. It is designed to make money.
You can either sub and avoid all the hassles. Or you can pay here and there to get past certain hassles. Or you can grind points in game to not pay a cent and get past hassles. The choice is up to you. But people expecting to have a game that they could just run around in and level all the way up etc. without having to either pay or grind are insane.
You can play the game after the swift travel. So that argument is just plain silly.
Pay for it like you did before it became f2p and your alt will feel all good once again. Easy as pie.
Its not really bad. Its like the post over me told you
"Cheapskates will not enjoy F2P hybrid games. The point is not to make a quality product that costs millions to make and then allow everyone to run through it for free like charity. It is designed to make money."
Have fun.
I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100
lesson not just for LOTRO but for life in general:
TINSTAAFL
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
And you consider that alot of cash? Thats what, a couple thousand quests, more than a dozen instances and raids half of which are scaling till level 65. All of which available for all your chars, present and future, without a subscription?
And yes, alot of things changed for your highlevel chars. You can play them and their onlevel content without paying a subscription for one. I mean i get it, people get sick of a game and stop playing it. But that doesn't make this F2P thingy a bad deal for the rest of us.
^ This. No other 'f2p' game compares to Lotro. And I would rather have to purchase content packs than purchase cash shop armor and weapons just to compete...
Also, Lotro has the best landscapes ever, in an mmo. Of course, I'm biased towards 'realistic' landscapes. I just love how far you can see in Lotro, and how the terrain is earth-like, instead of something else.
I have to agree with the responses here honestly, $53 is cheap really for as much content as you unlock. I also had the game and the MoM expansion, but only made it to level 24 or so before getting burnt out. The F2P is actually making me want to possibly come back, yes I realize I cannot level my main toon anymore till I purchase some zones for him. But the grand thing is once you spend $53 you technically would not have to buy anything else again(except maybe future expansions). So pretty much after paying a sub for less than 4 month's(which would be $60) the game becomes free. Not many MMO's out there(decent ones) allow a option to do this you just have to keep subbing as long as you want to play.
--------------------
-Currently playing FFXIV, and BDO.
LoTRO is an ok game (always felt like WoW on geritol to me), but as a F2P experience, it needs to lower the prices on those quest packs. As it stands now, it's a glorified trial. In and of itself, the glorified trial idea is not bad, and I wish more AAA MMORPGs would go this route; however, the "you shall not pay" motto is laughable, given the game's cash shop dependency.
What all of the griping and ccomplaining is, is that its f2p model is different than what you all are used to. Sheesh! Play it and then leave or buy into it. Its not rocket science. How many more will not read threads at all and then come headstorming to Headline a new thread abut why they dont like something. How do you regulars put up ;with this daily?
Mostly Tequila.
It's a bit normal that those who pay get MORE out of the game than those who don't pay, don't you think?
My solution - find a job, flip some burgers, wash a few cars, buy a subscription - no more problems. And for $15 per month, it's still one of the cheapest existing entertainment, that's 50 cents a day... any person not able to put 50 cents a day into a game has obviously other issues to sort than to waste time playing a "free to play" game.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Well like the saying goes, "you get what you pay for", I would rather play the game as a pay to play because then your not limited.
For the moment the European servers are still in Pay to Play format and lots of people still play.
I don't get it how you can say the quest packs are expensive. You can probably buy the whole game's quest packs for less then 50 bucks.
Thats all the Shadows of Angmar quests, plus instances, for all characters on all servers.
IF that is expensive, then you are pretty cheap.
What's expensive is the fluff stuff. 10 wardrobe slots for 10 bucks? Give me a break...
But the quest packs are cheap.
I really can only laugh at the mentality and logic some people have. If you're playing lotro and paying Subs, do you really think the F2P version was designed for you, to get you to leave your previous play mode and switch to this one? Why do you bother to post. When you have the experience, money, urge and character to buy a Ferrari or Maserati, pay for the petrol and insurance do you think the company is marketing the cheaper to buy and run but just as much fun for people of a different nature Fiat 500 to lure buyers away from those models or are they searching for another larger audience? Ok, maybe not a perfect analogy but think about it. If you want something more analogous, you can go buy a new Ferrari and pay hefty insurance premiums and services and repairs or you can choose to take that free wreck to restore, it's still a Ferrari but you are free to choose what to do with it, restore it with experts and spend much more than buying a new one, restore it yourself as much and as well as you feel like and pay much less, restore it in a personalised way or even bastardise or tune it. No Ferrari "purist" would think of doing most of this and neither would any Porsche owner. It all boils down to self-declared elitists dictating what other should and shouldn't do or like, pointless. Had the original Lotro not been around before the F2P version this would not be a discussion, had WOW not existed there would be very little Lotro bashing (reverse is also true), had online games started earlier (i.e. had the internet and servers been developed faster) consoles would never have existed. The advances in technology and software are allowing each person to personnalise their choices, environment and practices but for selfish (and often non-declared) reasons people obsessively fight others to keep things as they like them not realising that the only reason those things they like are like they are is because someone decided to change something that was.
The model of buying game world in parts is not bad at all, GW did it, DDO did it after that, it is fairly priced in LOTRO and indeed avaiable for free for some grind.
The bad part is the publisher though LOTRO does not have enough content (compared to GW or DDO) to make living off selling quest packs only. This is not a matter of mine or your opinion, it is careful analysis by publisher that years old game does not have enough content and has to make money somewhere else. Think about this.
So you end up with high cash shop prices on other offers, with no swift travel, with limits on character customization, with F2P limits that indirectly but adversely affect paying customers too. Think about the swift travel alone - it costs more than real world public transport ticket in my capital and makes paying customers wait for party members. Think about half of healers being cash shop only next time you are looking for one.
you guys really don't get it do you? F2P has 3 purposes:
cash strapped people
people on erratic schedules or with very little free time. I could see military people doing the ala carte purchases.
an extended free trial designed to give people a chance to see a lot of the game world before subscribeing
it is not for meant for people to play 3 or 4 hours a day unless they are on a extremely tight budget. That is what subscriptions are for. You want the frosting on the cake? Pull 50 cents a day out of your pocket and subscribe
I miss DAoC
Huh? Not enough content? Compared to GW or DDO? I don't understand that sorry, we are drowning in content. And i think its the years old games that have the most content, since the new ones obviously didn't have the time to get updates and expansions in ... so consider me confused.
I do not like to do this - but I will quote what you block-quoted as a response:
"This is not a matter of mine or your opinion, it is careful analysis by publisher that years old game does not have enough content and has to make money somewhere else."
Totally agree..You can skip entire maps and still grind up with no problem...Over the years they've gone back and added additional Quests to Areas like Bree-Land, the Lone Lands, etc...There's PLENTY of content in LOTRO...That's not ever going to be a problem...
The only problem I see, as a VIP, is the pricing in the LOTRO Store is a bit out of whack...I think there should be a MUCH bigger discount for VIP Players and Lifetime Subs...I think LOTRO is actually making a mistake from a Marketing standpoint in this area...When I looked at Purchasing the Points deal during the head start I was not going to spend $45 bucks out of the Gate just to basically add + 140 to My CL 65 Hunters Stats...Think of it this way...If you had a piece of armor that was +28 Might, Agility, Vitality, Will and Fate would you spend $45??? No freaking way...But that's what it amounts to right now basically...It's just not worth it...Now if they offered that many points for say, $15...I would have already purchased a couple times for both My CL 65 toons...So I think they are actually losing money with the pricing the way it is...
Just My opinion though...
I'd like to focus on that part, because it just does not make sense. Not even grammatically. I underlined the part that just does not compute. Who did the analysis? Which publisher, about which game and why do you think it applies to LotRO? You managed fine in the rest of your post, so i don't think its a language issue, but with what you have given us so far it is very much a matter of opinion.
Its actually a problem of perception. Why do you even consider these tomes? You do not consider buying traits, or buying vaultspace in the store, so why do you consider the tomes? Whenever you can get a item by working for it in the gameworld or buying it in store i think its fine if the store item is expensive.
Why don't you just go and aquire those tomes the way you aquired the rest of your gear? They are a permanent addition of your char and sure worth the time you spend in Fellowships running instances for them(which incidentially is something i hope you would enjoy).
What? an older game is usually content poor? huh? LOTRO had , if my memory serves me , over 2400 quests on release and now has around 3600 to 4000 quests total. There are several landmasses now that werent there before. thats not opinion.
Just link some of those publishers analysees please?
On the LOTRO forums there are now a few newbs posting "facts" about how bad LOTROs f2p model is with major claims of all kinds of "studies" and "articles" published proving their point. One thread has this guy announcing that ALL game magazines and the AP news service has "blasted" Turbine/WB hybrid f2p model. Yet there is nothing linked to even one.
less that 1/2 a bone per day if you buy the 3 monther. 30 cents/day!
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
No it's not a problem of perception...They are there to purchase, why wouldn't I consider them?...No offense, but I don't like it when anyone tells me what I should or should not do in a game that I'm spending my hard earned money to play...To each his own...
My Virtues currently are 9,9,10,10,10...I'm in a small guild and working on my Radiance Armor currently...I have no problem running Instances for the Tomes either...None at all, and I'll do whatever I have time for or what my Guild is up for that day......I do plenty every day to increase My Stats...I enjoy all aspects of the game...I really do...But when you put these things, like the tomes and vault space in front of someone who loves the Game it's even worse at times...It's not perception...The reality is right there in the store for 495 points a piece...And what I'm saying is Turbine is blowing it by not making it more affordable for VIP's and Lifers...Cause if they did I would buy...Quite a few of My Guild Mates feel the same way...It's my money and if I think it's of value I have every right to consider purchasing them if they're for sale...But the value is just not there for me currently...That's all I'm saying...And right now it's Turbine's loss...