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and sadly once again the WoW expansion sounds like the best mmo coming out right now

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  • pmcubedpmcubed Member Posts: 289
  • DerWotanDerWotan Member Posts: 1,012

    Originally posted by MMOExposed

    Originally posted by DerWotan

    Oh well my class is already destroyed and judging from their wotlk comments they gonna now kill it. Anyway this thing will basically the same old same old all over again, only difference they're using more cut scenes now which is a bad thing because its more like a movie instead of playing a game.

    If I'd want a deep engaging story I'll read a book or watching some historical documentations...

    ?

    Story has been the main focus of SWTOR and GUILD WARS 2

     

    so that couldnt be more Movie like.

     

    Ever play Dragon age Orgin?

     

    Felt interested at first but then realized its nothing more than an interactive movie not my cup of tea. Guild Wars 2 unlike Swtor is focusing on story too but looks like they are doing it short  cutscenes instead of minute long conversations. Probably won't consider both games but GW 2 would be my choice if I had to choose.

    Don't get me wrong I've seen some Cataclysm videos and felt incredible bored with them. Phasing (used nicely) is a good way but they are heavily overusing it AND on top of that are adding cutscenes, e.g. Uldum.

     

    My personal stance will always be the same: the best story is your own one. Playing a linear story written by obviously very talented guys is more like reading a book, watching a movie for me.

     

    Though I did play Mass Effect # 2 there were some moments like "stfu let just play the damn game instead of doing useless conversations"

    We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!

    "Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
    "Then maybe MMORPGs aren't for you."

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    It is pretty easy to think of all of this in a rational manner.

    EQ = Windows 95

    WoW = Windows 98

    WoW - Cata = Windows ME

    Some of the games listed are looking to be Windows XP.

    The next WoW xpac will be Vista.

    Then we will get a game along the lines of Windows 7...

    ...and it will not be from Activision-Blizzard.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by VirusDancer

    It is pretty easy to think of all of this in a rational manner.

    EQ = Windows 95

    WoW = Windows 98

    WoW - Cata = Windows ME

    Some of the games listed are looking to be Windows XP.

    The next WoW xpac will be Vista.

    Then we will get a game along the lines of Windows 7...

    ...and it will not be from Activision-Blizzard.

     

    Perfectly rational.

  • ZaovrantarZaovrantar Member Posts: 85

    Originally posted by colddog04

    Originally posted by VirusDancer

    It is pretty easy to think of all of this in a rational manner.

    EQ = Windows 95

    WoW = Windows 98

    WoW - Cata = Windows ME

    Some of the games listed are looking to be Windows XP.

    The next WoW xpac will be Vista.

    Then we will get a game along the lines of Windows 7...

    ...and it will not be from Activision-Blizzard.

     

    Perfectly rational.

    Sadly all these other MMO's = MS DOS 1.2.

    I was very lucky these last few weeks: I was both in FF14 and Cata Beta.

    One can only shake the head and see the obvious.

  • RegnevanzRegnevanz Member Posts: 146

    Crysis 5 Online = Windows 7? (FPSMMORPGCCPEVESTYLE) One can dream...

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    After the disappointment with Going Rogue, I was thinking about going back to WoW - remembering all the good.  It is usually that way.  This time, I decided to pause though - using those techniques that are supposed to help when trying to quit smoking...

    ...course, the way I delayed my urge and gave myself a chance to remember all the bad was by going to have a ciggy.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • dreldrel Member Posts: 918

    Originally posted by ReallyNow10

    WOW gives us three things other MMO's often miss on:

    1)  Standard fantasy races (i.e. Humans, Elves, Dwarves, Gnomes, Orcs, etc...)

    2)  Super polished gameplay.

    3)  Runs well at max settings on an average computer.

    Many other MMO's deviate too much from the above, like giving us crappy Anime-style races or clunky gameplay or graphics that the best machines struggle with.  I predict MMO's will keep missing until they make a good checklist and hit it.

     This is why I think Cataclysm will succeed in bringing back former players like myself to try the game out again.

  • RydesonRydeson Member UncommonPosts: 3,852

    Originally posted by drel

    Originally posted by ReallyNow10

    WOW gives us three things other MMO's often miss on:

    1)  Standard fantasy races (i.e. Humans, Elves, Dwarves, Gnomes, Orcs, etc...)

    Did I miss the memo that MMO's have to be fantasy genre?

    2)  Super polished gameplay.  Somewhat subjective, but yes, I would like a smooth running game with very few bugs..

    3)  Runs well at max settings on an average computer.

     Very subjective.. I love the graphics in EQ2, Aion, LoTRO and WoW.. each for a different reason and mood..

    Many other MMO's deviate too much from the above, like giving us crappy Anime-style races or clunky gameplay or graphics that the best machines struggle with.  I predict MMO's will keep missing until they make a good checklist and hit it.

     This is why I think Cataclysm will succeed in bringing back former players like myself to try the game out again.

         Problem for me drel is that I've played WoW for 5 years.. I have six 80's all in raid gear, and I'm done with WoWs version of end game mechanics.. WoW is a great game from 1-80.. but once you've done that 6, 10 or more times, it becomes boring as hell..  Give me character AA's (EQ1 has over 2,000 for example) so that I can continue to tweak my toon.. Give me open raiding that doesnt' restrict  who and how many can go.. and for the love of all that is powerful.. GIVE WoW meaningful open world PvP..  and less instancing.. Same with dungeons.. OMFG.. If  I have to queue up again for the 1,001 time to run dungeons with friends as the ONLY thing to do in end game, I'm going to jump off the elevator lift in Shat..... Wait.. done that already.. nevermind.. lmao 

    PS.. can we get away from the holy trinity AOE combat mechanic that seems to be 90% of what end game is.. Give us new classes and new class roles.. If that means nerfing and tweaking what is already present there, fine.. do it..

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Rydeson

    Originally posted by drel


    Originally posted by ReallyNow10

    WOW gives us three things other MMO's often miss on:

    1)  Standard fantasy races (i.e. Humans, Elves, Dwarves, Gnomes, Orcs, etc...)

    Did I miss the memo that MMO's have to be fantasy genre?

    2)  Super polished gameplay.  Somewhat subjective, but yes, I would like a smooth running game with very few bugs..

    3)  Runs well at max settings on an average computer.

     Very subjective.. I love the graphics in EQ2, Aion, LoTRO and WoW.. each for a different reason and mood..

    Many other MMO's deviate too much from the above, like giving us crappy Anime-style races or clunky gameplay or graphics that the best machines struggle with.  I predict MMO's will keep missing until they make a good checklist and hit it.

     This is why I think Cataclysm will succeed in bringing back former players like myself to try the game out again.

         Problem for me drel is that I've played WoW for 5 years.. I have six 80's all in raid gear, and I'm done with WoWs version of end game mechanics.. WoW is a great game from 1-80.. but once you've done that 6, 10 or more times, it becomes boring as hell..  Give me character AA's (EQ1 has over 2,000 for example) so that I can continue to tweak my toon.. Give me open raiding that doesnt' restrict  who and how many can go.. and for the love of all that is powerful.. GIVE WoW meaningful open world PvP..  and less instancing.. Same with dungeons.. OMFG.. If  I have to queue up again for the 1,001 time to run dungeons with friends as the ONLY thing to do in end game, I'm going to jump off the elevator lift in Shat..... Wait.. done that already.. nevermind.. lmao 

    PS.. can we get away from the holy trinity AOE combat mechanic that seems to be 90% of what end game is.. Give us new classes and new class roles.. If that means nerfing and tweaking what is already present there, fine.. do it..

    Unfortunately, what you have labeled as the issue with WoW is why it is such a success.  It is a game lobby.  Blizzard does game lobbies very well - WC/SC/D... so you have a game where you login to a somewhat large 3D waiting room/chatroom before entering your particular game room whether it is Arena/Battlegrounds/Heroics/Raids.

    The same thing applies to the "Trinity" - most FPS/RTS games are going to sport those simplified mechanics at a higher level - leaving the details of particular play to the individual if they so desire.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • Odium420Odium420 Member Posts: 18

    Cata looks like more of the same to me.

     

    Pretty new areas and items. Same old grind reset. This is no different than any of the other X-Packs. Why would they change much? They are the King right now.  

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by VirusDancer

    Unfortunately, what you have labeled as the issue with WoW is why it is such a success.  It is a game lobby.  Blizzard does game lobbies very well - WC/SC/D... so you have a game where you login to a somewhat large 3D waiting room/chatroom before entering your particular game room whether it is Arena/Battlegrounds/Heroics/Raids.

    The same thing applies to the "Trinity" - most FPS/RTS games are going to sport those simplified mechanics at a higher level - leaving the details of particular play to the individual if they so desire.

    The thing that made Wow into a huge success is good coding and Blizzards skill to know what the players of the game wants.

    Without those 2 EQ2 might as well have been the huge game and not Wow. All other features of Wow have it's good and bad sides but when they released in 2004 Wow were the only game with really good programmers and who actually knew what their players wanted.

    SOE had Smed that thought the NGE was a great idea, Kaplan knew what Blizz fans wanted.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Odium420

    Cata looks like more of the same to me.

    Pretty new areas and items. Same old grind reset. This is no different than any of the other X-Packs. Why would they change much? They are the King right now.  

    Agreed, changing the game too much as long as they are number one would probably be a huge mistake.

    If GW2, Rift, TOR or something else become a hard competitor things might be different next time, unless they focus on the next MMO instead but now it would make no sense to scrap a winning concept.

    They will add some things and change some others but the basic game will be the same.

  • endersshadowendersshadow Member Posts: 296

    Originally posted by Silverthorn8

    Will keep me semi-amused till rift or gw2 arrive next year.

    Same idea for me as well. I plan on buying Cata, having my fun with it and then playing RIFT.

  • RuandelRuandel Member UncommonPosts: 15

    I played WoW for 2+ years after release, and absolutely loved it.

    Sadly Cataclysm don't even get me excited.

  • yoyoyoblakayoyoyoblaka Member Posts: 199

    Originally posted by ReallyNow10

     

    2)  Super polished gameplay.

    3)  Runs well at max settings on an average computer.

    Many other MMO's deviate too much from the above, like giving us crappy Anime-style races or clunky gameplay or graphics that the best machines struggle with.  I predict MMO's will keep missing until they make a good checklist and hit it.

    i'd have to agree 100% with these two points, and i'm pretty sure that they both correlate. Regardless if you love or hate the rest of the game, I doubt anyone can argue with these two points. 

    I played WoW from the start, and it was super polished when it first came out. There was no UI lag, nothing of those sorts. I quit the game after 5 years, just because I got bored of the game. Same reason I quit counterstrike after playing for the same amount. 

    I doubt i'll play CATA but I think thats more because i'm simply burnt out for good on this game. 

  • Seifer25Seifer25 Member Posts: 61

    I ll go with ff xiv instead until Gw2 releases.

    Enough of this mmo puppet show as someone else said.

    I think tetris has better graphics than wow.hahahaha

  • smoelfsmoelf Member Posts: 30

    Cataclysm doesn't sound the best MMO right now IMO. It has some good elements (like the way healing works) but in the end it's probably going to be the same repetitive gameplay WoW has right now. WoW is fun for a while but for me it eventually ends up being boringly repetitive.

  • endersshadowendersshadow Member Posts: 296

    Originally posted by Seifer25

    I ll go with ff xiv instead until Gw2 releases.

    Enough of this mmo puppet show as someone else said.

    I think tetris has better graphics than wow.hahahaha

    Final Fantasy, while I love the IP, I played all the single player RPGs, Final Fantasys idea of pvp sucks, I hear alot of complaints about the new control system(so much for being innovative) and my favorite reason for not even touching that game THE GRIND that only our Asian Brethren seem to embrace.

     

    GuildWars 2- First one not my cup of tea, yes I know the 2nd is different, so well see. At best I am undecided.

  • HyperfishHyperfish Member Posts: 101

    In my opinion the xpac is really aimed at those people who got into the game around WOTLK time.  There banking on those people wanting to level up another character and encouraging their friends to come along, with 'new' leveling content, (I say 'new' because none of the quest mechanics will be that different but as others say thats what people like so it's a case of more of the same).

     

    I suppose it's a risk in a sense.  Blizzard were smart for opening up their game to appeal to more people,. There is a 'risk' that those more casual players will be go onto something else if it isn't too their liking.  I don't see that happening, most of those players only know WoW and it is difficult for a new MMO to match it's level of polish.  However saying that I also don't see their sub numbers really increasing long term, most of the people who are aware and are willing to play MMO's  have tired or love it now and I don't see any major new markets they can exploit soon.  Wouldn't be the first time I was wrong though :) 

  • Odium420Odium420 Member Posts: 18

    I'm sure this is a little off-topic but since so many games have come out trying to beat WoW and haven't, why would Blizz change much with their new MMO?

     

    Looking at the WoW X-Pacs, it seems to me that they may just make WoW 2. They want to move everybody from WoW to the new one and make it seamless. I don't think even Blizz has enough confidence in themselves to have all the WoW subs now AND a whole new batch of subs for the new game.

     

    That makes me kinda sad if that is true. I would really like to see Blizz do something different but they know what works, with all their games, and don't change anything really.

     

    I didn't even pickup StarCraft 2 becuse it is the same game from 10 years ago.

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by dirtyjoe78

    a lot of people are bored to tears with WoW

    I edited out all but the important part of your post, DirtyJoe.  You're welcome.  image

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • FoomerangFoomerang Member UncommonPosts: 5,628

    wow was fun in vanilla. but the endgame sucks so bad in that game. replacing gear every couple months. nothing carries any weight in that game.

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Originally posted by thrallsfang

    Sounds pretty good though, and dungeon difficulty has seemed to have been ramped up a lot, much harder than any thing in the burning crusade. WOTLK dungeons were very easy. I am really liking the sound of cataclysm more and more and the more information coming out about these new mmorpgs sound more paper cutter and more of the same :(.

     Sadly dungeon difficulty will change shortly after release, making the content easier.

    As far as being harder than dungeons in BC, I would have to disagree. The dungeons are more on par with TBC dungeons at launch. Certain play mechanic changes make it feel a bit harder, but once you adapt to these changes the dungeons are almost as quickly cleared as they are in WOTLK.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by bongo123

    It is pretty hilarious the sheer amount of MMOs that have came and went all attempting to grab a slice of the WOW pie, even more hilarious is reading the forum posts of game XYZ fanatical followers claiming "their" game is gonna be the next WOW KIller!!!! nothing and no one is ever gonna kill this game not even the mighty starwars ip which sounds more and more like a single player MMO with instanced worlds which you travel back and forth on rails of all bloody things ffs.. Tera? meh, looks like a prettier AION & Guildwars2 which also looks downright gorgeous as well but these two games are gonna require serious systems to play.. Final Fantasy whatevernumber looks like a joke that only the diehard FFFans will enjoy

    So that leaves us with WOW still number 1 by a huge margin and all the others juking it out for the bored wow players. TBF the only ones i can see with any sort of numbers in the western market will be Starwars & Guildwars2 with GW2 being 2nd to WOW due to a no subscription model, then out will come another WOW Expansion and finally maybe just maybe Blizz will give us a look at the actual WOW killer, the super secret MMO that you just know is gonna be special and bring all those players back into the fold once again

    Many recent MMOs failed because they were rushed to market, had less content, or were not as polished as established games. It’s no secret that WoW has been a big success, and there is a reason for that success. While it may not be the most innovative product on the market, WoW offers a tremendous amount of content and is an exceptionally polished game. Everyone wants to duplicate that success, but I’m not sure that everyone is realistic about what that means. WoW was in development for five years, was built on an established and very popular game universe, and probably cost more than $40 million to create. Don’t believe that there is some magic design element that you will add to your MMO that will allow you to steal all of WoW’s subscription customers. If you find yourself saying, “It’s like WoW, but...,” you’re in trouble. To reiterate an earlier point – go do your own thing, and let them do theirs.

    A quote from Arenanets founder Jeff Strain... 

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