Blizzard adds dungeons, additional raids, additional systems, battlegrounds, just a ton of stuff over the years when you look back. Ever every1.x, 2.x or 3.x patch was for free.
Most MMOs are doing so for free to some degree.. If they want to keep their customers forever, they need to add content, improve the GUI, improve mechanics and even update the graphic engine over time. Failure to do so just means the game is going outdated.
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
WoW is a big disapointment and prime example showing what to much success leads to.
It is not a bad game, in fact it was quite a good game at its time, after the initial bugs were ironed out and all got stable.
The big disapointment lies therein that the outstanding financial success the game had not has led to a better game, to deeper gameplay, to more options of gameplay like housing, detailed and ambitious crafting, worldbulding areas but only to kind of a force not to do anything that could maybe hurt this outstanding financial success in the eyes of the decisionmakers.
All they do with all their money is not to advance the game, the genre but only to clamp their claws into their playerbase and squeeze out the money with the same trick over and over again.
That is why WoW is the very biggest disapointment in the history of mmorpgs up to today and why big success does not translate into better gameplay but into a freeze of innovation bcs of the angst to lose somewhat!
Therefore i wish with all my heart and my soul there will be a new game released that has advanced gameplay and success so the force is uppon Blizzard to advance or sink!!!
that's not exactly going to happen.
WoW isn't a success because of "deep" game play. WoW is a success because of numerous other factors. One can grasp wow quickly, there is a lot to do, a lot of polish, one can just log in and have a bit of fun and of course there is the whole e-sport nature of some of its offerings.
The "deeper" the game play the more any game is going to appeal to fewer players.
Heck, I think of chess and Go.
Both deep games. But avid players? They might be games that have lasted because they are brilliant games but most people who play board games probably play party games like Trivial pursuit or some such thing.
Most people say they tried chess but can't remember the moves.
The things that surpass "block buster hits" aren't going to be deep and thoughtufl.
It's like saying thaht you hope some deep well written movie surpasses a current block buster movie. Better written and constructed movies are always made. But there aren't many that can even achieve the financial success or appeal of any movie made to be a blockbuster.
Well said Sovrath. It is exceedingly rare that the masses will get behind something that requires deeper involvement, learn to optimize skills, learn complex skill sets, or suffer set backs and try something different to succeed. Again, that is the masses, not everyone who plays.
WoW is a game made for the masses. As some of the Blizzard developers hint at in their talks, success to them (and most corporations) is in satisfying the masses (and, therefore, making a lot of money off of the product). If you are interested in depth, don't look to Blizzard for any of their games. If you are interested in having a bit of fun without having to think much, Blizzard is your company.
I remember reading interesting things about consumers in general throughout the world. When asked (surveyed) if they would pay more for quality, the overwhelming majority of consumers say that they would pay more for a better quality product. However, in the market place, the consumer actually acts in the opposite manner; i.e. the majority invariably buys the cheaper product despite the shortcomings. The MMO market is in a similar position. Everybody clamors for more depth, deeper experiences, more complexity, and better challenges. But, in the end, the majority will run over to the more simplistic MMOs because of the shininess (or "squirrel" if you've watched Up)...thus WoW will always have a place in the heart of the masses.
Your taking its one or the other approach.
They could have kept the game 1-60 the same and slowly added in content.
I think a lot of people are failing to understand why Cataclysm even exists.
It is not an expansion by conventional means, it is a reengineering of the game. An expansion is about adding more content to an existing game. Cataclysm is an attempt to rebuild the game from the ground up. This is because Wow became an utter and complete crapfest of an mmo.
Currently Wow is broken mess with mechanics layer over limited and obsolete systems and a massive victim of mmo inflation. The developers lost site of it's original goal and catered to end game advancement with no reguard to synergy with old content. There is a total disconnect between it's leveling system, world environment and end game mashed together with other unrelated min-games and obscene conveniences that are more a detriment than benefit. Cataclysm was a necessity and not a conventional content add on.
As a comparison you can look at Lotro. They have been actively changing older content to keep in line with the games global perspective. This was rather important due to it having a heavy base in story arc but it highlights Wow's failure with synergy.
I actually applaud Blizzard for not only for recognizing the need for this but also taking one step further to advance story telling. I biggest beef however is that this was needed a year ago. As the game stands now, it is only playable by wowgen players who have little reference to what an mmo alternatively can be. Wow has become nothing more than a hack and slash monty haul and a poor reflection of what it used to be even if it has only ever been generic in approach to rpg conventions. I agree with others here that Wow's appeal is due to many things but certainly never has been from depth and complexity.
Blizzard adds dungeons, additional raids, additional systems, battlegrounds, just a ton of stuff over the years when you look back. Ever every1.x, 2.x or 3.x patch was for free.
Most MMOs are doing so for free to some degree.. If they want to keep their customers forever, they need to add content, improve the GUI, improve mechanics and even update the graphic engine over time. Failure to do so just means the game is going outdated.
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
Don't forget its not technically free. Your paying a sub. This sub normally gives them the finance to add content/fix bugs in patches. Otherwise you would feel extremely ripped off if you had to pay ontop of your sub for them.
Blizzard adds dungeons, additional raids, additional systems, battlegrounds, just a ton of stuff over the years when you look back. Ever every1.x, 2.x or 3.x patch was for free.
Most MMOs are doing so for free to some degree.. If they want to keep their customers forever, they need to add content, improve the GUI, improve mechanics and even update the graphic engine over time. Failure to do so just means the game is going outdated.
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
Don't forget its not technically free. Your paying a sub. This sub normally gives them the finance to add content/fix bugs in patches. Otherwise you would feel extremely ripped off if you had to pay ontop of your sub for them.
You caught that too aye
If you were sick and your best friend came to your house with a pot of chicken soup, and then after handing it to you said "That will be 20 bucks." Is that being generous?
The Second Age offered around the same content the original did!
Not so sure with Daoc but I'm very positive it offered more too. Cataclysm will not be as big as some of you think/hope. Most of the changes are recycling e.g. Dead Mines, old world. A lot of stuff they are doing is just remodelling not adding thats a huge difference.
If you are already lvl 88 this expansion will hardly offer more content than BC did, maybe more on pair with Wotlk which only had two full raidzones: Ulduar + Icecrown.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play." "Then maybe MMORPGs aren't for you."
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
Don't forget its not technically free. Your paying a sub. This sub normally gives them the finance to add content/fix bugs in patches. Otherwise you would feel extremely ripped off if you had to pay ontop of your sub for them.
You caught that too aye
If you were sick and your best friend came to your house with a pot of chicken soup, and then after handing it to you said "That will be 20 bucks." Is that being generous?
Maybe I don't understand your point, or is it my wording? One could say a 1$ menu at McDonald's is a generous offer, though you still have to pay. I'm just saying that comparing features from Vanilla, BC, WotLK and soon Cataclysm, WotLK has been the least generous/weakest so far.
I'll get Cata for sure, will probably enjoy it for awhile. But Wotlk only lasted 5 months for me. I'd maxed out so many characters from scratch since coming back to WoW, and in 5 months they were all maxed and got all the gear they could get. I guess I had so much fun I didn't really think about how soon I did all that.
I do have to say towards the end of the 5th month I was pretty burned out on the gear grind. And to think I have to redo all the gear grind again when Cata comes out... I don't know how long it'll last for me, or how fast I'll get burned out. I really enjoyed PvP/BG's when I first came back, enjoyed Wintergrasp the first couple of weeks. But after awhile it became just as bad of a grind as the standard instance gear grind. You start doing it because you have to, otherwise you can't compete. So by the time you get your gear, you are so burned out and tired of it, that none of the instances or BG's were fun anymore. WG got tiring very fast because my server, my side loses 80% of the time that I've played.
This is probably the one expansion that can make it or break it for me, we'll see how it goes.
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
Don't forget its not technically free. Your paying a sub. This sub normally gives them the finance to add content/fix bugs in patches. Otherwise you would feel extremely ripped off if you had to pay ontop of your sub for them.
You caught that too aye
If you were sick and your best friend came to your house with a pot of chicken soup, and then after handing it to you said "That will be 20 bucks." Is that being generous?
Maybe I don't understand your point, or is it my wording? One could say a 1$ menu at McDonald's is a generous offer, though you still have to pay. I'm just saying that comparing features from Vanilla, BC, WotLK and soon Cataclysm, WotLK has been the least generous/weakest so far.
I know what you mean. IE-At a restaurant they might give you a generous serving of fries.
Its just when I think of the word generosity, being generous---well I paid for the expansion, and I dont think of Blizz as generous.
Well said Sovrath. It is exceedingly rare that the masses will get behind something that requires deeper involvement, learn to optimize skills, learn complex skill sets, or suffer set backs and try something different to succeed. Again, that is the masses, not everyone who plays.
WoW is a game made for the masses. As some of the Blizzard developers hint at in their talks, success to them (and most corporations) is in satisfying the masses (and, therefore, making a lot of money off of the product). If you are interested in depth, don't look to Blizzard for any of their games. If you are interested in having a bit of fun without having to think much, Blizzard is your company.
I remember reading interesting things about consumers in general throughout the world. When asked (surveyed) if they would pay more for quality, the overwhelming majority of consumers say that they would pay more for a better quality product. However, in the market place, the consumer actually acts in the opposite manner; i.e. the majority invariably buys the cheaper product despite the shortcomings. The MMO market is in a similar position. Everybody clamors for more depth, deeper experiences, more complexity, and better challenges. But, in the end, the majority will run over to the more simplistic MMOs because of the shininess (or "squirrel" if you've watched Up)...thus WoW will always have a place in the heart of the masses.
Your taking its one or the other approach.
They could have kept the game 1-60 the same and slowly added in content.
Well that's true, they could have done that. But more conntent doesn't mean depth.
It means more content. But that can also be more of the same. That has nothing to do with depth.
He is exactly right. The masses, which is not to deride them, will oftentimes pick something that is cheaper or easier or doesn't take too much thought.
That doesn't make them "stupid". I don't believe in labeling someone who doesn't like what I like as being stupid. Because if that is to be done then I can easily pull some very esoteric media out of my (insert anywhere you would like me to pull this out of ) "wherever" that would make most people "stupid".
But the average person doesn't want to labor over things. They want to experience things in a more digestable way.
wow allows that. That is why it is the mmo juggernaut.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
WoW= old out date game that mostly kids 10-16 are highly addicted to. i tried wow's trial and found 0 in that game that interests me. and today even with their new expansion i still find 0 fun about the game. Only thing i hear more about wow is the accounts being hacked/poor security and hackers everywhere. So yea ill save my funds for more fun games :-)
WoW= old out date game that mostly kids 10-16 are highly addicted to. i tried wow's trial and found 0 in that game that interests me. and today even with their new expansion i still find 0 fun about the game. Only thing i hear more about wow is the accounts being hacked/poor security and hackers everywhere. So yea ill save my funds for more fun games :-)
lol tbh, what games do YOU actually like? Uno online, HkO?
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
Naw, its the same people who have never even tried playing it, or put any effort into the trial. Granted I do believe wow has a certain charm, not quite my favorite, but entertaining every now and then. Believe it or not there is a certain type of psychological behaviour that some people have against really popular things. Apple, Microsoft, WOW, etc. You ever met those type? No real reason why they hate something they just do.
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
Naw, its the same people who have never even tried playing it, or put any effort into the trial. Granted I do believe wow has a certain charm, not quite my favorite, but entertaining every now and then. Believe it or not there is a certain type of psychological behaviour that some people have against really popular things. Apple, Microsoft, WOW, etc. You ever met those type? No real reason why they hate something they just do.
Well, I have met those tyes, I am not one of them, but I hate WoW. I played it for a couple months and never could get into it. It's just not for me, but obviously it works for a ton of peeps, but to each their own. An "NO I don't upgrade my phone either, I finally got a BlackBerry two months ago.
Luckily for all of us in 2010 there is a ton of games to choose from. Sadly if I had it my way I would have Blizzard take over the UO or Everquest 1 world and go to town.
I've quit wow, played for around 5 years or so but how could you not look forward to the expansion when they have awesome things like 'Peacebloom VS Ghouls'. People will always hate what is popular and look for something 'new' that they hope will beat it, I am the same with everything (Android > Iphone etc).
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
Naw, its the same people who have never even tried playing it, or put any effort into the trial. Granted I do believe wow has a certain charm, not quite my favorite, but entertaining every now and then. Believe it or not there is a certain type of psychological behaviour that some people have against really popular things. Apple, Microsoft, WOW, etc. You ever met those type? No real reason why they hate something they just do.
Not always true.
Many people on these boards (myself included) played WoW for YEARS. I can't speak for all of them, BUT....I enjoyed it....at first. Then over the course of time, I watched Blizzard slowly dismantle everything about the game that I initially liked.
Not everyone that now dis-likes WoW....has never played it. It's funny how people that still play it and enjoy it, just assume that everyone else must think the same way as they do...OR....they're trolls that never played the game. O.o
There are times when developers change a game to the point that veteran original players start leaving. It's happened to other games (SWG) and it's happened (and continues to happen) to WoW. Of course...when that happens, sometimes they lose many of the original players and GAIN new players. Does it even out? Hard to say. But I don't see Blizzard employees standing in unemployment lines any time soon either.
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
I dont think its old and outdated but it is old considering the what the life of a mmo was pre wow.
And it is showing "some" age. It would be showing more had they not done little graphic buffs here and there.
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
I dont think its old and outdated but it is old considering the what the life of a mmo was pre wow.
And it is showing "some" age. It would be showing more had they not done little graphic buffs here and there.
The graphics were outdated when the game first came out. That is not really an issue.
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
I dont think its old and outdated but it is old considering the what the life of a mmo was pre wow.
And it is showing "some" age. It would be showing more had they not done little graphic buffs here and there.
The graphics were outdated when the game first came out. That is not really an issue.
Compared to mmos released at or shortly after WoW, no they werent.
I was there, playing at release, and I was here as well. Biggest gripe I have heard is the QQ about the cartoony-ness. Unless you have something of relative importance to add, I have had these discussions in all the myriad of directions they could take, and after its all said and done it comes down to taste.
This is it in a nutshell. GW2 is an evolution in MMO's. Cata is just an upgrade.
There are a lot of games in the last 2 years that were expected to do great. From what many people saw, they looked like they would be amazing. It wasnt overhype, the games just didnt pan out.
We are in the same stage with GuildWars 2, RIFT and SWTOR. You see what you are allowed to see, the devs release information at there own pace.
My point -GW2 Is Not an evolution in MMOs. Not yet at least.
Comments
direct to the title ('cause it's useless to attempt to argue with a statement like that)
No it doesn't.
Most MMOs are doing so for free to some degree.. If they want to keep their customers forever, they need to add content, improve the GUI, improve mechanics and even update the graphic engine over time. Failure to do so just means the game is going outdated.
Though, Blizzard has been less generous during WotLK than before, probably because they moved most of their developers on Cataclysm long ago.
Your taking its one or the other approach.
They could have kept the game 1-60 the same and slowly added in content.
I think a lot of people are failing to understand why Cataclysm even exists.
It is not an expansion by conventional means, it is a reengineering of the game. An expansion is about adding more content to an existing game. Cataclysm is an attempt to rebuild the game from the ground up. This is because Wow became an utter and complete crapfest of an mmo.
Currently Wow is broken mess with mechanics layer over limited and obsolete systems and a massive victim of mmo inflation. The developers lost site of it's original goal and catered to end game advancement with no reguard to synergy with old content. There is a total disconnect between it's leveling system, world environment and end game mashed together with other unrelated min-games and obscene conveniences that are more a detriment than benefit. Cataclysm was a necessity and not a conventional content add on.
As a comparison you can look at Lotro. They have been actively changing older content to keep in line with the games global perspective. This was rather important due to it having a heavy base in story arc but it highlights Wow's failure with synergy.
I actually applaud Blizzard for not only for recognizing the need for this but also taking one step further to advance story telling. I biggest beef however is that this was needed a year ago. As the game stands now, it is only playable by wowgen players who have little reference to what an mmo alternatively can be. Wow has become nothing more than a hack and slash monty haul and a poor reflection of what it used to be even if it has only ever been generic in approach to rpg conventions. I agree with others here that Wow's appeal is due to many things but certainly never has been from depth and complexity.
You stay sassy!
Don't forget its not technically free. Your paying a sub. This sub normally gives them the finance to add content/fix bugs in patches. Otherwise you would feel extremely ripped off if you had to pay ontop of your sub for them.
You caught that too aye
If you were sick and your best friend came to your house with a pot of chicken soup, and then after handing it to you said "That will be 20 bucks." Is that being generous?
One expansion I can name at least a few:
Everquest 1:
Kunark
Velios
Gates of Discord
Ultima Online
The Second Age offered around the same content the original did!
Not so sure with Daoc but I'm very positive it offered more too. Cataclysm will not be as big as some of you think/hope. Most of the changes are recycling e.g. Dead Mines, old world. A lot of stuff they are doing is just remodelling not adding thats a huge difference.
If you are already lvl 88 this expansion will hardly offer more content than BC did, maybe more on pair with Wotlk which only had two full raidzones: Ulduar + Icecrown.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
"Then maybe MMORPGs aren't for you."
Maybe I don't understand your point, or is it my wording? One could say a 1$ menu at McDonald's is a generous offer, though you still have to pay. I'm just saying that comparing features from Vanilla, BC, WotLK and soon Cataclysm, WotLK has been the least generous/weakest so far.
I'll get Cata for sure, will probably enjoy it for awhile. But Wotlk only lasted 5 months for me. I'd maxed out so many characters from scratch since coming back to WoW, and in 5 months they were all maxed and got all the gear they could get. I guess I had so much fun I didn't really think about how soon I did all that.
I do have to say towards the end of the 5th month I was pretty burned out on the gear grind. And to think I have to redo all the gear grind again when Cata comes out... I don't know how long it'll last for me, or how fast I'll get burned out. I really enjoyed PvP/BG's when I first came back, enjoyed Wintergrasp the first couple of weeks. But after awhile it became just as bad of a grind as the standard instance gear grind. You start doing it because you have to, otherwise you can't compete. So by the time you get your gear, you are so burned out and tired of it, that none of the instances or BG's were fun anymore. WG got tiring very fast because my server, my side loses 80% of the time that I've played.
This is probably the one expansion that can make it or break it for me, we'll see how it goes.
EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO
I know what you mean. IE-At a restaurant they might give you a generous serving of fries.
Its just when I think of the word generosity, being generous---well I paid for the expansion, and I dont think of Blizz as generous.
Well that's true, they could have done that. But more conntent doesn't mean depth.
It means more content. But that can also be more of the same. That has nothing to do with depth.
He is exactly right. The masses, which is not to deride them, will oftentimes pick something that is cheaper or easier or doesn't take too much thought.
That doesn't make them "stupid". I don't believe in labeling someone who doesn't like what I like as being stupid. Because if that is to be done then I can easily pull some very esoteric media out of my (insert anywhere you would like me to pull this out of ) "wherever" that would make most people "stupid".
But the average person doesn't want to labor over things. They want to experience things in a more digestable way.
wow allows that. That is why it is the mmo juggernaut.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
WoW= old out date game that mostly kids 10-16 are highly addicted to. i tried wow's trial and found 0 in that game that interests me. and today even with their new expansion i still find 0 fun about the game. Only thing i hear more about wow is the accounts being hacked/poor security and hackers everywhere. So yea ill save my funds for more fun games :-)
lol tbh, what games do YOU actually like? Uno online, HkO?
Wow is barely 5 years old and I'm seeing people say it's old and outdated, lol. Are these the same people that replace their IPhone every 3 months? "Ha! Your IPhone 7G takes 0.72611 seconds longer to take a picture than my Iphone 8G!"
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
Naw, its the same people who have never even tried playing it, or put any effort into the trial. Granted I do believe wow has a certain charm, not quite my favorite, but entertaining every now and then. Believe it or not there is a certain type of psychological behaviour that some people have against really popular things. Apple, Microsoft, WOW, etc. You ever met those type? No real reason why they hate something they just do.
Well, I have met those tyes, I am not one of them, but I hate WoW. I played it for a couple months and never could get into it. It's just not for me, but obviously it works for a ton of peeps, but to each their own. An "NO I don't upgrade my phone either, I finally got a BlackBerry two months ago.
Luckily for all of us in 2010 there is a ton of games to choose from. Sadly if I had it my way I would have Blizzard take over the UO or Everquest 1 world and go to town.
I've quit wow, played for around 5 years or so but how could you not look forward to the expansion when they have awesome things like 'Peacebloom VS Ghouls'. People will always hate what is popular and look for something 'new' that they hope will beat it, I am the same with everything (Android > Iphone etc).
I agree with you both.
President of The Marvelously Meowhead Fan Club
Not always true.
Many people on these boards (myself included) played WoW for YEARS. I can't speak for all of them, BUT....I enjoyed it....at first. Then over the course of time, I watched Blizzard slowly dismantle everything about the game that I initially liked.
Not everyone that now dis-likes WoW....has never played it. It's funny how people that still play it and enjoy it, just assume that everyone else must think the same way as they do...OR....they're trolls that never played the game. O.o
There are times when developers change a game to the point that veteran original players start leaving. It's happened to other games (SWG) and it's happened (and continues to happen) to WoW. Of course...when that happens, sometimes they lose many of the original players and GAIN new players. Does it even out? Hard to say. But I don't see Blizzard employees standing in unemployment lines any time soon either.
President of The Marvelously Meowhead Fan Club
I dont think its old and outdated but it is old considering the what the life of a mmo was pre wow.
And it is showing "some" age. It would be showing more had they not done little graphic buffs here and there.
The graphics were outdated when the game first came out. That is not really an issue.
^^^t
This is it in a nutshell. GW2 is an evolution in MMO's. Cata is just an upgrade.
Compared to mmos released at or shortly after WoW, no they werent.
I was there, playing at release, and I was here as well. Biggest gripe I have heard is the QQ about the cartoony-ness. Unless you have something of relative importance to add, I have had these discussions in all the myriad of directions they could take, and after its all said and done it comes down to taste.
There are a lot of games in the last 2 years that were expected to do great. From what many people saw, they looked like they would be amazing. It wasnt overhype, the games just didnt pan out.
We are in the same stage with GuildWars 2, RIFT and SWTOR. You see what you are allowed to see, the devs release information at there own pace.
My point -GW2 Is Not an evolution in MMOs. Not yet at least.