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For the past year all we been getting is alot of single player rpgs and it has been awhile since i played a really good multiplayer rpg. So I was wondering if you guys can name the best multiplayer rpg to date because in all honesty, I can't think of one.
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I think it will usually come down to Neverwinter Nights, Baldur's Gate (any) and the games of the like. Yes I know they're old but it just goes to show you that they don't really make them like they used to.
I was playing The Witcher the other day and thought to myself about how nice it would be if I could have a buddy along for the fun...
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Neverwinters nights 2 for the win!
Neverwinter Nights 2 for sure when it comes to the player crafted online servers. Baldur's Gate 1 and 2 as well as the expansions are the best story of any RPG that I've ever played. Baldur's Gate 2: Shadows of Amn is the best one of the series. It's a shame that Bioware didn't release a real toolset that allowed players to create online servers. I'm EA had everything to do with it though. I can't stand EA.
Diablo 2 is still the best
Just think if Blizzard did a toolkit for Diablo 2.... oh man !
BG were great single players games but sucked for multiple players.
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I had been wondering if somebody would post an actual MMORPG, but so far it has just been a collection of SPRPGs with online co-op play.
Would have to say pre-NGE SWG myself. Though there are many games that I prefer or preferred over SWG, most of those could fall into that MSORPG category. So yeah, would have to go with pre-NGE SWG.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
EA and Activision, bane of the industry...
NwN and Diablo 2 were great for multiplayer. NwN had so many modules and so much player-created content.
Diablo 2 - I am surprised there are so few online action RPGs and all of them are crap except Diablo.
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96 people per good server is not "massive"....
edit: But it is more than just a co-op, so I take back what I said...
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
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I enjoyed League of Legends the most.
TOP MMORPG GAMES
The best i dont know about but i know its good , BOI . Its pretty good on mutliplayer because hell there are crap loads of things you gotta do in a party . There are the quests but a good but of bosss. wow is the only other noe that may max it but i havnet played it so cant say.
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Neverwinter Nights by far. Dungeon Siege 2 wasn't bad if you like a more arcade action feel.
Nothing seems to come close to the orignal days of Everquest 1 feel.
OP, When you say multiplayer rpg are you speaking of co-op games?
kinda like Diablo or NWN?
Borderlands is probably the best co-op rpgish experience ive ever had that didnt come form a mmorpg itself.
If you don't consider Borderlands a real rpg i would go with Diablo 2 or NWN.
Playing: Rift, LotRO
Waiting on: GW2, BP
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Of the newer games I'd have to agree about Borderlands. From all of the games it is Neverwinter Nights, no contest.
Well i play Borderlands but that is more of a rps (roleplaying shooter) but jeez, NWN and Diablo 2 is old. I can't believe nobody has made a great an online rpg since the NWN and Diablo days. I think we seriously need a great online rpg again.
My favorite was Phantasy Star Online on Sega Dreamcast...and later the Game Cube (I think, anyway). Diablo 2 comes a close second for me...and I give honorable mention to the first Dungeon Siege. Does PSO count as an online rpg...or is it simply an MMO in most people's estimation? I am not sure how to define the difference.
fraudemonax
Actually a MMO is by definition more than 64 players online on the same server. So yes, NWN could be a mmo
Everyone makes their own "rules" as to what qualifies a game as an mmo. Just look at crap like Hellgate: London, Global Agenda, APB, and other recent "mmos" that really weren't, they just slapped the moniker on it to charge for subs.
Personally, I don't consider anything with less than 500 people per server minimum to be an mmo.
Izork's definition would make Battlefield and other online FPS's "mmos".
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