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Thi game will fall flat on it's face with this skill-system and whatever

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Comments

  • scythe99scythe99 Member Posts: 326


    Originally posted by Foomerang
    The skill system looks great. And as far as the aoes : show me one mmo that had balanced pvp at launch. That stuff gets tweaked weekly post launch so I'm not worried

    I can one up you, show me a mmorpg with any balanced pvp today? Only ONE mmo I can remember having damn near perfectly balanced pvp and that was Dark age of camelot. For example I don't call pvp in wow skillfull or balanced, since its mostly whoever can circle straife around the other guy better=winner least for a melee fight.

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • tikitiki Member Posts: 395

    Originally posted by Deleted User

    Earthrise sounded good in it's basics for some two years. Now it get's worse with every new detail they tell us.

    Area of effect CC's?

    Area of effect heals?

    Area of effect weapons?

    No friendly fire?

    All of that in a FFA PvP MMO? Happy zerging!

    Oh yea, and DAOC had terrible 8man and small man because of its extensive amount of AOE CC, group/spread heal, PBAOE/GTAOE/AOE.

     

    Alright, enough sarcasm, the OP is a troll, and if he is not, then knows nothing about good PVP.  AOE spells help zerg busting groups more than it helps zergs.  Case and point, DAOC.

    East Carolina University, Computer Science BS, 2011
    --------------------
    Current game: DAOC

    Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.

    Waiting on: Earthrise

    Names: Citio, Goldie, Sportacus

  • Mr.AwwsomeMr.Awwsome Member Posts: 48

    Originally posted by Benjola

    I think those bulgarian developers are just incompetent nerds that's all there is to it.

    Everything looks and sounds very amateurish.

    They'll never deliver a good and balanced game it's not going to happen I'm afraid.

    I had a bad feeling about this game from the first screenshot I saw from it.

    Post-apoc setting... happy green forests all over the place lol.

    Add some unicorns imo.

    I am personally very happy that they have varying landscapes that include forests and what not. That is one reason I could only play fallout 3 or Fallen Earth for a short time, I got tired of wasteland. Everywhere the eye can see, wasteland.

    Talking bout the issues..and keepin it funky.

  • Mr.AwwsomeMr.Awwsome Member Posts: 48

    Originally posted by Foomerang

     




    Originally posted by jrs77



    Originally posted by OoMpAlOmPaZ

    QQ more OP

    This game will be sweet

    that is all.




     

    I'm actively following this game since Q1 2008, and the development it took since Q3 2009 is not what lots of people initially interested were expecting.

    It's far from what it could've been... and it's definately not sweet anymore.



     

    seriously, show me an mmorpg that had perfect pvp balance on launch. quit crying about alpha stage skills that you have only read about let alone tested.

    take a breather. youre working yourself up over hypothetical pvp scenarios based off of a couple paragraphs of skills that nobody has tested yet. i cant believe im having to actually type this. perspective, people, perspective.

    QFT. Seriously, it does not help to be such a pessimist. At least play the game before you start bashing it.

    Talking bout the issues..and keepin it funky.

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