Since I havnt posted my rating on this thread, I'll try to give it the most honest rating I can. I hyped it at a 10 before, but thats plain hype, where this is more my total "review" rating.
8.5/10
This basically where I expect to be putting more of my gaming time in once its released. Not playing hardly at all currently because I dont want to burn out on building up your stuff multiple times and having to start over again.
I love the fact that its a personal control system with WASD and you have much more control during a fight (which is what got me with EvE. Set it and forget it combat was not appealing for me). It being on land and not in space was great too, just because thats what I like personally, and it allows for terrain based tactics.
The game itself is incredibly smooth for this stage of the game. There are some crashes and bugs, but nothing thats game breaking by any means.
The main reason I didnt give it a 9 or 10 was the end game content and world size. Hopefully the game will expand by 50% come release (3 more islands) so the majority of the game will be in unprotected areas which will hopefully get more people to venture out and make it their home. The territory control features are great, but I hope it wont be too long before the RTS style of base building makes its way in so corps can make more of a home out of their outposts and really claim them as theirs.
The terraforming will be a great tool to help form the world to the players' wants, and likely bring more personality to the landscape that sometimes feels empty. Seeing what direction people choose to shape their land in will be interesting, and always bring a new element to a fight.
Needless to say, I'm in for early access (multiple times) and eagerly awaiting it.
5 weeks of EP is nothing to be afraid of. After the first month or 2, the difference between the early access and the first ones after that first week will start to fade away. After 3 to 4 months, that difference will be much less noticeable.
This is a great incentive to get people to buy it early for no extra charge.
So, after first month, new players will have half the EP of pre-orders and 3-4 months needed until the difference is less noticeable, sounds like great incentive not to join the game...
This will only artificially support the situation the game was at pre-wipe state, not that it would not happen anyway, it will just make recovering slower.
man Gdemami u are crybaby
prolly u never find game that will fit your needs
i started EVE few years after release and never cried about that
"i never catch the old ones /cry"
if u plan to play game one month and get everything for free - never say that before - go play WoW...
jeez...
back to topic
9/10
i like EVE much but combat there was bad
WSAD make huge difference and terrain that affect combat is also great feature
other part of game are like in EVE - and that parts i liked much
open pvp - loot - open market - great crafting
and i become fanboy i 2 weeks x)
but state of the beta gives hopes that game will be great
I have been playing open BETA and i find the game even slower then EVE online. As i consider EVE online the slowest game i can handle i really cant handle playing this game. But the game is not a disaster at launch so i give a lot of respect to these indie developers.
5/10
Playing: PO, EVE Waiting for: WoD Favourite MMOs: VG, EVE, FE and DDO Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
If you like micromanaging things, this game is for you. There is plenty to do and watch regarding your skills.
The world is rather plain, but not in a bad way. There looks like plenty of room to build and grow things in this world according to what I've seen. I'm curious as to what else they will build here.
The mining is bugged and when you ask Devs they say "It's a known issue." So no way of telling when/how they are going to fix what seems to be an integral part of the game. (wish they were more forthcoming with that). But because they can't say when that issue will be fixed, it doesn't make any sense to plug points into mining if it's a "known issue". Better to put it into battle points or factory instead.
I like their pre-launch deal of getting almost 50k in stat points, which effectively give you a full month's head start on someone signing up a week after the 18th. If you have any plans on playing this game or trying it out, you'd be a FOOL not so sign up now for $10 and at least collect your 50k points.
If you don't like the game after one month, you can cancel, but your toon would already have collected a huge amount of points for when you came back, if you decide to later.
Overall, this game I plan to sub while I check out GW2 or something else because it's pretty cheap, and no matter when I come back I'll be on the same stat level as someone grinding bots everyday. I just won't have as much money but that won't matter much.
The mining is bugged and when you ask Devs they say "It's a known issue." So no way of telling when/how they are going to fix what seems to be an integral part of the game. (wish they were more forthcoming with that). But because they can't say when that issue will be fixed, it doesn't make any sense to plug points into mining if it's a "known issue". Better to put it into battle points or factory instead.
The mining itself is not bugged. The mission pointing people towards ore does not have the right respawn rate and gets mined out quickly. That is the "Known Issue", nothing that extreme.
I have been told it is fixed in the going to live patch.
If you like micromanaging things, this game is for you. There is plenty to do and watch regarding your skills.
The world is rather plain, but not in a bad way. There looks like plenty of room to build and grow things in this world according to what I've seen. I'm curious as to what else they will build here.
The mining is bugged and when you ask Devs they say "It's a known issue." So no way of telling when/how they are going to fix what seems to be an integral part of the game. (wish they were more forthcoming with that). But because they can't say when that issue will be fixed, it doesn't make any sense to plug points into mining if it's a "known issue". Better to put it into battle points or factory instead.
I like their pre-launch deal of getting almost 50k in stat points, which effectively give you a full month's head start on someone signing up a week after the 18th. If you have any plans on playing this game or trying it out, you'd be a FOOL not so sign up now for $10 and at least collect your 50k points.
If you don't like the game after one month, you can cancel, but your toon would already have collected a huge amount of points for when you came back, if you decide to later.
Overall, this game I plan to sub while I check out GW2 or something else because it's pretty cheap, and no matter when I come back I'll be on the same stat level as someone grinding bots everyday. I just won't have as much money but that won't matter much.
Please read your own signature quote - it applies - to you
micro-managing? never saw/experienced this in OB
barren world? yup - working as intended as the planet is somewhat a cross between earth and mars
the mining issue has to do with a known mining area being mined out - pretty simple isn't it - not a bug - hopefully when given the tutorial assignment some kind of instance can be created to at least have one column of ore be available for the noob to get the ore that is necessary to complete the assignment
and think about the the EP points and how many more points you're going to need to level a particular skill once you run through your "bonus" points - yup - a month or two or three and depending on how specialized you want to be a noob can catch up to you while you are waiting what seems to be an endless amount of time for what you need to progress a certain skill (a common IN CHAT complaint in OB)
it certainly gets the economy going but in the long run it isn't the great advantage it seems at first
Please read your own signature quote - it applies - to you
micro-managing? never saw/experienced this in OB
barren world? yup - working as intended as the planet is somewhat a cross between earth and mars
the mining issue has to do with a known mining area being mined out - pretty simple isn't it - not a bug - hopefully when given the tutorial assignment some kind of instance can be created to at least have one column of ore be available for the noob to get the ore that is necessary to complete the assignment
and think about the the EP points and how many more points you're going to need to level a particular skill once you run through your "bonus" points - yup - a month or two or three and depending on how specialized you want to be a noob can catch up to you while you are waiting what seems to be an endless amount of time for what you need to progress a certain skill (a common IN CHAT complaint in OB)
it certainly gets the economy going but in the long run it isn't the great advantage it seems at first
I'm not sure why you are in attack mode.
You act as if someone pissed in your cornflakes because they didn't give the game a 9/10 or something. What? 7.5/10 offends you personally or something?
In case you didn't catch it, I gave the game a pretty decent rating and news flash: this game is FAR from perfect. The PvP aspect for instance.
There appears to be no particular reason to fight anyone else in game other than to see who's robot will win. There is no clear goal right now and may take a year before anything clan vs clan happens. That kind of thing drives some people off who want to PvP right away with a purpose from Day One. I don't care about that but there are people who do and that's just standard info to let them know. It's not a 'knock' on your game.
It just appears there will be a ton of dueling that will be going on just so someone can see how their new Waspish works with new lasers or somthing.
I also said I planned on playing it, and think it's worth the ten bucks a month.
Please save the snide comments about sigs for people who are trolling the game, ok?
Having to micro manange isn't bad if one likes doing it. I actually don't mind keeping the windows open and going back/forth adding things and such. It keeps me busy in game as opposed to most MMOs where you just hit this button and that thing is done automatically.
This is why I said if someone likes that kind of thing, there is plenty to do and watch.. which there is. What OB did YOU play with robots recently where you didnt have to open a myriad of screens at one time, popping your eyes back and forth between them? It sure wasn't THIS one.
But you are so into defense mode you cannot see someone else's point of view.
Unless you have figured out some way to play this game only using only two menus, then it is a lot of micromanaging. At some points, you have to check between 4 and 5 screens keeping them open to get things in proper order regarding skills, setting up equipment and weapons and the like.
Or at other times, just the simple tasks that you do in other games are quite involved in this game with plenty of steps to achieve one simple objective.
Example---- MINING for ores. This is what you do to mine one type of ore:
1. Right click geoscanner and load in some type of AREA BASED miner charge.
2. Left click geoscanner to start scanning.
3. After scan is done, hit Upload.
3b. IF YOU GET A 0% for ore, go to another spot and repeat Step 2. (Known Issue, lol)
4. After Uploading, right click geoscanner and load in same type of TILE BASED miner charge as you did the AREA BASED one.
5. Click geoscanner and do another scan. After scan is done upload to map.
6. Click geoscanner to get results.
7. Select and lock a tile near your robot and lock onto it.
8. After that is locked, NOW click miner to mine ore.
Now... that is a TON of micromanaging in my book. Perhaps you are used to games where you mine in 14 steps, so this probably doesnt seem so like micromanaging. But to most people, mining something in a MMO is usually 3 steps max. I'm not saying this is bad; it's not and it fits the game. But most people call that a lot of micromanaging to do one task.
Someone in game chat said "Mining is for slaves, lol". After trying it out a few times, I tend to agree with that position. You do that in this game, the game will pass you by while others just kill things quickly and sell them.
Barren world.. Glad you agree with me. I didn't say it was good or bad. But it is a reality whether it's designed that way or not. Not sure why you bring up setting. It's still barren lore or not. Bottom line; it's barren and that didn't need explanation from you. Just corroboration. Thank you for corroborating.
And the mining bug.. yeah, when the Devs and GMs say it's a bug.. I'd prefer to listen to them as opposed to random internet guy and that's what they told me. They told me it was a bug and "KNOWN ISSUE" in game. I saw them repeat this to other players after they commented on it as well.
Maybe they quantified this later when I wasn't on (while you were), but this is what was said. Now I guess you'll tell me you've been on 24/7 and never saw them say this, right?
I have no idea why you are trying to say a bug isn't a bug when they clearly admitted it. Unless you are a Dev for this game, your opinion means nothing.
Now once again, I plan on playing the game. I think it's a nice diversion. But the observations I have are my own. If you don't think there is micromanaging, fine. But I'm not here to really debate that with you. If you don't think the mining was broken, fine. Same thing.
As the thread title says "What's your PERSONAL rating? Share your rating here".
But that "your signature applies to you" cooment. Just.. wow.
We have all read about the nonsense involved in closing Perpetuum Onlines Hype rating here at mmorpg.com. So as it is closed i suggest we use this thread to help new or prospective players consider other players personal rating.
Let me start,
9/10
It wasn't nonsense. The developers told people to hype their game. It's against the rules.
"3b. IF YOU GET A 0% for ore, go to another spot and repeat Step 2. (Known Issue, lol)"
Not sure what the known issue thing is about, but thats exactly how its supposed to work. Minerals arent everywhere, and seraching for them is half the fun IMO.
"And the mining bug.. yeah, when the Devs and GMs say it's a bug.."
What, specifically, is this bug? I've looked through the posts and cant figure out what you're referring to. Mining is working fine. There are some minor bugs associated with specific things, but nothing that should keep you from creating a miner character come release.
"There appears to be no particular reason to fight anyone else in game other than to see who's robot will win. There is no clear goal right now and may take a year before anything clan vs clan happens."
The intrusion is working just fine. The fact that its beta means theres a lot of useless fights and people doing pvp and losing their shit because they know its gone anyway. Judging the pvp in beta in a game like this is just shallow. There have been a few larger corps forming lately, so I expect a lot of good pvp fighting over the outposts, either to maintain control or to push people out of their outpost to get the economic edge.
It will certainly not take a year before this developes. Easily within the first 2 months we'll likely already have some nice pvp videos to show for it.
Originally posted by gatheris popinjay I'm sorry about that - rereading my post if see where you get the "attack mode" - not really what i meant do to (sambuca probably didn't help) just couldn't help mentioning your signature as the micromanaging comment was pretty superficial and you're right - i don't have any issue with the way mining is done (plus the majority of it is done AFK)
Sambuca! Ruiner of Worlds! lol
I probably shouldn't have snapped back either.
I really liked a lot of the things I saw in game and think they have a good chance to build on things. I don't think they'll steal tons of people from other games but I don't think they have to. It's a good little game and can have a good community.
I did like how the Devs seemed to be present practically all the time. I tried the beta after seeing it on Massively (not sure why MMORPG.com didn't have it on Hype Meter or else I woudn't have seen it) and in about two weeks time I saw Devs and Gms on all thetime. They were some of the best GMs I ever say; they talked with EVERYONE and had a real human side. last time I saw GMs/Devs that active was in the Fallen Earth beta. Very good and professional.
To give an example, my favorite MMO is FFXI, so I tried FFXIV. And in two betas and two months of a launch, I never saw ONE GM or DEV answering ANY questions in game... ever. Nor did I see any walking around. And that's a HUGE company. This company here makes it hard to believe they have just 10 employees because they were so active.
Given, in Perpetuum there is only one shard (server) so GMs are easier to spot probably. But still,, 3 months time I didn't see any on a AAA release.
I still say most people will not like opening all the screens (micromanaging), but that's not the audience they are trying to attact so that's okay. I get the feeling Devs don't want the typical "You Know Who's Game" crowd so the micromananging will take care of that.
I think you personally have a problem with the word "micromanaging" and I'm not sure why. It isn't a good or bad word, it just describes doing different tasks at once, which you KNOW this game is about.
You can have factories running, reverse enginnering going on, refining, mining ore, fighting and chatting almost all at the same time, lol.
Again, that is not a BAD thing. That can keep people busy and engaged adding to enjoyment. I personally kinda liked doing all that stuff to a larger extent.
Just find whatever word you like other than micromanaging and I think we'll hit it off just fine.
We have all read about the nonsense involved in closing Perpetuum Onlines Hype rating here at mmorpg.com. So as it is closed i suggest we use this thread to help new or prospective players consider other players personal rating.
Let me start,
9/10
It wasn't nonsense. The developers told people to hype their game. It's against the rules.
It's a good game though.
Just so it is clear... It was not the developers. It was me.
Thanks to everybody who has shared their opinion in this thread, irrespective of score it provides people interested in PO with a good reference of opinion.
You assume corporations only make stuff for themselves.
No, I am not. Truth is corps, alts and small population will make it even worse.
How does it work?
When you are in a corp and have alts, it is easy to establish the production for your own needs and what you will place on the market will be for highest price possible, mostly some ridiculous price. You don't even need to sell anything since you are already producing all you need and NIC will become worthless.
Then, who is going to buy your goods? Definitely not people in corps since they corp production is covering their needs.
Then there will be some lone people or weaker corps. Who will pay the ridiculous price? You guess right, it will be the people with more EP since they can make far more NIC than new players.
etc., etc., etc...
And I am not even venturing how it will affect PVP.
The example is a bit exaggerated and simplified just to demonstrate the market forces being involved and lots of it depends on time scale and population size. However, it is definitely not helping anything.
The point is, market is based on competition and if you cannot assure certain level of fairness, it will slowdown the economy.
There are way too many variables to know it for sure. I have nothing more to post.
Seems like the market working as intended atm. A lot of ppl manufacturing stuff for sell (even big corporations) and the prices going down and down. You can see many underpiced product instead of the overpriced stuff what u mentioned before. For example 'Termis' which is the mech size mining robot went down from 12 Mill Nic to 6 Mill Nic in one day!
The game seems to get the silk gloves treatment here because its an indie game. you forget however that its an indie clone of EVE a game 7 years old. PO invents nothing is riddled with bugs boring design crappy graphics tiny world horrible internet connection and more. having played it for 3 weeks with 2 50k accounts i really wish i could get that time back and do fun stuff like get my crotch waxed. the game gets 5/10 from me the score improved by 2 because i didn't have to pay for the client.
Originally posted by popinjay To give an example, my favorite MMO is FFXI, so I tried FFXIV. And in two betas and two months of a launch, I never saw ONE GM or DEV answering ANY questions in game... ever. Nor did I see any walking around. And that's a HUGE company. This company here makes it hard to believe they have just 10 employees because they were so active.Given, in Perpetuum there is only one shard (server) so GMs are easier to spot probably. But still,, 3 months time I didn't see any on a AAA release.
I am not sure Square Enix or company of similar size and business sense would grant a GM status to regular players that have no responsibility for their actions. That is very unprofessional but taken into account the budget of Perpetuum somewhat viable and understandable option how to collect feedback and 'get touch' with the community...
The truth is, having GM appearing in chat channels might be nice to see from player perspective but it is absolutely unnecessary and waste of money in sense of their return.
Comments
Since I havnt posted my rating on this thread, I'll try to give it the most honest rating I can. I hyped it at a 10 before, but thats plain hype, where this is more my total "review" rating.
8.5/10
This basically where I expect to be putting more of my gaming time in once its released. Not playing hardly at all currently because I dont want to burn out on building up your stuff multiple times and having to start over again.
I love the fact that its a personal control system with WASD and you have much more control during a fight (which is what got me with EvE. Set it and forget it combat was not appealing for me). It being on land and not in space was great too, just because thats what I like personally, and it allows for terrain based tactics.
The game itself is incredibly smooth for this stage of the game. There are some crashes and bugs, but nothing thats game breaking by any means.
The main reason I didnt give it a 9 or 10 was the end game content and world size. Hopefully the game will expand by 50% come release (3 more islands) so the majority of the game will be in unprotected areas which will hopefully get more people to venture out and make it their home. The territory control features are great, but I hope it wont be too long before the RTS style of base building makes its way in so corps can make more of a home out of their outposts and really claim them as theirs.
The terraforming will be a great tool to help form the world to the players' wants, and likely bring more personality to the landscape that sometimes feels empty. Seeing what direction people choose to shape their land in will be interesting, and always bring a new element to a fight.
Needless to say, I'm in for early access (multiple times) and eagerly awaiting it.
man Gdemami u are crybaby
prolly u never find game that will fit your needs
i started EVE few years after release and never cried about that
"i never catch the old ones /cry"
if u plan to play game one month and get everything for free - never say that before - go play WoW...
jeez...
back to topic
9/10
i like EVE much but combat there was bad
WSAD make huge difference and terrain that affect combat is also great feature
other part of game are like in EVE - and that parts i liked much
open pvp - loot - open market - great crafting
and i become fanboy i 2 weeks x)
but state of the beta gives hopes that game will be great
I have been playing open BETA and i find the game even slower then EVE online. As i consider EVE online the slowest game i can handle i really cant handle playing this game. But the game is not a disaster at launch so i give a lot of respect to these indie developers.
5/10
Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
8.5/10 Top shelf game. Spoon feeders need not apply.
7.5/10
If you like micromanaging things, this game is for you. There is plenty to do and watch regarding your skills.
The world is rather plain, but not in a bad way. There looks like plenty of room to build and grow things in this world according to what I've seen. I'm curious as to what else they will build here.
The mining is bugged and when you ask Devs they say "It's a known issue." So no way of telling when/how they are going to fix what seems to be an integral part of the game. (wish they were more forthcoming with that). But because they can't say when that issue will be fixed, it doesn't make any sense to plug points into mining if it's a "known issue". Better to put it into battle points or factory instead.
I like their pre-launch deal of getting almost 50k in stat points, which effectively give you a full month's head start on someone signing up a week after the 18th. If you have any plans on playing this game or trying it out, you'd be a FOOL not so sign up now for $10 and at least collect your 50k points.
If you don't like the game after one month, you can cancel, but your toon would already have collected a huge amount of points for when you came back, if you decide to later.
Overall, this game I plan to sub while I check out GW2 or something else because it's pretty cheap, and no matter when I come back I'll be on the same stat level as someone grinding bots everyday. I just won't have as much money but that won't matter much.
"TO MICHAEL!"
Mine is 0, but that's only cuz I've just learned of this game in the last week or 2 thanks to this site and I haven't really checked it out any.
The mining itself is not bugged. The mission pointing people towards ore does not have the right respawn rate and gets mined out quickly. That is the "Known Issue", nothing that extreme.
I have been told it is fixed in the going to live patch.
Please read your own signature quote - it applies - to you
micro-managing? never saw/experienced this in OB
barren world? yup - working as intended as the planet is somewhat a cross between earth and mars
the mining issue has to do with a known mining area being mined out - pretty simple isn't it - not a bug - hopefully when given the tutorial assignment some kind of instance can be created to at least have one column of ore be available for the noob to get the ore that is necessary to complete the assignment
and think about the the EP points and how many more points you're going to need to level a particular skill once you run through your "bonus" points - yup - a month or two or three and depending on how specialized you want to be a noob can catch up to you while you are waiting what seems to be an endless amount of time for what you need to progress a certain skill (a common IN CHAT complaint in OB)
it certainly gets the economy going but in the long run it isn't the great advantage it seems at first
see you IN-GAME on Thursday 12 p.m. EST
I'm not sure why you are in attack mode.
You act as if someone pissed in your cornflakes because they didn't give the game a 9/10 or something. What? 7.5/10 offends you personally or something?
In case you didn't catch it, I gave the game a pretty decent rating and news flash: this game is FAR from perfect. The PvP aspect for instance.
There appears to be no particular reason to fight anyone else in game other than to see who's robot will win. There is no clear goal right now and may take a year before anything clan vs clan happens. That kind of thing drives some people off who want to PvP right away with a purpose from Day One. I don't care about that but there are people who do and that's just standard info to let them know. It's not a 'knock' on your game.
It just appears there will be a ton of dueling that will be going on just so someone can see how their new Waspish works with new lasers or somthing.
I also said I planned on playing it, and think it's worth the ten bucks a month.
Please save the snide comments about sigs for people who are trolling the game, ok?
Having to micro manange isn't bad if one likes doing it. I actually don't mind keeping the windows open and going back/forth adding things and such. It keeps me busy in game as opposed to most MMOs where you just hit this button and that thing is done automatically.
This is why I said if someone likes that kind of thing, there is plenty to do and watch.. which there is. What OB did YOU play with robots recently where you didnt have to open a myriad of screens at one time, popping your eyes back and forth between them? It sure wasn't THIS one.
But you are so into defense mode you cannot see someone else's point of view.
Unless you have figured out some way to play this game only using only two menus, then it is a lot of micromanaging. At some points, you have to check between 4 and 5 screens keeping them open to get things in proper order regarding skills, setting up equipment and weapons and the like.
Or at other times, just the simple tasks that you do in other games are quite involved in this game with plenty of steps to achieve one simple objective.
Example---- MINING for ores. This is what you do to mine one type of ore:
1. Right click geoscanner and load in some type of AREA BASED miner charge.
2. Left click geoscanner to start scanning.
3. After scan is done, hit Upload.
3b. IF YOU GET A 0% for ore, go to another spot and repeat Step 2. (Known Issue, lol)
4. After Uploading, right click geoscanner and load in same type of TILE BASED miner charge as you did the AREA BASED one.
5. Click geoscanner and do another scan. After scan is done upload to map.
6. Click geoscanner to get results.
7. Select and lock a tile near your robot and lock onto it.
8. After that is locked, NOW click miner to mine ore.
Now... that is a TON of micromanaging in my book. Perhaps you are used to games where you mine in 14 steps, so this probably doesnt seem so like micromanaging. But to most people, mining something in a MMO is usually 3 steps max. I'm not saying this is bad; it's not and it fits the game. But most people call that a lot of micromanaging to do one task.
Someone in game chat said "Mining is for slaves, lol". After trying it out a few times, I tend to agree with that position. You do that in this game, the game will pass you by while others just kill things quickly and sell them.
Barren world.. Glad you agree with me. I didn't say it was good or bad. But it is a reality whether it's designed that way or not. Not sure why you bring up setting. It's still barren lore or not. Bottom line; it's barren and that didn't need explanation from you. Just corroboration. Thank you for corroborating.
And the mining bug.. yeah, when the Devs and GMs say it's a bug.. I'd prefer to listen to them as opposed to random internet guy and that's what they told me. They told me it was a bug and "KNOWN ISSUE" in game. I saw them repeat this to other players after they commented on it as well.
Maybe they quantified this later when I wasn't on (while you were), but this is what was said. Now I guess you'll tell me you've been on 24/7 and never saw them say this, right?
I have no idea why you are trying to say a bug isn't a bug when they clearly admitted it. Unless you are a Dev for this game, your opinion means nothing.
Now once again, I plan on playing the game. I think it's a nice diversion. But the observations I have are my own. If you don't think there is micromanaging, fine. But I'm not here to really debate that with you. If you don't think the mining was broken, fine. Same thing.
As the thread title says "What's your PERSONAL rating? Share your rating here".
But that "your signature applies to you" cooment. Just.. wow.
"TO MICHAEL!"
It wasn't nonsense. The developers told people to hype their game. It's against the rules.
It's a good game though.
popinjay
I'm sorry about that - rereading my post if see where you get the "attack mode" - not really what i meant do to (sambuca probably didn't help)
just couldn't help mentioning your signature as the micromanaging comment was pretty superficial
and you're right - i don't have any issue with the way mining is done (plus the majority of it is done AFK)
"3b. IF YOU GET A 0% for ore, go to another spot and repeat Step 2. (Known Issue, lol)"
Not sure what the known issue thing is about, but thats exactly how its supposed to work. Minerals arent everywhere, and seraching for them is half the fun IMO.
"And the mining bug.. yeah, when the Devs and GMs say it's a bug.."
What, specifically, is this bug? I've looked through the posts and cant figure out what you're referring to. Mining is working fine. There are some minor bugs associated with specific things, but nothing that should keep you from creating a miner character come release.
"There appears to be no particular reason to fight anyone else in game other than to see who's robot will win. There is no clear goal right now and may take a year before anything clan vs clan happens."
The intrusion is working just fine. The fact that its beta means theres a lot of useless fights and people doing pvp and losing their shit because they know its gone anyway. Judging the pvp in beta in a game like this is just shallow. There have been a few larger corps forming lately, so I expect a lot of good pvp fighting over the outposts, either to maintain control or to push people out of their outpost to get the economic edge.
It will certainly not take a year before this developes. Easily within the first 2 months we'll likely already have some nice pvp videos to show for it.
Sambuca! Ruiner of Worlds! lol
I probably shouldn't have snapped back either.
I really liked a lot of the things I saw in game and think they have a good chance to build on things. I don't think they'll steal tons of people from other games but I don't think they have to. It's a good little game and can have a good community.
I did like how the Devs seemed to be present practically all the time. I tried the beta after seeing it on Massively (not sure why MMORPG.com didn't have it on Hype Meter or else I woudn't have seen it) and in about two weeks time I saw Devs and Gms on all thetime. They were some of the best GMs I ever say; they talked with EVERYONE and had a real human side. last time I saw GMs/Devs that active was in the Fallen Earth beta. Very good and professional.
To give an example, my favorite MMO is FFXI, so I tried FFXIV. And in two betas and two months of a launch, I never saw ONE GM or DEV answering ANY questions in game... ever. Nor did I see any walking around. And that's a HUGE company. This company here makes it hard to believe they have just 10 employees because they were so active.
Given, in Perpetuum there is only one shard (server) so GMs are easier to spot probably. But still,, 3 months time I didn't see any on a AAA release.
I still say most people will not like opening all the screens (micromanaging), but that's not the audience they are trying to attact so that's okay. I get the feeling Devs don't want the typical "You Know Who's Game" crowd so the micromananging will take care of that.
I think you personally have a problem with the word "micromanaging" and I'm not sure why. It isn't a good or bad word, it just describes doing different tasks at once, which you KNOW this game is about.
You can have factories running, reverse enginnering going on, refining, mining ore, fighting and chatting almost all at the same time, lol.
Again, that is not a BAD thing. That can keep people busy and engaged adding to enjoyment. I personally kinda liked doing all that stuff to a larger extent.
Just find whatever word you like other than micromanaging and I think we'll hit it off just fine.
"TO MICHAEL!"
hahah - i know
the devs seem to be in game alot
was thinking during OB "shouldn't they be off programming or something"
Just so it is clear... It was not the developers. It was me.
Thanks to everybody who has shared their opinion in this thread, irrespective of score it provides people interested in PO with a good reference of opinion.
Seems like the market working as intended atm. A lot of ppl manufacturing stuff for sell (even big corporations) and the prices going down and down. You can see many underpiced product instead of the overpriced stuff what u mentioned before. For example 'Termis' which is the mech size mining robot went down from 12 Mill Nic to 6 Mill Nic in one day!
SexuaLobster's Grease Portal
The game seems to get the silk gloves treatment here because its an indie game. you forget however that its an indie clone of EVE a game 7 years old. PO invents nothing is riddled with bugs boring design crappy graphics tiny world horrible internet connection and more. having played it for 3 weeks with 2 50k accounts i really wish i could get that time back and do fun stuff like get my crotch waxed. the game gets 5/10 from me the score improved by 2 because i didn't have to pay for the client.
8/10
Already a very good game. Combat is fun and corps feel meaningful.
I am not sure Square Enix or company of similar size and business sense would grant a GM status to regular players that have no responsibility for their actions. That is very unprofessional but taken into account the budget of Perpetuum somewhat viable and understandable option how to collect feedback and 'get touch' with the community...
The truth is, having GM appearing in chat channels might be nice to see from player perspective but it is absolutely unnecessary and waste of money in sense of their return.