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EVE Online... Depressing

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  • Hellfyre420Hellfyre420 Member Posts: 861

    You're depressed you've lost a battlecruiser?

    Im sorry but i'am still fairly new to EvE.. I think i got around 3mil SP.. But i solo L4's and make around 5mil per run (includeing salvage) so loseing a bc is nothing.. Shoot, i lost a BC last time i logged because i wanted to give pirateing a shot and ended up picking a fight with someone way better equipped then me lol.. Got podded too..

     

    I wasn't depressed.. It's just a game.. And like i said, once you start running L4 missions you can get 5mil isk per run so that bc is avaliable again only after 4-5 runs.. Not that much time.. But yeah, when video games depress you at all then maybe there's a problem? ;)


    image

    Currently Playing:
    Rift + Starcraft II + Gears Of War 3 Beta

  • JimmacJimmac Member UncommonPosts: 1,660

    Originally posted by Kyleran

    Originally posted by Jimmac


    Originally posted by Mellkor


    Originally posted by seansean


    Originally posted by Harleking89

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    Actually, that's the problem.  There's so much information out there its quite easy to overlook something extremely crucial. Despite playing for 3 years I certainly don't know everything and can make mistakes.

    Eve is a game where experience is the best teacher, and as others have mentioned, they learned about the perils of low sec, scan probing and the like the hard way.

    Many EVE players may not realize this, but most MMORPG's can be played like fun, casual games (i.e. see WOW) with no real penalty to the player and that's how most people approach games, fun and casually.

    Of course, EVE is anything but forgiving to those who fail to study up and learn from their mistakes, which is why those who play it enjoy it so much, due to the consequences and rewards for your actions.

    If there's anyone in this thread who's never made a mistake or an uninformed decision in EVE feel free to cast the first stone at the OP.  The rest of you should remember what they say about people who live in glass houses.

    Who said anything about no one else making a mistake? Nice gross mischaracterization of what everyone else is saying. This guy wasn't ignorant of some undiscovered game mechanic that would take 40 of the world's best mathematicians to map out. He didn't know the absolute very basics of the game, and knew that he didn't know those extreme basics. Despite this, and despite knowing that what he was doing is a bad idea, he did it anyway. 

    This isn't about a group of people who haven't made a mistake in game versus an individual who did make a mistake.No one is saying he shouldn't have made whatever mistakes he made. It's just that the steps he took to safeguard himself are so ridiculously lazy and insufficient that it's baffling, especially since he knew he was taking serious risks. 

    OP: Buy insurance. Join the help channel. Do ALL the tutorials (twice if needed), and ask lots and lots of questions. Learn to help yourself. And for fuck's sake buy insurance. 

  • mmo4lifemmo4life Member Posts: 136

    The poster above me has a very good point. We all have felt loss in Eve, and its how we deal with it that decides if we play eve or if eve has played us.

     

    Loss is the core lesson in Eve.

     

    You either Fight back, and learn from your mistakes..... or you Flee the game because you keep making the same mistake and expect a different result.

     

    Fight or Flee.

  • sadeyxsadeyx Member UncommonPosts: 1,555

    I think many mis-understand the point the OP is making.

     

    I beleive I understand because I get the same kind of feeling when I lose a ship.  Even if I can afford it I am washed with a feeling of depression, pointlessness.

     

    I can easily afford my losses, but its like any kind of fun and excitment i've had up to that point is sucked right out of you, even when I do FW on alt with frigates, it feels like such an effort to go get another ship and start all over again, the feeling of pointlessness just grows to the stage were you'd actually rather be grinding 40 mobs in any other game.

     

    But Ive known this feeling for a long time now with Eve, which is why I dont often re-sub anymore, this is really why I'm waiting for Incarna.. walking in stations.  Even the new 'incursions' system is actually something im looking forward too. Dont have the time or the patience to properly learn PvP, or to work at making a corp feel like home.

    until then, I just re-sub every now and then training skills, making farming a bit of isk, but once you have several billions it kinda becomes pointless.  so until Walking in stations or even Dust.. Eve is just on a drip feed.  I'll never completly stop, but its a while from being my top game too.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Too many game out there assume that you will measure your sucess off of what you gain and wear. Got really cool armor? you must be elite. Cant  do that in EVE.  Ships are nothing more than a tool to get the job done. A means to make some money. Your success comes when you get that salvage back to a safe station from where you can sell it or use it for whatever you plan to do with it.

    At the very best every ship you fly has a half life. Sooner or later it will pop and need to be replaced. Cost of doing business. At worse some ships are flat out disposable. Same idea.

    Second, the game you play in lowsec is one of avoiding the pirates. Plan, execute and leave. The longer you are on their turf the shorter your ship's half-life becomes. Fighting pirates isn't always about fighting. Everytime you get what you came for and deny them their  prize you win. It is not you vs the rats in the mission. It is you killing the mission rats and getting away before your real opponent shows up.

    All die, so die well.

  • gurugeorgegurugeorge Member UncommonPosts: 481

    Originally posted by sadeyx

    I think many mis-understand the point the OP is making.

     

    I beleive I understand because I get the same kind of feeling when I lose a ship.  Even if I can afford it I am washed with a feeling of depression, pointlessness.

     

    I can easily afford my losses, but its like any kind of fun and excitment i've had up to that point is sucked right out of you, even when I do FW on alt with frigates, it feels like such an effort to go get another ship and start all over again, the feeling of pointlessness just grows to the stage were you'd actually rather be grinding 40 mobs in any other game.

     

    But Ive known this feeling for a long time now with Eve, which is why I dont often re-sub anymore, this is really why I'm waiting for Incarna.. walking in stations.  Even the new 'incursions' system is actually something im looking forward too. Dont have the time or the patience to properly learn PvP, or to work at making a corp feel like home.

    until then, I just re-sub every now and then training skills, making farming a bit of isk, but once you have several billions it kinda becomes pointless.  so until Walking in stations or even Dust.. Eve is just on a drip feed.  I'll never completly stop, but its a while from being my top game too.

    I know this feeling, as also the OP's feeling, and I'm in the same position of not being able to quite leave the game alone, yet not quite being able to fully commit myself to it.

    I think maybe the difference is between people who are mainly in it for immersion and mainly in it for achievement of some sort.  The Bartle types come in handy here.  I'd guess if you're mainly an Achiever and/or Player Killer, EVE is heaven, and there are few games like it.  If you're mainly a Socializer, EVE is well set up for that too.  But if you're an Explorer type, you have to struggle a bit to get your fun out of the game.  It has the depth and complexity that an Explorer loves, but it's not very well set up for soloing - it's not impossible of course, but it's pretty hard work, so when you lose it stings a bit more than if you were in a corp or alliance.

    Of course nobody is totally devoid of some feeling for immersion, even achievers and player killers will occasionally enjoy goofing off pretending to be a space pilot, but since their main focus is elsewhere (acting on the game world or acting on other players and achieving some goal), and the main part of their play doesn't revolve around that immersion, loss doesn't matter quite so much in that sense.  But if you're in it mainly for the immersion, there are only occasional periods of gameplay that hit the "sweet spot", but there are enough of those moments to keep you coming back.

    Another way of putting it, perhaps: EVE losses pull an Explorer out of his or her immersion in the designed game world, and they sit there wondering wtf they've been wasting their time on (whereas for an Achiever or Player Killer, it's just another challenge to be overcome on the way to something else).

    But until a space game that's more Explorer-friendly comes along, I guess we're stuck with EVE, and when it hits the sweet spot it really does it - and in fact all the hustle and bustle from Achievers and Player Killers just creates a background hum of realism and danger that gives it the kind of extra depth a more "user friendly" game could never have.

  • edmonaledmonal Member Posts: 188

    Well gurugeorge you've hit the nail on the head when it comes to this game for me. I like sci-fi, I love the expansiveness of the universe of Eve and I want to explore it. I haven't spent a lot of time in this game, but I find myself re-subbing today because there's nothing like it.  My favourite pnp game was the Traveller series, and there was just so much you could do in that game. Unfortunately I don't think there is the technology or interest for a company to put out a different type of sandbox game. I want a universe to explore; I don't mind the danger or the inevitable death, but I want more. I want to visit strange planets and see odd creatures and different aliens. I want to vist the frontiers of civilization to see what's out there. One day this may come about, but until then this is pretty well the only game that comes close.

  • LaterisLateris Member UncommonPosts: 1,848

     I totally understand where your coming from. I love Eve but at first when I played it years ago I was not into it. It was mainly because I was new to RPG's. That was years ago. Now I love it. And that happened after all the crap that has gone on since the NGE, F2P, and constant changes and false promises from other games. For the most part I like the CCP culture and how they listen to their customers. That is a main reason why I play this game. And I have to admit I am a solo carebear. 

    I think once walking in stations comes out in the summer/fall of 2011 we will start to see players requesting to have interactions on the surface of planets in a constructive sense of science, crafting, mining, diplomacy, colonies. Avatars will make the game a little bit more easy to get into for some. Myself I am ok with ships being the main focus but my imagination goes wild with new possibilities.  The console version of 514 won't cut it for most PC players who are in Eve or adapt Eve. My main focus is PI so I will hit it. I think crafting in this game is killer. 

    The cool thing is we have so many possibilities in Eve. And CCP has so many possibilities they can add to the game. The UI changes coming in Jan are a huge step forward. The art and engine upgrade which looks like a new game blows away all the other mmorpg's who claim "engine  upgrades". It is just so geeky cool. Well, back to my PI spreadsheet. 

  • SpiritMan49SpiritMan49 Member Posts: 3

    I played Eve for 5 years up until 2 years ago then quit.

    The reason for quitting was simple, not enough content for anyone but the big nullsec alliances. Sov that made it almost impossible for smaller alliances to take on and capture systems for themselves, everything was in favour of joining the existing alliances that had been in nullsec since the game started. New players were constantly told to join the big alliances who then just used them as cannon fodder, limited their access to the decent resources and generally lorded it over the game.

    Eve is most definitely NOT for the casual player, it is a time intensive game and if you don't have an understanding wife/girlfriend etc, you'll be a lonely old person playing an online game from mums basement. In Nullsec, it's a constant battle and at any time, you'll be required to join a fleet battle, defend systems and many alliances won't even consider you unless you can put a substantial amount of hours a night into the game. This isn't a game for a couple of hours a night, it's a game that almost begins to run your life. Setting the alarm to wake you up at 3am to change a skill and so on (although the skill queue that was added more recently makes that unnecessary now ). Still, it's not unusual to have your CEO or Corp officer call you on the phone at some ridiculous hour to log on and help defend your territory.

    If you are an avid nullsec PVPer, the grind for isk is intolerable. Losses, even insured, take up most of your isk, mostly for replacing ship mods that are not insurable. Don't even think about flying decent Tier2 ships, you can only insure them for less than half their market price and because of that you will often find yourself a primary target. No point in training to fly the massive Titan, it's unlikely that you'll ever get to fly one.

    Finally, one of the main reasons I quit. NERFS! You spend weeks skilling up for a decent ship or to use decent gear only to find it gets nerfed into uselessness shortly after you get it. Missiles were nerfed so many times that most mission runners gave up trying to do missions with Ravens. The mighty Marauders that were designed mainly as mission running ships were great for a while until they nerfed missiles and gun optimal ranges and falloffs. That meant that the frigates in level 4 missions that scrambled and webbed you couldn't be taken out at long range, by the time they got into your falloff range, you couldn't hit them because your tracking couldn't keep up. Don't send out the drones to get them because they'll get shot down by NPC battleships and cruisers 100K distant that are not even aggroed to you. Crazy that you can't hit a frigate more than 50K distant but the NPC battleships can hit your much smaller drones very well from 100K+. Scratch 5 T2 drones at 2 million isk a time, do that two or more times and you can kiss your mission reward goodbye because it won't even pay for the losses. Now you have several frigate scrambling and webbing you and no way to get rid of them.

    Eve was a good game while the nerfbat was used sparingly and only with good reason. Now it's being waved about with wild abandon every time a few whiners who can't play post their gripes on the forum, it's more a case of 'what are we going to lose next?'. Can't win? Just whine and it will be fixed for you. Can't be bothered to train for Interceptors to create a good defensive strategy against nano ships? Have a whine on the forum and they'll just nerf the nanofibers again so you don't have to train. Our corp popped so many nano ships that it was a joke, there was no need to nerf the nanofibers the interceptors did a great job, it's just that so many players didn't want to train to fly them, they wanted to fly battleships and such, not frigates.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by SpiritMan49
    You spend weeks skilling up for a decent ship or to use decent gear only to find it gets nerfed into uselessness shortly after you get it.

    Only this part is sort of valid complaint because 'balancing' in EVE can get annoying. I can only wish Nozh has left CCP for good.

    However, the rest of the post is just a rubbish.

  • GarkanGarkan Member Posts: 552

    Originally posted by SpiritMan49Still, it's not unusual to have your CEO or Corp officer call you on the phone at some ridiculous hour to log on and help defend your territory.



    Why on earth would you give your Internet spaceship CEO your RL phone number?

    Currently playing:

    EVE online (Ruining low sec one hotdrop at a time)

    Gravity Rush,
    Dishonoured: The Knife of Dunwall.

    (Waiting for) Metro: Last Light,
    Company of Heroes II.

  • BizmarkBizmark Member Posts: 16

    Take it from an EVE vet, don't go to lowsec.

     

    It sounds like you are doing missions in lowsec, this is a major no-no. Do a little research and find a decent agent in Empire. There are plenty of tools to help you find the right agent, just google "EVE Online Agent List" and the first that comes up will be good.

    What you want is a highsec system with a low security status surrounded by other highsec systems. Something from 0.7-0.5 (0.5 being the best) would be ideal for you. Just make sure the adjoining systems are highsec as well so when your mission sends you out a jump or two you won't be treading back into lowsec.

    That should be enough right there to prevent you from dying. Also L4 missions pay decently enough that you'll be able to replace a Hurricane every 1-3 L4's (depending on if you loot/salvage) and with LP combined. Good luck to you.

  • NeerDoWellNeerDoWell Member Posts: 184

    Originally posted by mattadams007

    I have a Love Hate Relationship with this Game also... it's Funny how it's Greatest Strengths are also it's Greatest Weakness.

    Please explain.

    image
    “If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1000 MPG” - Bill Gates

  • maxebornmaxeborn Member Posts: 148

    Originally posted by Harleking89

    This is a rant ...

     

    Ok, so, I've had an account on EVE Online for something like 3 years maybe, but I've only played every now and then when they allow you to reactivate for free for a few days. That said, I find EVE to be a cool game in several ways... And different I guess. I've thought about subscribing to it many times but have never quite got the perfect reason to do it.

    So recently they allowed for 5 days reactivation. Been playing today and some yesterday. My character is a minmatar who is mainly training for combat. He's flying a Hurricane battlecruiser. Well guess what happened today and almost every other time I've started to play again. I lost the ship. Ganked. Low sec, yes (not 0.0).

    And every single time that happens (losing the ship), I get depressed. This is like the only game in the world that has made me depressed. So much time lost. I don't get alot of ISK fast, so losing a battlecruiser is a big deal for me. It's my first battlecruiser too. I've probably lost 4+ cruisers before, AND I ONLY DO MISSIONS.

    So now you're probably thinking; "Well why don't you learn from your mistakes and stop flying through low sec." And you'd be right. But I have learned somewhat. I know shit can happen anytime you're in low sec. I've also learned that warp scrambling has been the sole reason every single time I've been ganked. So actually, I first equipped a warp stabilizer on my battlecruiser, but apparently those things also reduce your targetting range a whole lot. Since I play with long range combat, I removed it. Silly me.

    And hey, when I got ganked today, the 4 guys got into my mission deadspace somehow. I DIDN'T EVEN KNOW YOU COULD DO THAT.

    Is this game just not for me? I come back when CCP allows me to for free, but I always also quit when I lose my ship because I get depressed over the lost time. Yes, lost time. I've been doing missions all day today, until I got ganked. All those missions done today and yesterday - useless, except for the standings gain. I lost more money than I made and that took a few seconds.

     

    Just had to say this stuff. It's so annoying because I do like this game. But when I lose my ship, I can't get past that and just keep playing. It feels useless to do that, basically. Maybe I play for the wrong reason or something.

    Thanks. Do feel free to post your own thoughts about EVE in general.

    http://www.youtube.com/watch?v=bg8EQdcud7Q

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Garkan


    Originally posted by SpiritMan49Still, it's not unusual to have your CEO or Corp officer call you on the phone at some ridiculous hour to log on and help defend your territory.



    Why on earth would you give your Internet spaceship CEO your RL phone number?

     

    because that is a way to gain trust on a organization

    BestSigEver :P
    image

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    Originally posted by SpiritMan49
    Eve was a good game while the nerfbat was used sparingly and only with good reason. Now it's being waved about with wild abandon every time a few whiners who can't play post their gripes on the forum, it's more a case of 'what are we going to lose next?'. Can't win? Just whine and it will be fixed for you. Can't be bothered to train for Interceptors to create a good defensive strategy against nano ships? Have a whine on the forum and they'll just nerf the nanofibers again so you don't have to train. Our corp popped so many nano ships that it was a joke, there was no need to nerf the nanofibers the interceptors did a great job, it's just that so many players didn't want to train to fly them, they wanted to fly battleships and such, not frigates.

    You wasted all of those words for a poorly thought out nano whine? Are you kidding me?

    By the way, interceptors were never a counter to nano. Ever.
    The only counter to nano were megapocs and more nano. You do not chase down a ship with zero transversal and hope to survive, and in the reality of eve, nano ships never dies because of ceptors, but because of grave pilot errors.

    Also, you gave a random person on the internet your phone number? Is this some kind of joke?

  • KomandorKomandor Member Posts: 272

    Originally posted by cosy

    Originally posted by Garkan

    Originally posted by SpiritMan49Still, it's not unusual to have your CEO or Corp officer call you on the phone at some ridiculous hour to log on and help defend your territory.



    Why on earth would you give your Internet spaceship CEO your RL phone number?

     

    because that is a way to gain trust on a organization

    Giving them skype wouldn't ?

    Keep on rockin'!image

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by Harleking89

    Originally posted by Zeroxin

    Just a few pointers to help you out.

    People can find you in missions using combat probes, combat probes are devices used to locate ships in space and they can locate you when you're doing a mission. In order to stop them from finding you, you can look at what's in space using your "directional scanner". The direction scanner allows you to look at things that are withing about 15 AUs from you and it is really helpful when you're in losec missioning, mining or exploring so you can find out if the person in the system with you is hunting or passing through.

    You can find it by bringing up the Scan tab which is on the left side of your ship's Armor and shields. The first thing you see when you bring up the scan tab is the probe scan menu, ignore that, look at the tabs on the top and click on the one that says "directional scanner". Now that you've done that, set the degrees (it will say 90 degrees) to 360 and then on the distance just add more zeros to the 1000 (infite zeros is sufficient) and then click scan. It will pick up anything within 0 - 15AUs from you.

    If you want more precision you have to go click on the use overview settings tab and then correct the overview settings so that it includes Probes of all shapes and sizes. You can do this by clicking on the little triangle on your overview and then going to overview settings and selecting what you want to see in space on your overview.

    If you need more help you can join the channel "The Ale House" by clicking on the little speach bubble on the right corner of your chat box and typing "The Ale House" in the box and clicking join, ask questions and you should get an answer. Hope that helps and fly safe o7.

    Well that does explain a few things. See I had NO CLUE about this stuff right here. I haven't even read about it one bit before.

    Also, about the lowsec. Yes, I have been doing missions in lowsec, and yes I have gotten blown up more than once for doing so. I can't remember why exactly I did it a year ago or so, but the reason for today is because that's where the agents I was looking for were at. I wanted a level 2 command/security/internalsecurity Republic Fleet agent with GOOD quality. That's what I wanted, and the ones I could find were all in low sec. Reason for level 2  is because I wanted the storyline mission and then start going for level 3.

    So I have a question, are all the good quality agents in low sec?

     They are not all in low sec. I've done Minmatar level 4s even in high sec. I forget for sure, but I think it was republic law school NPC corp. If you open your corp window up and look thru Matari corps you can find those that are not available yet, you may need to do more level 1s to unlock them. Don't just rely on the map 'available agents' function.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • wardog250wardog250 Member Posts: 249

    Originally posted by Gdemami

     




    Originally posted by Harleking89



    "Well why don't you learn from your mistakes and stop flying through low sec." And you'd be right.




     

     

    Meh, that's one of the major reasons I quit this game.  So much ganking going on.  No matter where I was, I was constantly grinding my teeth as I closed towards that next gate.  High Security zones seemed to be worse than low security more often than not.  I got so frustrated from being blown to bits every time I traveled, I finally quit and never went back.

    That whole, stay in high sec zones is just an lame copout for how senseless the open world PvP is in this game.

    I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by wardog250

    That whole, stay in high sec zones is just an lame copout for how senseless the open world PvP is in this game.

    It isn't lame nor senseless. Staying in NPC corp and never leaving high sec is a fair option for those who do not want, or for any other reason are unable, to deal with complex game mechanics.

  • LegionReaverLegionReaver Member Posts: 13

    Simple solution to all of this is join a corp that is apart of a null sec alliance.... yeah there may be people trying to kill you out there but at least you know who they are. red/neut = dead Blue = friend ... maybe 

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