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Rift or TERA

2

Comments

  • SfaliaraSfaliara Member Posts: 438

    Want my advice? Wait until March 1st for any possible announcement.

  • NBlitzNBlitz Member Posts: 1,904



    Originally posted by Strap
     
    on topic, Tera apparently is just an asian grinder <>

     


    Not played either myself :)



    but they are still chaotic and difficult to negotiate.

    You got that right bubba.
    Especially when people who have not played both games (unlike some of us who HAVE) are giving out opinions on certain aspects of the gameplay.

    I find Rift to be grindy. Why? Because I found the combat to be dull, lackluster, bland, etc etc. Perfect for a Western MMO.
    If all you're fricking doing is going from quest to quest to quest killing crap...they better damn make sure the combat is fun and interactive.

    I fell asleep several times playing Rift.
    I have yet to fall asleep playing TERA. I'm kept on my toes the whole time.

  • BeethovianaBeethoviana Member Posts: 27

    Originally posted by nblitz

     






    Originally posted by Strap

     

    on topic, Tera apparently is just an asian grinder <>






     





    Not played either myself :)



     






    but they are still chaotic and difficult to negotiate.





    You got that right bubba.

    Especially when people who have not played both games (unlike some of us who HAVE) are giving out opinions on certain aspects of the gameplay.

    I find Rift to be grindy. Why? Because I found the combat to be dull, lackluster, bland, etc etc. Perfect for a Western MMO.

    If all you're fricking doing is going from quest to quest to quest killing crap...they better damn make sure the combat is fun and interactive.

    I fell asleep several times playing Rift.

    I have yet to fall asleep playing TERA. I'm kept on my toes the whole time.

    Beta4 Trion change the quests so you now don't have to do them, you get your souls from other npc's and questing in Rift is now an option. Theres alot Trion has change from beta1 to beta4, and more changes coming in beta5.

    For instance i lvl'ed from 20-27 in Warfronts, Rift Raid's, Dungeon Instances and open world PvP with out really touching any quests in Gloamwood.

    Best regards..

  • judex99judex99 Member UncommonPosts: 392

    Tested both here to lvl 20+

    Rift and Tera are both quest driven based games, you go from one outpost to another doing useless tasks to random Joe, very bland imo, Rift have the plus of the public quests here and there, it adds some life to their world, besides that both are very similar in the way you gain levels, like the rest of the market, both of them are very polished, devs. of RIft are a plus too in my book.

    Big difference between them is the combat system.

    Rift uses the same system that other games around there, if you are new to genre or havent played in some time you can like it, but the system its burned for some of us, its just boring when mobs become exp containers and you approach to each container press 1,2,3,2,3 and get your price, rinse and repeat till you jump out the window of your house due boredom.

    Tera uses a target free system and its more faced to action combat, i wont lie, it is fun, much more fun than Rift or any other MMO on the market rigth now, animations are very well done, not only yours but the mobs you figth aswell, figthing some group based mobs is very exciting and fun because they have some special moves, very spectacular i have to say.

    Another difference is grapichs, Tera are superior also, you can like or dislike the art style, but its just plain superior, it runs better also than Rift, atleast on my system.

    Rift will be gold before Tera, so if you are interested in both games play RIft and astay if you like it, if dont then get Tera when released.

    If both were on the market today i will recomend Tera over Rift to be honest.

  • yyiriyyiri Member UncommonPosts: 35

    I'd go for TERA but no one knows when it's going to release. RIFT is nothing special so far, although I've preordered the CE :P

  • sadeyxsadeyx Member UncommonPosts: 1,555

    Yea, if you go to youtube and search 'tera online open beta'  or 'tera online kobt'  you'll find quite a few videos of people playing on that.

    Most of them, in all honesty do look a bit grindy.. actually kinda like Aion in many ways withits graphics.   But there is a 3 part series where there is a group doing a dungeon crawl... and I'll have to admit that it looks rather charming.

    A beat-um-up for sure, no doubt,  maybe more like an online diablo or titan-quest which is just a mob grind-fest.  But with the right pace of game-play, graphics and combat system could be quite addictive :D

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by yyiri

    I'd go for TERA but no one knows when it's going to release. RIFT is nothing special so far, although I've preordered the CE :P

     

     

    another success for mediorcity.

     

    and then we wonder why they keep pushing these types of games out.

  • XasapisXasapis Member RarePosts: 6,337

    You know, there is a game called Farmville in Facebook. Apparently the creators became multimillionaires from it. The game, in my own personal opinion is utter crap. Apparently though enough people find it fun to shell money on it.

    One's version of fun is another's version of boredom.

  • kazmokazmo Member Posts: 715

    Originally posted by yyiri

    I'd go for TERA but no one knows when it's going to release. RIFT is nothing special so far, although I've preordered the special CE :P

     

    ???

     

    Okay.

    So the pervasiveness of the corporate world really is as bad as everyone says it is?

  • XasapisXasapis Member RarePosts: 6,337

    He probably wanted to mount that turtle badly ;)

  • Rockgod99Rockgod99 Member Posts: 4,640
    I haven't played TERA yet. Can't really answer until I do.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • JinaarJinaar Member UncommonPosts: 46

    Tera's combat system, graphics, and world design are far superior to Rift, imo, you actually have to pay attention to what you're doing in Tera, and the combat system steps away from the number game a bit, just because that elite can 2 hit you doesn't mean you can't kill it if you know your class and get your evades/positioning just right, you'll be flirting with disaster thru the whole fight but at least you won't be bored.

    Tera's world actually feels like a world to me, whereas the game world in Rift feels more like a cramped disney theme park, hopping from one attraction to another, I guess this is more of a personal view/preference, to each their own.

    The general consensus between my friends, and alot of others from what I've seen, is that Rift is that game you play to kill time for 2-3 months until something better gets closer to release, if there's one good thing I can say about Rift, it's that hey, at least it's not a cash shop game.

    I'm definitely looking forward to Tera, if only for the combat system, things like active blocking, aiming, and positioning is a huge step forward in making mmo combat more interesting and leaves alot more room for player skill.  Plus, what other game has giant spiders doing belly flops and barrel rolls..

     

    http://www.youtube.com/watch?v=7XkibMimRU4

  • SfaliaraSfaliara Member Posts: 438

    Originally posted by Jinaar

    Tera's combat system, graphics, and world design are far superior to Rift, imo, you actually have to pay attention to what you're doing in Tera, and the combat system steps away from the number game a bit, just because that elite can 2 hit you doesn't mean you can't kill it if you know your class and get your evades/positioning just right, you'll be flirting with disaster thru the whole fight but at least you won't be bored.

    Tera's world actually feels like a world to me, whereas the game world in Rift feels more like a cramped disney theme park, hopping from one attraction to another, I guess this is more of a personal view/preference, to each their own.

    The general consensus between my friends, and alot of others from what I've seen, is that Rift is that game you play to kill time for 2-3 months until something better gets closer to release, if there's one good thing I can say about Rift, it's that hey, at least it's not a cash shop game.

    I'm definitely looking forward to Tera, if only for the combat system, things like active blocking, aiming, and positioning is a huge step forward in making mmo combat more interesting and leaves alot more room for player skill.  Plus, what other game has giant spiders doing belly flops and barrel rolls..

     

    http://www.youtube.com/watch?v=7XkibMimRU4

     LOL, did they use motion capture on spiders or what? Oo

    It almost felt real especially the barrel rolls and the spins.

  • oakthornnoakthornn Member UncommonPosts: 863

    I'll be playing Rift at least until I've defeated all the content it has to offer.. It's that good..  However, I enjoyed WoW back in late 2004-2005 until the only thing left to do was Raid MC once a week. Then the game got old and stale for me which forced me to quit..

    I imagine with all the major Rift invasions happening, the game won't become repetitive like other traditional MMO's..  People who haven't tried Rifts should know when major Rift Invasions happen, the monsters will overtake the NPC controlled cities until you band together to drive the monsters back.. You won't be able to use merchants, class trainers, or anything when the invading NPC monsters take over your beloved city.. You pretty much have to help out so you get your city back before you can use any merchants, quest npc's, etc.. This is what I really love about Rifts.. And some of the planar rewards you get are better than any dungeon loot you'll recieve.. So the loot also makes it worth it :)

    Anyway, as for Tera, it looks more action based which is nice, but I want a more traditional MMORPG to play and Rifts definitely = > than Tera for me..  I didn't like Aion to much and hated Lineage, so going on those two games alone, I don't think Tera would be the game for me even though it does look good and sounds nice..

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by Strap

    on topic, Tera apparently is just an asian grinder, Rift beta 4 was apparently sensational when the devs ramped up the event system, so yea, really hard to compare the two.

     

    Not played either myself :) just saying be careful what you believe. I think the forums here are a lot more informative than just about anything else you'll read but they are still chaotic and difficult to negotiate.

     

    OP, sincerely best of luck deciding. I think it is very difficult sometimes. If you can play in the (last?) Rift beta then that might help?

    Iv'e played Rift and really enjoyed it's amalgative design with a departure from 'solo-centric' generic and static quests, which I dont necessarily find massively-multiplayer synergistic.

     

    With Trions overall mechanics that are developed in their game-play, and their ability to patch servers with new content, or newly scripted content that is dynamic to the player-base without having to patch my client, is nice.  And theres a refreshing injection of massively public game-play content that calls upon the regional player-base to participate-in in an open-world dynamic environment.  I found it to be a nice incorporation of dynamic community-cetric and collaberative content with community-enriching game-play without being forced to have to play linearly, from one quest-giver to the next.

     

    So, since Tera hasn't been released in any open-beta fashion for the Western Audience, I think most can safely say that we'll have to wait for that, until a more objective opinion can be made comparing personal-experience of Rift's game-play to Tera's.

  • Honeymoon69Honeymoon69 Member Posts: 647
    Tera=extra 6-10 months of wait after the Korean release so it wont even be out till after Sep.

    I think they are finally getting hang of early release = fail.

  • D3lit3D3lit3 Member Posts: 95

    Originally posted by Jinaar

    Tera's combat system, graphics, and world design are far superior to Rift, imo, you actually have to pay attention to what you're doing in Tera, and the combat system steps away from the number game a bit, just because that elite can 2 hit you doesn't mean you can't kill it if you know your class and get your evades/positioning just right, you'll be flirting with disaster thru the whole fight but at least you won't be bored.

    Tera's world actually feels like a world to me, whereas the game world in Rift feels more like a cramped disney theme park, hopping from one attraction to another, I guess this is more of a personal view/preference, to each their own.

    The general consensus between my friends, and alot of others from what I've seen, is that Rift is that game you play to kill time for 2-3 months until something better gets closer to release, if there's one good thing I can say about Rift, it's that hey, at least it's not a cash shop game.

    I'm definitely looking forward to Tera, if only for the combat system, things like active blocking, aiming, and positioning is a huge step forward in making mmo combat more interesting and leaves alot more room for player skill.  Plus, what other game has giant spiders doing belly flops and barrel rolls..

     

    http://www.youtube.com/watch?v=7XkibMimRU4

     

    That did look awesome, compared to the rift videos. However, I'm not a big fan of the korean art and prefer the westernized version of fantasy. The game still looks beautiful and the animations are...wow. Guess I'm convinced, it's gonna be a long wait though so I'll see what reviews Rift gets.

     

    Honestly I was looking for a sandbox-y (doesn't have to be all-out sandbox) MMO but Rift kind of lacks everything that I hoped for e.g player housing and a political structure. Not to say it's a bad game, it's a great game, I was just looking for something else I guess.

  • jpnolejpnole Member UncommonPosts: 1,698
    I have no problems whatsoever subbing two games, I've done it before. If Tera is as good as Rift I'll sub them both. Tera is at least a year away from US release though.
  • helthroshelthros Member UncommonPosts: 1,449

    Originally posted by judex99

    Tested both here to lvl 20+

    Rift and Tera are both quest driven based games, you go from one outpost to another doing useless tasks to random Joe, very bland imo, Rift have the plus of the public quests here and there, it adds some life to their world, besides that both are very similar in the way you gain levels, like the rest of the market, both of them are very polished, devs. of RIft are a plus too in my book.

    Big difference between them is the combat system.

    Rift uses the same system that other games around there, if you are new to genre or havent played in some time you can like it, but the system its burned for some of us, its just boring when mobs become exp containers and you approach to each container press 1,2,3,2,3 and get your price, rinse and repeat till you jump out the window of your house due boredom.

    Tera uses a target free system and its more faced to action combat, i wont lie, it is fun, much more fun than Rift or any other MMO on the market rigth now, animations are very well done, not only yours but the mobs you figth aswell, figthing some group based mobs is very exciting and fun because they have some special moves, very spectacular i have to say.

    Another difference is grapichs, Tera are superior also, you can like or dislike the art style, but its just plain superior, it runs better also than Rift, atleast on my system.

    Rift will be gold before Tera, so if you are interested in both games play RIft and astay if you like it, if dont then get Tera when released.

    If both were on the market today i will recomend Tera over Rift to be honest.

     

    Ahh man I can't wait to play Tera. The main problem with action MMO's is keeping them challenging. I hope they get it right.

     

    Just watched the video and was the tank actively shield blocking the attacks and such to take less dmg? That's pretty damn awesome.

     

    Oh snap I just saw another video where a warrior tank was actually 'evade' tanking. Not just loading up on some % to dodge but actually tumbling out of the way of attacks and such. Game looks pretty great. Too bad it won't be released for a bit? Is it even scheduled for 2011? It'll probably slip.

  • JinaarJinaar Member UncommonPosts: 46

    Honestly I was looking for a sandbox-y (doesn't have to be all-out sandbox) MMO but Rift kind of lacks everything that I hoped for e.g player housing and a political structure. Not to say it's a bad game, it's a great game, I was just looking for something else I guess.

     

    If you're looking for true sandbox, Archeage is probably the only mmo in development that fits that definition, I'm very surprised it doesn't have its own section on this site. 

    Open skill system that appears similar to Asherons Call, large open world, player controlled territory and open world housing, plus ship building and naval combat. 

    It is, once again, a korean game, personally I really like the korean art style, but quite a few people seem to dislike it..their loss I suppose since most of the innovation and risky game designs are coming almost exclusively from Korea these days, with western developers chiefly concerned with playing it safe and stealing WoW's super casual crowd, making more of the same while claiming their game is "next gen". 

    I guess they figure if you repeat a lie often enough people will assume it's the truth.

  • helthroshelthros Member UncommonPosts: 1,449

    Originally posted by Jinaar

    Honestly I was looking for a sandbox-y (doesn't have to be all-out sandbox) MMO but Rift kind of lacks everything that I hoped for e.g player housing and a political structure. Not to say it's a bad game, it's a great game, I was just looking for something else I guess.

     

    If you're looking for true sandbox, Archeage is probably the only mmo in development that fits that definition, I'm very surprised it doesn't have its own section on this site. 

    Open skill system that appears similar to Asherons Call, large open world, player controlled territory and open world housing, plus ship building and naval combat. 

    It is, once again, a korean game, personally I really like the korean art style, but quite a few people seem to dislike it..their loss I suppose since most of the innovation and risky game designs are coming almost exclusively from Korea these days, with western developers chiefly concerned with playing it safe and stealing WoW's super casual crowd, making more of the same while claiming their game is "next gen". 

    I guess they figure if you repeat a lie often enough people will assume it's the truth.

     

    lol kind of like there being weapons of mass destruction in Iraq.

  • scythe99scythe99 Member Posts: 326

    I would say tera, Rift honestly is just yet another world of warcraft clone, don't even try to deny it, it plays like it, has skill names ripped out fo wow desciptions too, has the same linear quest systems and hell pretty much the same combat system. Tera ont he other hand has a real time combat system where you can dodge by moving out of the way, Play Vindictus at nexon and you'll get a very rough idea what tera's combat will be like.

    Honestly out of all the mmo's coming out this year Tera looks like the ONLY one that will actually be any good. DCUO kinda sucked, SWToR will suck most likely, Earthrise.. Not even gonna get started here, they going to sell a game thats barely had any beta time that pretty much means it'll flop. FF14 though not 2011 was a disaster (mainly due to how draconic square was and ignoring its playerbase). This is a dismal year for mmorpgs just as 2010 was and 2009 before it. Think only reason Eve won best of 2010 was because out of all the mmo's in 2010 eve was probally the most orignal and wasn't trying to out-wow wow. I personally though eve was/is garbage and won't touch it again.

    I myself am probally going to wait for Tera, but I may give rift a chance even though its yet-another-wow-clone simply because of what I heard about how the rifts add a sense of total randomness to the game.

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • Entropy14Entropy14 Member UncommonPosts: 675

    My vote is Tera as well, For whats been stated a 1000 times , The combat system looks fun as hell compared to the overdone old style.

  • itgrowlsitgrowls Member Posts: 2,951

    I played RIFT beta 4 and have to say its definitely the innovative one. TERA is a rehash of the interface they used in Tabula Rasa and is nothing new, There have been other games out for years (many since that have closed down due to lack of funds) that use the Tabula Rasa interface for combat, its just not the most popular. Rift's innovations will be the attention grabber, i believe their team is getting the concept of how to make their mmo stand out by making the game dynamic, making everything including the instances change with the progression of the player, and eliminating the cookie cutter model every game has had since the first mmo's were released years ago.

     

    I plan on getting RIFT because i believe their developer team actually listens to the community in their forums.

  • mindw0rkmindw0rk Member UncommonPosts: 1,356

    Rift bored me to death. Hopefully TERA wont

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