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I'm so hyped for Elder Scrolls V: Skyrim I can't take it!

Rockgod99Rockgod99 Member Posts: 4,640
After reading through the gameinformer article on Skyrim I'm so hyped I'm replaying through both Morrowind & Oblivion plus their expansions. I can't fucking wait and it's killing me honestly. After reading on how combat it's going to work, after seeing the graphics, te way skills will progress and how the side quest system will tailor itself to your natural playstyle and choices. I already know I'm going to spend thousands of hours in this game across two platforms. Two keep myself from going crazy I'm replaying the old games. Anyone else this hyped up?

image

Playing: Rift, LotRO
Waiting on: GW2, BP

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Comments

  • demonic87demonic87 Member UncommonPosts: 438

    I feel sorry for your wallet, already uber excited and dont even know the surface of the game.

  • omegadeth94omegadeth94 Member Posts: 3

    skyrim? you mean the wireless internet and wifi service?

  • SfaliaraSfaliara Member Posts: 438

    My body is ready.

  • tazarconantazarconan Member Posts: 1,013

    Any link for that article on gameinformer?

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by demonic87

    I feel sorry for your wallet, already uber excited and dont even know the surface of the game.

     

    Did you read that article? It's was pretty in-depth.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by omegadeth94

    skyrim? you mean the wireless internet and wifi service?

     

    Elder scrolls 5: Skyrim.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • AKASlaphappyAKASlaphappy Member UncommonPosts: 800

    Originally posted by tazarconan

    Any link for that article on gameinformer?

    Here is the closest I could find to that magazine article on the net, at least it gives you just about everything that was in gameinformer. Here is some interesting videos to watch.

     


    As for the game, I am really looking forward to its release at the end of the year. So far my favorite RPG has been Morrowind, I am hopring that they will finally beat it with Skyrim.

  • DataDayDataDay Member UncommonPosts: 1,538

    After Morrowind, which I consider the last good rpg Bethesda made, I have lost all respect for the company. They messedup royally with Oblivion and its numerous design flaws. As an old fallout fan, I couldnt swallow the first person shooter downgrade of the Fallout franchise nor the relocating of the franchise. I also found the design to be lacking in Fallout 3.

    How can I not expect the same level of bleh to be present in Skyrim?  I hope they had a nirvana and changed their ways... but thats too much to hope for at this point and time.

    Remember, Bethesda isnt the same company as it used to be. Toddler Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine. The ex lawyer behind it all has a nasty history of bad business practices as well as bank fraud. Needless to say, the company that started around the idea of pen and paper rpg fans making digital versions of their hobby quickly turned into a cold corporate mentality monster. Look at all the aquisitions they are doing now. It makes EA's previous hungry hungry hippo history look tame.

    Their aquisition and deal with interplay over the fallout IP is questionable as well.

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    umm.. what? oh a troll, I get it now...

     

    So I saw the preview trailer for Skyrim and I'm really pumped too. Maybe not as much as I was for Oblivion, but I'll be count the days when it gets closer.

  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by Rabenwolf

    After Morrowind, which I consider the last good rpg Bethesda made, I have lost all respect for the company. They messedup royally with Oblivion and its numerous design flaws. As an old fallout fan, I couldnt swallow the first person shooter downgrade of the Fallout franchise nor the relocating of the franchise. I also found the design to be lacking in Fallout 3.

    How can I not expect the same level of bleh to be present in Skyrim?  I hope they had a nirvana and changed their ways... but thats too much to hope for at this point and time.

    Remember, Bethesda isnt the same company as it used to be. Toddler Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine. The ex lawyer behind it all has a nasty history of bad business practices as well as bank fraud. Needless to say, the company that started around the idea of pen and paper rpg fans making digital versions of their hobby quickly turned into a cold corporate mentality monster. Look at all the aquisitions they are doing now. It makes EA's previous hungry hungry hippo history look tame.

    Their aquisition and deal with interplay over the fallout IP is questionable as well.

    hmmm I actually prefer the combat in oblivion as it  actually feels like combat. Though Morrowind has a bit more of an epic feel to it. In any case I just look at them as different types of games, each with strengths and weaknesses.

    Otherwise, as for changes, this might be of interest. And in some ways "not".

    http://www.escapistmagazine.com/news/view/106779-First-Elder-Scrolls-V-Skyrim-Details-Leaked

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DataDayDataDay Member UncommonPosts: 1,538

    Originally posted by Sovrath

    Originally posted by Rabenwolf

    After Morrowind, which I consider the last good rpg Bethesda made, I have lost all respect for the company. They messedup royally with Oblivion and its numerous design flaws. As an old fallout fan, I couldnt swallow the first person shooter downgrade of the Fallout franchise nor the relocating of the franchise. I also found the design to be lacking in Fallout 3.

    How can I not expect the same level of bleh to be present in Skyrim?  I hope they had a nirvana and changed their ways... but thats too much to hope for at this point and time.

    Remember, Bethesda isnt the same company as it used to be. Toddler Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine. The ex lawyer behind it all has a nasty history of bad business practices as well as bank fraud. Needless to say, the company that started around the idea of pen and paper rpg fans making digital versions of their hobby quickly turned into a cold corporate mentality monster. Look at all the aquisitions they are doing now. It makes EA's previous hungry hungry hippo history look tame.

    Their aquisition and deal with interplay over the fallout IP is questionable as well.

    hmmm I actually prefer the combat in oblivion as it  actually feels like combat. Though Morrowind has a bit more of an epic feel to it. In any case I just look at them as different types of games, each with strengths and weaknesses.

    Otherwise, as for changes, this might be of interest. And in some ways "not".

    http://www.escapistmagazine.com/news/view/106779-First-Elder-Scrolls-V-Skyrim-Details-Leaked

    True, but if you think about it the one thing that Morrowind lacked was something as small as animations to go with the combat results. In morrowind you could swing and the enemy would checks its stats vs yours plus the dice roll to see if you hit or not, however there would be no animation associated with it.  In Oblivion you hit whatever you swung at but the stats didnt mean much and the combat ended up feeling too artificial strangely enough.

    Now...Dark messiah of Might and Magic showed how combat should have been done if they were going that direction in Oblivion. Morrowinds combat system was more in line with the origins of the franchise though. It just needed animations to represent what was going on under the hood.

  • skeaserskeaser Member RarePosts: 4,213

    Originally posted by Rabenwolf

    Originally posted by Sovrath


    Originally posted by Rabenwolf

    After Morrowind, which I consider the last good rpg Bethesda made, I have lost all respect for the company. They messedup royally with Oblivion and its numerous design flaws. As an old fallout fan, I couldnt swallow the first person shooter downgrade of the Fallout franchise nor the relocating of the franchise. I also found the design to be lacking in Fallout 3.

    How can I not expect the same level of bleh to be present in Skyrim?  I hope they had a nirvana and changed their ways... but thats too much to hope for at this point and time.

    Remember, Bethesda isnt the same company as it used to be. Toddler Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine. The ex lawyer behind it all has a nasty history of bad business practices as well as bank fraud. Needless to say, the company that started around the idea of pen and paper rpg fans making digital versions of their hobby quickly turned into a cold corporate mentality monster. Look at all the aquisitions they are doing now. It makes EA's previous hungry hungry hippo history look tame.

    Their aquisition and deal with interplay over the fallout IP is questionable as well.

    hmmm I actually prefer the combat in oblivion as it  actually feels like combat. Though Morrowind has a bit more of an epic feel to it. In any case I just look at them as different types of games, each with strengths and weaknesses.

    Otherwise, as for changes, this might be of interest. And in some ways "not".

    http://www.escapistmagazine.com/news/view/106779-First-Elder-Scrolls-V-Skyrim-Details-Leaked

    True, but if you think about it the one thing that Morrowind lacked was something as small as animations to go with the combat results. In morrowind you could swing and the enemy would checks its stats vs yours plus the dice roll to see if you hit or not, however there would be no animation associated with it.  In Oblivion you hit whatever you swung at but the stats didnt mean much and the combat ended up feeling too artificial strangely enough.

    Now...Dark messiah of Might and Magic showed how combat should have been done if they were going that direction in Oblivion. Morrowinds combat system was more in line with the origins of the franchise though. It just needed animations to represent what was going on under the hood.

    I'm actually with you on the "troll" side. I bought Oblivion at launch and have probably tried at least a dozen times to play through, just to see if I'm missing whatever makes people think that it's so awesome but I just can't find it. The combat bores me, the story doesn't compel me and the acting is horrendeous. I think that RPGs as a whole have turned away from the parts that I enjoyed, however, so I've gone back to playing Dungeon Siege, NWN, BG and IWD for now.

     

    Edit: Just read the leaked info and I know it's unofficial and early but the part about any item/spell in either hand almost made me fall out of my chair at the thought of a dual wield shield warrior. Uber-tank!

    Sig so that badges don't eat my posts.


  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by skeaser

    Originally posted by Rabenwolf


    Originally posted by Sovrath


    Originally posted by Rabenwolf

    After Morrowind, which I consider the last good rpg Bethesda made, I have lost all respect for the company. They messedup royally with Oblivion and its numerous design flaws. As an old fallout fan, I couldnt swallow the first person shooter downgrade of the Fallout franchise nor the relocating of the franchise. I also found the design to be lacking in Fallout 3.

    How can I not expect the same level of bleh to be present in Skyrim?  I hope they had a nirvana and changed their ways... but thats too much to hope for at this point and time.

    Remember, Bethesda isnt the same company as it used to be. Toddler Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine. The ex lawyer behind it all has a nasty history of bad business practices as well as bank fraud. Needless to say, the company that started around the idea of pen and paper rpg fans making digital versions of their hobby quickly turned into a cold corporate mentality monster. Look at all the aquisitions they are doing now. It makes EA's previous hungry hungry hippo history look tame.

    Their aquisition and deal with interplay over the fallout IP is questionable as well.

    hmmm I actually prefer the combat in oblivion as it  actually feels like combat. Though Morrowind has a bit more of an epic feel to it. In any case I just look at them as different types of games, each with strengths and weaknesses.

    Otherwise, as for changes, this might be of interest. And in some ways "not".

    http://www.escapistmagazine.com/news/view/106779-First-Elder-Scrolls-V-Skyrim-Details-Leaked

    True, but if you think about it the one thing that Morrowind lacked was something as small as animations to go with the combat results. In morrowind you could swing and the enemy would checks its stats vs yours plus the dice roll to see if you hit or not, however there would be no animation associated with it.  In Oblivion you hit whatever you swung at but the stats didnt mean much and the combat ended up feeling too artificial strangely enough.

    Now...Dark messiah of Might and Magic showed how combat should have been done if they were going that direction in Oblivion. Morrowinds combat system was more in line with the origins of the franchise though. It just needed animations to represent what was going on under the hood.

    I'm actually with you on the "troll" side. I bought Oblivion at launch and have probably tried at least a dozen times to play through, just to see if I'm missing whatever makes people think that it's so awesome but I just can't find it. The combat bores me, the story doesn't compel me and the acting is horrendeous. I think that RPGs as a whole have turned away from the parts that I enjoyed, however, so I've gone back to playing Dungeon Siege, NWN, BG and IWD for now.

     

    Edit: Just read the leaked info and I know it's unofficial and early but the part about any item/spell in either hand almost made me fall out of my chair at the thought of a dual wield shield warrior. Uber-tank!

    I've actually tried to go back through Baldur's Gate as I want to make a better comparison with their newer stuff and I have to say that though I'm enjoying it, there really is a tedium to it. Especially where I am in the early levels. It's just not fun reloading one's game however many times because you read "skeleton attacks X", and that first mage you pick up in the group (whatever his name is "stop touching me!"" guy) goes down because he has 4 hit points. Down while I'm the first words.

    Then of course you are damaged and resting at an inn helps you. Fair enough. But if you are out in the world then it's you hitting the "rest" button (or as a girlfriend of mine use to tease my "mascara tool") and watching the tent and hearing the crickets and waiting.

    And doing it a few more times before you can head out again. Something seems wrong with that. Granted, at the time it didn't seem like any big deal but it kills the foward motion of the story and even action to sit waiting for several rests until you can continue.

    Of course this is just the first levels so later I'll have enough money for more potions, better clerric, etc. Still it's a bit sobering.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Rockgod99Rockgod99 Member Posts: 4,640
    It was the world of oblivion that rocked. Messing with the arena, guilds, sidequests, expansions. The actual main story line was kind of repetitive. To be perfectly honest with you I didn't beat Oblivion until long after the expansion hit. I was just too busy with everything else. For me that made the game. With this new game the entire side quest and NPC interaction system is designed completely around the way you play and raise skills. The skill system is totally natural now. No more trying to raise certain skills just to get the best attributes. Also the games taken queues from mmorpgs with fully fleshed out profession systems like just deciding to be a freaking farmer or a armor crafter. It seems as this may be the game we've been wanting Bethesda to make. Well... Most of us, certain people just seem to hate the dev team for some reason... I mean come on!!! Bring up might and magic in an elder scrolls thread is an insult that game was pathetic and is considered an action game not a rpg.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • DataDayDataDay Member UncommonPosts: 1,538

    Originally posted by Rockgod99

    It was the world of oblivion that rocked. Messing with the arena, guilds, sidequests, expansions. The actual main story line was kind of repetitive. To be perfectly honest with you I didn't beat Oblivion until long after the expansion hit. I was just too busy with everything else. For me that made the game. With this new game the entire side quest and NPC interaction system is designed completely around the way you play and raise skills. The skill system is totally natural now. No more trying to raise certain skills just to get the best attributes. Also the games taken queues from mmorpgs with fully fleshed out profession systems like just deciding to be a freaking farmer or a armor crafter. It seems as this may be the game we've been wanting Bethesda to make. Well... Most of us, certain people just seem to hate the dev team for some reason... I mean come on!!! Bring up might and magic in an elder scrolls thread is an insult that game was pathetic and is considered an action game not a rpg.

    Nice try. I was pointing out the combat style of Dark Messiah of Might and Magic. Its obvious you dont know about it or else you wouldnt have responded the way you did.  When you see people call upon games you are not familiar with, its better to LOOK THEM UP before responding.

    DM of Might and Magic has amazing combat. It aproaches the same hit box oriented hack and slash of Oblivion but does it so much better that its hard to go from one to the other.

    Watch

    Look up how they did magic and how it works in combat. I am not talking about any other element, which i thought was painfully clear.

     

    As for Oblivion's world?  It was pretty bad. Every 2 steps was the entrace to the same copy and pasted dungeon . Literally, you could go to the entrance of one ancient lost forgotten dungeon and look around. You will see another 2 or 3 dungeons not far away. 

    What we found was that Bethesda generated a large part of their game world. It wasnt hand crafted, fueled by intelligent design techniques much less playercentric design. The skill system took the same old skill system from Morrowind and dumbified it. NPCs did not react with RAI like they advertised in their hype videos. Thus its smart to quite honestly take what they say with a grain of salt.

    Whether they have learned from that mess that was Oblivion or not is to be seen. For all you know they could just release another slopped together game which relied on the playerbase to mod to make decent.

  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Originally posted by Rabenwolf

    Remember, Bethesda isnt the same company as it used to be. Todd Howard helped facilitate the take over of the company in which Zenimax co-founder turned on his business partner, kicked the founder of Bethesda out of his own company and turned it into a pure cold hearted business machine.

     

    Well, wouldn't you after he tried for years to get a job there, and kept getting turned down.  All that pent up rage after finally getting hired had to go some where, so why not take over the company...rofl

     

    On a side note, wtf is wrong with those videos on gameinformer, constantly going in and out of focus, and then while he was talking kept shifting scenes to the back of his head or hands...

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by Rabenwolf


    Originally posted by Rockgod99

    It was the world of oblivion that rocked. Messing with the arena, guilds, sidequests, expansions. The actual main story line was kind of repetitive. To be perfectly honest with you I didn't beat Oblivion until long after the expansion hit. I was just too busy with everything else. For me that made the game. With this new game the entire side quest and NPC interaction system is designed completely around the way you play and raise skills. The skill system is totally natural now. No more trying to raise certain skills just to get the best attributes. Also the games taken queues from mmorpgs with fully fleshed out profession systems like just deciding to be a freaking farmer or a armor crafter. It seems as this may be the game we've been wanting Bethesda to make. Well... Most of us, certain people just seem to hate the dev team for some reason... I mean come on!!! Bring up might and magic in an elder scrolls thread is an insult that game was pathetic and is considered an action game not a rpg.

    Nice try. I was pointing out the combat style of Dark Messiah of Might and Magic. Its obvious you dont know about it or else you wouldnt have responded the way you did.  When you see people call upon games you are not familiar with, its better to LOOK THEM UP before responding.

    DM of Might and Magic has amazing combat. It aproaches the same hit box oriented hack and slash of Oblivion but does it so much better that its hard to go from one to the other.

    Watch

    Look up how they did magic and how it works in combat. I am not talking about any other element, which i thought was painfully clear.

     

    As for Oblivion's world?  It was pretty bad. Every 2 steps was the entrace to the same copy and pasted dungeon . Literally, you could go to the entrance of one ancient lost forgotten dungeon and look around. You will see another 2 or 3 dungeons not far away. 

    What we found was that Bethesda generated a large part of their game world. It wasnt hand crafted, fueled by intelligent design techniques much less playercentric design. The skill system took the same old skill system from Morrowind and dumbified it. NPCs did not react with RAI like they advertised in their hype videos. Thus its smart to quite honestly take what they say with a grain of salt.

    Whether they have learned from that mess that was Oblivion or not is to be seen. For all you know they could just release another slopped together game which relied on the playerbase to mod to make decent.

     

    Yeah... I get it your one if the four dudes on the planet that hates Bethesda RPGs lol. I'm not here to change your opinion so move along and let me enjoy my hype with other people that like good games and are t 100% negative all the time.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • SpasticolonSpasticolon Member Posts: 178

    Originally posted by Rockgod99

     

    Yeah... I get it your one if the four dudes on the planet that hates Bethesda RPGs lol. I'm not here to change your opinion so move along and let me enjoy my hype with other people that like good games and are t 100% negative all the time.

    Im one of those 4 who hates Beth "RPG'S" since Oblivion. I use quotation marks because I would call it that at a stretch, prefixed with Action/Adventure-, or Simulated Live Action- would be how I would have RPG when describing TESIV onwards.

    Speaking to those other 3 guys, were having some beer at Jim's house next week, bring some snacks.

  • ZarkanarZarkanar Member Posts: 55

    Originally posted by Spasticolon

    Originally posted by Rockgod99



     

    Yeah... I get it your one if the four dudes on the planet that hates Bethesda RPGs lol. I'm not here to change your opinion so move along and let me enjoy my hype with other people that like good games and are t 100% negative all the time.

    Im one of those 4 who hates Beth "RPG'S" since Oblivion. I use quotation marks because I would call it that at a stretch, prefixed with Action/Adventure-, or Simulated Live Action- would be how I would have RPG when describing TESIV onwards.

    Speaking to those other 3 guys, were having some beer at Jim's house next week, bring some snacks.

    How can you, as a gamer, even put Bethesda's RPGS in quotations? They give you absolute freedom; they are the ESSENCE of RPGS because they give you CHOICE where as Dragon Age or almost any other RPG gives you none that actually matter. In Oblivion you can quite literally choose not to save the world, in Morrowind you can kill every darn character in the freaking game and take their souls. How much more ROLE PLAYING can you get than building your own character and playing the way you want? 

    ------------------------
    Everyone on this site:
    1: MMORPGs are DOOMED, and I have the answers to save them!
    2: THIS game's gonna kill WoW!
    3: I wish things would go back to the Golden Age of MMORPGs, which only existed in my mind...

  • EcabanaEcabana Member Posts: 95

    Originally posted by Rockgod99

    Originally posted by Rabenwolf

    Originally posted by Rockgod99

    It was the world of oblivion that rocked. Messing with the arena, guilds, sidequests, expansions. The actual main story line was kind of repetitive. To be perfectly honest with you I didn't beat Oblivion until long after the expansion hit. I was just too busy with everything else. For me that made the game. With this new game the entire side quest and NPC interaction system is designed completely around the way you play and raise skills. The skill system is totally natural now. No more trying to raise certain skills just to get the best attributes. Also the games taken queues from mmorpgs with fully fleshed out profession systems like just deciding to be a freaking farmer or a armor crafter. It seems as this may be the game we've been wanting Bethesda to make. Well... Most of us, certain people just seem to hate the dev team for some reason... I mean come on!!! Bring up might and magic in an elder scrolls thread is an insult that game was pathetic and is considered an action game not a rpg.

    Nice try. I was pointing out the combat style of Dark Messiah of Might and Magic. Its obvious you dont know about it or else you wouldnt have responded the way you did.  When you see people call upon games you are not familiar with, its better to LOOK THEM UP before responding.

    DM of Might and Magic has amazing combat. It aproaches the same hit box oriented hack and slash of Oblivion but does it so much better that its hard to go from one to the other.

    Watch

    Look up how they did magic and how it works in combat. I am not talking about any other element, which i thought was painfully clear.

     

    As for Oblivion's world?  It was pretty bad. Every 2 steps was the entrace to the same copy and pasted dungeon . Literally, you could go to the entrance of one ancient lost forgotten dungeon and look around. You will see another 2 or 3 dungeons not far away. 

    What we found was that Bethesda generated a large part of their game world. It wasnt hand crafted, fueled by intelligent design techniques much less playercentric design. The skill system took the same old skill system from Morrowind and dumbified it. NPCs did not react with RAI like they advertised in their hype videos. Thus its smart to quite honestly take what they say with a grain of salt.

    Whether they have learned from that mess that was Oblivion or not is to be seen. For all you know they could just release another slopped together game which relied on the playerbase to mod to make decent.

     

    Yeah... I get it your one if the four dudes on the planet that hates Bethesda RPGs lol. I'm not here to change your opinion so move along and let me enjoy my hype with other people that like good games and are t 100% negative all the time.

    I think you have the right to be hyped about ES 5. Bethesda made good games and deserve their fanbase. However, it's not because most people love some game that those who don't are haters, or always negative. I did not liked their Fallouts. I found them boring. I know i am in the really really small minority. All my friends tried to convince me of how great it was. I even bought Fallout 3 on their word, I love Sci-fi and specifically post-apocalyptic settings. Yet, after 3-4 tries of getting into the game, starting from scratch, I never could play it. 

    Same goes with Elder Scrolls series. Do i think they are bad games? Hell, no. It's pretty much the best sandbox experience  to be found. Quality sandboxes games don't come often, I recommend Bethesda games frequently. Still, after a short while I found them boring (Not the sandbox part, the ES/Fallouts). But that's my opinion, which worth pretty much nothing to others. I'm hyped for some games too. Probably, games you care less. But that's the beauty of it, choices and do what you like.

    Basing the fact that only 4 persons don't like something to dismiss isn't really a great argument. I could name quite a few choices humanity made in majority from history that aren't really good. But I know how it is to be hyped, it's like being in that magic bubble :)

  • Rockgod99Rockgod99 Member Posts: 4,640
    Not enjoying sandbox RPGs is completely different than hating every aspect of a game. I mean i haven't seen one positive thing about the gAme from the person I quoted and he's even gone as far as being negative when it comes to the companies business practices. Also I would never label a person as being negative all the time without good reason. I know this guy quite well as he's basically a broken record of negativity on the rift forum. I normally have no problem with debates on wether a game is well done or not but that's not what my topics about. I mean really who cares if someone likes or dislikes bethesdas past games? I'm hyped for the new one and that game informer article was pretty bad ass.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    so in resume it will work like dark messiah with a open world? not impressive

    FOR HONOR, FOR FREEDOM.... and for some money.
  • SfaliaraSfaliara Member Posts: 438

    So it's going to be the best sandbox rpg ever?

    Can't say I'm impressed.

    /sarcasm

  • RequiamerRequiamer Member Posts: 2,034

    All the games i played from them where all very interesting and upper quality, and had this feeling it really is about some rpg.

    Now watching the interview and seeing how much the ultima series is important to this guy, now i understand where this rpg feeling come from. And i definitly like it. I think there is a huge diffrence between RG work and other computer game because he really tryed to create a world for your character to evolve in, this is not something you ever saw in any other game, its very special in fact, and i don't think mmorpg today would have been the same without that aspect. I think a lot of mmorpg gamer still want this to be a very big part in their game, but they aren't that much aware of it and are not sure what this is all about in fact. So definitly I think this is what make it so interesting in the Bethesda games. I don't know why so much people critisize Oblivion, it was a good game, apart from the tower repetitivity, everything else was good. I found Fallout 3 to be very entretaining, and i'm still playing it sometime now, there seam to always be something to discover in this games, i like the sense of danger in it too, i think its very important to have in a rpg game to have it feel "realistic". I like the fps type of combat system they try to put in their games also, i think those combat system are way more interesting than the locking target and spam skills all rpg have. This combat system is still evolving a lot in the mmorpg, in the next gen mmo you can see a lot of new stuff are made in that domain of fps like sword & magic, i think its very interesting and refreshing.

    I'm also very hyped, definitly.

  • sadeyxsadeyx Member UncommonPosts: 1,555

    er lol, november 2011 ?

    I think thats what they call wishing your life away xD

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