I admit, i didnt follow the game much. And am bit in dark what gameplay features does it offer ?
Will there be craftable houses, villages like in DFO ?
Controlled areas ?
Factions ?
How will it all come together ?
I know its hard to explain but i am sure lot of people would like to see it
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Bassically at launch the game will have a huge map with many monsters and enemies, faction system, crafting, 250+ skills to get and play with, PvP, and guilds.
A month after release (in March) the plan to add what we've all been waiting for, Territory Wars. Here is the road map so you can see what they plan to add overtime: http://forums.play-earthrise.com/index.php?topic=7500.0
wonder if that last march 2011 is supposed to be may
I didnt really noticed it mentioned anyway (yet it was shortly mentioned in wiki) - could you build houses or even guild towns like DFO ?
They talked about it on the forums a while back and said if they did introduce player housing it would be later down the line. As for guild towns thats what the Territory Wars will implement. Youll be able to take control of areas and build your base there.
I can't confirm any of this but apparently you can build almost whatever types of building you want and place them anywhere within the givin building zone. So you can build buildings that are more economic and give you resources, or build defenses. Its not just pre-built bases like darfall.
Where you place your walls is predetermined. Like it is in darkfall. The components inside the city have not been announced to be in predetermined locations or free placement.
Yeah thats why I said I couldn't confirm anything. The info I gave was from old post on the forums that are outdated.
EDIT: I just found this info from an interview today, it tells a little more about the Territory War mechanics.
"Ten Ton Hammer: Regarding territory control, we see the concept of “your domain”. Will every player have his or her own area to control and defend? What benefits does your domain confer on players or guilds, and what happens if you lose control of your domain?
Atanas Atanasov: Territory control is the so-called “end-game” in Earthrise. More than half of the game world is reserved for that. Guilds will be able to capture structures in those zones and claim ownership. Once a guild has captured a territory, it can create all types of military and administrative buildings just like in strategy games. There will be certain time windows when rival guilds will be able to attack those territories and try to capture them. If a defending guild loses its territory, it will no longer be able to receive its’ benefits. The benefits will be related to the economy, such as the ability to extract the rarest resources on the island, which crafters can then turn into the best items in the game. The military benefits will be certain bonuses which will affect the guild as a whole."
Source: http://Ten Ton Hammer: Regarding territory control, we see the concept of “your domain”. Will every player have his or her own area to control and defend? What benefits does your domain confer on players or guilds, and what happens if you lose control of your domain?