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New MMORPG term: FAD MMORPG's

-Zeno--Zeno- Member CommonPosts: 1,298

FAD MMORPG

Definition: An MMO that uses ideas from other MMO's that are not new, innovative, or fresh.  This type of MMO gains a lot of intrest during beta and launch only to fail less than a year later (ie: less than 100k players subscribing).  Two Examples: AoC, WAR

Who wants to predict what the new FAD MMO(s) of 2011 is?

The definition of insanity: doing the same thing over and over expecting different results.

Comments

  • yegnatsyegnats Member Posts: 157

    Sounds like you're baiting people into saying "RIFT" :)

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  • -Zeno--Zeno- Member CommonPosts: 1,298

    Originally posted by yegnats

    Sounds like you're baiting people into saying "RIFT" :)

    SWTOR fits the description as well.

    The definition of insanity: doing the same thing over and over expecting different results.

  • SkillzerooSkillzeroo Member Posts: 96

    Originally posted by yegnats

    Sounds like you're baiting people into saying "RIFT" :)

    RIFT

    image
  • KyleranKyleran Member LegendaryPosts: 44,059

    ER do we really need another name for the term "clone?"

    I hope 2011 sees several new games succeed, I'm a bit burned out on all the current crop.

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  • elockeelocke Member UncommonPosts: 4,335

    Honestly I hope we never see another FAD MMO, but, based on personal opinion and what I see in upcoming games.  TERA looks like a FAD MMO, seeing as it's combat is the only thing really making it a hot topic right now.  Combat alone isn't enough to save a game from itself.  Look at AoC.  

    As I've played Rift already I can see myself playing it years from now after tons of expansions and stuff so I wouldn't count that at all.  The Dynamic content alone separates it from the norm, as will the content in GW2 and whether you like it or not, the huge focus on story per class in SWTOR.

  • -Zeno--Zeno- Member CommonPosts: 1,298

    Originally posted by Kyleran

    ER do we really need another name for the term "clone?"

    I hope 2011 sees several new games succeed, I'm a bit burned out on all the current crop.

    The term FAD is for the ones that spike in popularity and then fail.  Clone is just a leveling game based on EQ (like WoW).  Almost everything that is coming out is a clone so FAD would be for popular failures.  Although they failed primarily because they were a clone.

    The definiation of a Fad on Wikipedia: A fad, sometimes called a trend, meme or a craze, is any form of behavior that develops among a large population and is collectively followed with enthusiasm for some period, generally as a result of the behavior's being perceived as novel in some way.

    http://en.wikipedia.org/wiki/Fad

    The definition of insanity: doing the same thing over and over expecting different results.

  • VrikaVrika Member LegendaryPosts: 7,990

    The term, as it's defined, is useless. It can never be used before on MMO has failed, and it's completely insane to change how you call the MMO after it has failed.

     
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