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FAD MMORPG
Definition: An MMO that uses ideas from other MMO's that are not new, innovative, or fresh. This type of MMO gains a lot of intrest during beta and launch only to fail less than a year later (ie: less than 100k players subscribing). Two Examples: AoC, WAR
Who wants to predict what the new FAD MMO(s) of 2011 is?
The definition of insanity: doing the same thing over and over expecting different results.
Comments
Sounds like you're baiting people into saying "RIFT"
Once you go go whack, you'll never go back.
What is this "whack", you say? Check out the links!
http://www.thenewmystics.com
http://www.joyrevolution.com
http://www.thenewecstatics.co.uk
SWTOR fits the description as well.
The definition of insanity: doing the same thing over and over expecting different results.
RIFT
ER do we really need another name for the term "clone?"
I hope 2011 sees several new games succeed, I'm a bit burned out on all the current crop.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Honestly I hope we never see another FAD MMO, but, based on personal opinion and what I see in upcoming games. TERA looks like a FAD MMO, seeing as it's combat is the only thing really making it a hot topic right now. Combat alone isn't enough to save a game from itself. Look at AoC.
As I've played Rift already I can see myself playing it years from now after tons of expansions and stuff so I wouldn't count that at all. The Dynamic content alone separates it from the norm, as will the content in GW2 and whether you like it or not, the huge focus on story per class in SWTOR.
The term FAD is for the ones that spike in popularity and then fail. Clone is just a leveling game based on EQ (like WoW). Almost everything that is coming out is a clone so FAD would be for popular failures. Although they failed primarily because they were a clone.
The definiation of a Fad on Wikipedia: A fad, sometimes called a trend, meme or a craze, is any form of behavior that develops among a large population and is collectively followed with enthusiasm for some period, generally as a result of the behavior's being perceived as novel in some way.
http://en.wikipedia.org/wiki/Fad
The definition of insanity: doing the same thing over and over expecting different results.
The term, as it's defined, is useless. It can never be used before on MMO has failed, and it's completely insane to change how you call the MMO after it has failed.