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Rift Haters?

2

Comments

  • AmanaAmana Moderator UncommonPosts: 3,912

    The thread title is a bit of a bait, but the thread has been pretty civil so far. However, if it does get out of hand, it will be locked. Please remember that how you say things and backing up your points go a long way. :)

    To give feedback on moderation, contact mikeb@mmorpg.com

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    For anybody that has spent any amount of time on the forums here, this happens each time a game is nearing release.  We saw it with Cata, FFXIV, etc, etc.  For the most part, it is easiest just to ignore it all if you cannot separate the constructive criticism of the game from the trolling, etc.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • marquisk2marquisk2 Member Posts: 141

    What I don't understand is why would anyone have to come back and say they dislike the game more then once or twice?  I would get bored being on the forums of a game I dislike.

  • ZexcZexc Member Posts: 7

    The majority of the players love the game.

    Only problem I have with the game is the people complaining to the general population about how much they can't stand it. If you don't like it, quit playing. Simple as that. If you want to be constructive, there's a little question mark in the lower left side of the game UI that allows you to speak your mind. The general population could care less about your opinion.

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    There is a group stating their opinions on what is good about the game - it is a form of viral word of mouth marketing.  There is nothing wrong with another group stating their opinions on those opinions nor what they feel is wrong with the game - it is a form of viral consumer watchdogging on viral word of mouth marketing.

    The issue arises when either side starts to state their opinion as fact as opposed to opinion or begin to state that their opinion holds more value than another person's opinon (whether pro or con).

    Take the following two examples:

    Example A-


    • Tom:  I find X to be more fun than Y.  The graphics in X are better than in Y to me.  The gameplay in X is better for me than Y.

    • Bob:  I find Y to be more fun than X.  The graphics in Y are better than in X to me.  The gameplay in Y is better for me than X.

    Example B-


    • Tom:  X is more fun than Y.  X has better graphics than Y.  X has better gameplay than Y.

    • Bob:  No way.  Y is more fun, has better graphics and gameplay than X.

    • Tom:  BS, man.  X is better.  You're wrong.

    • Bob:  Moron, you're so wrong.  No way X is better than Y.  Y rules, X drools...fool.

    • DL:  Sorry, need to lock this thread.

    It is funny how people feel the need to convince others that what they feel is wrong and that they are right.  Then again, I've gotten caught up in the discussions myself on things.  Recently there was a discussion on whether RIFT graphics were cartoonish - and though I did not get the chance to discuss it because the thread was locked (cough), it was more a case of trying to explore what the other person saw as cartoonish as opposed to trying to convince them they were wrong.  It is how they feel - I'm not going to change that, but if I can get a better understanding of their terms and where they are coming from, I can get a better idea of what they are trying to say.  It did not mesh from where I was coming from, and I was trying to explain that as well - so they could have a better understanding of my terms and where I was coming from...

    We're not going to agree on things, many times this can be as simple as the very terms that we are using - without finding some common ground on terms (funny that most legal documents and the like start off with defintiions, eth) it can be pretty difficult to discuss things.  It is a trip when people are arguing the same thing, but arguing against each other because the terms mean different things to them - how many times have you see that, eh?  Trippy, no?

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • SirDerpSirDerp Member UncommonPosts: 72

    There seems to be a lot of people who complain about the game and say they don't like it for no reason. I guess they are just haters. I don't, even one is entitled to their own opinion, but are all of the negative comments necessary?

  • allinanallinan Member Posts: 79

    Rift haters?  Do they exist?  Beh, fairy tale creatures.

  • rokrowrokrow Member Posts: 66

    Everyone thinks that Rift will be the game they have waited forever for.   They watch a company video and the game looks great.

     

    Then the details about the game start to appear.  Linear quest lines.  Quest hubs.  Instant travel.

     

    And they are dissapointed again.  

     

    Rift is an okay game.  It's just not the game that you've been waiting for.

  • rawidemarawidema Member UncommonPosts: 41

    Originally posted by rokrow

    Everyone thinks that Rift will be the game they have waited forever for.   They watch a company video and the game looks great.

     

    Then the details about the game start to appear.  Linear quest lines.  Quest hubs.  Instant travel.

     

    And they are dissapointed again.  

     

    Rift is an okay game.  It's just not the game that you've been waiting for.

     And you speak for whom exactly?  I don't remember you speaking for me!

  • reillanreillan Member UncommonPosts: 247

    In response to the OP, let me just say that while I will defend vehemently what I perceive as a fact that Rift copied directly off of WoW (and not other MMOs) in a number of ways, I also think that its unique combination of copied things and innovations have made it a great game. I'm having a ton of fun in beta (too much, actually... I'm a bit addicted).

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by rokrow

    Everyone thinks that Rift will be the game they have waited forever for.   They watch a company video and the game looks great.

    Then the details about the game start to appear.  Linear quest lines.  Quest hubs.  Instant travel.

    And they are dissapointed again.  

    Rift is an okay game.  It's just not the game that you've been waiting for.

    Who is the "you" in your statement there, though?  See, you are speaking for other people.  If it were a case of stating that it is not the game that "you" have been waiting for, then that would be one thing.  Even stating that it may be a case that some of the people that "hate" the game may have the feeling that it is not the game "they" have been waiting for...then again it would be one thing.

    What strikes me odd about this is how many people have stated that this is not necessarily the game they have been waiting for, but rather what RIFT offers are the changes to the games they have been playing and waiting for...

    ...they have been playing Game X, but wished the graphics were different.  Tada, to an extent they have Game X with those graphics.

    ...they have been playing Game Y, but wished the character system was different.  Tada, to an extent they have Game Y with that character system.

    ...they have been playing Game Z, but wished for a missing feature or fom some feature to be different.  Tada, to an extent they have Game Z with that change.

    Personally, that is along the lines of what happened for me.  Not only did the games I was playing continue to take the wrong direction for me, but here was a game that was offering the direction I preferred.  Is RIFT some daring new direction?  No, but for me - and apparently for others out there, even as it is not for others - but for me, they have done something right instead of wrong.

    I like toast.  The gf always turns the toaster down, because she prefers her toast lightly toasted.  I prefer mine more toasted.  For the most part, the games I have been playing have been turning the toaster down.  Trion has turned the toaster up.  Sure, in the end it is still toast.  But it is toast the way I like it....

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • VidirVidir Member UncommonPosts: 963

    Originally posted by rawidema

    Originally posted by rokrow

    Everyone thinks that Rift will be the game they have waited forever for.   They watch a company video and the game looks great.

     

    Then the details about the game start to appear.  Linear quest lines.  Quest hubs.  Instant travel.

     

    And they are dissapointed again.  

     

    Rift is an okay game.  It's just not the game that you've been waiting for.

     And you speak for whom exactly?  I don't remember you speaking for me!

     He ofcourse speaks for himself,and lots of other people agree with him.

    Im not saying Rift is a ground braking game we all shoud play, far from it but the game is smooth and quite fun to play

    better than most games released for some years so therfore I think this game will do very well on the market.

    I am gonna play it for some time I realy doupt it will keep me and my guildmates for very long time since there are many interesting titles soon to hit the shelfs,but who knows.

  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by gigat

    Any time a new game releases, haters and fanboys start populating the forums. Rift just happens to be in the spotlight right now. Eventually, in a few months or so, no one will care.

    You are so right, let SWTOR or GW2 or Tera launch and Rift will be old news so fast you'll wonder what the buzz was ever about.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • EmeraqEmeraq Member UncommonPosts: 1,063

    I hate the one thing that a majority of players seem to like, Rifts/Invasions.  I can't stand them. In my opinion they are moving PQs with no content, and when they spawn they kill all of the fun I was having. I do not care to participate in them yet they invade my questing space and irritate the hell out of me. I do not find them anymore interesting than the regular random mobs I'm hunting.

    For me it's ironic that the namesake of this game, will be exactly why I won't buy it.


  • Originally posted by Ceridith

    Originally posted by thark

    ...

    1. I think it will become very old with rifts after a while..They popped up all over when I played and after a while it felt like "to much", It still didn't feel right to just skip out on them as the enemies kept attacking all over..

    ...

     

    Just to adress this first point... realize that the game is still in beta. They are trying to get the game's systems tested, which includes rifts. To be able to do that, testers need to be able to consistently access the game feature. Furthermore, I believe the rift spawn rate is directly related to the amount of playersi n the zone, which again, in beta they are heavily gating players to be in certain zones due to the level range restrictiosn in beta. Particularly so in last weekend's beta, where the intent was to try to overload the servers with players and rift activity.

    I'm fairly certain that the rate at which rifts open will be drastically toned down from what it's been in beta.

    Besides, I don't see how rift hoppnig would be any more boring than running the same dungeons over and over again like in WoW. If anything it's got a one up on WoW in that it's more spontaneous and anyone can just jump in and participate.

    OH god.....nothing can be as boring as the dungeon finder in WoW. It pretty much ruined playing it for me. I mean you don't even have to go to the dungeon. I can see the auto grouping mechanic being good, but it just teleports you to the dungeon. I do hope to do some Rift hopping my self, but not preordering before i play the OB on the 15th


  • Originally posted by rokrow

    Everyone thinks that Rift will be the game they have waited forever for.   They watch a company video and the game looks great.

     

    Then the details about the game start to appear.  Linear quest lines.  Quest hubs.  Instant travel.

     

    And they are dissapointed again.  

     

    Rift is an okay game.  It's just not the game that you've been waiting for.

    instant travel....bleh

    please be some kind of limitation.... like FFXIV's anima cost. Maybe there are only certain places you can instant travel to.

  • VidirVidir Member UncommonPosts: 963

    Originally posted by Emeraq

    I hate the one thing that a majority of players seem to like, Rifts/Invasions.  I can't stand them. In my opinion they are moving PQs with no content, and when they spawn they kill all of the fun I was having. I do not care to participate in them yet they invade my questing space and irritate the hell out of me. I do not find them anymore interesting than the regular random mobs I'm hunting.

    For me it's ironic that the namesake of this game, will be exactly why I won't buy it.

     I dont like the rift invasions either but I have had no problem avoiding those, what bothers me more is all pvp this pvp that chat on the pve servers.I cant understand why those who like pvp choose not to play on pvp servers, are they very gimped cowards trying to force some people who never play pvp in fight with them, well I guess so.So the thing I hate with moste recent games is the fact they seem not wanting to keep the pve servers pvp free.

  • DeathofsageDeathofsage Member UncommonPosts: 1,102

    Originally posted by jonesing22

    OH god.....nothing can be as boring as the dungeon finder in WoW. It pretty much ruined playing it for me. I mean you don't even have to go to the dungeon. I can see the auto grouping mechanic being good, but it just teleports you to the dungeon. I do hope to do some Rift hopping my self, but not preordering before i play the OB on the 15th

    LFD hurt wow when it was wedded to Cataclysm Difficulty. I have no issue with instant teleport to dungeons, because frankly a lot of people just like "brb rr" 2 mins later "can I have a summon"?

    RIFT also has instant teleport to dungeons. Only one person needs to enter and all others get a dialog, no matter where they are on the map, to teleport to inside the entrance.

    Figured you might want to know.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • neobamboomneobamboom Member Posts: 50

    Originally posted by Slaymorden

    Let the haters actually listen to what the Tiron devs are saying in their podcasts before screaming foul.  What?  Take stuff from other mmo's and actually make it better?  How devasting it must be to know that something may just be as popular as that other game...what's it called?

    It's funny that they would say such a thing considering how much that game "borrowed" from other mmos.


  • Originally posted by Deathofsage

    Originally posted by jonesing22

    OH god.....nothing can be as boring as the dungeon finder in WoW. It pretty much ruined playing it for me. I mean you don't even have to go to the dungeon. I can see the auto grouping mechanic being good, but it just teleports you to the dungeon. I do hope to do some Rift hopping my self, but not preordering before i play the OB on the 15th

    LFD hurt wow when it was wedded to Cataclysm Difficulty. I have no issue with instant teleport to dungeons, because frankly a lot of people just like "brb rr" 2 mins later "can I have a summon"?

    RIFT also has instant teleport to dungeons. Only one person needs to enter and all others get a dialog, no matter where they are on the map, to teleport to inside the entrance.

    Figured you might want to know.

    Ouch....This may sway my opinion of it but I'll still try it out. It's just that when I gave WoW a try...after I could use the dugeon finder I didn't really see a reason to go out and actually play the game. I leveled from 15 to 37 without even leaving SH. The best way to level and get gear was to do dungeons over and over. I played on Aegwen(spelling?) and when I was doing a quest or two it felt like the world was empty except for npc's. It really killed the game experience for me. If you've played Vindictus, you know there is the one city and the docks that put you in a group and you zone into n area filled with mobs. Thats how it felt for me. Didn't like it one bit. Even if another player has to summon me into the dungeon thats not as bad, it at least feels like it's 'part of the game'.

  • QazzQazz Member Posts: 577

    Rift haters shouldn't be confused with people who are watching the game with caution and bring up genuine concerns about the game.  My issue with the game has always been the wooden combat animations and uninspiring character models.

  • Dave3216Dave3216 Member Posts: 133

    Originally posted by Qazz

    Rift haters shouldn't be confused with people who are watching the game with caution and bring up genuine concerns about the game.  My issue with the game has always been the wooden combat animations and uninspiring character models.

     Seems to me your not a gamer rather a graphical designer/ Art critic. Its a game not a job. To me thats not a genuine concern rather a nit picky excuse not to play, as i find both aniinmations and character models acceptable. i find inspiration in things like people who give their lives for others or chop their body parts off so they can live. Not a games character models, priorties my friend.

    image
  • gostlygostly Member UncommonPosts: 134

    I'm kind of a Rift hater. I had pretty high expectations for Rift, I've been in every beta event from the beginning of closed beta.

    Rift won't hold players attention for more than a few months. It has nothing ground-breaking to offer, if people are content with playing a game that has updated mechanics "borrowed" from other games then more power to them, I just wouldn't pay money to do it.

    The point I'm trying to make is that Rift is just an OK game, it doesn't bother me that it has borrowed mechanics from other games(this is something that all games do to some extent). The thing that bothered me about the game was that it offered nothing new for me. It's your typical theme-park style MMORPG and I just don't see why everyone is so excited for its release.

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Dave3216

    Originally posted by Qazz

    Rift haters shouldn't be confused with people who are watching the game with caution and bring up genuine concerns about the game.  My issue with the game has always been the wooden combat animations and uninspiring character models.

     Seems to me your not a gamer rather a graphical designer/ Art critic. Its a game not a job. To me thats not a genuine concern rather a nit picky excuse not to play, as i find both aniinmations and character models acceptable. i find inspiration in things like people who give their lives for others or chop their body parts off so they can live. Not a games character models, priorties my friend.

    So people are not allowed to have a preference?  They are not allowed to have a different opinion than you?  Qazz stated that they do not like the combat animations/character models.  They expressed their opinion.  It was simple and direct.  They were not speaking for anybody else - they were not stating that anybody else who felt different was wrong.

    I do not follow how your reply addressed any of that - it was simply an attack.  You were dismissive of their opinion, added superfluous information that was irrelevant to what they stated, and snuck in your own opinion on the matter while you were at it.

    The MMORPG.com staff are usually against what I have just stated, and I possibly face getting bumped down again - yet this is holds to the very subject of the thread and what is being discussed.

    Qazz brought up a valid point.  Just because somebody may dislike some aspect of RIFT does not make them a RIFT Hater.  I have my own issues with various aspects of RIFT, yet overall I am very supportive of the game and what Trion is doing.

    What on Earth Qazz's issue with animations has to do with people chopping off body parts...I have no clue.  But this definitely served as a good example of the ongoing issue in the RIFT community... there is little middleground.  You are either a RIFT Hater or a RIFT Lover.  The game is not perfect...whether that is perfectly good or perfectly bad.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by gostly

    I'm kind of a Rift hater. I had pretty high expectations for Rift, I've been in every beta event from the beginning of closed beta.

    Rift won't hold players attention for more than a few months. It has nothing ground-breaking to offer, if people are content with playing a game that has updated mechanics "borrowed" from other games then more power to them, I just wouldn't pay money to do it.

    The point I'm trying to make is that Rift is just an OK game, it doesn't bother me that it has borrowed mechanics from other games(this is something that all games do to some extent). The thing that bothered me about the game was that it offered nothing new for me. It's your typical theme-park style MMORPG and I just don't see why everyone is so excited for its release.

    Some people are fine with themepark games, though.  For many, it is not a case that RIFT needs to do anything massive to take the genre in some new direction.  For some, it may just be the graphics.  They have been playing Game X with certain graphics.  They wish the graphics were different.  Along comes RIFT, and though in many eyes it may just be Game X... it has those different graphics.  It could be the class system.  It could be a myriad of the things in RIFT, that although it is still a themepark at the end of the day - it does or has something different than the current themepark a person is playing.

    If there was a new game coming out that had everything the same as CoX, but it had better graphics - I would play it instead of CoX.  If there was a game coming out that had everything the same as WoW, but it had a better class system - I would play it instead of WoW.  Etc, etc, etc.  We all have preferences, and if there are two games where almost everything is the same but one game does something more in line with what we prefer - we are likely to go with that game over the other one.

    I'm not sure why that is so hard for some to fathom.  It seems pretty straightforward, and from what many have stated about RIFT...this is where they are coming from.  It is not that RIFT is some huge innovative game - it is an evolutionary game that does certain things they way that particular playre prefers.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

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