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Star Trek Online: The Foundry Projects

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Cryptic Studios and the Star Trek Online team have produced a video showing off all the great projects that users have created using The Foundry tools. The trailer highlights several 'spotlight' missions made since the tools were released recently.

Click the image below to check out the video here at MMORPG.com.

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¯\_(ツ)_/¯ 


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Comments

  • usrevengeusrevenge Member Posts: 4

    people play this still?

    wat?

  • DirephoenixDirephoenix Member Posts: 26

    Originally posted by usrevenge



    people play this still?

    wat?


     

    ...and not just play it, but make missions for it as well

  • niahflameniahflame Member Posts: 8



    ...and not just play it, but make missions for it as well


     

    You lie!

  • ryecrashryecrash Member Posts: 1

    Are you three serious?

    They are constantly adding a bunch of great stuff. This game is way better than it was even a few months ago. I've played many MMOs and I've never seen so much free content added so quickly. It definitely needed it though.

  • TerranahTerranah Member UncommonPosts: 3,575

    I recently went back to STO and between the weekly episodic content by the devs and the foundry missions this game is getting better.  I've played through two foundry missions in live and they were both really good, capturing that Trek feeling.

     

    From reading their plans for this year, they will be reworking ground combat and animations, including the run animation.  Yay!

     

    STO is one of those rare games where devs have listened to the community and gone back and reworked some things, the latest being a redo of sector space which is a vast improvement.

     

    Since I'm a lifetime member, I can pop in and out whenever I choose.  Lately though I've been playing a little more, and a little more...

  • AG-VukAG-Vuk Member UncommonPosts: 823

    Originally posted by ryecrash

    Are you three serious?

    They are constantly adding a bunch of great stuff. This game is way better than it was even a few months ago. I've played many MMOs and I've never seen so much free content added so quickly. It definitely needed it though.


     

     Yeah to the C-Store for sale. 80% of the content added was for C-Store . Now they'll have the player paying to do Cryptics job ! ADD CONTENT ! Wow what a bargain ! I'm curious to see when they'll have a tiered Foundry access . Basic is free , then a price guide for the upper level content generators . Why , that's what Cryptic/Atari are all about now . For example they said they weren't going to V.o.i.p.  I guess they changed thier minds :http://forums.startrekonline.com/showthread.php?t=202387 Why, because of the potential to generate capital. There's nothing wrong with it . Just seems everything being done in game is meant to rape the playerbase of money.

    image
  • TerranahTerranah Member UncommonPosts: 3,575

    Originally posted by AG-Vuk

    Originally posted by ryecrash

    Are you three serious?

    They are constantly adding a bunch of great stuff. This game is way better than it was even a few months ago. I've played many MMOs and I've never seen so much free content added so quickly. It definitely needed it though.


     

     Yeah to the C-Store for sale. 80% of the content added was for C-Store . Now they'll have the player paying to do Cryptics job ! ADD CONTENT ! Wow what a bargain ! I'm curious to see when they'll have a tiered Foundry access . Basic is free , then a price guide for the upper level content generators . Why , that's what Cryptic/Atari are all about now . For example they said they weren't going to V.o.i.p.  I guess they changed thier minds :http://forums.startrekonline.com/showthread.php?t=202387 Why, because of the potential to generate capital. There's nothing wrong with it . Just seems everything being done in game is meant to rape the playerbase of money.


     

     

    The point of the Foundry is not to have the players doing Cryptic's job, it's to allow players who have all these Trek ideas running around in their heads the chance to turn them into quests and share them with the rest of the community.

     

    Also, a lot of people like the whole mod scene and having a chance to create content is a learning tool and who knows, maybe even a stepping stone to get involved into creating official game content.

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

    Anyone who doesn't get The Foundry obviously never played Unreal Tournament or Neverwinter Nights and experienced the AWESOME player-generated content produced.


    ¯\_(ツ)_/¯ 


  • ironraptorironraptor Member UncommonPosts: 36

    Originally posted by SBFord



    Anyone who doesn't get The Foundry obviously never played Unreal Tournament or Neverwinter Nights and experienced the AWESOME player-generated content produced.


     

    I don't remember having to pay a monthly fee to make player-generated content for those two games only the one time box purchase.

  • OrthelianOrthelian Member UncommonPosts: 1,034

    They also weren't MMOs.

    Can't believe I'm defending STO, but I felt that had to be pointed out.

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
  • JyiigaJyiiga Member UncommonPosts: 1,187

    The problem is you get one chance to dazzle a new audience. If you fail to deliver on release you will forever be haunted by it.

  • staranstaran Member UncommonPosts: 87

    I have played a few foundry missions. Really good.

    And to the negative people, yes STO wasn't good for the first few months but now it is really popular and really good.

    Yes, games can turn around.

  • an0maly33an0maly33 Member Posts: 42

    Also a lifetimer of STO.  I barely touched it the first 6 months.  Recently I've really started getting into it.  Finally got my main to Admiral and I had fun doing it.  They have fixed and are continuing to fix a lot of aspects of the game.

  • AG-VukAG-Vuk Member UncommonPosts: 823

    I've no issues with the concept of the foundry itself. I love mods , and think some modders make games better then the devs.  What I've issues with is the shear contempt/laziness  Cryptic has for it's player base. Firstly the foundry is the basis of the next game . STO is basically Alpha and Beta testing the test bed of it's next NWN incarnation.

    They're using the foundry as a source of content while having only having a skeleton crew working on STO , which currently is the main income generator for Atari. In the years timeframe since this game released Cryptic hasn't added more then 20 hours of content ( that isn't for sale in the C-Store ) to the game.  ( The game began with 40 hours of content . )  They have the temerity  to charge people to fill a game with content which is thier job. Modders produce thier material and only ask for at most acknowledgement of thier work . Cryptic's taking the modders work and selling it. Once it goes live it belongs to Cryptic. 

    The foundry is a diversion to allow Cryptic to milk it's playerbase while moving devs to the next great project that Cryptic/Atari have. Cryptic is basically stealing intellectual property and selling it for it's profit. If it weren't the foundry missions would be availible to the general public outside the framework on the subscription.

    image
  • Edward_KEdward_K Member Posts: 69

    Originally posted by AG-Vuk

     Yeah to the C-Store for sale. 80% of the content added was for C-Store .

     

     

    False. Here is what has been added since launch:

    http://www.startrekonline.com/season_one

    http://www.startrekonline.com/season_two

    http://www.startrekonline.com/season_three

    http://www.startrekonline.com/feature_episodes

    Its pretty obvious that WAY more content has been added through normal updates than the store. At least, for anyone that cares about reading the actual facts.

  • Edward_KEdward_K Member Posts: 69

    Originally posted by ironraptor



    Originally posted by SBFord



    Anyone who doesn't get The Foundry obviously never played Unreal Tournament or Neverwinter Nights and experienced the AWESOME player-generated content produced.


     

    I don't remember having to pay a monthly fee to make player-generated content for those two games only the one time box purchase.


     

     

    You might have a point if people HAD to use the Foundry, except they dont. The Foundry is there for people who WANT to use it. It should also be noted that the Foundry was requested by the PLAYERS. It wasnt some sceheme Cryptic cooked up to get people to make missions for them.

  • You know why the haters of STO always seem to be the first to respond to these articles? The ones who support STO are too busy PLAYING THE GAME and don't have time to lurk on boards. Hope you haters find a game you like someday.

  • ersingibleersingible Member Posts: 70

    Originally posted by staran

    I have played a few foundry missions. Really good.

    And to the negative people, yes STO wasn't good for the first few months but now it is really popular and really good.

    Yes, games can turn around.

    Wut?

    I like STO (to the point of still having a sub), but it is far from being "good" from what I'd expect a *Star Trek*  MMO game be: toy spaceships fighting at dogfight pace are not Star Trek. Neither are the endless sea of "liberated borg klingon" captains in Starfleet. It fails on so many levels and only delivers in action and customizability.

    Recently playing the Mass Effect games again, it just struck me just how much more "Star Trek" those games *feel* sometimes, than STO.

  • TerranahTerranah Member UncommonPosts: 3,575

    Originally posted by an0maly33

    Also a lifetimer of STO.  I barely touched it the first 6 months.  Recently I've really started getting into it.  Finally got my main to Admiral and I had fun doing it.  They have fixed and are continuing to fix a lot of aspects of the game.

    Same here.  Lifetime member, played the game a bit at launch but wasn't really feeling it.  But I read they changed sector space and that lured me back.  Been playing off and on and finally made Admiral too. 

     

    There's actually quite a few people playing the times I have been on too.  The game is not barren by any means.

  • DthRevanDthRevan Member Posts: 48

    This game is FAIL. Avoid it at all costs!

  • Edward_KEdward_K Member Posts: 69

    Originally posted by ersingible



    Originally posted by staran

    I have played a few foundry missions. Really good.

    And to the negative people, yes STO wasn't good for the first few months but now it is really popular and really good.

    Yes, games can turn around.

    Wut?

    I like STO (to the point of still having a sub), but it is far from being "good" from what I'd expect a *Star Trek*  MMO game be: toy spaceships fighting at dogfight pace are not Star Trek. Neither are the endless sea of "liberated borg klingon" captains in Starfleet. It fails on so many levels and only delivers in action and customizability.

    Recently playing the Mass Effect games again, it just struck me just how much more "Star Trek" those games *feel* sometimes, than STO.


     

     

    Most people(professional critics and players alike) say space is the best part of the game, so your definitely in the minority there. As far as canon goes, anyone who gets upset by canon violations should NEVER play a game based on an existing IP. They will NEVER follow canon correctly and you will ALWAYS get upset.

  • DakirnDakirn Member UncommonPosts: 372

    Originally posted by AG-Vuk



    I've no issues with the concept of the foundry itself. I love mods , and think some modders make games better then the devs.  What I've issues with is the shear contempt/laziness  Cryptic has for it's player base. Firstly the foundry is the basis of the next game . STO is basically Alpha and Beta testing the test bed of it's next NWN incarnation.

    They're using the foundry as a source of content while having only having a skeleton crew working on STO , which currently is the main income generator for Atari. In the years timeframe since this game released Cryptic hasn't added more then 20 hours of content ( that isn't for sale in the C-Store ) to the game.  ( The game began with 40 hours of content . )  They have the temerity  to charge people to fill a game with content which is thier job. Modders produce thier material and only ask for at most acknowledgement of thier work . Cryptic's taking the modders work and selling it. Once it goes live it belongs to Cryptic. 

    The foundry is a diversion to allow Cryptic to milk it's playerbase while moving devs to the next great project that Cryptic/Atari have. Cryptic is basically stealing intellectual property and selling it for it's profit. If it weren't the foundry missions would be availible to the general public outside the framework on the subscription.


     

    Your posts shows that you have no idea what you're talking about and would rather spread false rumors to agitate people. If you're going to state facts that aren't true at least put a disclaimer at the end of your post.

    All of the C-Store items are ships, costumes and cosmetic pets.  Of the ships in the C-Store, almost every one is available with in-game currency.  There isn't any "content" for sale, not to mention the C-Store team is a seperate team than the STO Live team.

    If you just count the special series episodes and the Klingon story missions alone, there has been well over 20 hours of "content" added since release. This isn't counting all of the repeatable daily missions on both sides or the ability to replay missions to get items or accolaids you missed.  STO isn't on a "skeleton crew" they havve a ton of things planned for the next patch listed plainly in their engineering reports.

    I'm tired of people saying that all of the content is going into the C-Store when it's so obvious to anyone who does ANY research that this isn't the case at all.

  • RomseRomse Member Posts: 198

    They did many things wrong but you have to recognize that even when MMOs fail on some level, not everything they do is wrong... in fact sometimes they have brilliant features and this is definitely one of them.

    MMO crowdsourcing is definitely more of a future than cash stores.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by AG-Vuk

    What I've issues with is the shear contempt/laziness  Cryptic has for it's player base. Firstly the foundry is the basis of the next game .

    Welcome to the world of development and progression human kind ever made.


    Originally posted by AG-Vuk

    In the years timeframe since this game released Cryptic hasn't added more then 20 hours of content ( that isn't for sale in the C-Store ) to the game.  ( The game began with 40 hours of content . ) 

    If you get bored or burned out of the game - don't pay, don't play. It isn't more difficult and same as with any other game, regardless how much content is has.


    Originally posted by AG-Vuk

    Modders produce thier material and only ask for at most acknowledgement of thier work .

    Which they got and no one but you is butthurt here...


    Originally posted by AG-Vuk

    Cryptic is basically stealing intellectual property and selling it for it's profit.

    No, they are not. Foundry system is Cryptics property, not players.



    Originally posted by AG-Vuk
    I've issues

    Obviously you do and they are not related to the game.

  • MiniEditionMiniEdition Member Posts: 24

    Foundry for STO is going to provide a significant injection into the game.  The Founfry missions I have played (the select few released on teh play server) are very good.  The second one by Galactrix is very close to being better than the Cryptic ones.

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