I bet 200 paypal dollaz, that MO won't have even 5% of WoW's subscribers 2 weeks after mighty DAWN comes. I guess you won't take that bet either, right? I thought it was viral marketing's job to sell the game, not Henrik's.
That would be a pretty safe bet. 5% of WoW's subscribers would be 570,000 give or take. There aren't a whole lot of MMOs that have ever attained that subscriber level.
I guess I could've gone for 1% instead of 5%. But, hey, better to be safe than sorry. I'd be amazed if MO even got up to 5700 subs.
wow, your doomsaying fizzled out pretty drastically there...
I bet 200 paypal dollaz, that MO won't have even 5% of WoW's subscribers 2 weeks after mighty DAWN comes. I guess you won't take that bet either, right? I thought it was viral marketing's job to sell the game, not Henrik's.
That would be a pretty safe bet. 5% of WoW's subscribers would be 570,000 give or take. There aren't a whole lot of MMOs that have ever attained that subscriber level.
I guess I could've gone for 1% instead of 5%. But, hey, better to be safe than sorry. I'd be amazed if MO even got up to 5700 subs.
wow, your doomsaying fizzled out pretty drastically there...
No bet for 1%, huh? Too bad. You don't even dare to take a bet, similar to what you used to slam another poster. I guess you trust your beloved game even less than me.
I bet 200 paypal dollaz, that MO won't have even 5% of WoW's subscribers 2 weeks after mighty DAWN comes. I guess you won't take that bet either, right? I thought it was viral marketing's job to sell the game, not Henrik's.
That would be a pretty safe bet. 5% of WoW's subscribers would be 570,000 give or take. There aren't a whole lot of MMOs that have ever attained that subscriber level.
I guess I could've gone for 1% instead of 5%. But, hey, better to be safe than sorry. I'd be amazed if MO even got up to 5700 subs.
wow, your doomsaying fizzled out pretty drastically there...
No bet for 1%, huh? Too bad. You don't even dare to take a bet, similar to what you used to slam another poster. I guess you trust your beloved game even less than me.
uhh, the analogy is flawed. I never made any claim about MO's population vs. WoW (no one did, as far as I remember...), you just made up some absurd bet you're sure to win and try to...trick me, I guess?... into taking it.
... seriously WoW is it's own country, MO is a tiny village filled with psychos with spears. MO isn't designed to compete with it. It was like a strawman argument, but you didn't bother putting your staw in the shape of a person.
I bet 200 paypal dollaz, that MO won't have even 5% of WoW's subscribers 2 weeks after mighty DAWN comes. I guess you won't take that bet either, right? I thought it was viral marketing's job to sell the game, not Henrik's.
That would be a pretty safe bet. 5% of WoW's subscribers would be 570,000 give or take. There aren't a whole lot of MMOs that have ever attained that subscriber level.
I guess I could've gone for 1% instead of 5%. But, hey, better to be safe than sorry. I'd be amazed if MO even got up to 5700 subs.
wow, your doomsaying fizzled out pretty drastically there...
No bet for 1%, huh? Too bad. You don't even dare to take a bet, similar to what you used to slam another poster. I guess you trust your beloved game even less than me.
uhh, the analogy is flawed. I never made any claim about MO's population vs. WoW (no one did, as far as I remember...), you just made up some absurd bet you're sure to win and try to...trick me, I guess?... into taking it.
... seriously WoW is it's own country, MO is a tiny village filled with psychos with spears. MO isn't designed to compete with it. It was like a strawman argument, but you didn't bother putting your staw in the shape of a person.
I never made a bet when Dawn was coming out, either. You gave out a similar "absurd" bet and asked for the other poster to PM you for it. It's too bad you chose not to take even a 1% bet from me, 5700 subs is a horribly low amount to exceed.
What is MO designed to compete with? Tabula Rasa? APB? Alganon? I seriously don't even know. MO to me is a tiny game made by incompetent psychos with a special love for censorship.
4 months ago they annouced that they needed an additional 1500 subs to make the game profitable. the population have increaced greaatly since then. in fact mo probaly only needs aound 7-8000 subs to make profit.
Wow was actully close to shutting down a year ago when china was close to making it iligal there. wow has half it's sub base in china so that would defenetly have been the end of it. luckily it didn't happen but my point is while wow needs 10 million subs to make profit mo only needs less than 1% of that.
I bet 200 paypal dollaz, that MO won't have even 5% of WoW's subscribers 2 weeks after mighty DAWN comes. I guess you won't take that bet either, right? I thought it was viral marketing's job to sell the game, not Henrik's.
That would be a pretty safe bet. 5% of WoW's subscribers would be 570,000 give or take. There aren't a whole lot of MMOs that have ever attained that subscriber level.
I could bet 10000 dollars that MO won't have 1% of WoW subscription 3 months after DAWN release.
On the other sider, Star Vault never estimated that their subscribers would be higher than 1% av WoW's, even when thay were most optimistic . Mortal Online will be a commercial success at much less than that, say 0,5% of WoW subscription.
4 months ago they annouced that they needed an additional 1500 subs to make the game profitable. the population have increaced greaatly since then. in fact mo probaly only needs aound 7-8000 subs to make profit.
Wow was actully close to shutting down a year ago when china was close to making it iligal there. wow has half it's sub base in china so that would defenetly have been the end of it. luckily it didn't happen but my point is while wow needs 10 million subs to make profit mo only needs less than 1% of that.
That's the stupidist thing I ever heard.
Do you honestly believe blizzard would have shut down all it's North American and European servers because the Chinese goverment made them shut down the chineses ones?
First of all, Half of world of warcrafts subs are not based in China. Yes, there are a lot of chinese gold farmers but no were near 50% of the player base is from China.
Even if WoW lost 95% of it's subscribers overnight, they would still continue to keep the servers up and running. Yes they would probably merge a few servers, but there would still be world of warcraft servers.
WoW does not need 10million subs to make a profit. They would simply scale down production on new content and servers if they dramaticaly lost subscribers.
Any MMO that brings in half of one percent of the subscribers WoW has would be considered a commercial success.
If China were to ban WoW tomorrow all you'll see is an increase of subscribers to Australian, and North American WoW servers. (Note, more Chinese speak English then Korean, or Japanese so there's a much greater chance they would migrate to English speaking servers even if they have higher ping.)
Never trust a screenshot or a youtube video without a version stamp!
4 months ago they annouced that they needed an additional 1500 subs to make the game profitable. the population have increaced greaatly since then. in fact mo probaly only needs aound 7-8000 subs to make profit.
Wow was actully close to shutting down a year ago when china was close to making it iligal there. wow has half it's sub base in china so that would defenetly have been the end of it. luckily it didn't happen but my point is while wow needs 10 million subs to make profit mo only needs less than 1% of that.
That's the stupidist thing I ever heard.
Do you honestly believe blizzard would have shut down all it's North American and European servers because the Chinese goverment made them shut down the chineses ones?
First of all, Half of world of warcrafts subs are not based in China. Yes, there are a lot of chinese gold farmers but no were near 50% of the player base is from China.
Even if WoW lost 95% of it's subscribers overnight, they would still continue to keep the servers up and running. Yes they would probably merge a few servers, but there would still be world of warcraft servers.
WoW does not need 10million subs to make a profit. They would simply scale down production on new content and servers if they dramaticaly lost subscribers.
Any MMO that brings in half of one percent of the subscribers WoW has would be considered a commercial success.
If China were to ban WoW tomorrow all you'll see is an increase of subscribers to Australian, and North American WoW servers. (Note, more Chinese speak English then Korean, or Japanese so there's a much greater chance they would migrate to English speaking servers even if they have higher ping.)
"Considering the massive amounts of players who live in China, 11 million subscribers could be easily halved in the worst case scenario."
4 months ago they annouced that they needed an additional 1500 subs to make the game profitable. the population have increaced greaatly since then. in fact mo probaly only needs aound 7-8000 subs to make profit.
Wow was actully close to shutting down a year ago when china was close to making it iligal there. wow has half it's sub base in china so that would defenetly have been the end of it. luckily it didn't happen but my point is while wow needs 10 million subs to make profit mo only needs less than 1% of that.
That's the stupidist thing I ever heard.
Do you honestly believe blizzard would have shut down all it's North American and European servers because the Chinese goverment made them shut down the chineses ones?
First of all, Half of world of warcrafts subs are not based in China. Yes, there are a lot of chinese gold farmers but no were near 50% of the player base is from China.
Even if WoW lost 95% of it's subscribers overnight, they would still continue to keep the servers up and running. Yes they would probably merge a few servers, but there would still be world of warcraft servers.
WoW does not need 10million subs to make a profit. They would simply scale down production on new content and servers if they dramaticaly lost subscribers.
Any MMO that brings in half of one percent of the subscribers WoW has would be considered a commercial success.
If China were to ban WoW tomorrow all you'll see is an increase of subscribers to Australian, and North American WoW servers. (Note, more Chinese speak English then Korean, or Japanese so there's a much greater chance they would migrate to English speaking servers even if they have higher ping.)
"Considering the massive amounts of players who live in China, 11 million subscribers could be easily halved in the worst case scenario."
sorry, but i just hate people talling me im wrong when i know im right. .....
I think if you want to prove your point, you better find a better source then exxagerated quote from a blog. So I will support his claim: you are wrong. While you may not be wrong in numbers of subs based in China (Although I believe it's actually 35-40%), you are quite wrong about WoW shutting down. Even if they were forced to close their China departament, they would still be the leading MMO on the market. It would sure be quite a hit, but a hit that Blizzard are able to take.
You could continue delude your self thinking WoW was close to shutting down, but that only stands correct for China, not world wide. Not to mention username509 being right about majority of those players moving on to english servers, so loss would not be 100%.
Mods - can we please close this thread since the rubber-banding issue was fixed days ago? People are keeping this thread alive and at the top of the list just to make MO look bad. The issue is no longer present, so this thread should be laid to rest.
Mods - can we please close this thread since the rubber-banding issue was fixed days ago? People are keeping this thread alive and at the top of the list just to make MO look bad. The issue is no longer present, so this thread should be laid to rest.
Indeed, the title of the thread is false.
The OP had been updating the title (i.e. "Now 11 days and counting"), but stopped updating it when the server problem was completely corrected last Thursday. Actually, the server is running better now that it probably ever has, with combat being very tight and accurate.
Comments
wow, your doomsaying fizzled out pretty drastically there...
No bet for 1%, huh? Too bad. You don't even dare to take a bet, similar to what you used to slam another poster. I guess you trust your beloved game even less than me.
uhh, the analogy is flawed. I never made any claim about MO's population vs. WoW (no one did, as far as I remember...), you just made up some absurd bet you're sure to win and try to...trick me, I guess?... into taking it.
... seriously WoW is it's own country, MO is a tiny village filled with psychos with spears. MO isn't designed to compete with it. It was like a strawman argument, but you didn't bother putting your staw in the shape of a person.
I never made a bet when Dawn was coming out, either. You gave out a similar "absurd" bet and asked for the other poster to PM you for it. It's too bad you chose not to take even a 1% bet from me, 5700 subs is a horribly low amount to exceed.
What is MO designed to compete with? Tabula Rasa? APB? Alganon? I seriously don't even know. MO to me is a tiny game made by incompetent psychos with a special love for censorship.
4 months ago they annouced that they needed an additional 1500 subs to make the game profitable. the population have increaced greaatly since then. in fact mo probaly only needs aound 7-8000 subs to make profit.
Wow was actully close to shutting down a year ago when china was close to making it iligal there. wow has half it's sub base in china so that would defenetly have been the end of it. luckily it didn't happen but my point is while wow needs 10 million subs to make profit mo only needs less than 1% of that.
I could bet 10000 dollars that MO won't have 1% of WoW subscription 3 months after DAWN release.
On the other sider, Star Vault never estimated that their subscribers would be higher than 1% av WoW's, even when thay were most optimistic . Mortal Online will be a commercial success at much less than that, say 0,5% of WoW subscription.
So don't compare MO with WoW.
That's the stupidist thing I ever heard.
Do you honestly believe blizzard would have shut down all it's North American and European servers because the Chinese goverment made them shut down the chineses ones?
First of all, Half of world of warcrafts subs are not based in China. Yes, there are a lot of chinese gold farmers but no were near 50% of the player base is from China.
Even if WoW lost 95% of it's subscribers overnight, they would still continue to keep the servers up and running. Yes they would probably merge a few servers, but there would still be world of warcraft servers.
WoW does not need 10million subs to make a profit. They would simply scale down production on new content and servers if they dramaticaly lost subscribers.
Any MMO that brings in half of one percent of the subscribers WoW has would be considered a commercial success.
If China were to ban WoW tomorrow all you'll see is an increase of subscribers to Australian, and North American WoW servers. (Note, more Chinese speak English then Korean, or Japanese so there's a much greater chance they would migrate to English speaking servers even if they have higher ping.)
Never trust a screenshot or a youtube video without a version stamp!
"Considering the massive amounts of players who live in China, 11 million subscribers could be easily halved in the worst case scenario."
http://massively.joystiq.com/2009/07/14/china-investigating-potential-world-of-warcraft-upset-may-ban-g/
http://wow.joystiq.com/2009/06/26/with-the-game-offline-in-china-others-aim-to-step-in/
sorry, but i just hate people talling me im wrong when i know im right. .....
I think if you want to prove your point, you better find a better source then exxagerated quote from a blog. So I will support his claim: you are wrong. While you may not be wrong in numbers of subs based in China (Although I believe it's actually 35-40%), you are quite wrong about WoW shutting down. Even if they were forced to close their China departament, they would still be the leading MMO on the market. It would sure be quite a hit, but a hit that Blizzard are able to take.
You could continue delude your self thinking WoW was close to shutting down, but that only stands correct for China, not world wide. Not to mention username509 being right about majority of those players moving on to english servers, so loss would not be 100%.
Let's get the thread back on topic, please. Thanks, guys.
To give feedback on moderation, contact mikeb@mmorpg.com
Mods - can we please close this thread since the rubber-banding issue was fixed days ago? People are keeping this thread alive and at the top of the list just to make MO look bad. The issue is no longer present, so this thread should be laid to rest.
Indeed, the title of the thread is false.
The OP had been updating the title (i.e. "Now 11 days and counting"), but stopped updating it when the server problem was completely corrected last Thursday. Actually, the server is running better now that it probably ever has, with combat being very tight and accurate.
Hell hath no fury like an MMORPG player scorned.