You're locked to the first area (beyond the initial tutorial area), and apparently capped at level 15.
Free 7 days, figured I'd try it to see what they'd done about problems I think the game has. Tried a different calling and discovered at 15 that this was it. (Once I realized I couldn't leave the starter zone, I just logged out).
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
imho every free trial is worth playing. I really enjoed the journey in Rift to level 50. It's a fun themepark pseudo-linear game with the injection of linearly integrated invastion mobs, etc.
So go for it, I think you'll enjoy it. I beat the game, though. After level 50, it's the same shallow lobby-system escapade of grinding the same dungeons over and over and the same warfronts over and over in pursuit of a different shade of purple item.
but i played 2 1/2 days and lvled 4 lvl 15 and got dull real quick..way too many gather X / return to X ..should really be more than just going to a quest hubs and standing around in zones waiting for rifts..
rifts were cool the 1st few times..then i was like meh w/e
and med. shards / servers seemed like low ones ..high shards / servers seemed liked a med.
but this is IMO some people cant get enuff of this game...IMO this game truely reaches out to the 3-4 hr mmo players and not much for the guys that play for long periods of time..like me
I would add I like the game as something to play it was never supposed to be the ground breaking mmorpg but it gives me a mix of aion, daoc, war, wow, eq2 and it does it well especially considering the terrible launches of incomplete mmorpgs lately. This one is complete the only whine for people is whether they like what it does, in the end thats not a bad place for trion to be in at all.
Originally posted by arieste Originally posted by steeler989 Is the new RIFT free trial worth playing? I am downloading it and i just want to know if it is worth it.
Hrmm... logically:
Cost = 0 Benefit > 0
Yes, worth it. This is wrong.
Cost = time
Is it worth someone's time to download and play Rift? Dont know. Depends on how much people value their time. Of course, in my experience, hard core MMO players place little value on time.
I get the feeling that all the people saying that "you've seen it all once you hit 30" or "the end game is lacking and not enough content" really have a shallow view and never really gave the game the honest review it deserves.
I'm not going to sit here and rant about what rift has to offer... there's plenty of information out there. But what I can tell you from experience and as an active player... Trion is an amazing company and is taking this game further than any other game. I have never, in my life of gaming, see a developer push out so much content, fix minor bugs, or make positive changes as quick as they have. In a gaming world where WoW's subscriber base is slowly taking a plunge due to slow content and fixes, this is much to be desired. And I only bring up WoW because it's has the largest player base.
Gone are the days, for me as a WoW player, when I waited weeks or even months for small patches, SEVERAL months for content patches, and 10+ hours for server maintenence. With Rift, content is pushed monthly and fixes/small patches are implemented when needed, not after several weeks. And Rift's servers are only down for 30mins max.
Well, the whole idea of a trial is to have a personal experience of the game, instead of relying on others to describe it for you. It's only 15 first levels and it's limited to the first area, but the thing is, it should give you a pretty good idea of whether you like the game feeling, the combat, the progression and so on. Or even more basic stuff, like whether it plays reasonably on your computer. So yes, I believe that trials of any game are worth it. Best case scenario you'll find a game that will give you hours of fun, worse case scenario you'll avoid a bad buy if you decide the game is not fun for you.
{mod edit}
If you need tips or any kind of help and we're playing in the same server, don't hesitate to send me a whisper. I might take a bit to answer, since I'll probably be inside a warfront, but I'll get to you
I get the feeling that all the people saying that "you've seen it all once you hit 30" or "the end game is lacking and not enough content" really have a shallow view and never really gave the game the honest review it deserves.
I'm not going to sit here and rant about what rift has to offer... there's plenty of information out there. But what I can tell you from experience and as an active player... Trion is an amazing company and is taking this game further than any other game. I have never, in my life of gaming, see a developer push out so much content, fix minor bugs, or make positive changes as quick as they have. In a gaming world where WoW's subscriber base is slowly taking a plunge due to slow content and fixes, this is much to be desired. And I only bring up WoW because it's has the largest player base.
Gone are the days, for me as a WoW player, when I waited weeks or even months for small patches, SEVERAL months for content patches, and 10+ hours for server maintenence. With Rift, content is pushed monthly and fixes/small patches are implemented when needed, not after several weeks. And Rift's servers are only down for 30mins max.
Well what can I say ..... ?
In wow you subscribed whilst you waited for new content ?
Isn't it a bad sign if a developer has to release new content and major nerfs a matter of weeks after launch ? Doesn't that show a lack of planning and direction ?
How are TRION taking this MMORPG "further than any other game" ?
i played it for a day and never again...the game has awsome graphics and all but i just coudnt get into the quests and story...give it a year or two and it will be good to go! When i logged on all there was were WoW players and whinners about how crappy the graphics were...obviously ppl dont play on ultra with EVERYTHING at max and if they still think it crappy graphics then maybe they should compair it side by side with WoW....or just go back to Runescape
I get the feeling that all the people saying that "you've seen it all once you hit 30" or "the end game is lacking and not enough content" really have a shallow view and never really gave the game the honest review it deserves.
I'm not going to sit here and rant about what rift has to offer... there's plenty of information out there. But what I can tell you from experience and as an active player... Trion is an amazing company and is taking this game further than any other game. I have never, in my life of gaming, see a developer push out so much content, fix minor bugs, or make positive changes as quick as they have. In a gaming world where WoW's subscriber base is slowly taking a plunge due to slow content and fixes, this is much to be desired. And I only bring up WoW because it's has the largest player base.
Gone are the days, for me as a WoW player, when I waited weeks or even months for small patches, SEVERAL months for content patches, and 10+ hours for server maintenence. With Rift, content is pushed monthly and fixes/small patches are implemented when needed, not after several weeks. And Rift's servers are only down for 30mins max.
Well what can I say ..... ?
In wow you subscribed whilst you waited for new content ?
Isn't it a bad sign if a developer has to release new content and major nerfs a matter of weeks after launch ? Doesn't that show a lack of planning and direction ?
How are TRION taking this MMORPG "further than any other game" ?
This comment makes no logical sense. I don't understand what it is about Rift that brings out the crazy.
Of course people subscribe to WoW and other games while "waiting for new content". That's the way it works. WoW didn't spring from the ground with all of its current content at day one.
And calling it a bad sign that a mmo developer releases new content and tweaks (of course you call them nerfs lol) weeks after launch? That's just insane. How is new content bad ... didn't you just make the opposite argument in your preceding comment about ... oh never mind.
Just when I think I've been able to stop replying to crazy people they pull me back in
I get the feeling that all the people saying that "you've seen it all once you hit 30" or "the end game is lacking and not enough content" really have a shallow view and never really gave the game the honest review it deserves.
I'm not going to sit here and rant about what rift has to offer... there's plenty of information out there. But what I can tell you from experience and as an active player... Trion is an amazing company and is taking this game further than any other game. I have never, in my life of gaming, see a developer push out so much content, fix minor bugs, or make positive changes as quick as they have. In a gaming world where WoW's subscriber base is slowly taking a plunge due to slow content and fixes, this is much to be desired. And I only bring up WoW because it's has the largest player base.
Gone are the days, for me as a WoW player, when I waited weeks or even months for small patches, SEVERAL months for content patches, and 10+ hours for server maintenence. With Rift, content is pushed monthly and fixes/small patches are implemented when needed, not after several weeks. And Rift's servers are only down for 30mins max.
Well what can I say ..... ?
In wow you subscribed whilst you waited for new content ?
Isn't it a bad sign if a developer has to release new content and major nerfs a matter of weeks after launch ? Doesn't that show a lack of planning and direction ?
How are TRION taking this MMORPG "further than any other game" ?
You show me a game that has never had to do any hotfixes after a patch. The fact of the matter is that Trion does it quickly and isn't afraid to admit when they make mistakes. You can stick with your other games where rehashing old content and homogenizing classes because they're too lazy to do anything new, and I'll stick with the better game and better developer.
Well, the whole idea of a trial is to have a personal experience of the game, instead of relying on others to describe it for you. It's only 15 first levels and it's limited to the first area, but the thing is, it should give you a pretty good idea of whether you like the game feeling, the combat, the progression and so on. Or even more basic stuff, like whether it plays reasonably on your computer. So yes, I believe that trials of any game are worth it. Best case scenario you'll find a game that will give you hours of fun, worse case scenario you'll avoid a bad buy if you decide the game is not fun for you.
{mod edit}
If you need tips or any kind of help and we're playing in the same server, don't hesitate to send me a whisper. I might take a bit to answer, since I'll probably be inside a warfront, but I'll get to you
As to the green text, this makes you seem like a pretty nice person, so don't take the rest of this post wrong. Oh and also, trial accounts can't send whispers to people not on their friendlists, nor initiate trades, but can accept a trade. These are reasonable restrictions. I did not try but I'm sure trials are restricted on the mail they can send. Gold farmers have always made every game worse for everyone else.
On the yellow text--I disagree. The first talents kind of suck and it isn't til you start getting somewhere deep in the trees that you can really start enjoying the game. I'd've been a lot happier with a cap of 30 or 40 myself, which could have been restricted from capping a profession or collecting certain/all profession materials. There are ways to block RMT without limiting the things a person can try.
Since I'm a notorious RIFT hater, I will say that they did correct one of the great nuisance bugs from beta... Beta's camera would randomly flip for no reason. I didn't encounter that in my 15 levels of trial. Mobs are still everywhere and it seems like everything still agros but for some reason, that's a style of play the developers seem to want to keep (* I do realize I only got level 15 and maybe with more levels *everything* wouldn't agro.).
I also think that the cap is at 15 so that you don't burnout on rifts. The first several rifts are fun until you get to a point that it's just invasion after rift after invasion just to clear out a few questing areas/hubs.
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
I am downloading it and i just want to know if it is worth it.
It's free, so it's probably worth it. I must say though, even thought Rift is fairly bland and repetitive, I am having a bit more fun at 50 and raiding than I did previously at any point in the game. So the trial is probably not going to show you that part of the game unless you level to max in 7 days..... which is possible unfortunately.
Well, the whole idea of a trial is to have a personal experience of the game, instead of relying on others to describe it for you. It's only 15 first levels and it's limited to the first area, but the thing is, it should give you a pretty good idea of whether you like the game feeling, the combat, the progression and so on. Or even more basic stuff, like whether it plays reasonably on your computer. So yes, I believe that trials of any game are worth it. Best case scenario you'll find a game that will give you hours of fun, worse case scenario you'll avoid a bad buy if you decide the game is not fun for you.
{mod edit}
If you need tips or any kind of help and we're playing in the same server, don't hesitate to send me a whisper. I might take a bit to answer, since I'll probably be inside a warfront, but I'll get to you
As to the green text, this makes you seem like a pretty nice person, so don't take the rest of this post wrong. Oh and also, trial accounts can't send whispers to people not on their friendlists, nor initiate trades, but can accept a trade. These are reasonable restrictions. I did not try but I'm sure trials are restricted on the mail they can send. Gold farmers have always made every game worse for everyone else.
On the yellow text--I disagree. The first talents kind of suck and it isn't til you start getting somewhere deep in the trees that you can really start enjoying the game. I'd've been a lot happier with a cap of 30 or 40 myself, which could have been restricted from capping a profession or collecting certain/all profession materials. There are ways to block RMT without limiting the things a person can try.
Since I'm a notorious RIFT hater, I will say that they did correct one of the great nuisance bugs from beta... Beta's camera would randomly flip for no reason. I didn't encounter that in my 15 levels of trial. Mobs are still everywhere and it seems like everything still agros but for some reason, that's a style of play the developers seem to want to keep (* I do realize I only got level 15 and maybe with more levels *everything* wouldn't agro.).
I also think that the cap is at 15 so that you don't burnout on rifts. The first several rifts are fun until you get to a point that it's just invasion after rift after invasion just to clear out a few questing areas/hubs.
Well, that mod edit bit was my personal link to the bloodiron EU server I was playing. If we were linked as friends, there would be no restrictions to whispers etc. I would also be able to teleport to you and help you if you had any issue. {mod edit}
As for the restrictions, I don't know. I don't consider the pre-50 game better. I actually find the post 50 game more fun overall. In that sense, I don't think that the Rift developers are trying to scam people with a superior pre-50 game, since I don't find it superior at all.
Both aggro and aggro range does change when you start outlevelling mobs. At 50 I must practically run through a grey conned mob to have him aggro me. Also in my 110% mount, mobs almost kill me before they dismount me (and in some cases they don't). So that's another point different from the original experience.
For me rift invasions are fun, not the actual rifts. Both before they are more dynamic in nature, having multiple raids coordinate to accomplish objectives but also battle opposing raids in case they run into each other. For the rift themselves I found a soul combination that can take on elites without dying. In my PvP gear hehe.
Comments
You're locked to the first area (beyond the initial tutorial area), and apparently capped at level 15.
Free 7 days, figured I'd try it to see what they'd done about problems I think the game has. Tried a different calling and discovered at 15 that this was it. (Once I realized I couldn't leave the starter zone, I just logged out).
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
i dont even know how to play the free trial i need a key or something and no clue how to get one but hey whatever works
And people wonder why game developers don't put money into sandbox mmo's? See the above.
Yes it is worth playing.
imho every free trial is worth playing. I really enjoed the journey in Rift to level 50. It's a fun themepark pseudo-linear game with the injection of linearly integrated invastion mobs, etc.
So go for it, I think you'll enjoy it. I beat the game, though. After level 50, it's the same shallow lobby-system escapade of grinding the same dungeons over and over and the same warfronts over and over in pursuit of a different shade of purple item.
worth it ..ya sure its free for 7 days..
but i played 2 1/2 days and lvled 4 lvl 15 and got dull real quick..way too many gather X / return to X ..should really be more than just going to a quest hubs and standing around in zones waiting for rifts..
rifts were cool the 1st few times..then i was like meh w/e
and med. shards / servers seemed like low ones ..high shards / servers seemed liked a med.
but this is IMO some people cant get enuff of this game...IMO this game truely reaches out to the 3-4 hr mmo players and not much for the guys that play for long periods of time..like me
I ROLEPLAY!
I would add I like the game as something to play it was never supposed to be the ground breaking mmorpg but it gives me a mix of aion, daoc, war, wow, eq2 and it does it well especially considering the terrible launches of incomplete mmorpgs lately. This one is complete the only whine for people is whether they like what it does, in the end thats not a bad place for trion to be in at all.
Cost = 0
Benefit > 0
Yes, worth it.
This is wrong.
Cost = time
Is it worth someone's time to download and play Rift? Dont know. Depends on how much people value their time. Of course, in my experience, hard core MMO players place little value on time.
If you like invisible walls then it's absolutelly worth it.
An honest review of SW:TOR 6/10 (Danny Wojcicki)
There are no invisible walls in this game, sorry to say. Having some beta test experience is nice and all, but not indicative of the llive game.
I get the feeling that all the people saying that "you've seen it all once you hit 30" or "the end game is lacking and not enough content" really have a shallow view and never really gave the game the honest review it deserves.
I'm not going to sit here and rant about what rift has to offer... there's plenty of information out there. But what I can tell you from experience and as an active player... Trion is an amazing company and is taking this game further than any other game. I have never, in my life of gaming, see a developer push out so much content, fix minor bugs, or make positive changes as quick as they have. In a gaming world where WoW's subscriber base is slowly taking a plunge due to slow content and fixes, this is much to be desired. And I only bring up WoW because it's has the largest player base.
Gone are the days, for me as a WoW player, when I waited weeks or even months for small patches, SEVERAL months for content patches, and 10+ hours for server maintenence. With Rift, content is pushed monthly and fixes/small patches are implemented when needed, not after several weeks. And Rift's servers are only down for 30mins max.
I just played the free trial, finished just before posting my message.
There are invisialbe walls and a lot of them.
Good bye Rift.
An honest review of SW:TOR 6/10 (Danny Wojcicki)
Well, the whole idea of a trial is to have a personal experience of the game, instead of relying on others to describe it for you. It's only 15 first levels and it's limited to the first area, but the thing is, it should give you a pretty good idea of whether you like the game feeling, the combat, the progression and so on. Or even more basic stuff, like whether it plays reasonably on your computer. So yes, I believe that trials of any game are worth it. Best case scenario you'll find a game that will give you hours of fun, worse case scenario you'll avoid a bad buy if you decide the game is not fun for you.
{mod edit}
If you need tips or any kind of help and we're playing in the same server, don't hesitate to send me a whisper. I might take a bit to answer, since I'll probably be inside a warfront, but I'll get to you
Yes, trial accounts are limited to the first zone only. Thus the "invisible walls". A normal subscriber has no restrictions.
Edit: My comment on beta was because they used the same method to restrict beta testers from zones they didn't want people to go into.
ABSOLUTELY YES !
It´s free
Then I stand corrected... Thank you Xasapis.
An honest review of SW:TOR 6/10 (Danny Wojcicki)
Well what can I say ..... ?
In wow you subscribed whilst you waited for new content ?
Isn't it a bad sign if a developer has to release new content and major nerfs a matter of weeks after launch ? Doesn't that show a lack of planning and direction ?
How are TRION taking this MMORPG "further than any other game" ?
Caveat Emptor
i played it for a day and never again...the game has awsome graphics and all but i just coudnt get into the quests and story...give it a year or two and it will be good to go! When i logged on all there was were WoW players and whinners about how crappy the graphics were...obviously ppl dont play on ultra with EVERYTHING at max and if they still think it crappy graphics then maybe they should compair it side by side with WoW....or just go back to Runescape
This comment makes no logical sense. I don't understand what it is about Rift that brings out the crazy.
Of course people subscribe to WoW and other games while "waiting for new content". That's the way it works. WoW didn't spring from the ground with all of its current content at day one.
And calling it a bad sign that a mmo developer releases new content and tweaks (of course you call them nerfs lol) weeks after launch? That's just insane. How is new content bad ... didn't you just make the opposite argument in your preceding comment about ... oh never mind.
Just when I think I've been able to stop replying to crazy people they pull me back in
{mod edit} Just watch this video, and you'll get an idea about what I mean when I say "further than any other game". http://www.youtube.com/watch?v=nfFQUDUHx9E
You show me a game that has never had to do any hotfixes after a patch. The fact of the matter is that Trion does it quickly and isn't afraid to admit when they make mistakes. You can stick with your other games where rehashing old content and homogenizing classes because they're too lazy to do anything new, and I'll stick with the better game and better developer.
As to the green text, this makes you seem like a pretty nice person, so don't take the rest of this post wrong. Oh and also, trial accounts can't send whispers to people not on their friendlists, nor initiate trades, but can accept a trade. These are reasonable restrictions. I did not try but I'm sure trials are restricted on the mail they can send. Gold farmers have always made every game worse for everyone else.
On the yellow text--I disagree. The first talents kind of suck and it isn't til you start getting somewhere deep in the trees that you can really start enjoying the game. I'd've been a lot happier with a cap of 30 or 40 myself, which could have been restricted from capping a profession or collecting certain/all profession materials. There are ways to block RMT without limiting the things a person can try.
Since I'm a notorious RIFT hater, I will say that they did correct one of the great nuisance bugs from beta... Beta's camera would randomly flip for no reason. I didn't encounter that in my 15 levels of trial. Mobs are still everywhere and it seems like everything still agros but for some reason, that's a style of play the developers seem to want to keep (* I do realize I only got level 15 and maybe with more levels *everything* wouldn't agro.).
I also think that the cap is at 15 so that you don't burnout on rifts. The first several rifts are fun until you get to a point that it's just invasion after rift after invasion just to clear out a few questing areas/hubs.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
It's free, so it's probably worth it. I must say though, even thought Rift is fairly bland and repetitive, I am having a bit more fun at 50 and raiding than I did previously at any point in the game. So the trial is probably not going to show you that part of the game unless you level to max in 7 days..... which is possible unfortunately.
I lot of folks 'bore out' before they hit 50.
Why would a free trial not be worth playing ?
Especially when you already downloaded it...
Well, that mod edit bit was my personal link to the bloodiron EU server I was playing. If we were linked as friends, there would be no restrictions to whispers etc. I would also be able to teleport to you and help you if you had any issue. {mod edit}
As for the restrictions, I don't know. I don't consider the pre-50 game better. I actually find the post 50 game more fun overall. In that sense, I don't think that the Rift developers are trying to scam people with a superior pre-50 game, since I don't find it superior at all.
Both aggro and aggro range does change when you start outlevelling mobs. At 50 I must practically run through a grey conned mob to have him aggro me. Also in my 110% mount, mobs almost kill me before they dismount me (and in some cases they don't). So that's another point different from the original experience.
For me rift invasions are fun, not the actual rifts. Both before they are more dynamic in nature, having multiple raids coordinate to accomplish objectives but also battle opposing raids in case they run into each other. For the rift themselves I found a soul combination that can take on elites without dying. In my PvP gear hehe.
I bought it recently.
Pros:
The graphics are "fine." (Good character models)
Class system is nice and creative.
Skills are interesting and creative. (With a hint of familiarity.)
Rifts are creative.
It's easy to level in.
Combat, while not amazingly entertaining is "good enough."
The population seems reasonable, at least on the higher count servers.
Cons:
While the character models LOOK nice, the animations are pretty rough.
The engine is pretty bad. With minimal eyecandy comes a HUGE performance cost. (Think EQ2 engine levels of fail.)
Questing - You've did it all before, no really, all quests from Rift would fit just fine into WoW-clone #25098's world.
The "lore" or storyline is comprised entirely of mindless, retarded drivel. It's as if an aspiring twelve year old wrote it.
The world is fairly small, and feels lifeless overall.
No actual cities or what not.
The NPCS are all just poorly scripted props. I've saw Chinese gold farmer bots with more "life" to them.
The Rifts, while creative, are more annoying than anything after a dozen or so.
In my opinion, on a FFXIV to 10 scale.
FFXIV: 0÷9000
Warhammer: 2
AoC: 3
EQ2: 5
WoW (Release): 9
Rift: 4