Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

If Cryptic had made this game,,,

2

Comments

  • KostKost Member CommonPosts: 1,975

    Originally posted by vesavius

    You have no idea what I know or don't know about this game, so leave your assumtptions at the door.

     

    There is nothing in this game that the Cryptic engine couldnt have been used for, and nothing it does better then the Cryptic engine. Thats the point of the OP.

     

    Look, I have told you a million times, which you constantly ignore, that I do NOT hate themeparks. FFS. Try and absorb some info as well as spouting it out now and again. What I have posted here has nothing to do with themepark vs sandbox. The way that you constantly project your own meanings on to what others say is irritating, to say the least. Please do not do it.

     

    The Cryptic Engine is utter trash, are you really serious?

    Bioware's engine does EVERYTHING better than Cryptic's poorly designed excuse for an engine does. Do you really think Cryptic sticks with there proprietary tech because they think it's good?

    Time and time again this company proves how unplugged it is from the mmorpg genre, and people still place this much faith in them? Taking things as far as insinuating that other companies titles would be better off on Cryptic's engine?

    Nobody is assuming anything, you make it blatantly clear that you know very little regarding the subject at hand.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    I want to thank the OP. I haven't laughed so hard in a very long time. :)

    When it comes to making fun and engaging games, Cryptic can't carry Bioware's jock strap. Cryptic makes boring and repetetive grind fests that get old after a about a week. If Cryptic had been given the license to this the game, TOR would have been released a long time ago in a buggy state with only one playable faction.Environments would have a claustophobic feel to them and combat would be clunky with NPCs bouncing up and down off tall beams. There would be no story choice at all or voice overs, just the same old boring quest text on missions that are repeated hundreds of times over. There would not be 17 planets with the vast environments to walk in nor any crafting content. 

    Sorry, but you lost a LOT of credibility by trying to say that you could use Cryptic's engine with what Bioware is doing with this game. It's like to trying to say that a Joe Bob hamburger can compete with a Grade A Steakhouse that wins multiple awards and no one could tell the difference. Crazy.

    So in short, NO. Neither I or nor many others of us here would touch this game with a twenty foot pole if cryptic was making it. I prefer to spend my money on quality games, not cheap,boring crap with a label on it. 

    Currently Playing: World of Warcraft

  • BeanpuieBeanpuie Member UncommonPosts: 812

    Originally posted by ktanner3

    I want to thank the OP. I haven't laughed so hard in a very long time. :)

    When it comes to making fun and engaging games, Cryptic can't carry Bioware's jock strap. Cryptic makes boring and repetetive grind fests that get old after a about a week. If Cryptic had been given the license to this the game, TOR would have been released a long time ago in a buggy state with only one playable faction.Environments would have a claustophobic feel to them and combat would be clunky with NPCs bouncing up and down off tall beams. There would be no story choice at all or voice overs, just the same old boring quest text on missions that are repeated hundreds of times over. There would not be 17 planets with the vast environments to walk in nor any crafting content. 

    Sorry, but you lost a LOT of credibility by trying to say that you could use Cryptic's engine with what Bioware is doing with this game. It's like to trying to say that a Joe Bob hamburger can compete with a Grade A Steakhouse that wins multiple awards and no one could tell the difference. Crazy.

    So in short, NO. Neither I or nor many others of us here would touch this game with a twenty foot pole if cryptic was making it. I prefer to spend my money on quality games, not cheap,boring crap with a label on it. 

    keep hearing about cryptics engine,

    I wont go into which engine is better (cryptic or biowares)  but i would say

    I believer cryptics engine would be capable enough to make "A" starwars mmo engaging, with enough talent, skill and time,

    i believe that those using such a engine may not match what bioware is making, but something different yet enjoyable to play and appreciate.

    in turn i say it is more of cryptics beliefs of not taking the time nor having the creative skill set to reach such a goal is what puts their engine down including themselves, again, excluding how inferior their engine may be.

     

    im certain i am asking too much, such as asking to have Gears of War graphics using a Torque 2D engine.

    all of a opinion.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by vesavius

    Originally posted by MMO.Maverick


    Originally posted by vesavius

    ... and they could have with their engine, easily, wouuld you all be loving it or hating it?

     How much does the Bioware brand carry for you guys in terms of your perception for it?

     This game could have been, lets be honest, made as a Champions mod anmd probably have saved BW £100 mill or so in dev costs... The question is would it have attracted the 'passionate' support and following if it had been, and would folks have been so accepting of it's model?

     My view btw is Champions meets Mass effect, they fall in love and have a baby.

    Let's be honest, you sound like someone who doesn't know what the heck he's talking about when it comes to SWTOR if you say that it's like a CO mod, just another themepark hater cq hardcore sandbox fan, imo of course image

     

    You have no idea what I know or don't know about this game, so leave your assumtptions at the door.

     

    There is nothing in this game that the Cryptic engine couldnt have been used for, and nothing it does better then the Cryptic engine. Thats the point of the OP.

     

    Look, I have told you a million times, which you constantly ignore, that I do NOT hate themeparks. FFS. Try and absorb some info as well as spouting it out now and again. What I have posted here has nothing to do with themepark vs sandbox. The way that you constantly project your own meanings on to what others say is irritating, to say the least. Please do not do it.

     

    I don't berlieve you actually know anything about Cryptic's engine if you believe this.

     

    If SWTOR was made with Cryptic's engine it would have:

    A) Tiny areas cut off from each other with loading screens. Currenrtly it has huge planets that one can wander around on without loading screens.

    B) A maximum of 50 players per zone instance. There is no word on how many players can fit per zone, but most MMOs can do nmore than 50.

    C) No real time combat graphics. At the moment in SWTOR hits and reactions are really based on what you do in-game. Cryptic's engine can't do that.

  • Killswitch34Killswitch34 Member Posts: 87

    Maverick has everything right in this post, the cryptic engine is a poor excuse for an engine. They have got to be one of the worse studios when it comes to developing MMOs. Bioware is better then them in every aspect, so why this is even a topic is so far beyond me.

    image
    Karasu Linkshell for Final fantasy 14 now accepting all members! Just head on over to karasuls.shivtr.com and apply now! Linkshell info is on the site. :)

  • mmonoobletmmonooblet Member Posts: 336

    I'm not that concerned with the engine.  Give the cyrpic engine to BioWare and the game would be amazing.  

  • KabaalKabaal Member UncommonPosts: 3,042

    Originally posted by Ramadar

    Cryptic is going to be one of those companies that EA will buy soon just to fade it out of existence, but if Cryptic did get to make ST:TOR it would be dead before it hit the store selves. cryptic just sucks 

    They were recently taken over by Perfect World, the Free 2 Play company infamous for it's agressive cash shops.

     

     

    As for the Cryptic Engine, this engine cannot handle many people in a zone at once and uses an instancing technology limiting the number of players. During the CO beta they tried it out at 200 people per instance and it promptly keeled over and died so they had to cut that in half. STO dfidn't fare much better either.

    It is also not built to handle large maps, much akin to the engine Funcom used when they created AoC, nor can it utilize seamless transfers between playfields. It has improved somewhat over the years with each new version of the engine but it is nowhere near good enough for a game where whole worlds are the maps, cities yes but worlds would be out of the question. Personally i don't think it's even suited for today's MMO's in general, but that's just me.

     

    In short, it would have been absolutely useless for SW:TOR whether it was licensed out to Bioware or if Cryptic had made the game themselves *shudder*

  • TalonsinTalonsin Member EpicPosts: 3,619

    If Cryptic made this game...

     


    1. There would be no need to pay the full price for the game when it first comes out unless you just want to play in the first month.  The price of the game will come down $10 or more and extra game time may be offered if you simply wait a month or two from launch to buy it.

    2. There would be no need to buy extra copies to get exclusives because they will just be available in the C-Store in a few months.

    3. The game will be heavily instanced and working with others will not really be required, at least not in the first 90% of levels.

    4. The game will be easy and you can max level a char in 30 days with just normal gameplay, faster if you power game.

    5. The game will be released with limited end-game content and will remain so for months until content is leaked in with a raid or two every month

    6. If the game has a crafting system in it, it will be bad, not very complex and the things you can craft will be substandard to loot drops so there will not be much of a need to use it.

    Just like every other Cryptic game and the reason why the studio could not make a profit and was sold off.

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • bakagamibakagami Member UncommonPosts: 152

    Originally posted by vesavius

    Originally posted by MMO.Maverick


    Originally posted by vesavius



    You have no idea what I know or don't know about this game, so leave your assumtptions at the door.

     There is nothing in this game that the Cryptic engine couldnt have been used for, and nothing it does better then the Cryptic engine. Thats the point of the OP.

     Look, I have told you a million times, which you constantly ignore, that I do NOT hate themeparks. FFS. Try and absorb some info as well as spouting it out now and again. What I have posted here has nothing to do with themepark vs sandbox. The way that you constantly project your own meanings on to what others say is irritating, to say the least. Please do not do it.

    Hey, you were the one saying that SWTOR resembles CO, if that's your take then you're either biased or seriously uninformed.

    again, assumtptions. You are constantly making assumptions on others.

    Maybe, just maybe, I am not 'seriously misinformed'. Maybe I am actually better informed then you. How on earth do you know?

    I am not biased, I didnt say it was a bad thing to be like a Cryptic game.I happen to think the Cryptic engine is pretty amazing in a ton of ways and

    In fact, with comment on my 'bias', I actually havent said anything negative about SWToR at all. I actually LIKE the way CO plays.

    again, it's all just assumptions from you.

    Just answer a simple question, do you intend to play SWTOR, or do you not and do you in fact dislike SWTOR for what it is?

    If my RL friends play SWToR,which they prolly will by the looks of it, then yes I will as well.

    I actually pretty like what I am seeing... not enough for me to play without the fun of being with friends, but it looks to be a fun experience while it lasts.

    Wouldn't matter a lot for the 80-120 million dollar though: a lot of that went into producing the questing/leveling content and 17 planets that together are larger than any other themepark MMO, I'd guess.

     lol what?

    have you any idea what it costs to build an engine?

    For the rest the OP read as just another 'I don't like SWTOR and that's why I compare with a crappy other MMO company that I dislike' thread. Which gets annoying, a lot. So please try to show less of your bias against SWTOR next times, at least less than former post(s).

    But, you see, you wrong in your assumption and interpreation. I actually think it's looking to be a pretty fun game. projecting your own meanings on to others is bad form.

    see how far assuming can get you?

    maybe people wouldn't need to make asumptions if you'd just be clear on what you are trying to say.  I played CO for a long time & I liked it pretty much but I know for a fact that given the scope of what I've read about SWTOR it flat out couldnt be made from Cryptic's engine.  you might as well ask people "What if Ferraris were made out of cream cheese?" and just comes across as more troll bait.  thats no assumption.

    I also noticed that in your profile you dont have CO listed as a game that you play or have ever played so what do you know about Cryptic's engine anyway?

    image
    image

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by whilan

    Generally? No, and it's not because of cryptic.

    It's because I happen to love the way Bioware does their stories and their choice system.

    Now If the game had (has? dunno yet) the character customization of cryptics games, with everything else being Biowar made that would be a match made in heaven for me. However just to have Bioware step out all together would mean me stepping out all together. Cryptic makes games i like.  Bioware makes games I love.

    And a round of applause.......Lets hear it.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by vesavius

    Originally posted by Reklaw

    But I don't think you could compare SW:ToR as being or could be a Champions mod, that would mean that you havn't read or watch anything about SW:Tor. But if you feel that way then please explain in what way you meant it.....

     

    In the red... No it wouldnt. It just means I see what you refuse to because you like BW and don't like Cryptic, and don't want to negative connetations (according the popular way of thinking) of the similarities to be recognised.

     

    I repeat, there is nothing in SWToR that the Cryptic engine couldnt have handled.

     

    Once you get past the SW skin, and the story telling aspect (both of which can be modded in), SWToR obviously plays very much like a Cryptic game.

    Although I feel my only reply to this thread should be, here trollie troll troll... I'll ask a serious question instead, what in the hell are you talkling about?

    What game-play is so similar to Cryptics, how is the world design in anyway similar to cryptics?

    If this was about DA2 you know, I might agree, as all it was, was quest hubs with overused backdrops over and over again similar to a Cryptic game, sure enough.

    Cryptics engine might have the power to make a decent mmo, however how would anyone know if all that's ever been made with it is CO or STO, I'd say COH to but I am not sure if it's the same engine or not?

    I'm not sure how CO or STO can even be considered MMO's especially considering Cryptic decided themselves to start calling their future games something else.

    Instead of just saying the game could be done by cryptic, why not go into detail? Unless of course you really have no real knowledge of TOR's design.

     

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Hopscotch73Hopscotch73 Member UncommonPosts: 971

    Originally posted by Talonsin

    If Cryptic made this game...

     


    1. There would be no need to pay the full price for the game when it first comes out unless you just want to play in the first month.  The price of the game will come down $10 or more and extra game time may be offered if you simply wait a month or two from launch to buy it.

    2. There would be no need to buy extra copies to get exclusives because they will just be available in the C-Store in a few months.

    3. The game will be heavily instanced and working with others will not really be required, at least not in the first 90% of levels.

    4. The game will be easy and you can max level a char in 30 days with just normal gameplay, faster if you power game.

    5. The game will be released with limited end-game content and will remain so for months until content is leaked in with a raid or two every month

    6. If the game has a crafting system in it, it will be bad, not very complex and the things you can craft will be substandard to loot drops so there will not be much of a need to use it.

    Just like every other Cryptic game and the reason why the studio could not make a profit and was sold off.

    QFT and with an addendum that the game would have arrived (bug-ridden) within 2 years of the announcement. Cryptic just don't seem to take the time to polish their games, or make them anything other than shallow representations of "what could have been".

     

    BioWare only burned me once (kinda...if it had been made by anyone else I probably would have thought it was better) with DA2, they seem to be spending a lot more time on SW:TOR and I love KOTOR to pieces so I'm giving them the benefit of the doubt.

    Cryptic on the other hand, well I beta-ed STO and despite not being a major trekker the use of the IP broke my heart. That game should have been so much more than it turned out to be.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    For a follow up joke I ask "What if SOE had made this game?" ;)

    Currently Playing: World of Warcraft

  • Starbuck1771Starbuck1771 Member UncommonPosts: 375
  • just2duhjust2duh Member Posts: 1,290

     I'd wager about 50% or more of the buzz surrounding this game has to do with the Bioware name and it being their first full-fledged MMO, it's that way for me atleast anyways.

     If Cryptic or basically any other company were to do this, it would likely be nothing more than a blip on my radar until it released and then just faded into oblivion.

  • HengistHengist Member RarePosts: 1,315


    Originally posted by ktanner3
    For a follow up joke I ask "What if SOE had made this game?" ;)


    I almost threw up a little bit with that thought!

  • bakagamibakagami Member UncommonPosts: 152

    Originally posted by Starbuck1771

    Every game Cryptic makes is crap. Even Jack emmert knows that! http://www.vg247.com/2010/08/24/neverwinter-humble-emmert-admits-need-for-cryptic-to-dramatically-improve/

    that's a bit harsh, contrary to popular opinion CO isn't total fail.  there are quite a few great moments in the game.   Also, Cryptic made COH/COV & it's one of the few successful MMO's in existance as well as one of the oldest.  I think that STO's failure poisoned the community toward all of Cryptic's games.

     

    image

    image
    image

  • EerazerEerazer Member Posts: 140

    cryptic games are far too similar in style and gameplay and execution actually.

     

    i wouldnt be interested if it was made by them.

  • BlahTeebBlahTeeb Member UncommonPosts: 624

    I think a better question is... If Cryptic created TOR, and it was exactly as we know it now, but branded with Cryptic... would you be interested?

    That is a fair question. I can say for me, that yea, TOR has a feeling of being a good game so far. I would not be AS interested, but the overall game would still peek me.

     

    I think it's fair to say that the BioWare tag is helping to sell the game a bit. To say otherwise is almost denial.

  • BeanpuieBeanpuie Member UncommonPosts: 812

    Originally posted by BlahTeeb

    I think a better question is... If Cryptic created TOR, and it was exactly as we know it now, but branded with Cryptic... would you be interested?

    That is a fair question. I can say for me, that yea, TOR has a feeling of being a good game so far. I would not be AS interested, but the overall game would still peek me.

     

    I think it's fair to say that the BioWare tag is helping to sell the game a bit. To say otherwise is almost denial.

     

    that indeed is a better question,

     

    yet ultimately, name recognition would be the deciding factor

    lets face it..the first impression either elevates you or ruins you no matter how well you try to redeem yourself

    look at EA, people paint them public enemy number 1 to this day despite their improvements compared to 5 , 6 ,7 years ago, all the while theres other companies out there screwing the pooch harder than it can bark.

    me personally i would give it a try, but again, Cryptics name by itself,  holds me at reservation added with caution would appear first and foremost.

  • TheCrow2kTheCrow2k Member Posts: 953

    No. Cryptic made soulless boring MMO's that they could grind out ASAP.

     

    Glad Bioware has the reigns of this one although from what I have seen of TOR thus far I am expecting to be dissapointed.

  • jpnzjpnz Member Posts: 3,529

    After the absolute shambles of STO, I wouldn't be interested at all.

    If STO is any indication I don't think the vision of SWTOR can be even remotely be similar to what we have now.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • DraemosDraemos Member UncommonPosts: 1,521

    Originally posted by vesavius

    ... and they could have with their engine, easily, wouuld you all be loving it or hating it?

     

    How much does the Bioware brand carry for you guys in terms of your perception for it?

     

    This game could have been, lets be honest, made as a Champions mod anmd probably have saved BW £100 mill or so in dev costs... The question is would it have attracted the 'passionate' support and following if it had been, and would folks have been so accepting of it's model?

     

    My view btw is Champions meets Mass effect, they fall in love and have a baby.

    Cryptic engine relies on heavy instancing, so it couldn't "easily" have did what the Hero engine does.

     

    Regardless, no... I wouldn't be interested in a Cryptic game.  They produce shallow games w/ extremely limited content.  They are all about turning a buck on the box sales... and then gouging people in their microtransaction store.

  • defector1968defector1968 Member UncommonPosts: 469

    i didnt like Cryptic's work at all so far (specialy in the STO)

    fan of SWG, XCOM, Defiance, Global Agenda, Need For Speed, all Star Wars single player games. And waiting the darn STAR CITIZEN
  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by BlahTeeb

    I think a better question is... If Cryptic created TOR, and it was exactly as we know it now, but branded with Cryptic... would you be interested?

    Again, HELL NO. Cryptic has a reputation of lying to their customers about what will be in their games. Someone on the STO forums actually posted their pre-launch lies point by point. There were too many to count. Cryptic wouldn't actually be showing you all the mechanics that Bioware has shown with TOR. You would get a lot of boasting with nothing to back it up. Those of us here that have already been down that road with Cryptic would be here reminding folks of that. 

     

    That is a fair question. I can say for me, that yea, TOR has a feeling of being a good game so far. I would not be AS interested, but the overall game would still peek me.

     I think it's fair to say that the BioWare tag is helping to sell the game a bit. To say otherwise is almost denial.

    I don't believe anyone has denied that Bioware's reputation in the gaming industry has helped sell this game. That's the spoils Bioware has earned through years of making good games. Until Bioware pulls a SOE/Cryptic and welches on promised features and releases crappy games they will continue to get the benefit of the doubt. 

    Currently Playing: World of Warcraft

Sign In or Register to comment.