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Seems there was a guild fix and node line fix patch yesterday. Rohn was not on top of his patch update on here so I will do it for him. Here is what one long time player thought of the fix.
Today, 13:21 |
#4 (permalink) |
Senior Member Join Date: Jun 2009 Rep Power: 4 |
I would say the indeed fixed these bugs up. They're stronger than ever. And I am not doing a bad joke here, the game currently is unplayable with incredible amounts of lag/delays (5-30secs are normal), desync (50-100m difference to a friend next to me are normal) along with invisible characters/mobs that kill you without you knowing why or what's going on. Utter fail this is, and along many more things that make the game unplayable I fear I might soon be better off altering my subscription from 6-monthly to 1-monthly. __________________ Thank you for reading, Mauzi. _____________________________________________ Did you know: There's no archery without drawbacks... |
Comments
game seems perfectly fine for me, i was just on dueling and running items.
http://www.mortalonline.com/forums/63992-july-6th-patch.html the full thread
but there were no patch notes so no rreason for anyone to make a thread on it.
there are 2 types of mmo, imitators and innovaters.
Frankly Mauzi was complaining of problems on his end. There was no lag at all and I don't know what old bugs he's talking about.