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Is Eve Online playable for beginners?

BribarianIBribarianI Member Posts: 120

Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

Can u give me an example of how a new player would be useful to a corp?

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Comments

  • NicoliNicoli Member Posts: 1,312

    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

  • BribarianIBribarianI Member Posts: 120

    Originally posted by Nicoli

    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by BribarianI

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 
    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    Each skill has a cap of level 5 and very progressive training requirement - higher the skill level you train, more skill points you need.


    Example:

    Let's say there is a skill that adds 2% damage to your guns per level.

    Training the skill to level 4 represents 45 255 skill points and takes you 21h 15m.

    That makes 4 level * 2% dmg = 8% dmg increase.


    Then there is veteran player that has vastly more skill points than you and has the same skill at 5.
    Level 5 skill takes 256 000 skill points and 5d 0h 10m of training though. If you deduce the difference between level 4 and level 5 skills, you get:

    Training same skill from level 4 to level 5 represents 210 745 skill points and takes you 4d 2h 55m.

    It represents massive amount of skill points and training time but the advantage will be 2% damage only.

    There you can see that having tons of skill points does not necessarily means having advantage of equal amount.


    The main advantage of high amount of skill points basically means that you can fly more ships and use more types of weaponry and modules but because of what was said above, you can be competitive fairly fast if you focus on training skill related to specific ship and/or gameplay.


    The game isn't based on progression, there is no progression at all. You gain skill points over real time training so you can just enjoy the game, doing what you want to do instead of spending time inefficiently on gaining levels.

  • jpnzjpnz Member Posts: 3,529

    Skills are vastly over-rated actually.

    If you find a competent corp they will have you do a 'thing' in battle in 60days.

    EVE is all about team-work.

    Although, for the past year or so it has been 'supercaps online'. -.-

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • NicoliNicoli Member Posts: 1,312

    Originally posted by BribarianI

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    Skill Points will never make you a force in battle with EVE, The open world combat system means that in the grand scheme of things once you get access to a few ships which takes about 2-3 months everything else is nice but unnessicary. The real forces of battle really come from personal charisma and skill. These are the guys that can get a group of people together and manage a large group of sometimes upwards of 500+ people to engage in combat, or the guys that can use the probing system to quickly track down a person in a system using the probing system, be able to quickly track down names for remote repping. To get your name known as someone that is important in EvE will matter on your abilities as a person not your skillpoints. How quickly you will be able to get up to speed or even if you can ever become as big as some of the well known people out there will entirely depend on you. I've seen guys with 1-2 months in leading fast cruiser fleets and are known as a good FCs that always find good fights, and I've seen people who have been playing for almost 10 years and frankly fade into the background like a regular grunt.

  • EgoSocioEgoSocio Member Posts: 17

    TBH once you hit 10m sp, sp doesn't matter anymore. After that point it's all aboot your fits, ability to avoid derp, and your corpies/alliancefodder. You can be in a decent BC within a couple months with meta mods and be useful in fleets.

  • jamigrejamigre Member UncommonPosts: 280

    Originally posted by DarkTiger32

    TBH once you hit 10m sp, sp doesn't matter anymore. After that point it's all aboot your fits, ability to avoid derp, and your corpies/alliancefodder. You can be in a decent BC within a couple months with meta mods and be useful in fleets.

    ^ This

    and best part is you can be a valuable addition to any corp within that time period. I will say though the game is very zen a lot of time, and def uniqie, but that's why so many people enjoy it. 

    PM me if you want a 21 day buddy code as well. Cheers man, and hope to see you in game. 

    -------
    Check out my side project http://lfger.com/  - a mobile lfg tool for any game, any time. 
    -------

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    community is insanelly big,and very helpfull you wont have problem there.but it is still a long way from level 1 to max before you can join epic battle!

  • Adam1902Adam1902 Member UncommonPosts: 537

    I've just finished a 15-day trial, and purchased a full account a couple days ago, and I'm having a blast. I've not had this much fun with an MMO since the enourmous seiges in early Darkfall days.

    Basically, one way to look at it is that skills determine what ship you can fly, and whatt modules you can fit to it. I've always been a combat person (because I LOVE PvP), so obviously, I'm combat focused in EVE too.

    I started out flying a Frigate (lovely little Rifter, actually), which are some of the smallest (and fastest) ships in the game, that most noobs tend to fly. However, let me tell you this: When it comes to PvP in EVE, their is not one ship that is better than another. Obviously if shit goes down with a player in, say, a BattleCruiser, and I'm at quite a distance, his big guns are going to completely obliterate me. However, if I manage to get close distance before this happens (microwarp drives often help with this), and orbit this player at close range with my AfterBurners on, because his ship is so big and slow (speed wise), and his guns have a pretty slow tracking speed, he has a very, very hard time landing a hit. Obviously though, because his ship can take a lot of hits, he's probably gonna call someone else in before I take him down. In a group though, Frigates are very useful in many PvP situations.

    I've been in a CORP for almost a week now, I was actually recruited based on the fact that I was 10 days old, and already have a negative security status, LOL.

    I haven't been on any group PvP OPs with them yet, but that's out of my own choice. I want to wait untill I can fly a BattleCruiser atleast, because in lowsec (0.1-0.4) space, if you attack someone (which flags you to 'police', and the player you just killed, and his CORP for 15mins) CONCORD (NPC 'police' ships) will not get involved, however, their are big guns on the stations and stargates that will shoot me up if I'm near them, and I'll probably have trouble handling the shots, meaning I'll have to wait untill I'm no longer flagged to jump system (so I'll end up being a liability most likely, I don't want that).

    Been ratting (killing NPC pirates, hard ones in this case) with some guys a couple times though, made a nice amount of ISK to get some pretty nice fits for my new cruiser. I can now run Rank 2 missions solo, and am making a lovely amount of ISK from 'em :). And I've been to 0.4 twice, once killed a miner and warped from area to area untill the flag wore off and escaped with some not-too-shabby shit.

     

    Another ISK tactic I LOVE, although risky, is warping through 0.0 systems in my Rifter to find some large-ish battles going on, and I'm not going to disclose the exact stratergy of how I do this on a public forum, but basically I hang around nearby large battles and steal from the wreckages before the fight is over, then get out fast and sell the modules. They're too busy with their fight to react within the time it takes me to warp in, loot, warp out. Each repeat increases in risk, but gets me more loot. To someone like me, large Tech 2 fits sell on the market for a fucking smashing amount of ISK

     

     

    Anyway, hope you enjoyed my mini-review/story of EVE from a noobie PvP enthusiasts perspective. One tip: Join a CORP. Having familiar faces to advise you, help you in your time of need, and have general chatter with and do some ratting and mission running with is absolutely brilliant. EVE is all about what you make of it. It is a sandbox afterall.

    Hope you plan on subscribing mate!

    And remember, fly wrecklessly. ;)

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • marinridermarinrider Member UncommonPosts: 1,556

    I would LOVE to get into Eve but everything always feels so slow.  I dont know what it is, maybe I'm looking at the thing all wrong but I feel like it will take me forever to do anything.  A few times I tried it I wanted to be a miner so I would line up my skill training in Evemon and it would say I would need a year to get into the ships I really wanted.  I dont wanna sit for a year.  But I dont know, if someone can tell me a different way to look at the game then I'm all ears because I love Eve and I love following the game, but I have a hard time playing it.

  • s1fu71s1fu71 Member Posts: 220

    @ Marinrider

    I would LOVE to get into Eve but everything always feels so slow.  I dont know what it is, maybe I'm looking at the thing all wrong but I feel like it will take me forever to do anything.  A few times I tried it I wanted to be a miner so I would line up my skill training in Evemon and it would say I would need a year to get into the ships I really wanted.  I dont wanna sit for a year.  But I dont know, if someone can tell me a different way to look at the game then I'm all ears because I love Eve and I love following the game, but I have a hard time playing it.

    I don't know if this helps at all. I don't know what you like in a game.

    However, I started about 2 years back and quit for the same reason. I decided to come back with Incarna.

    Since then, I try not to look at just one goal. Like your example of mining. Perhaps look the game like this:

    There are almost countless things to engage in. Why limit yourself to just mining and looking at how long it takes to

    get where you want to be?

    There are lots of corporations out there that make mining an event. Find one that suits your style of thinking, playing, attitude and (hopefully) humor.

    While running with that corp, you will find other things to do besides mining that will appeal to you.

    I originally quit the game because of the amazing amount of things to do. I was overwhelmed. Now days, I ask myself: What do I feel like doing this week?

    Then I go from there. I'm a very casual and relaxed gamer. So, I'm not in a hurry to complete my goal. (Mining, starting a corp, becoming a day trader, etc...) I like to enjoy the journey along the way.


    It's not about fighting, it's about balance. It's not about enlightenment, it's about balance. It's not about balance.

  • eddieg50eddieg50 Member UncommonPosts: 1,809

    you can but you have to put aside everything you know about MMO's , there are no npc or avitars or nice trees beautifull streams , it is you in empty space talking to people you can not see on a chat channel, be prepared to read up on how to play, this is a game you have to study to be good at, Solo? dont make me laugh, this may be the most boring game to play solo, this is almost like an old MUD style of game , If you like outer space games you may like this but remember in space no one can hear you

  • JimmacJimmac Member UncommonPosts: 1,660

    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    I haven't read any other posts but yours. Here is my reply. 

    It is very possible to compete in Eve as a beginner, in some careers much more than others. In fact, finding your niche career(s) may be the only thing you can do to enjoy the game. 

    What I would do is twofold. First, join a corp. If it is a sucky corp, leave. Keep joining corps until you find a great one. Once you find a great one, you are 75% of the way to having a blast. Once in the corp, ask how a new player would be helpful to them. Do that stuff. Get good at it. Move up in the ranks and help run the corp. By then you will know a lot of other stuff you can do. 

    Second, solo activity. Learn to buy low, sell high, manipulate the market, have trade wars, and so on. Do planetary interaction solo in a wormhole and sell the products for great profit.

    Many times when I hear someone say that "You can do whatever you want in such and such mmo," I think they are blowing smoke up my ass. And its true that in Eve, you can't do anything you want. You can, however, do a ridiculous amount of things. Have a look around to see if you can find something you like. 

  • marinridermarinrider Member UncommonPosts: 1,556

    Originally posted by s1fu71

    @ Marinrider

    I would LOVE to get into Eve but everything always feels so slow.  I dont know what it is, maybe I'm looking at the thing all wrong but I feel like it will take me forever to do anything.  A few times I tried it I wanted to be a miner so I would line up my skill training in Evemon and it would say I would need a year to get into the ships I really wanted.  I dont wanna sit for a year.  But I dont know, if someone can tell me a different way to look at the game then I'm all ears because I love Eve and I love following the game, but I have a hard time playing it.

    I don't know if this helps at all. I don't know what you like in a game.

    However, I started about 2 years back and quit for the same reason. I decided to come back with Incarna.

    Since then, I try not to look at just one goal. Like your example of mining. Perhaps look the game like this:

    There are almost countless things to engage in. Why limit yourself to just mining and looking at how long it takes to

    get where you want to be?

    There are lots of corporations out there that make mining an event. Find one that suits your style of thinking, playing, attitude and (hopefully) humor.

    While running with that corp, you will find other things to do besides mining that will appeal to you.

    I originally quit the game because of the amazing amount of things to do. I was overwhelmed. Now days, I ask myself: What do I feel like doing this week?

    Then I go from there. I'm a very casual and relaxed gamer. So, I'm not in a hurry to complete my goal. (Mining, starting a corp, becoming a day trader, etc...) I like to enjoy the journey along the way.


    I will take that into consideration next time I try the game out. I think thats honestly what did it in for me is just focusing too much on one goal and not taking the game in.  Thanks.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Adam1902

    I've just finished a 15-day trial, and purchased a full account a couple days ago, and I'm having a blast. I've not had this much fun with an MMO since the enourmous seiges in early Darkfall days.

    Basically, one way to look at it is that skills determine what ship you can fly, and whatt modules you can fit to it. I've always been a combat person (because I LOVE PvP), so obviously, I'm combat focused in EVE too.

    I started out flying a Frigate (lovely little Rifter, actually), which are some of the smallest (and fastest) ships in the game, that most noobs tend to fly. However, let me tell you this: When it comes to PvP in EVE, their is not one ship that is better than another. Obviously if shit goes down with a player in, say, a BattleCruiser, and I'm at quite a distance, his big guns are going to completely obliterate me. However, if I manage to get close distance before this happens (microwarp drives often help with this), and orbit this player at close range with my AfterBurners on, because his ship is so big and slow (speed wise), and his guns have a pretty slow tracking speed, he has a very, very hard time landing a hit. Obviously though, because his ship can take a lot of hits, he's probably gonna call someone else in before I take him down. In a group though, Frigates are very useful in many PvP situations.

    I've been in a CORP for almost a week now, I was actually recruited based on the fact that I was 10 days old, and already have a negative security status, LOL.

    I haven't been on any group PvP OPs with them yet, but that's out of my own choice. I want to wait untill I can fly a BattleCruiser atleast, because in lowsec (0.1-0.4) space, if you attack someone (which flags you to 'police', and the player you just killed, and his CORP for 15mins) CONCORD (NPC 'police' ships) will not get involved, however, their are big guns on the stations and stargates that will shoot me up if I'm near them, and I'll probably have trouble handling the shots, meaning I'll have to wait untill I'm no longer flagged to jump system (so I'll end up being a liability most likely, I don't want that).

    Been ratting (killing NPC pirates, hard ones in this case) with some guys a couple times though, made a nice amount of ISK to get some pretty nice fits for my new cruiser. I can now run Rank 2 missions solo, and am making a lovely amount of ISK from 'em :). And I've been to 0.4 twice, once killed a miner and warped from area to area untill the flag wore off and escaped with some not-too-shabby shit.

     

    Another ISK tactic I LOVE, although risky, is warping through 0.0 systems in my Rifter to find some large-ish battles going on, and I'm not going to disclose the exact stratergy of how I do this on a public forum, but basically I hang around nearby large battles and steal from the wreckages before the fight is over, then get out fast and sell the modules. They're too busy with their fight to react within the time it takes me to warp in, loot, warp out. Each repeat increases in risk, but gets me more loot. To someone like me, large Tech 2 fits sell on the market for a fucking smashing amount of ISK

     

     

    Anyway, hope you enjoyed my mini-review/story of EVE from a noobie PvP enthusiasts perspective. One tip: Join a CORP. Having familiar faces to advise you, help you in your time of need, and have general chatter with and do some ratting and mission running with is absolutely brilliant. EVE is all about what you make of it. It is a sandbox afterall.

    Hope you plan on subscribing mate!

    And remember, fly wrecklessly. ;)

     

    This guy is DOING IT RIGHT.

    Focus on what you can do, not on what others can do that you can't. Explore. Take risks. Get involved. Have fun.

    EVE is incredibly friendly to new players if they're the right kind of new player, one prepared to play like this and think like a winner, not a victim.

    Give me liberty or give me lasers

  • Nerf09Nerf09 Member CommonPosts: 2,953

    Originally posted by BribarianI

    Originally posted by Nicoli


    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    You are too far behind, don't bother.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Nerf09

    Originally posted by BribarianI

    Originally posted by Nicoli

    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    You are too far behind, don't bother.

     People have been saying this since 2004.

    Give me liberty or give me lasers

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by Nerf09

    Originally posted by BribarianI


    Originally posted by Nicoli


    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    You are too far behind, don't bother.

    Nope. You are not 'too far behind' OP as each ship has a finite amount of skills needed to pilot it effectively. But it will take time if you want to fly about in high skill requirement ships.

     

    The advantage high skill point vets have (in terms of character skill points) is the ability to jump in and out of any ship with any loadout to fit the situation. Someone having 5 million more skill points than you in Social Skills is not going to amount to a hill of beans in a pitched battle quite frankly.

    "Come and have a look at what you could have won."

  • NeikoNeiko Member UncommonPosts: 626

    Originally posted by Malcanis

    Originally posted by Adam1902

    I've just finished a 15-day trial, and purchased a full account a couple days ago, and I'm having a blast. I've not had this much fun with an MMO since the enourmous seiges in early Darkfall days.

    Basically, one way to look at it is that skills determine what ship you can fly, and whatt modules you can fit to it. I've always been a combat person (because I LOVE PvP), so obviously, I'm combat focused in EVE too.

    I started out flying a Frigate (lovely little Rifter, actually), which are some of the smallest (and fastest) ships in the game, that most noobs tend to fly. However, let me tell you this: When it comes to PvP in EVE, their is not one ship that is better than another. Obviously if shit goes down with a player in, say, a BattleCruiser, and I'm at quite a distance, his big guns are going to completely obliterate me. However, if I manage to get close distance before this happens (microwarp drives often help with this), and orbit this player at close range with my AfterBurners on, because his ship is so big and slow (speed wise), and his guns have a pretty slow tracking speed, he has a very, very hard time landing a hit. Obviously though, because his ship can take a lot of hits, he's probably gonna call someone else in before I take him down. In a group though, Frigates are very useful in many PvP situations.

    I've been in a CORP for almost a week now, I was actually recruited based on the fact that I was 10 days old, and already have a negative security status, LOL.

    I haven't been on any group PvP OPs with them yet, but that's out of my own choice. I want to wait untill I can fly a BattleCruiser atleast, because in lowsec (0.1-0.4) space, if you attack someone (which flags you to 'police', and the player you just killed, and his CORP for 15mins) CONCORD (NPC 'police' ships) will not get involved, however, their are big guns on the stations and stargates that will shoot me up if I'm near them, and I'll probably have trouble handling the shots, meaning I'll have to wait untill I'm no longer flagged to jump system (so I'll end up being a liability most likely, I don't want that).

    Been ratting (killing NPC pirates, hard ones in this case) with some guys a couple times though, made a nice amount of ISK to get some pretty nice fits for my new cruiser. I can now run Rank 2 missions solo, and am making a lovely amount of ISK from 'em :). And I've been to 0.4 twice, once killed a miner and warped from area to area untill the flag wore off and escaped with some not-too-shabby shit.

     

    Another ISK tactic I LOVE, although risky, is warping through 0.0 systems in my Rifter to find some large-ish battles going on, and I'm not going to disclose the exact stratergy of how I do this on a public forum, but basically I hang around nearby large battles and steal from the wreckages before the fight is over, then get out fast and sell the modules. They're too busy with their fight to react within the time it takes me to warp in, loot, warp out. Each repeat increases in risk, but gets me more loot. To someone like me, large Tech 2 fits sell on the market for a fucking smashing amount of ISK

     

     

    Anyway, hope you enjoyed my mini-review/story of EVE from a noobie PvP enthusiasts perspective. One tip: Join a CORP. Having familiar faces to advise you, help you in your time of need, and have general chatter with and do some ratting and mission running with is absolutely brilliant. EVE is all about what you make of it. It is a sandbox afterall.

    Hope you plan on subscribing mate!

    And remember, fly wrecklessly. ;)

     

    This guy is DOING IT RIGHT.

    Focus on what you can do, not on what others can do that you can't. Explore. Take risks. Get involved. Have fun.

    EVE is incredibly friendly to new players if they're the right kind of new player, one prepared to play like this and think like a winner, not a victim.

    +1 to both quotes here. Greatness

  • marinridermarinrider Member UncommonPosts: 1,556

    So far I have spent a little time In the game and got recruited into a corp based in .6 sec space.  They take me on mining ops and split evenly so it works out for the best for me.  Its all about finding a good corp.  I'm having fun so far but the only problem is that I want to do mining, PI, and some other stuff but I can only train towards one at a time.

  • BribarianIBribarianI Member Posts: 120

    Does anyone know any good guides on where to invest skillpoints?  And even a beginner's guide to the game?

     

    Thanks

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by marinrider

    So far I have spent a little time In the game and got recruited into a corp based in .6 sec space.  They take me on mining ops and split evenly so it works out for the best for me.  Its all about finding a good corp.  I'm having fun so far but the only problem is that I want to do mining, PI, and some other stuff but I can only train towards one at a time.

    Can you explain to me why you want to do mining?

    Give me liberty or give me lasers

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by BribarianI

    Does anyone know any good guides on where to invest skillpoints?  And even a beginner's guide to the game?

     

    Thanks

    That's kind of an open-ended request. If you can say what you'd like to train towards, we can give you plenty of suggestions.

    Give me liberty or give me lasers

  • Nerf09Nerf09 Member CommonPosts: 2,953

    Originally posted by Malcanis

    Originally posted by Nerf09


    Originally posted by BribarianI


    Originally posted by Nicoli


    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    You are too far behind, don't bother.

     People have been saying this since 2004.

    And they have been right since 2004

  • Nerf09Nerf09 Member CommonPosts: 2,953

    Originally posted by bunnyhopper

    Originally posted by Nerf09


    Originally posted by BribarianI


    Originally posted by Nicoli


    Originally posted by BribarianI

    Last time I tried Eve I was somewhat disappointed in the gameplay, but the game has an immersion and lure to it I can't deny.  I never got the chance to pvp either, just ran some of the missions.

    Well, is it possible to compete in Eve as a beginner?  The progression system seems like it's impossible to catch up.

    Can u give me an example of how a new player would be useful to a corp?

    Scouting, Tackling, Ewar, Hauling, Extra dps (the +1 factor), bait, looter, and I'm know some more but I'll let others tack some on

    Thanks, but let's say I want to be a force in battle, can that ever happen or am I just too far behind? 

    The biggest thing stopping me from joining Eve is how progression works.  It's still the "flip a skill" and let it auto fill offline right?

    You are too far behind, don't bother.

    Nope. You are not 'too far behind' OP as each ship has a finite amount of skills needed to pilot it effectively. But it will take time if you want to fly about in high skill requirement ships.

     

    The advantage high skill point vets have (in terms of character skill points) is the ability to jump in and out of any ship with any loadout to fit the situation. Someone having 5 million more skill points than you in Social Skills is not going to amount to a hill of beans in a pitched battle quite frankly.

    Nope.  The power curve is similar to any other WOW clone:  level 80's have no chance against level 85's.

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