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What the hell is with this release date secrecy?!? After reading the newest blog, I get this feeling that GW2 is still a long ways off. If the game isn't going to be ready until April 2012, then just tell us. I mean come on. We have been waiting for what feels like 100 years! What's with the secrecy?!
The 2 year old inside of me (probably need therapy):
- Hire more people if you keep pushing release date back 80 times
- Secrets don't make friends. I'm sure you have an "idea" in regards to a time frame of a release
- Stop taking lunch breaks and finish the freakin game
- Boycott if not by X-mas!!!!!
The adult in me:
- It will be done when it's done
- The more time, the more polish
I think the 2 year old side of me is winning this timeeee!
Comments
1. There is no secrecy. The way areanet develops GW2 is by process called iteration(you can read abt it in their blogs). So they themselves dont know when its gonna release.
2. They never pused the release date even once cause they never announced one, to begin with
3. They could have had a million ideas of release dates, but developing a game with a deadline to meet results in rushing things up and ultimately a poor game. They have already said when they KNOW a definite answer to the release... they would say so.
I guess most of us waiting for GW2 can sympathize with the 2-year-old perspective, but then tell your inner child this:
WAR - pushed out before it was ready
AoC - pushed out before it was ready
DCUO - pushed out before it was ready
Vanguard - pushed out...well, you get the idea.
Nothing ensures a MMO's early and undignified retirement quicker or more surely than a release that is far too soon. I know that explanation may not satisfy the wild id, but your id will be doubly crushed if it is a fail game.
In closing, put yer inner 2-year-old in timeout like I'm doing. ;-)
My brand new bloggity blog.
It will be out 2012. April.
Wtf is that thing?!?!?
is it a fat gorilla? I cant fucking tell lol
Playing: Nothing
Looking forward to: Nothing
Hehe. L2primate!
The picture obviously depicts a sad Orangutan.
My brand new bloggity blog.
I belive it's an orangutan. Edit: Damn, DarkPony beat me to it.
OT: Waiting for another mmo also and it sometimes makes me feel the same, but then I think(and hope)that it's better to have it release when it's ready, instead of fking it up.
You've never seen Every Which Way But Loose?! Hehe.Right turn Clyde.
He always does. It's the Pony Power.
Originally posted by Asheram
You've never seen Every Which Way But Loose?! Hehe.Right turn Clyde.
I recommend Link
"I am not a robot. I am a unicorn."
lol i LOOVVVE how this thread has gone so off-topic....hehe
But then also WoW was pushed out before it was ready....
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
The exception that proves the rule, perhaps? WoW is an exception on so many levels in the MMO context that I think it has to be classified as its own beast.
It'll be out when it's ready. I know that's been said so much it's probably cliche now, but Anet does genuinely seem to mean it. I also know that it may be hard to believe there is no release date yet, but it's definitely plausible. While most projects do have a clear deadline that must be met, this game is largely being financed by Anet. They have enough investors to take the game to the next lvl, but unlike most devs they aren't starving for funding. I don't work there, but I'd be willing to bet they have some kind of a soft deadline in their contract (Q4 2012 or something along those lines), but they are confident they wouldn't need to hit that wall.
If it helps, you can just think of the game coming out late next year, and everything that's been coming out as just early teasers. They haven't announced a release date yet. It does look like the game is probably ~6months off or so, give or take a month or two. However, this is simply based on the observation that the last profession isn't released yet, and they are still adding quite a bit of content.
The game looks very playable now. Once they add that last profession in, the game could basically be shipped at anytime. At that point it'll really be up to when they feel like have enough content to release. I think that's one of the reasons they haven't announced that last profession yet, because it'll be part of the last peices of info before release.
Yup, this ^^^^^.
Then hug yourself. Your 2 year old needs some lovin' after the discipline.
President of The Marvelously Meowhead Fan Club
WoW wasn't pushed out before it was ready. It was slick and polished. The thing wrong with WoW was that they weren't expecting as many players as they got, so the servers were unable to handle all the traffic. WoW's problem was a popularity and traffic problem, not that the game was not complete.
President of The Marvelously Meowhead Fan Club
Even if they disclosed a release date, the amount of time you have to wait will be exactly the same. The little tidbits of information we receive is enough to sustain me since they only strengthen my confidence that the game will be worth it -- and PvP is right around the corner ...
Listen to your inner adult. There are already too many 'children' on these boards.
On the contrary, WoW launched with practically no endgame content and no PvP system beyond being able to attack the opposing side (i.e. no honor / points / kill counter etc). Classes were also in dreadful shape as far as balancing. In terms of Graphics and standard gameplay I have no complaints, though, but I can't really consider it a "finished game" upon release.
They'll have a target date (NC Soft would insist on that), but it's still subject to being pushed like any deadline, so why bother chiseling it in stone?
Its seems theres too many things that isnt game yet. Like playable Sylvari or Asura, the Asura town, professions, endgame content, scalable level, pvp mechanics, W v W v W map, battleground and arenas, complete list of traits, other dungeons...
so many stuff that can be reworked after finished that i really doubt they release it on april 2012
For all ppl that are saying that the game will release by april 2012 or later, It does not make any sense look at it this way
They will have beta this year right lets say beta starts in decembre wich is the last month of the year. will the game stays in beta stage for 5 months? thats alot of time i would say 2 months of beta is enuf so that means from the time the beta starts the game will release 2 or 3 months after that wich lead us to this:
- Beta starts in septembre (i dont think so) ==> The game wil release on either novembre or decembre
-Beta starts in octobre =================>The game will release around decembre (if they want to release it this year).
-Beta starts in novembre===============> The game will release either by hollydays or early 2012
Where did you saw theres gonna have a beta this year?
Arena Net have updated their official FAQ with some exciting information that helps to shed some light on the timescales and current progress of the game:
“We will be conducting small closed alpha and beta tests in 2011. The feedback from these tests will determine when we will do public beta tests and ship the game. Guild Wars 2 is a very large and ambitious game, and Guild Wars players rightfully have very high expectations. We want players to be absolutely blown away by the game the first time they experience it.”
Martin Kerstein and Regina Buenaobra from Arena Net are quick to emphasise that this does not mean that they have any defined time frame for the release of the game, however:
“The existence of friends and family closed alpha and closed beta this year has changed nothing about the release date. The release date continues to be: when the game is ready.”
I also just want to add this quote from the speech in my sig.
It's crucial to get feedback from outside the development team at a very early stage. We started alpha testing over three years before Guild Wars was released. To say that the game was crude at that point is a bit of an understatement – I think we're still tracking down screenshots from that period and trying to get them burned. It was a very controversial decision at the time, and generated a lot of heated debate within the development team, because it flew in the face of the traditional wisdom that you should never show anyone outside the company what you are working on until it is perfect. I wish I could tell you that every tester we brought into the alpha test was honest, abided by the NDA, and gave the development team carefully-considered and high-quality feedback after each of the tri-weekly play sessions, but that would not be the truth. There were several times after we launched the program that we revisited the notion and discussed whether the good outweighed the bad. But we kept at it, and by the time Guild Wars shipped in April, 2005 it was clear that the game had benefited from the alpha test program, and today we consider it an essential component of the development process.
There have been other sources that have consistently said that they bring in new people all the time, or they'll make time for all 200 ArenaNet employees to play the game together. I truly believe that Beta is going to be for ironing out a lot of hard to find bugs and stress testing and such, and not overhauling obviously broken mechanics because they coded everything up first before evaluating it. Even a lot of their recent changes to dodging, energy and the skill acquisition system, these seem like they're working and pretty good, but could be better.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
"small closed alpha and beta tests in 2011"
It seems theyr talking about playable demos. Nothing like a open beta that precedes game release