Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How long until you get bored doing same story?

If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

How long will this work until people are sick of this?

In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

Is this true or have I missed something?

«1

Comments

  • WarjinWarjin Member UncommonPosts: 1,216

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

    why would you want to roll the same class unless its a different AC?

    I do see it getting boring after you leveled all 8 classes but after that whats the point of leveling another you all ready have all 8.

  • peteski123peteski123 Member UncommonPosts: 447

    sounds like you have missed something...

    In most every mmo you have lvl zones you bash in, cant take a lvl 20 to a lvl 50 zone so freedom is not really the point is it.

    is this a rant about a game you don't know much about or have you given it some thought?

     

  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

    A story is what it is ...a personal story and it will always go through same places, just that you will meet with some different results and characters based on the choices you made. Could be that you get to visit different planet too but i haven't gone that far in testing as i rolled BH twice and followed same storyline purely for testing two advanced classes.

    image

  • MightykingMightyking Member UncommonPosts: 235

    If you're worried about this it means you love the game.

  • peteski123peteski123 Member UncommonPosts: 447

    well my advice would be: Make sure you pick the right hair colour first, why else would you need to restart a class if you can respect it.  Unless they add the barber then your goog to go ;)

  • KuinnKuinn Member UncommonPosts: 2,072

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

     

    The game actual does not change around you as far as I know. But I dont understand why I should do the same story over and over again? I've never rerolled the same class in any mmorpg ever. TOR though, has the flaw that two classes (AC's) share the same story, meaning that you possibility want to reroll the same base class once, that's why I'm really waiting on a cofirmation that there is some way to reroll your AC without having to play the same base class again, one way or another. If you are going to reroll the same class over and over again then this game is not for you :)

     

    Wont be a problem at launch, on a long run it could be something annoying having to spacebar through the class story.

  • 0over00over0 Member UncommonPosts: 488

    Originally posted by Kuinn

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

     

    The game actual does not change around you as far as I know. But I dont understand why I should do the same story over and over again? I've never rerolled the same class in any mmorpg ever. TOR though, has the flaw that two classes (AC's) share the same story, meaning that you possibility want to reroll the same base class once, that's why I'm really waiting on a cofirmation that there is some way to reroll your AC without having to play the same base class again, one way or another. If you are going to reroll the same class over and over again then this game is not for you :)

     

    Wont be a problem at launch, on a long run it could be something annoying having to spacebar through the class story.

     You can get through the first 10 levels in maybe 3-4 hours, tops. After that you enter the advanced class and the stories diverge.

    Apply lemon juice and candle flame here to reveal secret message.

  • palulalulapalulalula Member UncommonPosts: 651

    You know some of this things are in all mmo games. Thats why you go to instances, do some pvp, crafting, exploring,dueling, new expansions are coming out. I don't know if you ever played gw,eq,aoc or wow, what did you there? Do not worry in this game you have so much to do like i never saw before in any mmo. Before SWTOR was only grind but you obviously still play some of this games, right? Now we have finaly story and wanna be rpg players are asking now for some kind of sandbox.  What you did in rest of mmo? Dude simple as that--RPG is role play game and if you are not capable to role play do not play mmo. My advice- try BF3, maybe is that better for you

  • davestr1zldavestr1zl Member Posts: 218

    Originally posted by 0over0

    Originally posted by Kuinn


    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

     

    The game actual does not change around you as far as I know. But I dont understand why I should do the same story over and over again? I've never rerolled the same class in any mmorpg ever. TOR though, has the flaw that two classes (AC's) share the same story, meaning that you possibility want to reroll the same base class once, that's why I'm really waiting on a cofirmation that there is some way to reroll your AC without having to play the same base class again, one way or another. If you are going to reroll the same class over and over again then this game is not for you :)

     

    Wont be a problem at launch, on a long run it could be something annoying having to spacebar through the class story.

     You can get through the first 10 levels in maybe 3-4 hours, tops. After that you enter the advanced class and the stories diverge.

    Advanced class has no effect on story whatsoever.

  • 0over00over0 Member UncommonPosts: 488

    Originally posted by davestr1zl

    Originally posted by 0over0

     

     You can get through the first 10 levels in maybe 3-4 hours, tops. After that you enter the advanced class and the stories diverge.

    Advanced class has no effect on story whatsoever.

     Yes, you are correct--I was thinking of two completely different classes, silly me.

    Though, I still don't understand the OPs fear of boredom by remaking the exact same class. So, you're watching a movie, you watch 20 minutes of it, decide you don't like it, so you leave. You then buy a ticket for the exact same movie and go and watch it again to see if it's different this time?

    Apply lemon juice and candle flame here to reveal secret message.

  • ShredderSEShredderSE Member Posts: 197

    Hmm ok. So after lvl 20 I can travle to other planets and lvl up? Or will the game tell me to go to other planets or else the story will not go on?

    For example in other games I can take a ship or run over to other area and pick quests even if I'm not that race.

    Tho thats quests and not story missions... hmm.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by ShredderSE

    Hmm ok. So after lvl 20 I can travle to other planets and lvl up? Or will the game tell me to go to other planets or else the story will not go on?

    For example in other games I can take a ship or run over to other area and pick quests even if I'm not that race.

    Tho thats quests and not story missions... hmm.

        From what I saw the game opens up as you level up.  I didn't pay the closet attention, but after the capital planet my SI was given two missions on two different planets and I had to go to one or the other.  Anyways, you should always be able to do world quests and the like, you just won't be able to do another classes story line quests.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Warjin

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

    why would you want to roll the same class unless its a different AC?

    I do see it getting boring after you leveled all 8 classes but after that whats the point of leveling another you all ready have all 8.

        Actually, this is a pretty valid question.  If you played WoW you can answer it for yourself.  How many times did you play a different class of the same race?  (Of course you do have to take into account that the stories, what little there was of them, in WoW completely sucked.)  Although I did not play WoW long, I did manage to play every race until at least level 20 on two different classes.  To be honest, the racial stories is what drove me away from the game, but not from another runthrough of the starter areas and therefore the races.  Altitis is what drove me away from the race.

        I will say this though Warjin, I am extremely interested to see how different the game plays out for a completely light side Jedi Sage and a completely dark side Jedi Shadow.  Heck, even going both sides on the same AC could be interesting if the light/dark side differences are done right.  Can't wait to find out.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • BademBadem Member Posts: 830

    Originally posted by ShredderSE

    Hmm ok. So after lvl 20 I can travle to other planets and lvl up? Or will the game tell me to go to other planets or else the story will not go on?

    For example in other games I can take a ship or run over to other area and pick quests even if I'm not that race.

    Tho thats quests and not story missions... hmm.

    you complete your starter planet, then your capital and once that is done you obtain your ship, the galactic map is then open to youo and you can go to any planet or space encounter.

     

    Granted most of these will be waaaay above your level, but every other MMO has the same issue, Leveling areas optimised for levels

  • EduardoASGEduardoASG Member Posts: 832

    after playing all classes and advanced classes up to 50.. you might get a bit bored but then. probably new content available.. and yes, dont forget the space combat phew phew.

    Aion, AoC, AC, AO, DDO, Eve, Eq2, GW, MW3, L1&2, RF, RIFT, SWG, SWTOR, TR, UO, WOW, WAR
  • Heffy424Heffy424 Member UncommonPosts: 524

    This is entirely my though on the matter, but I know what it is you are saying but I also am one of those guys that is a fanboy for starters and I want to see everything. I fully intend to try each and every class out I also intend to make my mirror's opposite of each other meaning my Trooper will be a vanguard while my BH will be a Merc (Commando for trooper) my 1st run through, than I'll go back and make a Commando while making a power-tech BH and so forth. This is just me personally as I'm a sucker for the dialogue and relationships between companions  I want each of my character's to be different and act accordingly I'll have a Dark Jedi Knight, a pirate type smuggler, a by the booker trooper, a ruthless sith warrior, a sith inquistor struggling with teachings. It's what you personally make of your character if you think you'll get bored than that is what the game will offer unless you change your own view point. Or perhaps the roleplaying emersion has been lost in most gamers since WoW entered the formula, I always had a thing for creating my own identity in these game's since EQ.

    image
  • EncimaEncima Member Posts: 14

    Most if not every conversation stage has 3 replies, so unless you hate the voiceovers / cinematic experience, you can get quite a bit of variety even when doing the same content again.

    Is it THAT exciting? Nah, I skipped through convos on my 2nd run through, but past beta I might listen thru it all just to experience the variety, when I'm not in a hurry to check a bunch of things out way too fast.

  • dougmysticeydougmysticey Member Posts: 1,176

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

     So...not sure what MMOs you are playing but in every themepark style MMO (WOW, RIFT, AION, EQ2, WAR etc) if you pick the same class you will level by visiting the same quest givers and doing the same quests in the same area.

    That said, I ran through the Jedi Knight story twice during a couple of Beta weekends and made different choices. I could do it a third time perhaps but would move to another class. I also leveled a Sith Inquisitor (Assassin) to level 22 and did mostly ALL darkside choices (She was an evil witch), so could easily go back and make more light side choices and emjoy it again.

    PLUS if you want a break from the story there are TONS of side quests, Flashpoints (SWTOR Dungeons but done much better than typical dungeons), Warzone PVP, and ship combat, not to mention Illum (Open planet PVP). There is also a new area on Tatooine, can't recall the name now, Smugglers Den or something, where you can go PVP everyone, even your own fation.

    Lastly, The game opens up after you get your ship. You can then go anywhere. Now, you may not always want to but you could go to Hoth at 18th level and poke around. Doubt you would survive but you could.

     

    image

  • KabaalKabaal Member UncommonPosts: 3,042

    First toon on each side i'll read and listen to everything but all alts after that i'll likely just space bar my way through everything but the main quests. As for how long before i get bored? We'll see, i've been guessing probably no more than a couple of months but if i think back 7 years to when i started City of Heroes I didn't even think i'd last that long there. I was still there 2 or 3 years later and go back every so often even now, that game was similar in the aspect that alts were a huge part of the game.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Well, tis is what full-time closed beta testers have been doing this whole time, since every build they wipe the characters and we are forced to start again.

    It is kind of fun to choose different options as you level the same class again, to see what might have happened....or what Bioware has changed since the last time.

    What DOES get kind of old after several re-rolls are the faction quests. There is still a bit of variety based on your choices, and some unexpected results, but eventually if you roll enough toons on one faction, you've kinda seen it all.

    But....after several times through, I'm still having fun. This might change in a year of rolling alts and plowing through the same faction content and side quests, but hopefully by then Bioware will have expanded the content and opened up some other leveling areas with their own quest lines.

    image

  • Loke666Loke666 Member EpicPosts: 21,441

    The title could really speak of any MMO.

    No matter if you are raiding in EQ or PvPing in Eve it is basically the same story that people play for years.

    Some people get tired fast but most MMO players can go on for years.

    I don't think questing is more grindy than raiding and I know people that have been raiding in Wow for 6 years.

  • JuJutsuJuJutsu Member Posts: 331

    Originally posted by ShredderSE

    If I understand it right... every class have it's own story and that you be "good" or "evil" when you talk to NPC's. What you pick will "change" the world around your character etc.

    Let say I make a BH, play it up to lvl 20 and then I don't like that one. So I make a new BH. Now I must do same story again. Talk to same NPC, same planet, same armour, same weapons.

    By doing that my story don't feel special anymore. And I'm forced to lvl up on a special planet and do same quest over and over again. The game control you.

    How long will this work until people are sick of this?

    In most MMO's you are not forced to lvl up at a special area. Sure you might need to do the first lvl's, but then its up to you where you wanna go. Desert, snow, jungle whatever you like. Freedom.

    Is this true or have I missed something?

    Yes you've missed something. Like the fact that rerolling the same class in any mmo will be the same.

  • moraelinmoraelin Member UncommonPosts: 42

    You know what..even if I did play the same class over again I don't think I would mind it and I'll tell you why. I'm watching a cutscene with the character I've created actually speaking to an NPC. There are also different options you have available in how you are going to respond. That's a helluva lot different from the exact same wall of text that all you really want to do is click through and get over with isn't it?

  • ExcessionExcession Member RarePosts: 709

    Since the class quests are unique, the only repeated content are the side quests, and the area's you will be running around in.

    With that in mind, my plan is something like this:

    Imperial Agent as my first character, level to cap, hit all available level 50 content at least once.

    Roll first Alt: Smuggler, level to cap, hit all available level 50 content at least once.

    Roll second Alt: Bounty Hunter, level to cap, hit all available level 50 content at least once.

    Roll third Alt: Trooper, level to cap, hit all available level 50 content at least once.

    Roll fourth Alt: Sith Warrior, level to cap, hit all available level 50 content at least once.

    Roll fifth Alt, Jedi Consular, level to cap, hit all available level 50 content at least once.

    Roll sixth Alt: Sith Inquisitor, level to cap, hit all available level 50 content at least once.

    Roll Seventh Alt: Jedi Knight, level to cap, hit all available level 50 content at least once.

    Now, from what I have experienced so far from beta testing, I will probably start finding the repeated side quests and area's becoming boring by the time I am levelling the Sith and Jedi characters, so will probably end up mixing some PvP, Flashpoints and Operations into my play time on the capped characters.

    Should take a few months if all goes as planned though.

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • SupersoupsSupersoups Member Posts: 1,004

    I have played a lot of MMOS and SWTOR will be the first one where i will be rolling 7 alts just to go through each and every personal story. And since i am a casual and don't rush to level caps..that is 6 to 7 months worth of content for me right there.

    image

Sign In or Register to comment.