fair enough, but did you have something different that you questioned when you wher eplaying beta ? Something that made you scratch your head and simply ask "why" ?
Target through target, and in raid panel, companions aren t on there, even if they re part of the group.
I love the game i did pre-order it and I will play it for sure..
What i didnt like were :
-The UI far too complicated for nothing, keymapping and things like that arent working that well i find.
-I have a great computer i run everything at ultra in almost every game and in star wars my FPS was dropping from 59.9 to like 17 sometime. I hope they patch that because i hate laggy gameplay while i pvp or try to kill a stronger than me boss...
-The smuggler hiding was clunky . Someone he rolls 30k kilometers far away .something he doesnt even know he can hide behind the rock next to him
It's not a bug its a reuse of resources on Tython the same exact cave was used for alteast 3 quests - 1 general and for both story lines of the knight and councillor... the location was diffrent the inside of the cave in the world instance and in the 2 private instances was identical..
Need a customizeable UI and target through target. I also didn't noticed what you experienced. However in FFX14 MMO, I actually did experience that in the landscape every 100 yards.
Aren't you the guy that said you loved the game, something about it being "the most amazing game you had played" or something, but then decided not to play it because BioWare admires how well Blizzard did with WoW and is using that as a model for success?
Well, anyways, I also seem to remember you saying you never got off the capital planets, but I could be wrong there. Even so, I distinctly remember one of the BioWare Dev videos talking about how EVERYTHING was created by hand, no copying of elements. So either you are mistaken or they are lying. Until I can verify what you are saying I will have to assume it is the later since it would be really stupid for them to make that statement and then go against it. The one thing I saw that was identical was the fleet stations, but that I am positive was done intentionally to keep people from getting confused when they switch factions.
"If half of what you tell me is a lie, how can I believe any of it?"
This whole aspect of the game fails so hard that I can't even begin to express my disgust with it.
"Do a barrel roll!!"
FFS!!
The really annoying thing about it, is that it provides some decent XP, and the missions can be repeated daily. So I suffer through it for about an hour per day in order to get that extra XP bump.
The only real probelm I had was super lag in hutball. I did not lag in any other part of the game.
I did not try space combat but I am not really looking forward to it.
edit miss read a post
I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.
This whole aspect of the game fails so hard that I can't even begin to express my disgust with it.
"Do a barrel roll!!"
FFS!!
The really annoying thing about it, is that it provides some decent XP, and the missions can be repeated daily. So I suffer through it for about an hour per day in order to get that extra XP bump.
Where do you pick up space missions from and at what level ?
Once you get your ship at lvl 15-ish, you can get missions from inside the ship itself. There is a console that you will see (usually located in the cockpit) that will have a quest marker above it. This will give you a list of space missions available for your level. When they are available again, or new ones are unlocked, the quest marker will re-appear.
Don't even start the first one without some basic level 1 ship upgrades. They are cheap, and make a massive difference.
Once you get to lvl 3 upgrades and above, though....they start getting expensive. But you can buy some with the commendations that you get from completing the missions.
The absolutely terrible character creator, and the fact that npc's in the game world seem to have all been made using the same character creator. The first time I saw an NPC in a cutscene that looked like my twin, I threw up a little in my mouth. Second, the sterile world. The fact that it just doesn't seem alive outside of other player characters running around. It just feels...sterile.
Other than those two things, I love the game and this is the first game I have ever pre-ordered (I waited until I tried it out on the second beta weekend, but that experience pushed me over to the buying it side.)
But I would say the running part of the game. My smuggler has a run animation that doesn't really look natural, but rather kind of stiff. Also, I hear you get a sprint ability later on. I don't know why that would be something you get later as opposed to being able to do it straight away.
Maybe they should make sitting unlock at level 30? lol
But I would say the running part of the game. My smuggler has a run animation that doesn't really look natural, but rather kind of stiff. Also, I hear you get a sprint ability later on. I don't know why that would be something you get later as opposed to being able to do it straight away.
Maybe they should make sitting unlock at level 30? lol
Sprint is unlocked at level 14.
You get a speeder at level 25, a faster one at lvl 40, and another at 50.
This is to help cope with the way the planets get progressively larger as you go.
I love the game i did pre-order it and I will play it for sure..
What i didnt like were :
-The UI far too complicated for nothing, keymapping and things like that arent working that well i find.
-I have a great computer i run everything at ultra in almost every game and in star wars my FPS was dropping from 59.9 to like 17 sometime. I hope they patch that because i hate laggy gameplay while i pvp or try to kill a stronger than me boss...
-The smuggler hiding was clunky . Someone he rolls 30k kilometers far away .something he doesnt even know he can hide behind the rock next to him
Well not sure what you call a Great computer since on my i7 @ standard speed , 16 gig mem and a gtx 580 it runs on high settings and 8x aa forced around 60-110 stable only dips to 40 when at busy part in town but thats for a sec or so . On my wifes pc it also did run rather fine and its 4 year old hardware , yeh its on med settings but it still looks fine seems the engine scales good on different hardware.
I am bugged by the fact that people are crying over the space combat minigame because last time I checked SWTOR was a continuation of KOTOR in the form of an MMO and it is most definitely without a shadow of a doubt not X-Wing vs TIE Fighter. It is painfully apparent that the whole space combat premise is an afterthought, nothing more than an activity that you may do when you are bored of questing, raiding, crafting and pvping. Even though people do realize that, they are still asking for 2 games in one.
I am bugged by the fact that people are crying over the space combat minigame because last time I checked SWTOR was a continuation of KOTOR in the form of an MMO and it is most definitely without a shadow of a doubt not X-Wing vs TIE Fighter. It is painfully apparent that the whole space combat premise is an afterthought, nothing more than an activity that you may do when you are bored of questing, raiding, crafting and pvping. Even though people do realize that, they are still asking for 2 games in one.
People seem to forget that there was, in fact, space combat in KOTOR.
You sat in the gun turret of your ship and blasted fighters as they flew past; the space combat in SWTOR is perfectly in-keeping with these roots. I wouldn't object if they shoe-horned X-wing vs TIE fighter in at some point (or just took the rails off the current thing) but I honestly don't mind it as it is (apart from it giving way too much xp).
The number one thing that irritates me in SWTOR is the stupid one-word names!
Comments
I really don t notice this stuff. I guess I should say I do, but I don t care. It s what I m doing there not if it looks the same as something before.
Target through target, and in raid panel, companions aren t on there, even if they re part of the group.
The odd facial expressions during the V.O parts. It just looks odd to me.
BOOYAKA!
I love the game i did pre-order it and I will play it for sure..
What i didnt like were :
-The UI far too complicated for nothing, keymapping and things like that arent working that well i find.
-I have a great computer i run everything at ultra in almost every game and in star wars my FPS was dropping from 59.9 to like 17 sometime. I hope they patch that because i hate laggy gameplay while i pvp or try to kill a stronger than me boss...
-The smuggler hiding was clunky . Someone he rolls 30k kilometers far away .something he doesnt even know he can hide behind the rock next to him
It's not a bug its a reuse of resources on Tython the same exact cave was used for alteast 3 quests - 1 general and for both story lines of the knight and councillor... the location was diffrent the inside of the cave in the world instance and in the 2 private instances was identical..
Need a customizeable UI and target through target. I also didn't noticed what you experienced. However in FFX14 MMO, I actually did experience that in the landscape every 100 yards.
Aren't you the guy that said you loved the game, something about it being "the most amazing game you had played" or something, but then decided not to play it because BioWare admires how well Blizzard did with WoW and is using that as a model for success?
Well, anyways, I also seem to remember you saying you never got off the capital planets, but I could be wrong there. Even so, I distinctly remember one of the BioWare Dev videos talking about how EVERYTHING was created by hand, no copying of elements. So either you are mistaken or they are lying. Until I can verify what you are saying I will have to assume it is the later since it would be really stupid for them to make that statement and then go against it. The one thing I saw that was identical was the fleet stations, but that I am positive was done intentionally to keep people from getting confused when they switch factions.
"If half of what you tell me is a lie, how can I believe any of it?"
Two words:
Space combat.
This whole aspect of the game fails so hard that I can't even begin to express my disgust with it.
"Do a barrel roll!!"
FFS!!
The really annoying thing about it, is that it provides some decent XP, and the missions can be repeated daily. So I suffer through it for about an hour per day in order to get that extra XP bump.
The only real probelm I had was super lag in hutball. I did not lag in any other part of the game.
I did not try space combat but I am not really looking forward to it.
edit miss read a post
I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.
Once you get your ship at lvl 15-ish, you can get missions from inside the ship itself. There is a console that you will see (usually located in the cockpit) that will have a quest marker above it. This will give you a list of space missions available for your level. When they are available again, or new ones are unlocked, the quest marker will re-appear.
Don't even start the first one without some basic level 1 ship upgrades. They are cheap, and make a massive difference.
Once you get to lvl 3 upgrades and above, though....they start getting expensive. But you can buy some with the commendations that you get from completing the missions.
The lines of my Sith Inquisitor, they just don't feel right or proper. Also why most of the time mobs were in groups of 3. And just standing there...
Not being able to play...
You win. +10 internets.
The absolutely terrible character creator, and the fact that npc's in the game world seem to have all been made using the same character creator. The first time I saw an NPC in a cutscene that looked like my twin, I threw up a little in my mouth. Second, the sterile world. The fact that it just doesn't seem alive outside of other player characters running around. It just feels...sterile.
Other than those two things, I love the game and this is the first game I have ever pre-ordered (I waited until I tried it out on the second beta weekend, but that experience pushed me over to the buying it side.)
After the beta I did finally preorder.
But I would say the running part of the game. My smuggler has a run animation that doesn't really look natural, but rather kind of stiff. Also, I hear you get a sprint ability later on. I don't know why that would be something you get later as opposed to being able to do it straight away.
Maybe they should make sitting unlock at level 30? lol
+ one slightly chewed on carrot
My brand new bloggity blog.
Sprint is unlocked at level 14.
You get a speeder at level 25, a faster one at lvl 40, and another at 50.
This is to help cope with the way the planets get progressively larger as you go.
Well not sure what you call a Great computer since on my i7 @ standard speed , 16 gig mem and a gtx 580 it runs on high settings and 8x aa forced around 60-110 stable only dips to 40 when at busy part in town but thats for a sec or so . On my wifes pc it also did run rather fine and its 4 year old hardware , yeh its on med settings but it still looks fine seems the engine scales good on different hardware.
I am bugged by the fact that people are crying over the space combat minigame because last time I checked SWTOR was a continuation of KOTOR in the form of an MMO and it is most definitely without a shadow of a doubt not X-Wing vs TIE Fighter. It is painfully apparent that the whole space combat premise is an afterthought, nothing more than an activity that you may do when you are bored of questing, raiding, crafting and pvping. Even though people do realize that, they are still asking for 2 games in one.
The only thing that has bugged me so far, is that the game is not released yet.
A creative person is motivated by the desire to achieve, not the desire to beat others.
People seem to forget that there was, in fact, space combat in KOTOR.
You sat in the gun turret of your ship and blasted fighters as they flew past; the space combat in SWTOR is perfectly in-keeping with these roots. I wouldn't object if they shoe-horned X-wing vs TIE fighter in at some point (or just took the rails off the current thing) but I honestly don't mind it as it is (apart from it giving way too much xp).
The number one thing that irritates me in SWTOR is the stupid one-word names!
Nothings bugged me , the game is sweet !
http://www.speedtest.net/result/1651869499.png