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I dont understand why does Swtor needs latest graphics?

2

Comments

  • OtakunOtakun Member UncommonPosts: 874

    SWTOR doesn't need the latest graphics but what graphics it has still has to be generally appealing. I had to turn down the graphics settings during the beta and the low texture render is the worst I have ever seen ever in an MMO. They were nothing more then blobs of colors swirled together. Not to mention that when I did turn the texture settings up cause of how bad they were, they took forever to load. SWTOR is litterally the cheapest made AAA MMO I have seen. Yeah, it cost a lot to make cause of the voice actors. Well, too bad that I wanted to play a game, not watch a movie.

  • osraglonasosraglonas Member UncommonPosts: 10

    Total BS !!!!!!!!! those are cinematics comparisons

    Compare the ingame play gfx ffs !!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • helthroshelthros Member UncommonPosts: 1,449

    Because nerds spend thousands of dollars on their computer setups and feel cheated when they don't have a game that makes use of it.

     

     

  • VhalnVhaln Member Posts: 3,159

    Originally posted by hikaru77

    People complaining about Graphics know nothing about how massive a MMO can be, and at the end you want ¨Performance¨ and not a good looking game, anyone here remember aion?, ya it was ¨pretty¨ and then UNPLAYABLE with more than 100+ guys in the same zone. We wont find that problem in swtor, end of story.

     

    I'm pretty sure Aion has signifiantly lower system requirements than SWTOR.

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • onthestickonthestick Member Posts: 600

    For all these beta testing weekends lots of options were disabled. post processing, anti aliasing, textures were locked to low. Believe it or not bu these little options will make a big difference once game goes live. Yes it won't look anything like AOC but SWTOR will be 100% better than what you saw in beta.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • tgoodspetgoodspe Member UncommonPosts: 48

    I completely agree. I was actually still impressed with how the game looked on all of these low settings. It obviously didn't seem like the latest and greatest, but for those on low-end machines they can expect a better looking game than most.

    And you're right. A majority of the time Beta testings don't ever allow the maximum graphics settings to be utilized. So come release, for the high-end machines like myself, I can't wait to see what the game will look like in full detail!

  • sammyelisammyeli Member Posts: 765

    Originally posted by helthros

    Because nerds spend thousands of dollars on their computer setups and feel cheated when they don't have a game that makes use of it.

     

     

    Lol @ this one right here, "because Nerds" 

    image

    “The truth may be puzzling. It may take some work to grapple with. It may be counterintuitive. It may contradict deeply held prejudices. It may not be consonant with what we desperately want to be true. But our preferences do not determine what's true.”

    Carl Sagan-

  • SouldrainerSouldrainer Member Posts: 1,857

    Originally posted by vesavius

    I personally believe that SWTOR is most comparable to EQ2 GFX-wise, bearing in mind the age of that game.

    Actually... looking at some EQ2 vids again, I would say that it as a game looks 'better' then SWTOR on a modern PC.

    http://www.youtube.com/watch?v=HZvK7qJz6zg&feature=related 

    Umm.... WHAT?!?!  Did you play SWTOR on a Tandy or something?  Seriously dude, it has like 15 times the poly count of what you posted.

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  • sammyelisammyeli Member Posts: 765

    The only one thing I can agree to is yes the graphics are bad for a 300 million dollar budget

     

    For those who say oh they didnt want players to upgrade hardware, well like many other games have done, have a high res engine and low res, use DX9 or dx 10/11 option. 

     

    For those talking about, oh it has made dramatic changes since it was announced and through out the betas, please NO!, it has made changes, from being really bad to bad.

     

    For those talking about alot of the stuff was forced off since it was a performance beta test, ok well we will see how much they add on launch day.

     

    And that one person posting that video on youtube comparing it against other games.

    image

    “The truth may be puzzling. It may take some work to grapple with. It may be counterintuitive. It may contradict deeply held prejudices. It may not be consonant with what we desperately want to be true. But our preferences do not determine what's true.”

    Carl Sagan-

  • kaliniskalinis Member Posts: 1,428

    Originally posted by sammyeli

    The only one thing I can agree to is yes the graphics are bad for a 300 million dollar budget

     

    For those who say oh they didnt want players to upgrade hardware, well like many other games have done, have a high res engine and low res, use DX9 or dx 10/11 option. 

     

    For those talking about, oh it has made dramatic changes since it was announced and through out the betas, please NO!, it has made changes, from being really bad to bad.

     

    For those talking about alot of the stuff was forced off since it was a performance beta test, ok well we will see how much they add on launch day.

     

    And that one person posting that video on youtube comparing it against other games.

    Come on man u dont really belive the 300 million budget anymroe do u thats been debunked for months pal god i cant get over these people.

    The 300 million was for 3 games , dragon age 2, mass effect 3 and tor combined we all know that now. it was all part of some ea investors thing

    The budget for this game was 150 million at most with some of that for advertising. 

    I loved the graphics in tor. I dont belive the graphics are bad. To many people out there use there preference in style as meaning bad graphics

    when in fact the graphics are great , They were going in a stylized direction cause they work on more computers and last longer then realistic. The sad thing is people who wanted realistic use there dislike of stylized graphics to rip tors graphics

    when what they dont like is the style and nto the actual graphics . I for one love stylized graphics, i also think once up lay the game the graphics were amazing as far as the worlds went and the scenery. Player models are bland but i can live with that.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by hikaru77

    People complaining about Graphics know nothing about how massive a MMO can be, and at the end you want ¨Performance¨ and not a good looking game, anyone here remember aion?, ya it was ¨pretty¨ and then UNPLAYABLE with more than 100+ guys in the same zone. We wont find that problem in swtor, end of story.

    The washing machine is the fort

    The brick is the people

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  • onthestickonthestick Member Posts: 600

     


    Originally posted by sammyeli

    The only one thing I can agree to is yes the graphics are bad for a 300 million dollar budget. 

     

    For those who say oh they didnt want players to upgrade hardware, well like many other games have done, have a high res engine and low res, use DX9 or dx 10/11 option. 

     

    For those talking about, oh it has made dramatic changes since it was announced and through out the betas, please NO!, it has made changes, from being really bad to bad.

     

    For those talking about alot of the stuff was forced off since it was a performance beta test, ok well we will see how much they add on launch day.

     

    And that one person posting that video on youtube comparing it against other games.


     


     


    SWTOR doesn't have 300 million budget and it has been de bunked many times before. And yes lots of options like post processing, anti aliasing were missing and textures were locked on low. yes it won't make a huge difference but these little things will help make SWTOR more pretty.


     


    So yeah but 300 million budget? are you kidding me?


    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • sammyelisammyeli Member Posts: 765

    Ok so 300 mil budget for 3 games, so thats 100 mil for each game???

     

    or what happened 5 mil towards SWtor and the rest for mass effect? and dragon age?

     

    to the person talking about 150 mil thats still alot of money to make a MMORPG

     

     

    image

    “The truth may be puzzling. It may take some work to grapple with. It may be counterintuitive. It may contradict deeply held prejudices. It may not be consonant with what we desperately want to be true. But our preferences do not determine what's true.”

    Carl Sagan-

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by Starwars001

    SWtor does not need the latest greatest graphics, why complain about graphics. 

     

    I mean  gameplay> graphics, and this statement is true.

    Ill give you exmaples of mmo that have great great grpahics but nothing inside.

    Vanguard, FFXIV, Mortal Online. Now look what happened to those mmo games. Oh and Age of Conan.

     

    I rest my case. You Dont need the greatest latest graphics, mmo players dont need those things.

    I mean come on why do you complain the grpahics look cartoony, as long as the gameplay holds.

     

    I actually think that the graphics in AOC were over-rated (though I never played the expansion in AOC and I heard the artistry in that was great). Now maybe technically it was superior, but I actually prefer the artistry of SWTOR which helps it overcome any graphical limitations. Vanguard was graphically not so great and the animiations were horrible. Never played FFXIV or Mortal Online, so can't comment.

    I also just saw an article where they forced antiliasing on the game and it helped graphically as well, so I think those with mid range computers in SLI are going to be pleased.  I think I may start a new thread about that if someone already hasn't.

    Anyway, I agree though with your premise regarding gameplay>graphics.

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  • crusher143crusher143 Member UncommonPosts: 198

    Don´t know what some ppls are talking here, the graphics in SWTOR are pretty damn good. If you don´t like stylized or cartoonish graphics thats fine but to say SWTOR look bad is a lie. You couldn´t even turn on AA (well you could if you searched for the .ini and typed it in yourself it really made a big difference) and as far as I know hig res textures also werent in the client so ppls hadnt to download more than already 20gb lol.

    But even if that were the highest graphic settings, with AA it was more than enough.Actually it looked fantastic.

    Ive had more problems with some animations, no day / night cycle, some spell effects looked boring like healing and the dot casting from the inquistior. There also could be critters in the world like rats, birds in the sky and so on. The UI was also "a bit" lacking, missed alot of features but that´s nothing like they can´t add after launch to the game.

    It now just comes down to if the developers care for the game and their customers or not. Right now I just can see me playing 1-2 months but let´s see if Bioware has the will to improve the game after launch.

    There are really things which annoys me like the camera snap back and so but In it´s heart the game is pretty fun I have to say.

  • KidonKidon Member UncommonPosts: 399

    Agreed i love the graphics on SWTOR and it will work greatly in does mass zerg pvp fights, on most machines

  • VerterdegeteVerterdegete Member UncommonPosts: 247

    Tbh, the graphics aren't the problem. It's just that SWTOR is too much hardware demanding for the graphics that it offers.

    image
  • BigHatLoganBigHatLogan Member Posts: 688

    Originally posted by Puremallace

    Originally posted by hikaru77

    People complaining about Graphics know nothing about how massive a MMO can be, and at the end you want ¨Performance¨ and not a good looking game, anyone here remember aion?, ya it was ¨pretty¨ and then UNPLAYABLE with more than 100+ guys in the same zone. We wont find that problem in swtor, end of story.

    The washing machine is the fort

    The brick is the people

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    I will play no more MMORPGs until somethign good comes out!

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    Originally posted by Verterdegete

    Tbh, the graphics aren't the problem. It's just that SWTOR is too much hardware demanding for the graphics that it offers.

    I would agree with you because it's not as smooth as it should be for me, but in the other thread, there are plenty of people who are playing it fine at upwards of 60+ FPS with no reported issues.

     

    Really though, there's a reason why mmorpgs have stylized graphics rather than photo-realism.  The first reason has nothing to do with it being available on a wide variety of computers.  Honestly, the only way I would accept this to be true is if you could run SW:TOR reasonably without a gaming computer as you can in WoW.  The reason is that photo-realism strangely ages a lot faster than stylized graphics.  There will come a time when photo realism isn't as "photo-realistic" as it once was, and all you're left with is a dated game.  At least stylized graphics "can" have a more timeless appeal.  Of course, you could make the valid argument that SW:TOR's stylized graphics simply aren't that great, and I might agree.

    Secondly, if SW:TOR required bleeding edge technology that took full advantage of one's brand new Nvidia 580 and your brand new Sandy Bridge E processor with 16gb of RAM, who would be able to play with a large amount of players on the screen?  One of the reasons MMORPGs don't have the same quality of graphics as single player games is simply because the developers can't reasonably control the amount of mayhem on the screen at once.  

  • KidonKidon Member UncommonPosts: 399

    Originally posted by Verterdegete

    Tbh, the graphics aren't the problem. It's just that SWTOR is too much hardware demanding for the graphics that it offers.

    Machine probs, u can find after 7 years of wow people that complain about WOW fps drop etc

  • SilaxSilax Member Posts: 250

    Funny, this thread reminds me of when I used to play CS in 1999.  My buddies and I used to purposely tune down our graphics settings to achieve the max possible framerates because that gave a key advantage.  Well... that and learning how to jump shot with a MP5 navy.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Starwars001

    SWtor does not need the latest greatest graphics, why complain about graphics. 

     

    I mean  gameplay> graphics, and this statement is true.

    Ill give you exmaples of mmo that have great great grpahics but nothing inside.

    Vanguard, FFXIV, Mortal Online. Now look what happened to those mmo games. Oh and Age of Conan.

     

    I rest my case. You Dont need the greatest latest graphics, mmo players dont need those things.

    I mean come on why do you complain the grpahics look cartoony, as long as the gameplay holds.

     

    The graphics are fantastic ; Some may say the style is not but that is another matter.

    The detail in this game is more than any MMO should ever need. Graphics don't = gameplay/longevity or scale.

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  • SilaxSilax Member Posts: 250

    I should note that I played the game with a Phenom II 965 and a 5850 with bloom and shader on max with 60 -110 fps.  I know some people hate jaggies, but I rarely noticed them at 1080p.  Overall, it was a smooth experience.

    Also, they managed to screw up the ini settings with High Detail textures actually being set to low and vice versa.  Hope they fix that for launch.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    it one big reason why it is often best to set refresh to 24 p the higher in quality you go the better you are to go 24 p.it isnt perfect but it is a good compromise i think 24 frame per second is way easier to refresh then 60 frame per second.it is why final fantasy has the option to set refresh rate at 30 fps.

  • crusher143crusher143 Member UncommonPosts: 198

    Originally posted by Isane

    Originally posted by Starwars001

    SWtor does not need the latest greatest graphics, why complain about graphics. 

     

    I mean  gameplay> graphics, and this statement is true.

    Ill give you exmaples of mmo that have great great grpahics but nothing inside.

    Vanguard, FFXIV, Mortal Online. Now look what happened to those mmo games. Oh and Age of Conan.

     

    I rest my case. You Dont need the greatest latest graphics, mmo players dont need those things.

    I mean come on why do you complain the grpahics look cartoony, as long as the gameplay holds.

     

    The graphics are fantastic ; Some may say the style is not but that is another matter.

    The detail in this game is more than any MMO should ever need. Graphics don't = gameplay/longevity or scale.



    Well here you are somewhat wrong. There are sure ppls who dont care for graphics but alot are. I for one Iam such a graphic whore, but its more about the style and I like the style in SWTOR .. it looks good. It has nothing to do how many polygons a charakter has. Ppls always said back then that EQ2 was so great in term of graphics but to me it always looked totally terrible, the landscapes and so were just a brown / grey mess :/.

    But the combat graphics / effects are so much more important and here SWTOR is sure a bit lacking :(, even WoW can do it better right now but hopefully it gets improved.

    Sure only with graphics I wouldnt play for long -> Aion, I really loved the combat ... was the best Ive played in any MMO to this point but there wasnt real much content in the low lvl / mid lvl and just open PvP was just a who can gank who first :(.

    If SWTOR doesnt improve into combat animations and effects like on healing or the dot casting from the inquistor, dont matter how stupid it sounds I will quit after 1-2 months. So you see you are somewhat wrong, it just makes no fun to use spells if they have a boring animation and / or graphic effect. AGAIN most polygons -> doesnt mean it looks great, WoW is a perfect example of it that nearly everything looks great and FEELS great when using a spell or a combat move.

    Both must fit, gameplay and graphics / effects one without the other is just /meh.

    You think Skyrim had that great feel when a dragon is coming for you, or you going to dungeons with bad graphics and no good effects ? .....

    SO YES, graphics = fun for alot of ppls. Sure witout gameplay its nothing but gameplay is also nothing without good graphics.

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