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According to a short notice on GamesIndustry.biz, over two million players took advantage of beta game play weekends for Star Wars: The Old Republic. Most notably, EA's Eric Brown revealed that over 750,000 unique players gave the game a whirl during the Thanksgiving weekend beta play session.
Read more at the link above.
Comments
Of course people are going to love the beta. In fact, I was quick to say, "This is the best MMO ever created."
HOWEVER, when you finish the quest line or simply start to get sick of the story, the game will really go downhill for you. End-game is PvP. After years of WoW etc, my mind couldn't retain the redundant simplicity anymore. The PvP felt identical. I had to quit.
If I was in charge, I would delay this game for another year for a complete lack of social tools.
I hope the game is a great success, for Bioware's sake.
I hope the game fails horribly, because EA.
Thank god your not in charge then!
Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!
Never understood why people wish failure of others. I wish a mad man fails at killing an innocent person but I do not wish the failure of a game that a group of people have worked hard on for the past 6 years. People who do have a problem they should see someone about...
Why lick biowares ass? They are just as much to blame as EA, they let themselves be bought. And you really can't look at bioware as a whole either, bioware today consists of a few competent people namely Casey Hudson and his team. The SWTOR team seems to consist of good writers and the shitty and worthless remnants of Mythic.
This generation, with all the console bullshit has done nothing but run the gaming industry to the ground. Didn't Guillermo Del Toro warn the gaming industry that if it remained on it's current path that it will turn into hollywood? We'll too late now isn't it?
That's what you get for letting buissniesmen and suits rule over the artists.
you do know there are raids to do right.....
Yes .. but there are a few angles on that.
Wish an MMO fails? No.. no true gamer would wish that. TOR didn't happen because of BioWare, EA or Lucas Arts. It happened because a totally unknown group of people... who owns shares of EA put the money up for this gamble.
Everytime an MMO fails its not just the people who lose jobs. Its the investors who have lost millions or tens of millions and then don't fund the next game... Or insist on these certain aspects that supposedly make a game do well. This is exactly why you get into the clone market because nobody wants you to lose their 80 to 100 million dollar investment (its not EA's money its someone elses in other words).
Another angle is if... I come into a forum like this and say a game will not do well because its too similar to other games, its being released into a saturated market, it doesn't have long term content and the econmy is crap.
The reponse is "you just want this game to fail!! you hater..."
What exactly does being aware of reality have to do with being a hater or wanting a product (this is NOT specific to TOR its any new MMO) to fail.
So I agree I'd never understand why anyone would want a product to fail ...
I totally understand that a product might not do as well as it could, as well as it should or as well as anaylyst think it will. That doesn't make someone a hater or hope the product fails (which you didn't say but I'm taking about reactions on forums in general).
Really don't get how its 'impressive'. So many people on, sure, but your giving it away to everyone and their mother. Considering its a big budget game, its to be expected that people to be interested and try it, specially considering its starwars. Lets not pretend starwars has nothing to do with people's desire to play it.
Yes, a lot of people played the beta weekend - impressive; but are there any stats/numbers on how many of those who played for free would actually be buying/paying to play the game when available? I played, I was unimpressed. I will not be buying. It's not godly, but it's not awful either -- just mediocre. Fanboys will rave and drool over it; more power to them. Have fun guys.
The reason people hate on this game and wish for it's failure, is because they fear that it will overshadow and take players away from their games of choice.They will say that they are not afraid or feel threaten by TOR, but yet they feel the need to come to every TOR thread and bash the game at every chance that they get. While sprouting out how good there game is or how good it is going to be. I mostly see this behavior from the GW2 fans and the sandbox fans, probably the largest group in MMO history is following TOR and not the other games and these people seem to feel butthurt by that.
I don't wish for it's failure, I just wish it had been a better game period. I think it'll do moderately well in the market place, but don't believe they took enough risks or did anything interesting other than add a sci-fi skin to the fantasy formula and it's a disappointment.
Course, I've been doing this since M59, LoK, and NWN (not the pc game, the one on aol) and I'm just getting pretty jaded on the "formula" these days. I want to see the industry grow by leaps and bounds not centimeters... and variety is the spice of life. Shrug.
Shadus
This is one mans opinion, mine however is completely different. The pvp to me felt refreshing, and the game didn t feel redundant at all. To each their own , but I have to disagree with this entirely.
You are right they did play it safe to safe if you ask me, but we have all seen what has happened to those MMOs that have tried to change things up. TR for one tried something different as well as TCOS,only to be shutdown a few years later. The problem here is that players ask for new innovation, but fail to embrace it when it's given to them, So why should MMO devs stake money and time on new and shiny in hopes that the players will embrace it, only for the players to go back to games that stick to the industry norm.
well there are some hard numbers to go by. nearly 1 million box preorders in the usa alone, doesnt include digital preorders, or preorders from overseas. most people that preorder are probably gonna get the game, especially considering preordering this game didnt get you a beta spot like every single other game in the world ever. there was not much incentive to preorder other than 5 days early access, which only counts if you are gonna play, so most of those preorders are gonna be actual sales when the game goes live.
so tell me those of you that put the game down, what other mmo ever had that many preorders, what other mmo ever had this type of following.
I just dont understand some of these comments. the game has a complete lack of social tools, like what. ive played alot of mmos and this game has pretty much every social tool every other mmo has had since ultima online.
guys isnt innovative enough, game is linear, game didnt do something truly unique. yes it did, the game gave you a personal story never before seen in a mmo. i would say that is unique, game gives you completely voiced quests, its kind of like watching a tv show or movie while playing, that is pretty unique.
in some areas bioware played it real safe, but they still made a great game. its like just because its bioware and star wars people expected flying monkey lizards that shoot lightning. I played the game and found it to be great, to me its the best mmo since asherons call at least. I dont care if people like it or not, but at least have the balls to pick out different systems that you dont like with the game instead of these vague non complaints just because you want to say something bad about the game because it has become the new wow and all the cool kiddies want to bash on the most popular thing.
some of you need to grow up a bit.
I think the game is fine and i will play it, but for me I am an Alt-o-holic and I fear this game will not offer me that much after the initial to keep me long term unless they add more content at the lower end if...and this is a big if because I did not get farther than lvl 10 on multiple characters during the beta weekends....the content because exactly the same for all classes at higher levels.
While Wow was the same it offered 3 different tracks from 1-60 then 2 tracks for the levels 60-80. I hope that swtor offers me the same or me and my alt-o-holics will not last...=(
I too, find this game fantastic, fun and the story line is the best I've ever seen in any game.
The people that bash swtor are a very very small percentage of the player base, from what I've seen in other forums on other sites , and in beta of course over 90% of people love this game, and I am one of them!
I was really looking forward to this game. Then I tried thanksgiving beta and was underwhelmed. The Sith Warrior story was nice, but the long cutscenes of 'kill 20 of this!' quests got boring and ruined a lot of the experience... Then I came to the town and wow it felt dead. The npcs just stood there, some not even targetable. They made the place too big without enough to fill it. The leveling was too linear and they should have added some planets to choose from The combat wasn't fun, even without auto-attack.
These are my opinions. ^^
ok let me put it this way..maybe some haters will understand now
SWG= going down
swtor= going live
if swtor fails or it wasnt being made then maybe SWG would be still up
BUT if SWG was going down and swtor was never released....then we wouldnt be having any SW mmo at all
so what would you rather have...a SW MMO....or no SW MMO at all?
also some ppl left SWG cause they didnt like the NGE or CU (whatever) and some of them just whant a new SWMMO...so just be happy what your getting...if not go do something else and stop bashing a game allot of ppl do like....its useless anyway
All the beta did was reinforce the serious lack of end game content and that will eventually bite them in the butt. It is a fun game to that point though and will do well for a while.
I preordered the swtor collectors eddition the day it became available along with 2 of my friends, We've tried most of the mmorpgs that have come out going all the way back to UO. We have each played at least 1 beta weekend event, usually after a beta I can say im left wanting more but this is not the case for swtor. I feel ive seen enough to know its not for me. I was so wanting to love this game. I think they worried to much about balancing of class's. They should have made the class's fun to play and unique first. Returned our preorders and placed the cash on preorders for D3.
There's nothing "impressive" about something everyone knew was going to happen.
Seriously. you're "impressed"?
Why? You KNEW IT WAS GOING TO HAPPEN.
Rift barely got 1 million people to play in it's "beta". So, from that aspect it's impressive.
9 days.
I'm really going to miss the arguments here on MMORPG.com. Most don't make any sense when people hate a game and give their reasons, but they sure are funny to read.
"TO MICHAEL!"
Underlined segment.
Not True.
Sony had already announced that they had decided NOT to renew the Licence with LA simply because SWG was unprofitable. SWG was going down reguardless of SWToR.
915,395
- 2
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915,393
/sadface
"TO MICHAEL!"