Could be more but 4000 isn't a bad number for a game of this nature. i quit playing MO two months back though so can not comment on current population.
How many servers SWTOR will launch with on release?
ShredderSE - Umm how many do they need? Maybe 6. US, EU, Asian, France, German and Russian. Subs will be so low there is no need for more Snoocky-How many servers? The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...
Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.
I'm thinking the real number of subscriptions is closer to 10,000. I don't think all guilds were listed in that list.
Yeah right, 10 000subs and less than 300 people playing at peak times...
That's a lot of people paying for nothing and not playing then? anyways, I'll repeat myself, and the sole fact that Henrik refuses to address the number of subs, instead Henrik continuously boasts the number of registered forum accounts, speaks for itself.
No way not even close. I usually stay away from topics like this. It's always a guessing game. However a little common sense can go a long ways. The company is small and if they actually had that many subs there is no way it would be loosing money.
It's easy enough to have a full roster of any guilds, the problems is finding if either someone would join with all three character or only one, hence any estimation is.. an estimation.
Now you are saying the population nearly doubled in a week?
If anyone actually takes the time to read the "article" they would see that the methodology he used to come up with his statement is laughable.
1) Apparently you missed the part where I say 4000 seemed a little on the high side. I probably should have just said " on the high side" and left out the "a little" but then we are just quibbling about the language.
2) In the post you reference, I stated that the change in the transaction number assigned to my payment indicated 2,212 payments over the course of the month. Those payments could be: new game sales, monthly subscription fee, 3 month subscription fees, 6 month subscription fees, other (just in case there is still some way to purchase a t-shirt). The number of subscriptions signified by 2,212 payments depends on the the breakdown among these categories.
Other--- we can assume this is negligible because I can't find any way to purchase the shirts etc that they had around the time of launch
new games sales-- the overall subscription numbers have decreased and many/most players coming into the game are probably re-activating old account We can probably assume this number is fairly low At the low end, let's assume only 12. At the high end let's assume 212. (So we end up with round numbers)
Subscriptions-- from these assumptions we get 2000-2200 subscription payments per month. Depending on the distribution of 1,3, and 6 month renewal options, this could signify anywhere from 2,000-2,200 (presuming 100% monthly renewal) up to 12,000-13,200 (presuming the unlikely case of 100% 6 month renewal)
If we assume a more reasonable 85% monthly renewal, 10% 3 month renewal, 5% 6 month renewal 200-2200 payments works out to 2,300-2,860.
Pushing it up to 70% monthly renewal, 20% 3 month renewal, 10% 6 month renewal works out to 3,800-4,180.
Simply put, I think 4000 subscription is well within the realm of possibility but I think mid 2000s is much more likely. That being said, I agree that the methodology in the article is seriously unreliable (or at least the assumptions are very poorly explained/justified) http://sandboxer.org/
I'm thinking the real number of subscriptions is closer to 10,000. I don't think all guilds were listed in that list.
Yeah right, 10 000subs and less than 300 people playing at peak times...
That's a lot of people paying for nothing and not playing then? anyways, I'll repeat myself, and the sole fact that Henrik refuses to address the number of subs, instead Henrik continuously boasts the number of registered forum accounts, speaks for itself.
I also doubt the subs are anywhere near 10 000. But there is many people who sub and dont play. I have been subbed since launch and ive barley played the game. Played abit at launch and when Dawn came out. Got 2 friends who have been subbed for awhile aswell and never played. Im sure there are many others out there like us who like to support the game even if we dont activly play it.
I think 10k subs ain´t a wild guess with many people having at least two accounts as well. I have two accounts, and 4 of my real life friends has a account as well. And we all live in a small town in Sweden. To think there would be impossible to think there were, let´s say 7k more, and half of them have at least two accounts, ain´t that unlikely. I´ve been subbed to the game with at least one account, from BETA, even though I haven´t played all the time, I have still supported SV, cause I think their is greatness around the corner for MO. If all parts fall into place. And as I mentioned in other threads, the game is more populated then I can remeber after TC kicked in. Prolly not since release have I seen the streets in different towns with this much people. Fun times for sure.
i have 2 subs...1 that i forgot the name / password to and it was soo long i decided to make a new account and played 2 days and then never logged in after that lol i even think its still installed on my old pc
so long as there are enough people playing to keep me playing im happy (which there are), any numbers over that i will let the devs and investors worry about.
there are 2 types of mmo, imitators and innovaters.
With regards to the research.. many characters listed on the chronicles belong to accounts that are not currently subscribed, some of own included so i dont see how you can make any conclusions of subscription numbers from it. it would be nice if there were that many though.
Also you mention CIR being in IRC and having people subscribed? Really confused me because CIR is dead and buried in MO and I havent seen more than probably 2 CIR tags in irc in getting on for a year...
Were are you getting less than 300 people at peak times? There are more than 300 people on the forums at peak times.
That is untrue there has not been 300 people logged in since before the epic patch. I linked how many people were on the website earlier during us prime time and it was 167. It is 10 CST right now in the US and there is 117 (22 members and 95 guests)
I'm thinking the real number of subscriptions is closer to 10,000. I don't think all guilds were listed in that list.
Can you explain how you get that number? That would be 10,000x$15 a month which would be $150,000 a month in income. Their financials show they don't make anywhere near that. Can you elaborate on how you would think the subs are closer to 10k?
That does seems like a relatively peak time to me, but I can check back tomorrow evening as well. I am surprised of such high amount of guests thou, some may be search engine bots? If I am to visit forums of a game I play, I'd login :S
I'm thinking the real number of subscriptions is closer to 10,000. I don't think all guilds were listed in that list.
Can you explain how you get that number? That would be 10,000x$15 a month which would be $150,000 a month in income. Their financials show they don't make anywhere near that. Can you elaborate on how you would think the subs are closer to 10k?
Don't even argue, he won't answer , just leave him persuade himself with that number...
The number of charcters listed in guilds does not acuratly reflect the number of subsciribers because:
Can have 3 characters per account.
Accounts currently not subscrbed but still have characers in a guild are still probably counted.
Many people who are in guilds don't have all their chracters in a guild.
Many people are not in a guild.
Technical problems with guilds (deleted chracters still in guild roster for example).
I'm guessing it's less than 4,000, prob a little less than 2,000.
what talwin said pretty much
its a safe bet that sv are not gonig to go bust over their current subscription numbers.
The issue for the community isnt the subscribers its keeping them active and the TC update which has finally had its issues pretty much solved will help with this. The game is moving forward even if patches break they are helping to strengthen the games core slowly but surely and players who played at release and are returning now are having a rather pleasent experience.
More subscribers will come with fixes to the game and content, sv really cant do much more than fix the game with each patch. their vision has always been sound so they just gotta keep doing what they doing and increasing the testing team and we will see the subs going up.
there are 2 types of mmo, imitators and innovaters.
Comments
Could be more but 4000 isn't a bad number for a game of this nature. i quit playing MO two months back though so can not comment on current population.
How many servers SWTOR will launch with on release?
ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...
Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.
I'm thinking the real number of subscriptions is closer to 10,000. I don't think all guilds were listed in that list.
Never trust a screenshot or a youtube video without a version stamp!
Yeah right, 10 000subs and less than 300 people playing at peak times...
That's a lot of people paying for nothing and not playing then? anyways, I'll repeat myself, and the sole fact that Henrik refuses to address the number of subs, instead Henrik continuously boasts the number of registered forum accounts, speaks for itself.
I think 4000 sounds like a reasonable number tbh.
From the payment numbers, 4000 is reasonable but seems a little on the high side.
Just a week ago you estimated the subscriptions to be 2200...
http://www.mmorpg.com/discussion2.cfm/post/4572289
Now you are saying the population nearly doubled in a week?
If anyone actually takes the time to read the "article" they would see that the methodology he used to come up with his statement is laughable.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
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No way not even close. I usually stay away from topics like this. It's always a guessing game. However a little common sense can go a long ways. The company is small and if they actually had that many subs there is no way it would be loosing money.
How many are on the payroll again?
All players and guild can be found via the public database here : http://www.mortalonline.com/db
It's easy enough to have a full roster of any guilds, the problems is finding if either someone would join with all three character or only one, hence any estimation is.. an estimation.
1) Apparently you missed the part where I say 4000 seemed a little on the high side. I probably should have just said " on the high side" and left out the "a little" but then we are just quibbling about the language.
2) In the post you reference, I stated that the change in the transaction number assigned to my payment indicated 2,212 payments over the course of the month. Those payments could be: new game sales, monthly subscription fee, 3 month subscription fees, 6 month subscription fees, other (just in case there is still some way to purchase a t-shirt). The number of subscriptions signified by 2,212 payments depends on the the breakdown among these categories.
Other--- we can assume this is negligible because I can't find any way to purchase the shirts etc that they had around the time of launch
new games sales-- the overall subscription numbers have decreased and many/most players coming into the game are probably re-activating old account We can probably assume this number is fairly low At the low end, let's assume only 12. At the high end let's assume 212. (So we end up with round numbers)
Subscriptions-- from these assumptions we get 2000-2200 subscription payments per month. Depending on the distribution of 1,3, and 6 month renewal options, this could signify anywhere from 2,000-2,200 (presuming 100% monthly renewal) up to 12,000-13,200 (presuming the unlikely case of 100% 6 month renewal)
If we assume a more reasonable 85% monthly renewal, 10% 3 month renewal, 5% 6 month renewal 200-2200 payments works out to 2,300-2,860.
Pushing it up to 70% monthly renewal, 20% 3 month renewal, 10% 6 month renewal works out to 3,800-4,180.
Simply put, I think 4000 subscription is well within the realm of possibility but I think mid 2000s is much more likely. That being said, I agree that the methodology in the article is seriously unreliable (or at least the assumptions are very poorly explained/justified) http://sandboxer.org/
What a joke.
Seriously dude? How do you get these numbers? If Sv had that they would not be losing money hand over fist.
http://files.sharenator.com/Third_party_facepalm_RE_Sharenators_quotYour_so_gayquot-s750x600-140097.jpg
I also doubt the subs are anywhere near 10 000. But there is many people who sub and dont play. I have been subbed since launch and ive barley played the game. Played abit at launch and when Dawn came out. Got 2 friends who have been subbed for awhile aswell and never played. Im sure there are many others out there like us who like to support the game even if we dont activly play it.
Currently Playing Path of Exile
Were are you getting less than 300 people at peak times? There are more than 300 people on the forums at peak times.
Never trust a screenshot or a youtube video without a version stamp!
I think 10k subs ain´t a wild guess with many people having at least two accounts as well. I have two accounts, and 4 of my real life friends has a account as well. And we all live in a small town in Sweden. To think there would be impossible to think there were, let´s say 7k more, and half of them have at least two accounts, ain´t that unlikely. I´ve been subbed to the game with at least one account, from BETA, even though I haven´t played all the time, I have still supported SV, cause I think their is greatness around the corner for MO. If all parts fall into place. And as I mentioned in other threads, the game is more populated then I can remeber after TC kicked in. Prolly not since release have I seen the streets in different towns with this much people. Fun times for sure.
i have 2 subs...1 that i forgot the name / password to and it was soo long i decided to make a new account and played 2 days and then never logged in after that lol i even think its still installed on my old pc
so long as there are enough people playing to keep me playing im happy (which there are), any numbers over that i will let the devs and investors worry about.
there are 2 types of mmo, imitators and innovaters.
With regards to the research.. many characters listed on the chronicles belong to accounts that are not currently subscribed, some of own included so i dont see how you can make any conclusions of subscription numbers from it. it would be nice if there were that many though.
Also you mention CIR being in IRC and having people subscribed? Really confused me because CIR is dead and buried in MO and I havent seen more than probably 2 CIR tags in irc in getting on for a year...
Not seen more than 200 people on the forums in a long long time so i dont think that's true, maybe im just not looking at peak times but i think I am.
Id say from my experience 180~ in peak times and 110~ in low times.
That is untrue there has not been 300 people logged in since before the epic patch. I linked how many people were on the website earlier during us prime time and it was 167. It is 10 CST right now in the US and there is 117 (22 members and 95 guests)
Can you please show some evidence for this statement?
Can you explain how you get that number? That would be 10,000x$15 a month which would be $150,000 a month in income. Their financials show they don't make anywhere near that. Can you elaborate on how you would think the subs are closer to 10k?
20:37, swedish time: "Currently Active Users: 162 (45 members and 117 guests)"
That does seems like a relatively peak time to me, but I can check back tomorrow evening as well. I am surprised of such high amount of guests thou, some may be search engine bots? If I am to visit forums of a game I play, I'd login :S
Don't even argue, he won't answer , just leave him persuade himself with that number...
The number of charcters listed in guilds does not acuratly reflect the number of subsciribers because:
Can have 3 characters per account.
Accounts currently not subscrbed but still have characers in a guild are still probably counted.
Many people who are in guilds don't have all their chracters in a guild.
Many people are not in a guild.
Technical problems with guilds (deleted chracters still in guild roster for example).
I'm guessing it's less than 4,000, prob a little less than 2,000.
The MO GM Talwin is Sindas.
what talwin said pretty much
its a safe bet that sv are not gonig to go bust over their current subscription numbers.
The issue for the community isnt the subscribers its keeping them active and the TC update which has finally had its issues pretty much solved will help with this. The game is moving forward even if patches break they are helping to strengthen the games core slowly but surely and players who played at release and are returning now are having a rather pleasent experience.
More subscribers will come with fixes to the game and content, sv really cant do much more than fix the game with each patch. their vision has always been sound so they just gotta keep doing what they doing and increasing the testing team and we will see the subs going up.
there are 2 types of mmo, imitators and innovaters.