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POLL: Would you rather play SWToR or Pre CU/NGE SWG with new engine/polish?

24

Comments

  • 8BitAvatar8BitAvatar Member Posts: 196

    SWG.

    I would love to play a SWG that had TOR's graphics and art style, too.

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by psyknx

    Worst comparison ever. These games are nothing alike.

     

    TOR sucks. SWG was great.

    I think you meant to say "SWG was so pizz poor that they had to change systems twice".

     

    Not only that, but numerous players had an emotional breakdown online after NGE. One that is still present till this very day on MMORPG.com.

     

    SWG was about the most ignorant use of the SW IP ever. Instead of smacking around EQ, like WoW eventually would, it had sub numbers dropping from the onset. SWG launched as Burnt n Crispy as Uncle Owen.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • VooDoo_PapaVooDoo_Papa Member UncommonPosts: 897

    swg pre nge has been perpetuated as an amazing mmo that most of you had never played yet hold it on some pedastal to slap develepors in the face

    because somehow it makes you feel like a winner.

     

    nobody mentions the pokemon pet system and the insane cobat skill queue. with all of its positives it had many more negatives. there was a reason they

    did something so drastic to the game. nobody played it, yet years later you would think the entire mmo community did because its cool to hate

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  • BadSpockBadSpock Member UncommonPosts: 7,979

    SWG - grinding repeatable randomly generated missions to level up professions trees to end up making the same kinds of "classes" that TOR will offer, but with actual story and fun game play?

    hmmm....

    Tough choice - not.

     

  • fenistilfenistil Member Posts: 3,005

    Originally posted by BadSpock

    SWG - grinding repeatable randomly generated missions to level up professions trees to end up making the same kinds of "classes" that TOR will offer, but with actual story and fun game play?

    hmmm....

    Tough choice - not.

     

    If all you did was grind rendom missions then well it's your own fault...

  • TardcoreTardcore Member Posts: 2,325

    None of the above.

     

    SWG had its moments but was not without its flaws ( a bit o polish and a new engine ain't gonna fix that). And SWOTR has its moments but is not without its flaws as well ( just about everything outside the epic storylines feel anemic to the point of being dead, TO ME). So sorry Mr Phelps I choose not to accept either mission.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • Wharg0ulWharg0ul Member Posts: 4,183

    They are both completely different games.

    I loved SWG, played it for years. Had most of the best MMO moments of my gaming career in it. Would I love and play SWG2??

    HELL YES!!!!!

    But I would ALSO be playing SWTOR. It is a great game in it's own way, and gives an experience that SWG never could, even while SWG gave an experience that SWTOR never will.

    They are entirely different in almost every way, each scratching a different gaming itch.

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  • XthosXthos Member UncommonPosts: 2,740

    I voted SWG, it needed more original style content, some balancing (class/buffs), and things fixed...It didn't need Lucas making them redo the game...If they had put the energy of the CU/NGE into the original , it would of been much better imo.  They could of added some themepark type content, like pvp battle of hoth or something...lots of stuff they could of done, but they didn't.

     

    I am getting swtor, but I would be willing to bet my paycheck, I don't get as much out of it, as I did SWG, and I didn't play SWG till like 4-5 months before the CU/NGE...I prefer fantasy mmos, over sci-fi.

     

    Atleast the development cycle is getting more sandbox in the themeparks, and going more towards hybrids, since people are finally figuring out that railed themeparks suck.

     

  • MendelMendel Member LegendaryPosts: 5,609

    I'm not excited about any game based in the Star Wars IP, so I like to think I am neutral on this subject.  I didn't play SWG (outside about 15 minutes at a SOE Fan Faire), and won't be playing SW:tOR.

    But when it boils down to it, the poll really asks the question -- Would you rather play an existing game (SW:tOR) or something that doesn't exist?  This poll seems rather silly.

    Logic, my dear, merely enables one to be wrong with great authority.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by fenistil

    Originally posted by BadSpock

    SWG - grinding repeatable randomly generated missions to level up professions trees to end up making the same kinds of "classes" that TOR will offer, but with actual story and fun game play?

    hmmm....

    Tough choice - not.

    If all you did was grind rendom missions then well it's your own fault...

    Hey, sometimes I would PvP (which was actually fun and some what well done in SWG) or I'd grind random missions with a party!

    One thing SWG did do very right, IMO, was the crafting and support professions. Dancers, Doctors, Musicians etc. were such a unique social component to the game, and of course crafting was top notch (even though I never got into it)

    So if anything the WORST part of SWG was the combat and non-social/economic game play.

  • VonatarVonatar Member UncommonPosts: 723

    I loved SWG back in the day, but the simple fact is I wouldn't have the time needed to put into it that I had back then. It's easy to look back at pre-NGE SWG with rose-tinted glasses, but if you strip it down there was simply no content. You made your own entertainment against a backdrop that allowed you to do that among a like-minded community.

    These days when I come home from work and have a free few hours to play I want to sit down and do something fun in those few hours. Trawling planets for hours for resources, grinding out missions for credits or chilling in the cantina watching the show was all fun when time didn't matter. But now it does I like what TOR has to offer because my playtime will be spent doing something I'll enjoy.

  • SethiusXSethiusX Member Posts: 171

    Originally posted by Draccan

    I prefer SWG reborn with new features, pre CU, more polish, updated graphics and new engine

    I don't feel this poll is a very fair comparison. What you are really asking is would you prefer a perfectly balanced SWG/TOR hybrid over just TOR? Naturally the answer is yes. If you gave SWG the polish of TOR, updated graphics on a new engine, and whatever new features you want, that would make it an awesome game and fix the issues that it originally had, it would be some sort of super game that no company has ever been able to come close to creating.

    In reality, the vast majority of companies have proven that making a truly sandbox game is very difficult without introducing a ton of bugs and issues, and lacking on detail and polish. I love sandbox games, but so far there really hasn't been anything that truly competes on the scale of the big boys because of the difficulty in ensuring it has all the polish required for the masses.

    The general population wants an mmo that is as polished as blockbuster single player titles (and is also awesome fun to play). This is because people don't want to play games that feel amateur, so I think sandbox mmo's will come in to their own sooner or later, when some company gets it right.

    As for TOR, it has all the polish that makes it feel like a blockbuster single player title, and is also very robust in its themepark mmo features. It ticks all the right boxes for getting the general player addicted, and that is why they keep making mmo's like it.

    Would it be better if it was a sandbox game merged in perfect harmony with TOR's polish and features... of course... more fun and features is always better if they work perfectly. But I think that is not an easy feat to accomplish, so instead let's just enjoy TOR for what it is.

    Here's a poll that I think better fits the general idea behind this thread:

  • MckiedizMckiediz Member Posts: 48
    SWG is gone. Never going back. Let it go.
  • I Played that game from day one.


    I find it funny that people think that it was this fantastic games that was ruined by the NGE. The NGE was installed because the game was failing. All the NGE did was kick a games that was already down.


    For all of the sandbox gamers out there, you may support the game because of the format but I bet you've never really played it.


    They built the game in the wrong time period which eliminated force users as chars and they had to resort to a fubared made on the fly system that allowed you to unlock a force char. It was clunky and simply not worth it. The subs went down.


    The planets were not hand made. They consisted of generic areas with nothing special. Missions for terminals had no cohesive purpose and they sent you out to these same generic areas. BORING. The subs went down.


    You couldn't jump. Now, while players jumping around makes me roll my eyes, the fact that you couldn't do it at all just puts a question mark on the entire engine and ts limits. The subs went down.

    Housing is a cool addition. Its not a game in itself and while people will thump their chests and proclaim a game failed that didn't have them, it didn't help SWG. It didn't help EQ@. Its a minor feature and obviously not a very important one judging by the subs of the games that do have them. SWG just couldn't make the importance of housing stick like UO did. The subs went down.


    When it became obvious that the game wasn't living up to its potential ... that sandbox games were for the most part dead and people wanted to play theme-park games, they went with the NGE. They borked that so bad even dedicated SW players couldn't stand it. The subs went down.


    Yes, there are people who haunt these forums with the mindset that the sandbox game style is the ultimate gaming experience. They are in a minority. If they were legion, games like WoW and SWTOR wouldn't exist. Sandbox is dead ... it has been for a while ... and no amount of "pretty" will bring them back. SWG is dead. It died years ago. Let it rest in peace.

  • LobotomistLobotomist Member EpicPosts: 5,981

    Just here to see how many people will vote for SWTOR, lol



  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by Lobotomist

    Just here to see how many people will vote for SWTOR, lol

    On MMORPG.com?

    SWG 2.0 will be the clear winner without a doubt.

    How much it actually matters?

    0%

  • WookieebobWookieebob Member UncommonPosts: 60

    I voted SWtOR because SWG never felt like Star Wars to me. If it wasn't for my guild it would have been a snooze fest.

  • BrixonBrixon Member UncommonPosts: 259

    I would love to have another game like SWG pre-NGE. Alas the commercial success of WoW has altered to direction the genre is moving in. Someone could develop a great Sci-Fi game using the SWG mechanics, but there doesn't seem to be any developer with the cahonies to try it. Even though there would be a huge market for it.

    I don't have any problem with SWTOR, BW made the game they said they would. I'll be playing it, but I wish I could play both types of games.

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    I'm going to go out on a limb here and say that even with a polished SWG it would still never compare to the stories in SWTOR.

  • eyceleycel Member Posts: 1,334

    I got to play the best of what SWG had to offer as I started about a year after launch and everything in game was pritty much set in stone and was well implimented by then.

    Even though I think SWTOR is a great game as I state in my video review of it here http://www.youtube.com/watch?v=q, I even go as far to say as any new mmos will be hard pressed to overlook what Bioware has accomplished with SWTOR, I think SWG was even more so when it released as it didnt have wow to anchor it self on as the mmo industry was still in its infancy and really a crap shot as to what would happen with subscriptions etc.   So I voted SWG, also because I made a thread about wanting SWG2 here ages ago http://www.mmorpg.com/discussion2.cfm/post.

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  • lantesh1lantesh1 Member UncommonPosts: 31

    SWG Pre-NGE without contest. This isn't even a fair comparison considering Old Republic is the ultimate display of the direction MMO development is being dragged in as a subscription based co-op game rather than a virtual world without rails.

  • XthosXthos Member UncommonPosts: 2,740

    Originally posted by BadSpock

    Originally posted by Lobotomist

    Just here to see how many people will vote for SWTOR, lol

    On MMORPG.com?

    SWG 2.0 will be the clear winner without a doubt.

    How much it actually matters?

    0%

     I don't know, their are a lot of people drunk on swtor atm....Make this poll in 4-5 weeks, and I think you probably would have a SWG2 landslide....Right now?  Lot of swtor people lurking.

  • kegtapkegtap Member Posts: 261

    I would rather play SW:TOR

    I played SWG at launch for months and the only thing that kept me around was the Star Wars theme. That game had way too many bugs.  SWG is also the last game I got pissed off about the lore. I thought addding Jedi broke the concept of the game.  I realized after it's just a game and I will never get upset about lore in a game again. 

      

    I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.

  • LawlmonsterLawlmonster Member UncommonPosts: 1,085

    I could really give a shit about the SWG vs. TOR debate. I never played SWG before the NGE, and when I did play it, it was a terrible, buggy, half-baked experience.

     

    As for claiming that sandbox games are dead, and that there's no point in continuing their development, I would say that's an extremely short sighted projection, and doesn't take into account that some of the most popular single player games that have released in the last two years have been sandbox related titles (Minecraft, Red Dead Redemption, Skyrim to some extent). Are sandboxes suffering in the MMO platform? Absolutely, and as much as I would like to place the blame upon a bunch of morons who don't know any better, the fact of the matter is that themeparks are easier to enjoy, and easier to create. There's really no surprise to me, as much as I dislike it, that themeparks are overrunning the market, but to outwardly condemn sandboxes as being a thing of the past, I would like to point everyone to the various threads and news related articles regarding the death of PC gaming. According to several individuals, it would appear that PC gaming has been dead for years, and will never make a come back.

    "This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  • AutemOxAutemOx Member Posts: 1,704

    I'd rather hit the cantina in SWG than hit the space bar in SWTOR (to skip voice overs) anyday.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

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