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This is not a thread about whether SWTOR is fail or the awesome sauce.
This is about what happens after it happens. I see one of 3 things happening here.
SWTOR succeeds and replaces WoWs 500 pound gorilla with a 500 pound Wookie in every corner. Thus a year from now we are complaining about Korean SWTOR clones.
SWTOR fails thus any one who was thinking about spending money on making an MMO looks at corpse and decide to make a Skyrim clone instead.
Both of these options are bad for the industry, bad for gamers.
The 3rd option is nothing happens. Nothing changes.
Some people play SWTOR others play other things. WoW loses (proper spelling) people but keeps plodding along. Devs make more failed MMOs.
So what do you all think.
Comments
IMO, nothing will change with SWTOR's success or failure.
If it succeeds in actually replacing WoW as #1 MMORPG, then so what? It means more developers will try to copy point for point SWTOR features. Which in fact means they're still copying WoW. Nothing changes. Say hello to the new boss, same as the old one.
With SWTOR's failure, so what? WoW will still be there, and developers will still chase their tails around the still obvious #1 MMORPG that is WoW.
Either way, the genre is still f*cked, IMO.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
The game will fail as soon as the other new ones come out, then it will be just the SW fan boys who play.
Except that if it fails... the genre would either stop recieving AAA+ titles. Or stop receivng them in the form of WoW Clones.
I'm a Star Wars fan, but I want SW:TOR to fail. I don't think it will, mind you. But I want it to fail so the WoW / Everquest era will be shown to be over. And maybe developers will go back to the original vision for MMOs. Online worlds.
General theory 2012 looks like this:
1. SWTOR about a month in either gets a content update or half the population bails on the game. Sorry most people do not roll alts and ussually stick with one character. If end game is a grind fest expect most of these band wagon fans to jump ship.
2. GW2 releases sometime around April/May <--This could be the game changer a crap ton of us have been waiting for. My only negative here is the game is promising everything under the sun and ALSO this one content update every 8 motnhs crap has to stop. If it does not GW2 goes the way of GW1 where it sells a crap ton, but noone actually plays it anymore.
3. TSW comes in mmorpg format set in modern day, but funcom so who knows
4. Mist of Panderia launches and there goes the last of the WoW vets and people with self respect. Sorry it is a joke race and everyone knows it. Any true RP fan of WoW will tell you exactly what and where the storyline SHOULD HAVE gone.
I am sticking with Rift. They have not pissed me off and I keep getting content updates, so I am happy.
I think it's a myth that WoW or SWTOR spawn (or will spawn) a bunch of exact clones. Most MMOs tend to borrow a few successful features from the top-dog MMO and then they're automatically called clones?
In reality if SWTOR succeeds it will push the genre towards making more story-driven MMOs. Full voice-acting will be standard. These two things to me are a goooooood thing. Two things that will catapult MMOs much farther into the mainstream. Because :
1) Most people don't want to read quest text in 2011 and
2) Most people don't want to do errand quests that they have no immersive story-driven reason to care about
^^ This
SWTOR marks the end of WoW clones and shallow gear grind themeparks. Smaller indie labels such as XLGAMES will start getting backing from large publishers and the ressurection of real mmorpgs will start again.
The cycle begins today!
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
Most people want quality Sandbox they just don't know it yet...
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
I see what you're saying, but I'm still pretty firm in my awful mindset If it fails, developers will still chace the last actual, bonafide, big success. Which would still be WoW.
Now, a big *IF* here regarding your last part of the post: If it fails and the genre no longer gets the big AAA+ titles, then I indeed do hope the genre gets nuked. For the same reasons that I highlighted. A chance for the genre to "Reset."
But it's very wishful thinking, and I really do believe as time goes on that the ball rolled too far down the hill with no chance of recovery.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Ok, so it's the game designer-publisher-investor's job to put millions of dollars behind a game that people secretly want but outwardly refuse to buy? I don't buy it.
Some people are sandbox types, some are themepark types. The majority of people seem to be the latter. Do they want Mass Effect or Minecraft? Sometimes I want an action-packed adventure story, pre-filled with all the exciting details and shocking plot twists, perfect villains, flawed heroes. On loose rails, with a little bit of player choice.
And other times I want freedom to do, go, build, fight, destroy whatever I want whenever I want. But most people most of the time probably prefer the Mass Effect... effect.
You say this then the rest of your post ended up being just that.
If SWTOR is a moderate or big success, it will probably set a "new" direction for AAA MMO's, i.e. the genre will drift toward what will be essentially "single-player, story-driven games with a co-op element". And any AAA title that wants to be taken seriously will have LOADS of cutscenes and voice-over dialogue.
At some point in the near future one of the AAA development houses will probably attempt a "crossover" MMO, which will attempt to steal away a chunk of Farmville's 54 million regular users. Expect it to be extremely "casual friendly", with shallow but addictive gameplay...
I think that MMO's have served their purpose for me, and I'll probably be going back to "true" single-player games like Deus-Ex, Asassin's Creed, Skyrim and X3. At least in that genre I can find games that I enjoy tremendously.
I don't see it that way.
Explain.
Nothing will happen after SWTOR because it's the same WOW tried formula with voice acting with lightsabers But I see a probable change after some new releases in 2012 mainly GW2 and TSW.And there's also Arche Age if it's release in the West.
In the land of Predators,the lion does not fear the jackals...
THIS ^
After SWTOR, well I'm still looking forward to see if GW2 is something I can engage with, I hated Guild Wars though so I'm not too sure. After that I think TSW will be very good, the Dream engine is now a mature and well-updated engine/platform & the game has a very nice feel to it, after Fantasy & Sci-Fi get a bite of the cherry (WoW & SWTOR) I think the "modern day" setting could slide in nicely to 3rd place of top MMO and do extremely well for itself, and for me at least will definitly surpass GW2 for interest.
Further on, well Firefall is a possibility, and I have a strong feeling that whatever "Project Copernicus" ends up being called "Chronicles of Amalur" maybe? Will be a huge game, maybe, if they can expand upon what Reckoning is showing, even while it may not look the same if it can bring the free-flowing combat system with it, could be a serious heavyweight. TERA? I think will go the same way AION did, will appeal to fans of the eastern grinders & nobody else.
GW2 and Planetside 2 are the only things I have interest in. I can play all 3 and only one has a monthly fee.
I am still not understanding this view point.
I am simply saying 3 things that could happen. I am asking for other peoples opinion on what will happen.
There is no hidden agenda, no secret love or hate.
Is this what has happen to MMORPG.com? Do we analyze post to make sure they are not well disquised trolls?
What am I missng here?
If developers try to copy SWTOR rather than WoW, it won't make that much of a difference. The clones will come out about the same either way. I doubt that we'll end up calling them SWTOR-clones, however, as that is too many characters to type. We'd probably shorten it somehow.
GW2, on the other hand, has a lot of potential to shake things up, since it's actually quite a bit different from WoW.
Yeah, yeah. I've heard it all before. AOC and WAR were supposed to be the shizznit also.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Speaking about "general theory 2012", you missed #5: Rift may very well go F2P just along with your other points made -after SWTOR.
Maybe someone'll added 'MMO', raids, bosses, PvP (and conquering space stations) and voice chat to Braben and Bell's Elite or it's successor, Oolite
The sad thing is that developers could still make a ton of money on games that do not have to cater to tens of millions of people at the same time (so they are dumbed down). I don't know how much money CCP is making off of EVE, but I have to believe it is fairly significant when you are thinking of CCP as a profitable and sustainable business. Especially when you consider that CCP has no expiration date set for EVE. They have what, 300k players or something and have been steadily but slowly growing. The way they have developed it they could continue building and enhancing it for another decade. I'm not talking about comparing EVE to WoW's success, which will likely never be duplicated.
Show me the game "the masses" are playing, and there's more than a good chance it will be boring for me. Ths is true of anything these days. Business Marketing 101 is "design for the lowest common denominator", and that is exactly what you get in a game that is made for *everyone*.
Call me elitist if you want, but I'll pass.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
The real tradegy is that such a rich universe of lore is contractually locked up in SWTOR for the next 5-7 years or so.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
Not much its just a new kid on block but nothing special he looks and behave like all others kids so soon he will not be notice anymore and where waiting for the next hopefully special kid to play with becouse the current kid is not special at all i ven dont play with him/her:)
Hope to build full AMD system RYZEN/VEGA/AM4!!!
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