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SWTOR is an excellent game - don't listen to all of the negative threads

I've seen one negative thread after another and I can understand that some people don't like SWTOR because it's a Theme Park etc but the fact remains: Bioware has produced an awesome, fun and polished game at release that can only get better.

All of this nit picking over the amount of subs it has and other silliness doesn't change this fact. If you're reading this and are on the fence about this game because of all the nonsense that's going on here and are a Star Wars fan - you will LOVE this game.

{mod edit}

Currently playing SWTOR and it's MUCH better than it was at launch.

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Comments

  • Professor78Professor78 Member UncommonPosts: 611

    Pease can you be more explanitory on why its good? What is has that other dont?

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • sgelsgel Member EpicPosts: 2,197

    For every negative thread there's a positive one.

    Also, it can't get better for many of us who are bored with the same gameplay they've encountered in many many other games.

    If you like this kind of gameplay it's a good game.

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    ..Cake..

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by sgel

    For every negative thread there's a positive one.

    Also, it can't get better for many of us who are bored with the same gameplay they've encountered in many many other games.

    If you like this kind of gameplay it's a good game.

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    There's a helluva lot more negative threads about SWTOR and the majority are from people that haven't even played the game.

    I've played just about every MMO out there and yes SWTOR is not this completely different game - it does have some elements never seen before: Questing is not boring anymore thanks to voice acted cut-scenes and despite all the naysaying they're very entertaining and immerse you into the story - like a good book. The other innovation is with the companion/crafting system - you can send your companions on gathering mission for materials and even craft the items for you. I'm a fan of crafting and wasn't sure how I was going to like this system but I really love it.

    I don't have a problem with people not liking the game because of personal preference but the amount of downright hatred towards the game is unfounded - saying it's going to fail or hoping it fails is just LAME.

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • sgelsgel Member EpicPosts: 2,197

    Originally posted by echolynfan

    Originally posted by sgel

    For every negative thread there's a positive one.

    Also, it can't get better for many of us who are bored with the same gameplay they've encountered in many many other games.

    If you like this kind of gameplay it's a good game.

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    There's a helluva lot more negative threads about SWTOR and the majority are from people that haven't even played the game.

    I've played just about every MMO out there and yes SWTOR is not this completely different game - it does have some elements never seen before: Questing is not boring anymore thanks to voice acted cut-scenes and despite all the naysaying they're very entertaining and immerse you into the story - like a good book. The other innovation is with the companion/crafting system - you can send your companions on gathering mission for materials and even craft the items for you. I'm a fan of crafting and wasn't sure how I was going to like this system but I really love it.

    I don't have a problem with people not liking the game because of personal preference but the amount of downright hatred towards the game is unfounded - saying it's going to fail or hoping it fails is just LAME.

    Questing IS boring because it's the same quests you see in every other similar game... the difference is the introduction of the quest where instead of a wall of text you have a voice over. That's nice.. the voice over.. at least in the beginning... and then the  voice over stops and you have to go kill x mobs. Also the story is very very overrated. It's not like a good book.. it's like a mediocre book that's been made into a game.

    The crafting/gathering change has just been made simpler... compared to the crafting some other games have... and actually  that's the main problem with the game.. that everything is so simple and easy as it tries to appeal to the average gamer who doesn't really need to think to play a game...

    Also there's plenty of people who HAVE played the game and don't like it. Branding them all as ignorant haters is not nice.

    ..Cake..

  • GibboniciGibbonici Member UncommonPosts: 472

    Originally posted by sgel

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    For the same reason first-person shooters are still being released with exactly the same gameplay elements as Quake and UT - people like them and they sell.

     

    That said, I'm not convinced that TOR doesn't bring anything new to MMOs. For a start the dialogues are pretty unique in MMOs, and provide a whole new type of gameplay that only single player games have had until now. I know they don't appeal to everyone, especially Achiever types but for those of us who don't fall into that category they represent a massive breath of fresh air. I suspect they'll also appeal to casual gamers too. They introduce a character-led, emotional form of gameplay (albeit fairly basically) that few, if any, MMOs have managed to pull off.

     

    There's also the crew aspect to the game, which brings an element of management to the genre that doesn't exist elsewhere. Not only are companions handy in combat and allow you to bring different ones along to give you an adaptable edge, but choosing which ones to set to crafting or send out on crew missions is another nice addition to standard MMO gameplay. You just don't get that anywhere else.

     

    As I said, I agree that TOR doesn't bring too much new for Achiever types but given that just about every MMO released over the past decade have been aimed almost exclusively at Achievers at the expense of other types of gameplay, I don't think it's a bad thing at all. And it certainly sets it apart from all the other MMOs out there, which is why I think it is causing so much consternation among certain gamers. It's ironic that although TOR gets billed as WoW in space by its critics, many of the criticisms boil down to it not being enough like WoW.

     

    Me, I'm loving it. I was looking forward to it anyway, mainly because it was Bioware making it and it wasn't going to be yet another tedious elves and orcs game, but the way it plays as a whole has won me over more than I thought it ever would.

     

     

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by sgel

    Originally posted by echolynfan


    Originally posted by sgel

    For every negative thread there's a positive one.

    Also, it can't get better for many of us who are bored with the same gameplay they've encountered in many many other games.

    If you like this kind of gameplay it's a good game.

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    There's a helluva lot more negative threads about SWTOR and the majority are from people that haven't even played the game.

    I've played just about every MMO out there and yes SWTOR is not this completely different game - it does have some elements never seen before: Questing is not boring anymore thanks to voice acted cut-scenes and despite all the naysaying they're very entertaining and immerse you into the story - like a good book. The other innovation is with the companion/crafting system - you can send your companions on gathering mission for materials and even craft the items for you. I'm a fan of crafting and wasn't sure how I was going to like this system but I really love it.

    I don't have a problem with people not liking the game because of personal preference but the amount of downright hatred towards the game is unfounded - saying it's going to fail or hoping it fails is just LAME.

    Questing IS boring because it's the same quests you see in every other similar game... the difference is the introduction of the quest where instead of a wall of text you have a voice over. That's nice.. the voice over.. at least in the beginning... and then the  voice over stops and you have to go kill x mobs. Also the story is very very overrated. It's not like a good book.. it's like a mediocre book that's been made into a game.

    The crafting/gathering change has just been made simpler... compared to the crafting some other games have... and actually  that's the main problem with the game.. that everything is so simple and easy as it tries to appeal to the average gamer who doesn't really need to think to play a game...

    Also there's plenty of people who HAVE played the game and don't like it. Branding them all as ignorant haters is not nice.

    Didn't say ALL of them were ignorant haters...in fact I didn't even use the word ignorant - I believe a majority of the negative threads come from people who haven't even tried it.

    The crafting is not like SWG's - I don't think any MMO will EVER have a crafting system that good again. SWTOR's crafting system is more involved than EQII's which is a snorefest and more interesting than most of the games I've played. Do you need a spreadsheet or some geek's highly researched website to understand or use it? No. Is it fun?..to me yes!

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • obiiobii Member UncommonPosts: 804

    I agree, though I doubt many non players bash it.

    The ones most critical are those that paid $60 and find out they don't like it, or expected something else.

  • BurnthebedBurnthebed Member Posts: 443

    Originally posted by echolynfan

    I've seen one negative thread after another and I can understand that some people don't like SWTOR because it's a Theme Park etc but the fact remains: Bioware has produced an awesome, fun and polished game at release that can only get better.

    All of this nit picking over the amount of subs it has and other silliness doesn't change this fact. If you're reading this and are on the fence about this game because of all the nonsense that's going on here and are a Star Wars fan - you will LOVE this game.

    If you've already made up your mind to hate the game without even trying it - you have no right to bash it here on the forum.

    Who are you to tell people they do not have the RIGHT to post their feelings on the game? 

    The sleeper awakes...and rides his dirtbike to the mall.

  • franksalbefranksalbe Member Posts: 228

    I aggree... SWTOR is turning out to be very fun.. and BIOware is at its best wit the your main story. I am playing a trooper and the level 10 final mission during your training was like OH hell NO they didnt!... 

     

    I have played RIFT, WOW,  WAR, SWG (Pre NGE), EQ, and on and on.

    SWTOR careers alot of traditional elements for MMO but that does not take away from the new elements they added to the genre...

     

    "You can hate the game but dont hate on the player"

    Faranthil Tanathalos
    EverQuest 1 - Ranger
    Star Wars Galaxies - Master Ranger
    Everquest2 - Ranger WarhammerOnline - Shadow Warrior
    WOW - Hunter

    That's right I like bows and arrows.

  • TettersTetters Member Posts: 221

    Originally posted by Professor78

    Pease can you be more explanitory on why its good? What is has that other dont?

    To be good it doesn't have to have what other's don't .... its just has to do what it says it does, well and bug free.

     

  • GibboniciGibbonici Member UncommonPosts: 472

    Originally posted by Tetters

    Originally posted by Professor78

    Pease can you be more explanitory on why its good? What is has that other dont?

    To be good it doesn't have to have what other's don't .... its just has to do what it says it does, well and bug free.

     

    Exactly, it's a full package thing. No game is perfect, they all have flaws and omissions, but if the whole thing hangs together well overall then people are going to like it.

  • echolynfanecholynfan Member UncommonPosts: 681

    Originally posted by Burnthebed

    Originally posted by echolynfan

    I've seen one negative thread after another and I can understand that some people don't like SWTOR because it's a Theme Park etc but the fact remains: Bioware has produced an awesome, fun and polished game at release that can only get better.

    All of this nit picking over the amount of subs it has and other silliness doesn't change this fact. If you're reading this and are on the fence about this game because of all the nonsense that's going on here and are a Star Wars fan - you will LOVE this game.

    If you've already made up your mind to hate the game without even trying it - you have no right to bash it here on the forum.

    Who are you to tell people they do not have the RIGHT to post their feelings on the game? 

    I'm not - I'm saying that a majority of the negative theads are unfounded in their negativity of the game and I believe that many haven't even tried it. My post is to counter those who are bashing the game just because they don't like the style...etc. so that some that are on the fence will have another perspective from which to make a decison whether or not to play.

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • hikaru77hikaru77 Member UncommonPosts: 1,123

    Originally posted by echolynfan

    I've seen one negative thread after another and I can understand that some people don't like SWTOR because it's a Theme Park etc but the fact remains: Bioware has produced an awesome, fun and polished game at release that can only get better.

    All of this nit picking over the amount of subs it has and other silliness doesn't change this fact. If you're reading this and are on the fence about this game because of all the nonsense that's going on here and are a Star Wars fan - you will LOVE this game.

    If you've already made up your mind to hate the game without even trying it - you have no right to bash it here on the forum.

    The game is already a Huge success. haters cant live with that, swtor is an amazing game, the best mmo that i had played in all my life as a gamer, and everyone who is playing the game feel the same. is really hard to find someone qq or compalining in the general chat, and everytime you group with someone, you hear the same thing over and over:  ¨men i love this game¨, ¨swtor is a blast¨. so let the hater hate, it doesnt matter, swtor is already an HUGE success.

  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by sgel

    Originally posted by echolynfan


    Originally posted by sgel

    For every negative thread there's a positive one.

    Also, it can't get better for many of us who are bored with the same gameplay they've encountered in many many other games.

    If you like this kind of gameplay it's a good game.

    Though why would they release a game with the exact same gameplay elements with countless other games is beyond me.

     

    There's a helluva lot more negative threads about SWTOR and the majority are from people that haven't even played the game.

    I've played just about every MMO out there and yes SWTOR is not this completely different game - it does have some elements never seen before: Questing is not boring anymore thanks to voice acted cut-scenes and despite all the naysaying they're very entertaining and immerse you into the story - like a good book. The other innovation is with the companion/crafting system - you can send your companions on gathering mission for materials and even craft the items for you. I'm a fan of crafting and wasn't sure how I was going to like this system but I really love it.

    I don't have a problem with people not liking the game because of personal preference but the amount of downright hatred towards the game is unfounded - saying it's going to fail or hoping it fails is just LAME.

    Questing IS boring because it's the same quests you see in every other similar game... the difference is the introduction of the quest where instead of a wall of text you have a voice over. That's nice.. the voice over.. at least in the beginning... and then the  voice over stops and you have to go kill x mobs. Also the story is very very overrated. It's not like a good book.. it's like a mediocre book that's been made into a game.

    The crafting/gathering change has just been made simpler... compared to the crafting some other games have... and actually  that's the main problem with the game.. that everything is so simple and easy as it tries to appeal to the average gamer who doesn't really need to think to play a game...

    Also there's plenty of people who HAVE played the game and don't like it. Branding them all as ignorant haters is not nice.

    What bullshit. How far you have gone into crafting? how many professions have you actually tried? i am sitting at 200 in armortech right now and i can assure you that neither crafting or gathering is simple. Start revere engineering your green/blue/purple armor, experiment with mods and then come talk to me if it is really that simple.

    Rift and WOW is what i call simple crafting. At higher level crafting is so time consuming in SWTOR that it frustrates me sometimes.

    image

  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by Jarazar

    I feel that it is the GW2 fanbois that are afraid that SWTOR will be more successful. I for one WAS looking forward to playing them both, but I wouldn't touch that game now since I know what the community is going to be like. I think GW2 will be a good game, but I will never know now...

    I am not hating the game, I am hating the player.

    No GW2 fan would see SWTOR as a threat cause GW2 is B2P with no release window. As far as anyone knows, GW2 might not come out till next December long after the sub plummet this game will have. Even if the subs remain pretty decent, the fact that GW2 is B2P gives a reason for people to still buy it even if they are playing a P2P game cause they can play both without having to pay more a month.

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Personally I'm just put off by a game that uses the name Star Wars, and instead focuses on story over other elements in the game, so much so that it takes away from all other aspects you should expect from a game released in Q4 2011.

    When I really think about it, I always arrive at "150 million dollars, and is all you could muster was a wolrd of warcraft with lightsabers", I'm sorry but this game is never going to be Star WARS for me.

  • KyleranKyleran Member LegendaryPosts: 44,060

    I think a better title for the OP would be "SWTOR is an excellent standard theme park MMORPG...assuming you're into that sort of thing"

    For those that are, they're having a blast, for the rest of the folks, maybe not so much.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • MephsterMephster Member Posts: 1,188

    Those threads are negative for a reason. Perhaps some do not think highly of the game as others do ?

    Grim Dawn, the next great action rpg!

    http://www.grimdawn.com/

  • Crunchy221Crunchy221 Member Posts: 489

    I cant stand when people put qualifiers to "legit" negative feelings towards a game. Typically they require to play the game for an extremely long period of time to have the "right" to dislike the game.  Usually just long enough where they can retort that "its must not have been so bad if you had played it so long"

    People have the right to come to a 3rd party forums (or the games forum) and post that they didnt like the first 30 seconds of the game and didnt feel like playing the rest if they want.

    The OP has no right to tell people that their claims of disliking the game are unfounded, and its quite narcissistic to assume that they are wrong because your currently enjoying the game, their opinions are just as valid as yours, your opinions are not more valuable than others.

    There is a fine line between posting how you dislike a new game and staying on this forums years after playing to continue to badger its players though, havent seen any of that yet on this sites SWTOR forum.

    My assumption is that this game is going to be a good standard themepark mmorpg just like rift.  as will gw2 when it comes out. 

    to add a lame IP related quote "these are not the innovative and groundbreaking mmorpgs you were looking for" these are themeparks.  so get ready to assist lazy npcs in killing stuff you dont care about, get ready for battle ground pvp hampster wheel, and get ready for rotating OP class balance mechanics and endgame gear grind.  If you are not thristing for this you may be dissapointed once the new voice overs and newness wears off.

  • skamperskamper Member UncommonPosts: 252

    All of these people praising the game need to wait until their second month. Right now most people are in the "honeymoon phase" where everything seems perfect and glamourous. Wait until you're 50, and a month in and then tell us how you feel. Also, the amount of people subbing for their second month of play will dictate how well this game is doing. Box sells really do not mean a game is good or bad, just that it was marketed well. But, people coming back clearly shows it has lasting appeal.

     

     

    For everyone wondering end-game is basically this:

    Heroic 4 mans (dungeons)

    Warzones (battlegrounds)

    Operations (raids)

     

     

    So please, if you're on the fence about this, wait until the next month.

  • onthestickonthestick Member Posts: 600

    Originally posted by skamper

    All of these people praising the game need to wait until their second month. Right now most people are in the "honeymoon phase" where everything seems perfect and glamourous. Wait until you're 50, and a month in and then tell us how you feel. Also, the amount of people subbing for their second month of play will dictate how well this game is doing. Box sells really do not mean a game is good or bad, just that it was marketed wel but people coming back clearly shows it has lasting appeal.

     

     

    For everyone wondering end-game is basically this:

    Heroic 4 mans (dungeons)

    Warzones (battlegrounds)

    Operations (raids)

    Operation on three diffuclty settings and there is also FFA pvp zone and planet illum for end game PVP. For those who are into crafting there is so much to do beyond lvl 50. As you will spend lots of time and good amount of money to discover all the new schematics and mods.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • skamperskamper Member UncommonPosts: 252

    Originally posted by onthestick

    Originally posted by skamper

    All of these people praising the game need to wait until their second month. Right now most people are in the "honeymoon phase" where everything seems perfect and glamourous. Wait until you're 50, and a month in and then tell us how you feel. Also, the amount of people subbing for their second month of play will dictate how well this game is doing. Box sells really do not mean a game is good or bad, just that it was marketed wel but people coming back clearly shows it has lasting appeal.

     

     

    For everyone wondering end-game is basically this:

    Heroic 4 mans (dungeons)

    Warzones (battlegrounds)

    Operations (raids)

    Operation on three diffuclty settings and there is also FFA pvp zone and planet illum for end game PVP. For those who are into crafting there is so much to do beyond lvl 50. As you will spend lots of time and good amount of money to discover all the new schematics and mods.



    Right operations have a "casual mode" which they call normal, and then two more "hardcore" settings called heroic and nightmare. There are 6 bosses in one raid and a single boss encounter in another. You will most likely be looking at progressing through three tiers of difficulty similar to WoW's LFR -> Normal -> Heroic. Note this is NOT a wow vs swtor comment, just a general comparision.

     

    FFA pvp can hardly be called end game content. Generally in mmorpgs end-game content revolves around "What can I do in this game to keep progressing, once I reach max level?". Unless the FFA pvp awards some sort of armor, stat, companion, etc it is hardly end-game content. Sure it is fun and exciting but does not have lasting appeal like raiding or instanced pvp. Obviously people who do pvp and dungeons/raids will have an advantage over a person who just hit 50 and sits in the FFA pvp area all day.

     

    Judging from the items listed on torhead.com, there's only a moderate amount of crafted items at level 50 to use. Absolutely you could use the level 50 crafted items to start dungeons and entry level raid, but it won't get you much further than that.

     

    Note: I am not saying this is a bad game. I just want the people on the fence to understand exactly what the game is and what it offers, before they spend money.

  • KeushpuppyKeushpuppy Member UncommonPosts: 171

    Yes it is a lot of fun. 4 of my friends have started and for the first time in a long time (since AC) i only want to group. I will be playing this for a long time.

  • Fenrir767Fenrir767 Member Posts: 595

    Originally posted by moosecatlol

    Personally I'm just put off by a game that uses the name Star Wars, and instead focuses on story over other elements in the game, so much so that it takes away from all other aspects you should expect from a game released in Q4 2011.

    When I really think about it, I always arrive at "150 million dollars, and is all you could muster was a wolrd of warcraft with lightsabers", I'm sorry but this game is never going to be Star WARS for me.

    Not sure how the game can not be Star Wars because if anything the amount of lore, the feel, the dialogue everything about the game screams that your a Star Wars Hero! Which is why I quit SWG in the first place sure it may not have every aspect of the Star Wars Universe but from someone who is an EU officianado and knows the lore the one thing this game has down is the Star Wars feel.

    Now it may not be SWG but it is Star Wars.

     

  • OzmodanOzmodan Member EpicPosts: 9,726

    Well to start off, I am giving this game to my niece because I know she will enjoy it.  I played the beta and had fun but that convinced me to avoid it for myself.  The game has zero replayability in my mind.  You level far too fast and will reach end game far too quickly.  Then what are you going to do?  Raid?  Sorry this game is just a faster leveling Wow with the exact same end game.  Been there done that.  Crafting is made for the simpletons so that won't keep you busy, can't see nothing else that will keep people playing.  

    So enjoy the game now, but you will be looking for something else soon.  Not trying to spoil anyones fun, but just being realistic.

    Myself, I just very disappointed with Bioware for demeaning themselves with this game design.  How they managed to spend so much money developing it shows a great deal of mismanagement.

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