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er looking to buy but heard WOW really sucks pls help .....

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  • herculeshercules Member UncommonPosts: 4,925

    Hype>all

    Thats how i got suckered of £6 for war of the worlds to see the worst storyline ever,tom cruise and 2 abnoxious kidsimage

  • domjk2310domjk2310 Member Posts: 6
    it's really boringggggggggg worst of all.. server crushesssssssssssssssss
  • VolkmarVolkmar Member UncommonPosts: 2,501

    first of all, you mixed my answers with the answers of another poster that i quoted. Where HE says that players seeks something more and so on, he is speaking , not me, and not about WoW.

    Then, what is the purpose of the "grind"?

    what grind i answer? if you do not have fun in how WoW plays, then you do not have fun with about 99% of Mmorpgs out there, that offers a similar experience, and it might very well be like it is, but realize a game has just to be fun and not offer any risk/reward stuff or some uber world championship cup.

    What is the point of tetris? it is a game, that you play if you like it, to have fun.

    You say WoW succeded just because it is blizzard. but PLEASE! How you can say such a thing? do you really thing those 3.5 millions of people are all sheeps that say "baaaaah, is Blizzard, baaaaah let's play it baaaaah!". Don't you think that if they wouldn't like it, they would stop playing it? Blizzard or not blizzard? gamers are not masochists. they tend to play what they like, no matter who did it.

    A clear example? Star Wars Galaxies. While a good game with a decent amount of follower, it do not have even a small % of all Star Wars fans out there.... and SOE and Lucasarts are two pretty big names.

    I played from (euro)retail. Never a lag spikes, never a game-stopping bug, classes were working with all their powers from day 1, servers were up most of the time. SOME servers had OVERPOPULATION problems causating lag and queues. I do not say it was a perfect launch, there were bugs and some problems, but no way like ... let's say... AO? or even EQ? UO?

    Character creation != deepness. I do not define a game "deep" because you can choose 35 hairstyles instead of 10. WoW character creation is not top notch, by all means, but character customization trough equipment is notable with many possible sets and not sets you can clothes your guy with.

    As for classes, again, the talent system might look bad to you, but to me is better than EQ, say, or DAoC. In addition, the deepness come from the choices given to a class, no matter what talents you buy. Warrior get 3 combat stances and the rage system, Druid get 3 forms for combat, 1 for water and 1 for travel, wizard get attack spell, yes, but also roots, crowd control powers, teleport, conjurations and so on. All classes have a wide variety of moves or tricks. If you do not use them all it do not remove the fact those tactical choices are still available to you.

    And your last sentence? "For Peoples that knows what makes and breaks a game Wow is a flop"? That would be you? please, let's be serious here, no need to put in play phantomatic guys that do nto exists. I really do not know who would say WoW is a flop. on what ground? it didn't advance the genre? does that mean 99% of all games ever made are "flops" in your opinion?

    You seems to wants some game with.... "purpose" but seems to miss that the purpose of a game, ANY game, is to entertain people. Nothing more. Nothing less. You are not entertained by it, but 3.5 millions are, so stop deluding yourself thinking all those guys are idiots. they aren't. they just like WoW and you don't, freacking big deal.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • anarchyartanarchyart Member Posts: 5,378

    WoW doesn't suck at all, in fact it is one of the best games ever made. It appeals to a wide variety of people and is playable by newcomer and veteran alike. There are easy quests and hard ones, ones to challenge even the most seasoned gamer and ones that a child could understand also.

    The leveling is a bit fast, take your time there is no need to rush in this game. Enjoy it for what it is, a beautiful world full of diverse locales with a time tested combat system and fun yet rewarding crafting system.

    I recommend a PvP server, as it opens the door to great fun and interaction with your enemy alignment. Ganking and griefing does happen, but I find that if you get killed twice by the same fewl in an area it's best to move on to another area. Unless you can call in back up and whoop them back. Moving on is a usual best bet as there is always a different place you can go quest/gring/harvest in.

    There are truly so many areas to explore and so many and diverse things to do that WoW will make any gamer on the planet happy. I grew a bit bored by level 55 but mainly I think because I just played too much. My gf still plays and her guild (that we created together) is growing in numbers and although she is level 60, there is still MUCH left to accomplish and do.

    The high level raiding instances are incredibly challenging and rife with action and treasure. Molten Core, thought of as the end all be all instance, requires 8 groups of players working together like a well oiled machine to beat it. Plus they just added a BRAND new 40 person instance called Blackwing Lair. Lord knows the dangers and treasures that lurk within it....image

    Finally, Blizzard is dedicated to this game being a top MMORPG for years to come and is adding new content all the time. Also big things are in the planning stages like Hero classes and super rare weapons and armors and tons of other kewl stuff. You truly cannot go wrong with purchasing this game as it appeals to basically every age and skill level, will hold your complete attention for a good long time no matter what, and its just DAMN FUN!

    image
  • Maverick827Maverick827 Member Posts: 71

    "That would be you?"

    This is just about the only thing in my entire post you seemed to understand. image

  • BuZeRBuZeR Member UncommonPosts: 77


    Originally posted by Edward78
    I played for maybe 5 months, got bored at level 32, I had a human mage. Unless you want to quest good luck finding a group. & when I found groups players would just leave most of the time without a word. I found it kind of hard to level, but that might just be me. PvP is just one faction killing the other side, that is it. My opinion is a warcraft game should have better PvP.

    But when you think about it, the price that the game is now going for ($49 @ EBGames) are you getting more played time then say a RPG game you would of bought for a PS2?

    I used to look at games the way you do, but recently i started looking at it as if i can buy a MMORPG and play it for 1 or 2 months before i get fed up, then that was worth buying. Guess this is mainly because no MMORPG's since UO/EQ are worthplaying for any longer - but thats for another thread;)

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Maverick827

    "That would be you?"
    This is just about the only thing in my entire post you seemed to understand. image



    you are the one mixing my answer with somebody's else answers (that thinks like you, by the way) and I am the one not understanding.... riiiiiight

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • domjk2310domjk2310 Member Posts: 6
    i've been played WOW since open beta. first character i tried was NE hunter, i got her to lvl 60, run end game instances for 100+ times to get my full set of blue class gear. it made me never wanted to go back to those instances ever again~~~ basicly there were only 4 instances which u need to run, run, run, run, run,run,run,run,run,run,run,run,run,run,run until u get ur set gear. After it end game raiding started, MC and onyixa. At first it was fun, but after 2 month i can't nearly sit on my chair for 6 hours . 4 times per week kept killing the same mob over and over again. it's like a regular job.....but i paid for it.......image. as well as my other friends got bored too and we decided to move to another server and play horde. so we did. we got them to lvl 60, and same old thing. battleground came out we tried it....Killing players for exp only and lvl up ur rank??? if you don't play for 1 week then ur rank drops and ur full 2 weeks of killing means nothing??? anyway my other friends got bored and quit so there's no point to stay.... 80% of people i met from game release already quit or so....
  • Maverick827Maverick827 Member Posts: 71
    "

    while it might seems at first sight that EQ and WoW are similar, they aren't.

    All you said about WoW being an enahcned and enriched EQ is true. you won't find many revolutions in WoW. It is an evolution game and... it is EQ made right.

    i think the most important thing Blizzard did with WoW was to throw away the concept "the first 59 levels are a sort of training ground to weed out (weed out???) the "casuals", only when you get to 60, you can really appreciate the game".

    WoW is fun from level 1. No waiting for the "better game", no hideously long wait time for not much purpose but making you play for more. nope. they took most of the downtime and grind of other games and simply decided they could do without it.

    It is a blizzard game. it is complete, didn't come with unstable servers, crashing clients, not working parts. Nope, it was one of the few MMorpgs in which the Beta population wasn't saying "this game is not ready to be played and won't be for other XX months". It has a level of polished unmatched in a newly releasead game (but from CoH that is on a much smaller scale tough).

    The world is colorful, wide and full of surprises and blizzard touches. The graphics manages to run on a low end machine and STILL be awesome.

    In addition the Quest system, second biggest difference from EQ, is very complete and detailed giving you purpose. It might seems there is no difference between killing kobolds just for it and killing kobolds because XXXX told you so, but there is. Especially as WoW quests are very focused and, beside some epic exceptions than tend to be divided in small parts anyway, can be completed in an half an hour-1 hour tops.

    the interface is a dream comes true. You do not need hours to read a manual just to start, all seems so intuitive that you have to ask yourself "why they never come up with this before??" Still the game has deepness. 9 classes might seems few, but they all play VERY differently from each other, all of them has dozens and dozens of skills and spells and abilities giving them a whole wide of stuff they can do.

    The music is also very inspiring and appropriate to the setting. Just enter Ironforge or Stormwind and you will see (hear?) what i am speaking about.

    So, what is wrong with WoW? It IS a online game. It doesn't try to emulate a fantasy world or be very realistic. People seeking a realistic representation ala Ultima Online or EVE will be disappointed. But if you can take it for what it is, then it is loads of fun. It is also mainstream/casual oriented. Hardcore people burning trough it, might find themselves empty after a mere month or two. But for everyone else... it is definitly worth a try.

    Oh. almost forgot. a Revolution in WoW there is: it brought the MMorpg niche genre to the general gaming population. 3.5 millions of account worldwide. almost a million in NA alone. and this without collapsing SOE empire or NCSoft's. So most of those people are NEW players. people that never played a MMorpg before. This will influence positevly all the market and maybe will push more companies to care as much for their products as Blizzard does and not releasing half-assed stuff that need 6 months of patches before being even remotely playable.

    Have a nice day"

    Whoever's post this was is the one that I was disagreeing with.  If it's not yours, then you quoted badly.

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Maverick827

    "A large amount of us players want to see something new, something that we haven't been seing for the past 6 years. The future mmorpgs should not consist of grinding endlessly off of mobs, gaining that new level, getting that new sword with 1 more dps."
    Wow,(no pun intended) I am really bewildered here.  That is exactally what WoW is.  Yesterday I spent 2 and a half hours (non-stop) killing Satyrs to collect 16 hornes.  One would call that "grinding endlessly"
     
    ^^^^^^^^^^^^^
    the quoted portion is not from me, but from the person i was quoting. He was not describing WoW with it, but ,on the contrary, was expressing one of the flaws WoW has in his opinion.
    Hope this clarify better.
    thanks
    have a nice day
     

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • Maverick827Maverick827 Member Posts: 71
    Again with the bad quoting image
  • themaineventthemainevent Member Posts: 103


    Originally posted by tanktastic
    hi,I am considering buying WOW but have heard some bad press of late.
    Is it true that the community consists of 12 year olds that often,
    "grief" there fellow players? Surely trhis cannot be entirely true and
    only represents a small percentage of players maybe.** Every game has their amount of little kids that play, and also the mature people who help you out a lot. Just try to avoid the little ones and your gameplay will be worthwhile.Also I heard there is little if anything to do once you get to level
    60 except farm for your mates and run around showing your uber
    sword. Hope this is not the case since it takes some time to get there.[**Raids my friend... Raids. One of the funnest parts of the game and the whole reason you want level 60. Go around and kill the opposite faction. That what makes it so fun.I heard the graphics rock but some say they look like a bad imitation
    of a warner brothers,"bugs bunny" cartoon. Hhhhmm was looking so forward
    to playing this popular game please persuade me otherwise, thanks.** The graphics are great in my oppinion. Its just a different style of graphics then most games. The graphics are nothing to be worried about, one of the games best features.

    image
    image

  • HeartBrokenHeartBroken Member Posts: 128

    im guessing whoever told you that either heard it from some other guy or plays another mmo or something and is jealous that WoW is better. Dont take his crap. If you want to buy this game then buy it. It's really fun. People who say they're bored of it are those who played for 10 hrs straight for 4 months. BUY WOW TODAY! THEY'RE JEALOUS THAT WORLD OF WARCRAFT IS THE #1 SELLING MMORPG IN THE WORLD WITH 3.5 MILLION SUBSCRIBERS!

  • herculeshercules Member UncommonPosts: 4,925



    Originally posted by HeartBroken

    im guessing whoever told you that either heard it from some other guy or plays another mmo or something and is jealous that WoW is better. Dont take his crap. If you want to buy this game then buy it. It's really fun. People who say they're bored of it are those who played for 10 hrs straight for 4 months. BUY WOW TODAY! THEY'RE JEALOUS THAT WORLD OF WARCRAFT IS THE #1 SELLING MMORPG IN THE WORLD WITH 3.5 MILLION SUBSCRIBERS!



    Well I doubt anyone here would care if WoW has 2m(or like some say 3.5m now dunno never saw that  link myself) subs.

    Only one who cares is other companies.

    But i think it is worth getting simply because it is fun for a few months and good fun at that

    But WoW had one of the poorest end game content.Recycle 4 instances over and over and tear your hair out trying to organise a raid for MC or stand in a queue for hours to try get into a battleground on a weekend.

    And no it does not apply to those with no jobs.I have a 50 hr a week schedule and every 10th week i work the whole weekend.

    But short answer is get it as it is really a great game till you hit 50-60.


     

  • VolkmarVolkmar Member UncommonPosts: 2,501

    if you don't get it, you don't get it. I give up.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • BarryManilowBarryManilow Member UncommonPosts: 701

    For me the community wasn't as immature as the game itself was.  No discovery, no challenge as almost everything is handed to you on a silver platter.   Looking for a quest?  Hmm let me quess that NPC with the huge question mark over his head might be a clue!!  It's like the Devs made the game for the mentally challenged. 

    Meaningless deaths, super maps, easy leveling, double exps, no challenging encounters til you get 60 then you are forced to group with 40 other people to kill uber NPCs for uber l33tz.

    But hey 3.5+ million love it so go figure.

  • JohnarkJohnark Member Posts: 901

    Yeah it sucks, please don't come to WoW. With 3.5 million subcribers, which surpasses even Lineage and people still playing this game, it's definatly a sucky game.

    No really, don't come to WoW... the game is laggy enough due to overpopulation, we need less people!

    Actually this game OWNS, why the f*** do you think it's the most popular MMORPG ever? Just buy or or don't buy it to see for yourself. If you don't, then that's good for us, cause the more people play, the laggier it will become.

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • spydermr2spydermr2 Member Posts: 336

    I find the equation "more subscribers = awesome game" to be, obviously, lacking logic. Just because the masses flood into a game doesn't make the game great. All that means is that the game was built to be ACCESSIBLE, to be as EASY as humanly possible. By simultaneously streamlining the interface (a huge positive in their corner) and dumbing down everything else (huge ? over the head of folks you need to talk to goes a long way to REMOVING the immersive factor; you don't have any reason at all to talk to anyone else, and their dialogues are extremely limited and repetitive, once someone gives you "their spiel" that's it, some of them don't even talk after that)... by doing those two things, you guarantee that the millions of fans of your prior games will give this one a try. But that doesn't make a game "great" or even "good".

    That said, I think everyone should try WoW. There are huge positives in its corner, including its interface and the ease with which the player can manipulate the character around the world. I thoroughly enjoyed my first month of experiences in WoW. Unfortunately, about that time, the glaring negatives became... moreso. When levelling is so fast that in less than 2 weeks of casual play you can level all the way up to the max, there had better be a good endgame -- a well-designed gameworld, where the lore and quests continue to support the evolution and building of a character. Oh, wait, the only fate waiting for lvl 60s in WoW is to repeat ad nauseum the same very limited number of instances, go wait in line for Battlegrounds, or run around ganking new players for the fun of hurting someone else's gaming experience. There are STILL sections of the map unfinished. They have an extremely limited # of floorplans they used, so if you visited the inn in Elwynn Forest, for instance, you know EXACTLY what you're going to see and where to find who in every other inn, even the ruined ones (as in Westfall). This isn't automatically a terrible thing, but it is a sign that the developers either ran out of time or just didn't care to put in the effort to make unique designs (or at least, say, four unique designs, so some variety crops up sometimes). THe NPCs for the most part are utterly static. The quests look interesting -- until you hit the realisation that they never change, not in the least, and that many of the quest-lines have been broken since release and still were when I left in May. Crafting is up to you, but it is the simplest crafting system I've run into (and I've been playing MMORPGs since 1999 and MUDs before that) -- recipe plus one chunk of raw ore plus one associated item and combine. Again, that's a design issue -- they made EVERYTHING as dumbed-down as possible, to attract the widest possible array of players. Hand everything to everyone, so no one can complain about not being able to figure out that they need to click on the folks they meet to get quests.

    And my favorite. This is a personal observation, though it seems to be shared by a HUGE number of players and ex-players. If you like L33t-speak, "OwnD!", "I'm Uber-" talk, then you will love this community. Otherwise, get ready to be barraged by an endless stream of this junk. Too many, in fact, for the /ignore function to work, because you spend all your time using it. Worse, the paper-thin PvP system in this game encourages Ganking and other wonderful things designed to contribute to your enjoyment and immersion in a fantasy world (sarcasm intended). Here's a clue, WoW-players: if I'm trying ot do something and I click "no" to your duel request, go away, maybe I don't want to duel. Unfortunately, more often than not, clicking "no" will only result in them jumping their character all around you, moving with you, and repeatedly, often dozens of times in a row, trying to get you to duel over and over again. That's WoW's community, and that's still better than the cesspool that the WoW forums are.

    Character customization? Um, extremely limited. You have a few choices, but if you hit a newbie zone (and there aren't mixed-race newbie starting areas, it's all the same race in each area), you're absolutely, flatly guaranteed to see dozens of EXACT MIRRORS of yourself. On the flip-side, they have made armor nicely varied, including in terms of simple coloration.

    Game design? The auction house is the center of the game. There are principally two (plus one in the worst possible place, way out in the middle of nowhere, that you have to be mid-level to reach, and that almost NEVER has any activity at all in it). Both are overwhelmed with activity, moreso in Ironforge. That leaves nice-looking places like Darnassus (Night Elf capital) a barren wasteland, visited only because people have to. Gone was the pregame hype that they would put an auction house in each city -- again, probably because they rushed it into commerical release. (I like the comment someone made about paying for the first few months of release as "paying for extended BETA").

  • LoStCaUz3LoStCaUz3 Member Posts: 1,154

    Honestly, I think three people are gonna read that whole post, then by that time, they'll have forgotten what they wanted to post in response.

    You can't get to level sixty in two weeks of "casual play" either. I look at casual play less than 5 hours a day and probably not every day for a whole week. It's not impossible, but very difficult. Casual players usually level up their characters, then their skills, then their trade skills then they work the auction house then they log.

    Casual players can't do all of that in two weeks and still get to 60. The again, maybe your sight of "casual playtime" is differing from mine.

    If you don't like leet speak, go play on an RP server. People get banned for that sort of thing. Ad then you can say "Thou hast been owned" or something and laugh.

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