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A review of SWTOR i greatly enjoyed reading


The Old Republic will be remembered as one of the best Star Wars Games. Maybe THE BEST. Despite this it will still fail to capture the market it seeks. It arrived about 3 years too late to do that.. It will fail, not because it is terrible, but because it is UNINSPIRED, cheeesy, childish and just too boring in a moment in gaming when there is plenty of fun to be had elsewhere. Games like Deus EX, EVE, and E.Y.E Cybermancy, even Dawn of War 2 have shown us what might be possible in terms of SF gameplay. But Bioware chose to ignore the potential of the genre, to be totally 'bad-assed' and amazing. Instead they opted for a 'safe path' This safety it turns out was to make a copy of WOW that is nauseatingly close to WOW. There is a hell of a lot of content in this game. At launch it is definitely a beefy MMO, worth playing. Basic content is fine and replayability with eight classes is HUGE. Too bad, the players don't get much scope to add ANY creative INPUT into any of it. As for other recent Bioware releases, the players take a passive, backseat ride with this game, an escorted tour of the galaxy. What do we get? SWTOR is a sadly mediocre and long winded single player game with MMO features. There is a near total focus on COMBAT. Yet the combat is no-skill, button mashing. SWTOR is supposed to offer players role playing adventures in an amazing galaxy. It doesn't. Players instead are put into a railroad network of plot quests that are scripted to tedium. Gameplay centers on working through the cut scenes and the set pieces for each distinct class, and then drift off into an end game you have already seen in every other MMO out there. PvP is unbalanced, and the classes that looked terrible in the development videos (smuggler) REALLY are terrible! Access to the galaxy is not open, and is subject to your present location in your class plot. The game 'play' is too slow and the skill sets are not sufficiently fun. Too much time requires: Run here. Run there. They don't seem to have invented speeders yet. It is most definitely not something many people are going to want to play for 2-3 years. What SWTOR doesn't do is allow the player to create an interesting and unique character and leave them free to explore the galaxy. As in other recent Bioware games, there is no "WORLD" to explore, and no freedom to explore even what territiory is offered. We could imagine a great MMO where you start off as a nobody in some obscure corner of the galaxy and then build up yours powers, your assets and a sense of morality over time. We could imagine a vital role playing experience with serious choices. Nothing of the sort is offered. Instead of working towards becoming a Jedi or Sith Lord after a long journey of self-discovery, you begin your quest close to the top, with any possibility of a long individual story killed by Bioware's CONTROL FREAK mania: invisible script walls that limit your experience to their plot lines. There is ZERO FREEDOM. Allegiance is decided by class choice, not in-game options. Rather than having great dimensions of personal asset development, a focus on players building the political facts on the ground, and a whole raft of amusing non combat skills to develop: rather than add ANY player-centric RPG fun : Bioware made this game as a hollow experience with threadbare elements: SET PLOTS (yawn) CRAPPY COMBAT and DULL crafting. The main disappointment is the failure to introduce ambitious or challenging dimensions to the mix. No open worlds. No ship building. No political dimensions. Too few RPG elements. No mechanisms for guilds to determine the direction of the evolution of the game. You cannot play any of the diverse races of the Star Wars universe. Nor can you tell your own story, by becoming a spy, a smuggler, or spiritual master, through fate and fortune and adventure. You become all of those things out of the box. The whole game is walking from one set piece to the next. Its all FOLLOWING a story rather than creating one. It's all pre-scripted, hence STERILE. In this game every facking agent in the history of the galaxy becomes one in PRECISELY THE SAME WAY. Let that sink in for a minute, then try and tell me again why this game is a 10/10. Every single game experience period is FIXED into the railroad network of set scripts. I'm not trolling, I'm complaining that I find a game that doesn't deserve my time. or commitment. SWTOR does offer about 3 months of fun if you don't mind the skill-less combat and endless cut scenes. Yet its true value and replayability is limited. Because there is far too little player imput or choice into our our adventures and final appearance and capabilities of our characters. My final gripe with this game is that it doesn't look like something made by or for adult gamers. It looks and plays like a game for LITTLE kids. Time for EA to get some new lead developers. 

Land of AKA Godzilla with Wifey

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Comments

  • Happyguy83Happyguy83 Member Posts: 264

    Originally posted by RogueTroopa


    The Old Republic will be remembered as one of the best Star Wars Games. Maybe THE BEST. Despite this it will still fail to capture the market it seeks. It arrived about 3 years too late to do that.. It will fail, not because it is terrible, but because it is UNINSPIRED, cheeesy, childish and just too boring in a moment in gaming when there is plenty of fun to be had elsewhere. Games like Deus EX, EVE, and E.Y.E Cybermancy 

    Don't know about oyu but I stop reading when people compare games to EvE.

  • dubyahitedubyahite Member UncommonPosts: 2,483

    OMG. Enter key is your friend. I can't even read that.

    Shadow's Hand Guild
    Open recruitment for

    The Secret World - Dragons

    Planetside 2 - Terran Republic

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    http://www.shadowshand.com

  • Creslin321Creslin321 Member Posts: 5,359

    You owe me an Advil for the headache that reading the first four lines of that gave me OP.

    Are you team Azeroth, team Tyria, or team Jacob?

  • AfterlifeAfterlife Member UncommonPosts: 256

    Jumping on the "use the enter key" train.

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by Creslin321

    You owe me an Advil for the headache that reading the first four lines of that gave me OP.

    Well, I didn't actually read it, but the CAPS posted throughout sort of indicate a nerdrage review. 

    Don't bother to break it into paragraphs, OP.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • StSynnerStSynner Member Posts: 123

    Originally posted by RogueTroopa


    The Old Republic will be remembered as one of the best Star Wars Games. Maybe THE BEST. Despite this it will still fail to capture the market it seeks. It arrived about 3 years too late to do that.. It will fail, not because it is terrible, but because it is UNINSPIRED, cheeesy, childish and just too boring in a moment in gaming when there is plenty of fun to be had elsewhere. Games like Deus EX, EVE, and E.Y.E Cybermancy, even Dawn of War 2 have shown us what might be possible in terms of SF gameplay. But Bioware chose to ignore the potential of the genre, to be totally 'bad-assed' and amazing. Instead they opted for a 'safe path' This safety it turns out was to make a copy of WOW that is nauseatingly close to WOW. There is a hell of a lot of content in this game. At launch it is definitely a beefy MMO, worth playing. Basic content is fine and replayability with eight classes is HUGE. Too bad, the players don't get much scope to add ANY creative INPUT into any of it. As for other recent Bioware releases, the players take a passive, backseat ride with this game, an escorted tour of the galaxy. What do we get? SWTOR is a sadly mediocre and long winded single player game with MMO features. There is a near total focus on COMBAT. Yet the combat is no-skill, button mashing. SWTOR is supposed to offer players role playing adventures in an amazing galaxy. It doesn't. Players instead are put into a railroad network of plot quests that are scripted to tedium. Gameplay centers on working through the cut scenes and the set pieces for each distinct class, and then drift off into an end game you have already seen in every other MMO out there. PvP is unbalanced, and the classes that looked terrible in the development videos (smuggler) REALLY are terrible! Access to the galaxy is not open, and is subject to your present location in your class plot. The game 'play' is too slow and the skill sets are not sufficiently fun. Too much time requires: Run here. Run there. They don't seem to have invented speeders yet. It is most definitely not something many people are going to want to play for 2-3 years. What SWTOR doesn't do is allow the player to create an interesting and unique character and leave them free to explore the galaxy. As in other recent Bioware games, there is no "WORLD" to explore, and no freedom to explore even what territiory is offered. We could imagine a great MMO where you start off as a nobody in some obscure corner of the galaxy and then build up yours powers, your assets and a sense of morality over time. We could imagine a vital role playing experience with serious choices. Nothing of the sort is offered. Instead of working towards becoming a Jedi or Sith Lord after a long journey of self-discovery, you begin your quest close to the top, with any possibility of a long individual story killed by Bioware's CONTROL FREAK mania: invisible script walls that limit your experience to their plot lines. There is ZERO FREEDOM. Allegiance is decided by class choice, not in-game options. Rather than having great dimensions of personal asset development, a focus on players building the political facts on the ground, and a whole raft of amusing non combat skills to develop: rather than add ANY player-centric RPG fun : Bioware made this game as a hollow experience with threadbare elements: SET PLOTS (yawn) CRAPPY COMBAT and DULL crafting. The main disappointment is the failure to introduce ambitious or challenging dimensions to the mix. No open worlds. No ship building. No political dimensions. Too few RPG elements. No mechanisms for guilds to determine the direction of the evolution of the game. You cannot play any of the diverse races of the Star Wars universe. Nor can you tell your own story, by becoming a spy, a smuggler, or spiritual master, through fate and fortune and adventure. You become all of those things out of the box. The whole game is walking from one set piece to the next. Its all FOLLOWING a story rather than creating one. It's all pre-scripted, hence STERILE. In this game every facking agent in the history of the galaxy becomes one in PRECISELY THE SAME WAY. Let that sink in for a minute, then try and tell me again why this game is a 10/10. Every single game experience period is FIXED into the railroad network of set scripts. I'm not trolling, I'm complaining that I find a game that doesn't deserve my time. or commitment. SWTOR does offer about 3 months of fun if you don't mind the skill-less combat and endless cut scenes. Yet its true value and replayability is limited. Because there is far too little player imput or choice into our our adventures and final appearance and capabilities of our characters. My final gripe with this game is that it doesn't look like something made by or for adult gamers. It looks and plays like a game for LITTLE kids. Time for EA to get some new lead developers. 

  • RogueTroopaRogueTroopa Member Posts: 147

    Originally posted by dubyahite

    OMG. Enter key is your friend. I can't even read that.

     

     And your quite happy to plough through the boring dialogue of SWTOR thinking your some sort of hero? You SERIOUSLY need the enter key for that as it got boring after the first few quests.

    The problem with some of you guys/gals is anything posted that offers a differing insight into the game automatically gets slated as a troll/nerdrage. OMG he didn't have paragraphs so he must be a troll!!!!! Don't be so blinkered and accept there are people out there that aren't so tunnel visioned.

     

    Land of AKA Godzilla with Wifey

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by RogueTroopa

    Originally posted by dubyahite

    OMG. Enter key is your friend. I can't even read that.

     

     And your quite happy to plough through the boring dialogue of SWTOR thinking your some sort of hero? You SERIOUSLY need the enter key for that as it got boring after the first few quests.

    The problem with some of you guys/gals is anything posted that offers a differing insight into the game automatically gets slated as a troll/nerdrage. OMG he didn't have paragraphs so he must be a troll!!!!! Don't be so blinkered and accept there are people out there that aren't so tunnel visioned.

     

     

    I..there.. are just no words to express....



  • PuremallacePuremallace Member Posts: 1,856

    For those of you too impatient to read for 5min. OP you make a pretty well thought out review, but no enter key? Anyways yes the game could have been more and it really should have. The opening statement is very correct. If it had been released 3 years ago noone would have argued it was not the best.

     

    Right now with so many options for devs trying different things to see what is basically a themepark ride with no real options is sad.

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by RogueTroopa

    Originally posted by dubyahite

    OMG. Enter key is your friend. I can't even read that.

     

     And your quite happy to plough through the boring dialogue of SWTOR thinking your some sort of hero? You SERIOUSLY need the enter key for that as it got boring after the first few quests.

    The problem with some of you guys/gals is anything posted that offers a differing insight into the game automatically gets slated as a troll/nerdrage. OMG he didn't have paragraphs so he must be a troll!!!!! Don't be so blinkered and accept there are people out there that aren't so tunnel visioned.

     

     Dude, if the dialog of SWTOR and other MMORPGs looked anything like the OP's post, I would be the biggest supporter of VO in all MMORPGs.

    Are you team Azeroth, team Tyria, or team Jacob?

  • fonyfony Member Posts: 755

    lmao...tried to read it but almost died.

  • ZhauricZhauric Member UncommonPosts: 292

    Originally posted by RogueTroopa

    Originally posted by dubyahite

    OMG. Enter key is your friend. I can't even read that.

     

     And your quite happy to plough through the boring dialogue of SWTOR thinking your some sort of hero? You SERIOUSLY need the enter key for that as it got boring after the first few quests.

    The problem with some of you guys/gals is anything posted that offers a differing insight into the game automatically gets slated as a troll/nerdrage. OMG he didn't have paragraphs so he must be a troll!!!!! Don't be so blinkered and accept there are people out there that aren't so tunnel visioned.

     

    Let me get this straight...you are trying to ridicule that guy because YOU posted a freaking wall of text which makes reading it very difficult and a stress on the eyes? A review that you only enjoyed reading because you feel it stands by your own beliefs about the game and not because it is an overly objective one. I mean saying EvE a known 'niche' game in the market alone put this review into left field but saying it is for kids, I highly doubt it. I don't think I need my kids seeing some of the stuff I have seen from the Sith storyline. I mean unless you love getting your kids involved in torture and death then by all means...

    Now if you think the dialogue is boring and it's not your game. Great! You have now found yourself on track to discover what type of game you enjoy. It's one you can scratch off your list. But this review was rather amateurish. I have seen some that didn't agree with ToR but were written as if done by a professional. This...was not it. Plain and simple. 

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Ok, somehow you managed to relate your wall of text to the conversations in TOR?

    Shoot, let's go down that road.

    First of all I didn't call you a troll. Second, I had no idea what your opinion of the game was ecause your wall of text is an instant headache. Didn't even read it.

    Since you apparently think this post is the equivalent of the conversations in TOR, I'll just at this, Bioware would never put anything like your 3 page paragraph in a video game.

    I tell you what, I will take brief fully voiced conversations in TOR over reading your OP any day of the week.

    Oh and I didn't think you were a troll before, but after your response to me, I'm not so sure any more.

    Presentation, my friend, it matters.

    Shadow's Hand Guild
    Open recruitment for

    The Secret World - Dragons

    Planetside 2 - Terran Republic

    Tera - Dragonfall Server

    http://www.shadowshand.com

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by RogueTroopa

    And your quite happy to plough through the boring dialogue of SWTOR thinking your some sort of hero? You SERIOUSLY need the enter key for that as it got boring after the first few quests.

    Hmm, OP also SERIOUSLY addicted to caps lock.  Coincidence, or giving himself an attaboy for that brilliant review?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • ZhauricZhauric Member UncommonPosts: 292

    Originally posted by Puremallace

    For those of you too impatient to read for 5min. OP you make a pretty well thought out review, but no enter key? Anyways yes the game could have been more and it really should have. The opening statement is very correct. If it had been released 3 years ago noone would have argued it was not the best.

     

    Right now with so many options for devs trying different things to see what is basically a themepark ride with no real options is sad.

    For one it has little to do with paitience. I think we all were taught how to write in grade school. At least I would hope so. There was a reason for it after all.

    For two, a well thought out review? It's the same stuff said over and over. What is well thought? We heard a lot of this so many times over. What new thoughts is this review bringing to the table that hasn't been expressed about fifty times already on this board? Just like your last line about the themepark ride...last I checked everyone and their mother and their blue haired granny knew it was a themepark ride. Complaining about something that was known, not hidden and quite visible is rather pointless. You knew from the jump that it wasn't your thing because it was a themepark.

    Three years ago is no different than today. There are no MMO's on the market that are doing much of anything except for WoW. The games mentioned in the so called review are either 'niche' games which don't demand on the playerbase market (especially EvE) or games that most MMO gamers don't even bother with for long if at all. So that's a rather idiotic statement to say the least. Those games have little to no effect on the MMO market to the point of effecting ToR or whatever game comes out next. Different market, different fanbase, different direction.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    we all know where the futur is the silly game in g+and facebook of the world!check the great html5 title in g+,and they re just at the beginning people wont bother with other thing they ll use hangout while gaming on g+and chatting their brain to death!

    social gaming is the futur !and facebook ashowed everybody the way ,now google took the flam and will push it very high!

  • slickbizzleslickbizzle Member Posts: 464

    Originally posted by RogueTroopa


    The Old Republic will be remembered as one of the best Star Wars Games. Maybe THE BEST. 

     

    That's the spirit, RogueTroopa!  

     

    May the force be with you!

  • OnetoOneto Member UncommonPosts: 26

    I stopped reading at "It will fail".

    get over yourself OP.

     

    edit:

    The thread title and then the post  seemed a little odd to me at first glance. I guess that this is a repost from somewhere else and I need to modify my post to reflect the fact that it looks to be a repost. Here is my new and improved post:

     

    I stopped reading at "it will fail". 

    OP, how about telling us where you got the review from so that I can tell this person to get over his/herself.

    Also, the wall of text does make it hard to read. :(

     

    Yes, I probably need to get over myself too. I'm working on it. ;)

  • dubyahitedubyahite Member UncommonPosts: 2,483

    I just noticed something that the OP accomplished.

     

    In this very thread, people who love the game, and people who hate the game are posting. Normally we are at each other's throats, but here, we have united as one to confront the evil wall-o-text.

     

    It has shown me that in the end, we are all just nerds. We like video games, and we hate walls of text. 

     

    This man, this great man RogueTroopa, has brought us together in a way we never thought was possible. We are now one community! We will always treat each other with the respect that each of us deserve!

     

    No longer will we be a group of fanboys and haters! We are now a people that hates walls of text! 

     

     

    Shadow's Hand Guild
    Open recruitment for

    The Secret World - Dragons

    Planetside 2 - Terran Republic

    Tera - Dragonfall Server

    http://www.shadowshand.com

  • keitholikeitholi Member UncommonPosts: 140

    Perhaps the review was enjoyable for you to read, because the original one had some line breaks in it? Other than that, I could not get past the first few sentences of your repost and gave up on your wall O' text.Other responders have already covered most of your flawed reasoning, so theres no point in beating a dead horse. The game is not for you. Get over it and go play something else.

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by dubyahite

    I just noticed something that the OP accomplished.

     

    In this very thread, people who love the game, and people who hate the game are posting. Normally we are at each other's throats, but here, we have united as one to confront the evil wall-o-text.

     

    It has shown me that in the end, we are all just nerds. We like video games, and we hate walls of text. 

     

    This man, this great man RogueTroopa, has brought us together in a way we never thought was possible. We are now one community! We will always treat each other with the respect that each of us deserve!

     

    No longer will we be a group of fanboys and haters! We are now a people that hates walls of text! 

     

     

     LOL, I agree.  It's like Magneto teaming up with the X-men to fight a greater evil.  We can all decide for ourselves who is which one :).

    Are you team Azeroth, team Tyria, or team Jacob?

  • udorusudorus Member Posts: 79

    Oh my eyes!!!!

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by RogueTroopa

    The Old Republic will be remembered as one of the best Star Wars Games. Maybe THE BEST. Despite this it will still fail to capture the market it seeks. It arrived about 3 years too late to do that.. It will fail, not because it is terrible, but because it is UNINSPIRED, cheeesy, childish and just too boring in a moment in gaming when there is plenty of fun to be had elsewhere. Games like Deus EX, EVE, and E.Y.E Cybermancy, even Dawn of War 2 have shown us what might be possible in terms of SF gameplay. But Bioware chose to ignore the potential of the genre, to be totally 'bad-assed' and amazing. Instead they opted for a 'safe path' This safety it turns out was to make a copy of WOW that is nauseatingly close to WOW. There is a hell of a lot of content in this game. At launch it is definitely a beefy MMO, worth playing. Basic content is fine and replayability with eight classes is HUGE. Too bad, the players don't get much scope to add ANY creative INPUT into any of it. As for other recent Bioware releases, the players take a passive, backseat ride with this game, an escorted tour of the galaxy. What do we get? SWTOR is a sadly mediocre and long winded single player game with MMO features. There is a near total focus on COMBAT. Yet the combat is no-skill, button mashing. SWTOR is supposed to offer players role playing adventures in an amazing galaxy. It doesn't. Players instead are put into a railroad network of plot quests that are scripted to tedium. Gameplay centers on working through the cut scenes and the set pieces for each distinct class, and then drift off into an end game you have already seen in every other MMO out there. PvP is unbalanced, and the classes that looked terrible in the development videos (smuggler) REALLY are terrible! Access to the galaxy is not open, and is subject to your present location in your class plot. The game 'play' is too slow and the skill sets are not sufficiently fun. Too much time requires: Run here. Run there. They don't seem to have invented speeders yet. It is most definitely not something many people are going to want to play for 2-3 years. What SWTOR doesn't do is allow the player to create an interesting and unique character and leave them free to explore the galaxy. As in other recent Bioware games, there is no "WORLD" to explore, and no freedom to explore even what territiory is offered. We could imagine a great MMO where you start off as a nobody in some obscure corner of the galaxy and then build up yours powers, your assets and a sense of morality over time. We could imagine a vital role playing experience with serious choices. Nothing of the sort is offered. Instead of working towards becoming a Jedi or Sith Lord after a long journey of self-discovery, you begin your quest close to the top, with any possibility of a long individual story killed by Bioware's CONTROL FREAK mania: invisible script walls that limit your experience to their plot lines. There is ZERO FREEDOM. Allegiance is decided by class choice, not in-game options. Rather than having great dimensions of personal asset development, a focus on players building the political facts on the ground, and a whole raft of amusing non combat skills to develop: rather than add ANY player-centric RPG fun : Bioware made this game as a hollow experience with threadbare elements: SET PLOTS (yawn) CRAPPY COMBAT and DULL crafting. The main disappointment is the failure to introduce ambitious or challenging dimensions to the mix. No open worlds. No ship building. No political dimensions. Too few RPG elements. No mechanisms for guilds to determine the direction of the evolution of the game. You cannot play any of the diverse races of the Star Wars universe. Nor can you tell your own story, by becoming a spy, a smuggler, or spiritual master, through fate and fortune and adventure. You become all of those things out of the box. The whole game is walking from one set piece to the next. Its all FOLLOWING a story rather than creating one. It's all pre-scripted, hence STERILE. In this game every facking agent in the history of the galaxy becomes one in PRECISELY THE SAME WAY. Let that sink in for a minute, then try and tell me again why this game is a 10/10. Every single game experience period is FIXED into the railroad network of set scripts. I'm not trolling, I'm complaining that I find a game that doesn't deserve my time. or commitment. SWTOR does offer about 3 months of fun if you don't mind the skill-less combat and endless cut scenes. Yet its true value and replayability is limited. Because there is far too little player imput or choice into our our adventures and final appearance and capabilities of our characters. My final gripe with this game is that it doesn't look like something made by or for adult gamers. It looks and plays like a game for LITTLE kids. Time for EA to get some new lead developers. 

    Mr. Gorbachev, tear down this wall!

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by Creslin321

     LOL, I agree.  It's like Magneto teaming up with the X-men to fight a greater evil.  We can all decide for ourselves who is which one :).

    I wanna be Kitty.  :swish skirt:  Don't you think I have the legs for it?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    Format that OP a bit please. A wall of text can be bearable, but not like this.

    imageimage
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