You have published a piece that purports to discuss whether or not the new Star Wars game is likely to do away with World of Warcraft, yet the journalist who wrote it, by her own admission, doesn't like science fiction games, has no interest in them, has never played SW:TOR and frankly states in the middle of the piece that she has no idea what will become of either game. It's hardly cutting edge journalism is it..?
what ARE you smoking, seriously? Every mmo on release has seen more success than this game.
Its only because it has the 'star wars' label on that its sold any copies at all. Bioware have never made any mmo's and has only ever made one successfull game before.
By now people should realise that converting a film into an mmo does not, should not, has never and will never work in any conceivable way.
To claim that it has seen any success when not one single player has yet to make a decision on subscribing beyond the first 30 days is utter nonsense.
what ARE you smoking, seriously? Every mmo on release has seen more success than this game.
Its only because it has the 'star wars' label on that its sold any copies at all. Bioware have never made any mmo's and has only ever made one successfull game before.
By now people should realise that converting a film into an mmo does not, should not, has never and will never work in any conceivable way.
To claim that it has seen any success when not one single player has yet to make a decision on subscribing beyond the first 30 days is utter nonsense.
So simple to make you wrong. I'm subscribing. {mod edit}
First off SWTOR wont kill wow it has more to fear from being killed its self
EA is has its hands in this game and they have a very poor mmo history
Earth & Beyond was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). The game was released on September 24, 2002 in the United States. EA shut down Earth & Beyond on September 22, 2004. It was the last game developed by Westwood Studios.
The Sims Online (also known as EA-Land) was a massively multiplayer online variation on Maxis's highly popular computer game The Sims. It was published by Electronic Arts and released on December 17, 2002 for Microsoft Windows. In March 2007, EA announced that the product would be re-branded as EA-Land and major enhancements would be made. About a year later, EA announced that the game would shut down all activity on August 1, 2008.
Ultima X: Odyssey (UXO) was to be a massively multiplayer role-playing game (MMORPG) based in the Ultima universe, developed by Origin Systems for Electronic Arts.Although scheduled to be released sometime in 2004, EA cancelled the project on June 30, 2004,
i'm sure they had there reasons and this is just a sample of the games EA has but you'll find this repeats it's self
Way, way, waaay to early to be having this discussion. We have no idea what the retention rate is going to be for this game at this point nor are there enough at endgame to debate whether the game will have enough content and activities to incur retention.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I've seen this before, the game is still in its first month, it will take a while for the player base to level out but more than likely it will hover at 2 to 2.5 million players. it still be profitable but not a WOW killer.
Yeah, I with you on this. ToR is appealing to a slightly different subset of players than WoW. ToR has a great story, while WoW remains king of twitch gameplay. The two do not really cross. Btw, I am having a great time in ToR. I still know many people who play WoW exclusively.
I really don't understand this need to find a WoW killer. What's the purpose of that?
I also don't understand why some people run all the topics about games they don't like, to write the same critics, over and over again.
WoW is a reference, wether you play(ed) it or not, wether you like it or not.
SWTOR is the most recent AAA release and it's going very well at this point; its future is more a matter (and concern) of what the devs will bring, than our wishes or speculations.
This year some promising titles are coming, such as GW2, TSW, Tera(?). To me it seems positive for the community to have some different choices, although I am sure that for some it will never be enough (but that's their problem).
So have fun playing whatever you like and stop this stupid search for the new WoW (or killer or whatever you want to call it) and this obsessive need to criticize all the titles you don't enjoy. Gaming is about having fun, so please work on it.
No game will ever kill this game the guys named above are doing everything they can do destroy it so give it time.
In general MMOG players aren't dumb they know when a company doesn't care about their own game anymore and I think thats what we've seen since patch 3.0 in World of Warcraft. Blizzard is playing a dangerous game here you can fool your customers once but hardly twice so their yet to be announced scifi MMOG will have a tough time regaining the trust people used to have in Blizzard.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play." "Then maybe MMORPGs aren't for you."
Are you guys afraid of WoW passing or you are all too scare to play a game and start from scratch, cause it seems it is not the fact a game is going to be a WoW killer, its more like are all ready to relinquish your tiers and gears give them all in order to embrace the possibility of being noob once again give all sweat and time at one game and make new friends find a new focus do things differently? In life people can not be stuck into the routine, like okay WoW is a fun game but it is time to grow up to mature to do something else to develop new interest, new contact. In order to make SWTOR what you've been calling it since its lunch is each and everyone of you to actually stop hiding and to go in SWTOR and actually play it and see for yourself, when i say play its by actually be the character you play and not just grind grind and then join a guild and start calling everyone in that guild your bff. This world needs innovation not the just plain and boring fantsay sword and bows type of things...
I would say Skyrim has had as much, if not more, effect than SWTOR.
World of Warcraft will never die. One has only to look at the oldest (in the modern sense) MMORPGs, UO and Everquest, to see that. The population wil deminish greatly at some point, I have little doubt, but it will remain profitable for Blizzard as long as they care to keep servers open for the game.
There are many reasons for the decline in membership in WoW, not least of which it's 7 years old, and many people are ready for a change - and would be regardless of how good the game is now. There seems to be some kind of belief that a single MMORPG should entertain you all your life, and that it has failed if it no longer interests you. But if someone were to suggest to you that Doom failed because no one plays it anymore, you'd think that statement didn't make sense.
You don't go to the same movie all your life, you don't read only one fantasy novel forever, why would you expect one game, any game, to be something you do that with?
Saying SWTOR plays like vanilla WoW is not a good recommendation for me. I want something more than WoW was, or is, in terms of game play.
Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall
i dont think it will kill wow but from what i saw in the stats of SWTOR more than 50% of player come from other mmo 9% from wow
the thing that help blizz is the diablo 3 strategy give the game nearly free with the money wow do to keep player when diablo 3 will hit shelf
since D3 is free blizzz could have lost ppl in wow from his own game so to keep both he did that and you cant cancel after 60 days the contract is signed
"Will Titan or WoW abolish raiding because SW:TOR doesn’t have it?"
Raiding is such a last-decade experience in gaming. We will be better off without it. People just want challenging PvE and PvP encounters. MMORPGs became too dependent on the large player raid. It really isn't very inovative and if you played EQ or WoW then you have probably done the concept to death.
Comments
You have published a piece that purports to discuss whether or not the new Star Wars game is likely to do away with World of Warcraft, yet the journalist who wrote it, by her own admission, doesn't like science fiction games, has no interest in them, has never played SW:TOR and frankly states in the middle of the piece that she has no idea what will become of either game. It's hardly cutting edge journalism is it..?
Nah the only thing that ll slay the Sith is if Bioware are stupid enough to bring out an expansion based around a cute furry animal .
SAY NO TO EWOKS .
"SW:TOR’s rampant and undeniable success"
what ARE you smoking, seriously? Every mmo on release has seen more success than this game.
Its only because it has the 'star wars' label on that its sold any copies at all. Bioware have never made any mmo's and has only ever made one successfull game before.
By now people should realise that converting a film into an mmo does not, should not, has never and will never work in any conceivable way.
To claim that it has seen any success when not one single player has yet to make a decision on subscribing beyond the first 30 days is utter nonsense.
So simple to make you wrong. I'm subscribing. {mod edit}
{mod edit}
Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.
You either die a hero, or you live long enough to watch yourself become the villain.
First off SWTOR wont kill wow it has more to fear from being killed its self
EA is has its hands in this game and they have a very poor mmo history
Earth & Beyond was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). The game was released on September 24, 2002 in the United States. EA shut down Earth & Beyond on September 22, 2004. It was the last game developed by Westwood Studios.
The Sims Online (also known as EA-Land) was a massively multiplayer online variation on Maxis's highly popular computer game The Sims. It was published by Electronic Arts and released on December 17, 2002 for Microsoft Windows. In March 2007, EA announced that the product would be re-branded as EA-Land and major enhancements would be made. About a year later, EA announced that the game would shut down all activity on August 1, 2008.
Ultima X: Odyssey (UXO) was to be a massively multiplayer role-playing game (MMORPG) based in the Ultima universe, developed by Origin Systems for Electronic Arts.Although scheduled to be released sometime in 2004, EA cancelled the project on June 30, 2004,
i'm sure they had there reasons and this is just a sample of the games EA has but you'll find this repeats it's self
Way, way, waaay to early to be having this discussion. We have no idea what the retention rate is going to be for this game at this point nor are there enough at endgame to debate whether the game will have enough content and activities to incur retention.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Yeah, I with you on this. ToR is appealing to a slightly different subset of players than WoW. ToR has a great story, while WoW remains king of twitch gameplay. The two do not really cross. Btw, I am having a great time in ToR. I still know many people who play WoW exclusively.
I really don't understand this need to find a WoW killer. What's the purpose of that?
I also don't understand why some people run all the topics about games they don't like, to write the same critics, over and over again.
WoW is a reference, wether you play(ed) it or not, wether you like it or not.
SWTOR is the most recent AAA release and it's going very well at this point; its future is more a matter (and concern) of what the devs will bring, than our wishes or speculations.
This year some promising titles are coming, such as GW2, TSW, Tera(?). To me it seems positive for the community to have some different choices, although I am sure that for some it will never be enough (but that's their problem).
So have fun playing whatever you like and stop this stupid search for the new WoW (or killer or whatever you want to call it) and this obsessive need to criticize all the titles you don't enjoy. Gaming is about having fun, so please work on it.
SWTOR isn't what's killing WoW; Blizzard is what's killing WoW.
lolPandas.
{mod edit}
No game will ever kill this game the guys named above are doing everything they can do destroy it so give it time.
In general MMOG players aren't dumb they know when a company doesn't care about their own game anymore and I think thats what we've seen since patch 3.0 in World of Warcraft. Blizzard is playing a dangerous game here you can fool your customers once but hardly twice so their yet to be announced scifi MMOG will have a tough time regaining the trust people used to have in Blizzard.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
"Then maybe MMORPGs aren't for you."
Are you guys afraid of WoW passing or you are all too scare to play a game and start from scratch, cause it seems it is not the fact a game is going to be a WoW killer, its more like are all ready to relinquish your tiers and gears give them all in order to embrace the possibility of being noob once again give all sweat and time at one game and make new friends find a new focus do things differently? In life people can not be stuck into the routine, like okay WoW is a fun game but it is time to grow up to mature to do something else to develop new interest, new contact. In order to make SWTOR what you've been calling it since its lunch is each and everyone of you to actually stop hiding and to go in SWTOR and actually play it and see for yourself, when i say play its by actually be the character you play and not just grind grind and then join a guild and start calling everyone in that guild your bff. This world needs innovation not the just plain and boring fantsay sword and bows type of things...
I would say Skyrim has had as much, if not more, effect than SWTOR.
World of Warcraft will never die. One has only to look at the oldest (in the modern sense) MMORPGs, UO and Everquest, to see that. The population wil deminish greatly at some point, I have little doubt, but it will remain profitable for Blizzard as long as they care to keep servers open for the game.
There are many reasons for the decline in membership in WoW, not least of which it's 7 years old, and many people are ready for a change - and would be regardless of how good the game is now. There seems to be some kind of belief that a single MMORPG should entertain you all your life, and that it has failed if it no longer interests you. But if someone were to suggest to you that Doom failed because no one plays it anymore, you'd think that statement didn't make sense.
You don't go to the same movie all your life, you don't read only one fantasy novel forever, why would you expect one game, any game, to be something you do that with?
Saying SWTOR plays like vanilla WoW is not a good recommendation for me. I want something more than WoW was, or is, in terms of game play.
Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall
i dont think it will kill wow but from what i saw in the stats of SWTOR more than 50% of player come from other mmo 9% from wow
the thing that help blizz is the diablo 3 strategy give the game nearly free with the money wow do to keep player when diablo 3 will hit shelf
since D3 is free blizzz could have lost ppl in wow from his own game so to keep both he did that and you cant cancel after 60 days the contract is signed
blizz is master tactic!ian!!!
Raiding is such a last-decade experience in gaming. We will be better off without it. People just want challenging PvE and PvP encounters. MMORPGs became too dependent on the large player raid. It really isn't very inovative and if you played EQ or WoW then you have probably done the concept to death.
but wow is in a bad position
he does something bad and now the player are not enough feed with end game containt
blizz does something with the years that player want always more and it will broke someday
blizzz need to hear what player want