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I love non-linear gameplay. I can handle instances here and there but I prefer public zones the danger of PvP. Do you think I might enjoy SWTOR? Or is it too scripted?
Thanks for your opinion!
Chris
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I honestly don't think you will. This game is heavily quest driven.
I would think that would be obvious by now, but anyways, probably not.
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No, do not bother, people told me the world would open up, and it does somewhat, but most of the planets are like a rat maze, directing you somewhere....
I never thought it was going to be wide open, but I figured it would be much more open than it is....Some of the worlds are more open, but most are like a quest hub rat maze....
Also, I do not suggest PvP either, I am not on a PvP server, but I have found that very railed games that have open world pvp, they don't mix....It's like netting Salmon on their way to spawn...You know where they will be, and their is not many options to do otherwise...
I do not think the single player type story and mmo mix that well either...
I am still playing, but I doubt I last another month, I wanted it to atleast last till TSW/GW2 or something, but unless they do something spectacular, I doubt it.
Its far from "open world" and verry quest driven. Each world is its own instance and within each world there are several other instances ranging from group areas to solo storyline instances. Also the way the worlds are set up they keep the empire and republic seperated most of the time untill endgame.
That and I am playing it as a single player game for the story. Or I was. I finished the sith inq. story line and cancled my sub in about 2 weeks. In that 2 weeks with exception of wanting to try an instance or two past black talon I didnt feel like I missed anything the game had to offer.
Ok thanks guys, I will save my money then.
While you already got your answer I just wanted to put in my two cents.
One of the main hooks of SWTOR is it's quest driven story line for each of the classes and the fact that you get most of your xp from the quests especially the multi-step bonus missions.
As a typical RPG player I think this game is great, but for someone like you who enjoys non-linear gameplay with open PvP you'll probably think this is the worst game since diarrhea.
I like the game but it's def not for you.
They may not hate it, I am more in his camp for games, and I thought the story was decent, and I think I got my money out of it, but as a long term mmo, and with what he asked...I had to say no.
I never played the kotor stuff, and I generally only play mmos, so the story was kind of cool, but I think I would of enjoyed it a lot more if it was just a RPG, where the sotry mattered more, and not the meshing of single player and mmo...I think it waters both down.
So imo, I got my moneys worth, and I am sticking around for another month, see what they do, but I think my problems with it are mainly design/concept, and I don't think thats gonna change anything for me, and most people seem to vaule money paid a little more and wouldn't say they got their money worth (like i did), if they started being bored around the end of the free month after playing the story through.
In a word OP, no.
In a rip-off of a famous phrase, this is not the game you are looking for.
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EverQuest I is the only MMO I've played that allowed you to level without doing a single quest and fairly quickly now compared to the early days.
On a related note, could TOR be considered the most instanced mmo ever? The "open world" zones and capital cities are instanced, you have instanced pve and pvp, countless "story areas" that are instances, and a single player space shooter.
Well at one time that title was called EQ2, but TOR has it beat by a long shot.
It is very unlikely.
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I think so. Because its still called an MMO anyway. GW1 was much more instanced but most people do not concider it an MMO. To add to your list of instances alot of the "heroic" areas are instanced.
Before someone argues this lets just think of what it takes to go from the fleet to a world to turn in a quest and go back. From the fleet you have to go to the hanger (instance). From the hanger you have to go to your ship (instance with cut scene every time) Select the world you want to go to (not instanced and no loading). Exit ship to planet (instanced with cut scene). Exit hanger bay(instanced). At this point you are at 4 instances JUST to go from a capitol city to a leveling zone. Double that to get back obviously. There is just no arguing that SWTOR is heavily instanced.
If you are open minded to the game you might.
If you are closed minded, not likely.
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Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
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To my surprise there are things to besides questing.
Zone heroic zones is a god sent they serve the purpose of "mini dungeons" it helps me get my group and social fix.
Flash points are there, But i find the whole CG dialogue to more time consuming than its worth. First few flash points are basically 60% cg 40% combat.
Instanced PvP even though some may not like its current state, Is a good passtime if your bored with your current endevours.
Summary:
Yes there are other things to do besides questing. But not on an openworld scale, And youreally have to like this IP to go against the grain.
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it has the exact same design as Champions Online - much larger overall... though the individual areas of CO were more 'open'.
NO
its about as themepark as you can get,
Ok, if you are going to put this BS out there, CoH had it back in 2004.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I really enjoy the game, but for someone with that enjoys what you say you enjoy, I don't think the game would really have any redeaming qualities.
there are a lot of MMOs that use more instancing then TOR (if by instancing you mean loading screens) Worlds in TOR are simular to WoW in openness.
If you mean cutting yourself off from the world then yes TOR does have in but most of it is seemless like WoW.
To answer the OP's question not this would not be a game for you, and I like that you asked this before hand instead of going head on playing it then bitch about it later.
I don't care about innovation I care about fun.
I tried SWTOR got to 50 it lacked diversity in establishing player/character identity far to linear for my taste I am a fan of sandbox and playing the game on your own program instead of being pushed by the game in what decisions i should make in the game I believe you will not enjoy this
lol no.
/10char
Absolutely not.
He who keeps his cool best wins.
That would be like asking if you should go see a movie because you love improv shows.
** edit **
I'm not sure this is a good analogy. If you're looking for the open world non-quest driven thing, then this isn't the game for you.
If, on the other hand, you are looking for a story, one where you're following a story arc like a character in a book, then this might be the game for you. It is a narrative tale for you to read, not a blank sheet of paper for you to write.
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No
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