Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Guild Wars 2 is less P2W than the first game

2

Comments

  • ThupliThupli Member RarePosts: 1,318

    Originally posted by FrodoFragins

    I was legitmately excited about GW2 because it:

     

    1) B2P

    2) Abandons the holy trinity

    3) Great art direction and probably great combat

     

    Some of the items in the store really turn me off and go against what got me excited about the game.  I don't want a F2P store in a B2P game.  It's as simple as that. 

     

    D3 releasing at about the same time just made it easier to forget about GW2.

     LMAO, you are going for D3 which will have full blown Real Money Trading??!!  And you think that is better than GW2 cash shop???  Prepare to be introduced to real-world P2W. 

    So uniformed or ignorant or blinded.... either way the result is the same.

  • SereliskSerelisk Member Posts: 836

    Originally posted by andreika111

    Originally posted by ropenice


    Originally posted by Serelisk


    Originally posted by andreika111

    GW1 is not pay to win , there is nothing in the shop that can help you be better. gw2 on the otherhand has xp boosts.

    Xp boosts don't help you become "better", because better means you're advancing in actual skill to utilize against other players in the context of GW2. This is a horizontal progression game, just like the first. Xp boosts are a completely optional item that allows you a faster route to level 80 and has virtually no impact on other players.

    Until you can buy an item in the cash shop that can be used to aid you in the structured PvP, then Guild Wars 2 is NOT pay to win.

    What's your opinion on selling gems for gold then using gold to buy better weapons/gear on AH? Does that constitute spending cash for an advantage? To me none of these are deal breakers if the game is fun, as I ignore Cs's in games, but it seems to be a way around actually selling the itesm in the CS.

    I never said it's pay to win, you are twisting my statement

    Sorry for making it appear that way, but I was just refuting the point made that GW1 didn't have anything that made you better where as GW2 does? Neither Guild Wars 1, nor Guild Wars 2 offer competetive advantages for money spent in the cash shop to any notable degree, but you can pose a stronger argument for GW1 fitting that category than you can GW2. Which is why it's strange that the forums have blown up with posts about GW2 because P2W.

  • SereliskSerelisk Member Posts: 836

    Originally posted by Thupli

    Originally posted by FrodoFragins

    I was legitmately excited about GW2 because it:

     

    1) B2P

    2) Abandons the holy trinity

    3) Great art direction and probably great combat

     

    Some of the items in the store really turn me off and go against what got me excited about the game.  I don't want a F2P store in a B2P game.  It's as simple as that. 

     

    D3 releasing at about the same time just made it easier to forget about GW2.

     LMAO, you are going for D3 which will have full blown Real Money Trading??!!  And you think that is better than GW2 cash shop???  Prepare to be introduced to real-world P2W. 

    So uniformed or ignorant or blinded.... either way the result is the same.

    They're not even trying to be sly about it either :P That was a straight faced anouncement.

  • SereliskSerelisk Member Posts: 836

    Originally posted by ropenice

    Originally posted by Serelisk


    Originally posted by andreika111

    GW1 is not pay to win , there is nothing in the shop that can help you be better. gw2 on the otherhand has xp boosts.

    Xp boosts don't help you become "better", because better means you're advancing in actual skill to utilize against other players in the context of GW2. This is a horizontal progression game, just like the first. Xp boosts are a completely optional item that allows you a faster route to level 80 and has virtually no impact on other players.

    Until you can buy an item in the cash shop that can be used to aid you in the structured PvP, then Guild Wars 2 is NOT pay to win.

    What's your opinion on selling gems for gold then using gold to buy better weapons/gear on AH? Does that constitute spending cash for an advantage? To me none of these are deal breakers if the game is fun, as I ignore Cs's in games, but it seems to be a way around actually selling the itesm in the CS.

    As far as buying better weapons and gear, again, this is a horizontal progression game. What makes gear "better" is the skin or cosmetics of it, and that's about as much Pay 2 Win as having cosmetic items in the cash shop is. Which they do... Max stat gear for any level in question can be obtained very easily, so the only way to get gear that another player cannot match in statistical value is to be a higher level than them, which is inherently unbalanced and moot if both players have reached max.

    However, there is some possibility of gem/gold transferring having an adverse impact on the way the game wide economy functions. I've never been heavily involved in the economies of any game as of yet, so someone else would need to explain to me the potential dangers of this, but as far as I understand it, similar systems have worked in other games before that have very large and robust economies.

  • CromicaCromica Member UncommonPosts: 657

     

    An in depth look into the economic system of Guild Wars 2

     

    /argument over

  • ariboersmaariboersma Member Posts: 1,802

    Originally posted by DJJazzy

    Originally posted by Loke666

    Let's discuss this when the game is released, we still don't know that much about how the cashshop will be by then.

    There was close to zero pay2win factor in GW, I never spent a dime in it besides getting the campaigns and the expansion.

    Well I have to admit, I bought some costumes but that was it for me.

    hah! I bought the $10 quest pack... and never did them >.< oh well money for them I think they deserved.

    image

  • KhaerosKhaeros Member Posts: 452

    They were pretty bad.  I lol when I see a kid rolling up with the special items.

     

    Then I turn so that my cape trim is facing them, and type /rank.

  • SereliskSerelisk Member Posts: 836

    Originally posted by ariboersma

    Originally posted by DJJazzy


    Originally posted by Loke666

    Let's discuss this when the game is released, we still don't know that much about how the cashshop will be by then.

    There was close to zero pay2win factor in GW, I never spent a dime in it besides getting the campaigns and the expansion.

    Well I have to admit, I bought some costumes but that was it for me.

    hah! I bought the $10 quest pack... and never did them >.< oh well money for them I think they deserved.

    By Balthazar's blade are you missing out on a lot of awesome lore pieces! You should've did them just to experience the stories. They were flippin' awesome!

  • ariboersmaariboersma Member Posts: 1,802

    Originally posted by FrodoFragins

    I was legitmately excited about GW2 because it:

     

    1) B2P

    2) Abandons the holy trinity

    3) Great art direction and probably great combat

     

    Some of the items in the store really turn me off and go against what got me excited about the game.  I don't want a F2P store in a B2P game.  It's as simple as that. 

     

    D3 releasing at about the same time just made it easier to forget about GW2.

    FYI D3 probably will disappoint you. It has about 2-3 weeks worth of gameplay and nothing more. The other thing is the items in question DROP IN GAME... I believe it was said a 10% drop rate out of the chests that the keys DROP IN GAME. Ppl are silly and panic over nothing >.<.. at least find out information before you panic.

    Also what exactly do you think is in the store that differs from "B2P, Abandons the holy trinity and great art"?(Edit: Serelisk beat me to commenting on this but I will leave it in.)

    image

  • ariboersmaariboersma Member Posts: 1,802

    Originally posted by Serelisk

    Originally posted by ariboersma


    Originally posted by DJJazzy


    Originally posted by Loke666

    Let's discuss this when the game is released, we still don't know that much about how the cashshop will be by then.

    There was close to zero pay2win factor in GW, I never spent a dime in it besides getting the campaigns and the expansion.

    Well I have to admit, I bought some costumes but that was it for me.

    hah! I bought the $10 quest pack... and never did them >.< oh well money for them I think they deserved.

    By Balthazar's blade are you missing out on a lot of awesome lore pieces! You should've did them just to experience the stories. They were flippin' awesome!

    heh I probably will eventually but I burnt myself out playing like a mad woman to get as much points as I could. Ended up with 33 and I will prolly go back eventually, I still log in to help others and run The Deep if Im needed.

    image

  • gothagotha Member UncommonPosts: 1,074

    Originally posted by sanshi44

    Alot of people just assume all cash shops are the same and assume the worst not our fault if there one of those people and if they dont buy the game ebcause they dont like cash shops well then its there loss not ours i personly would rather not have a shallow person playing the game because it just does more harm than good.

    As of right now the cash shop is not that bad.  We will see where it goes in the future.  I inherently hate cash shop doe to the fact they you need to gut the game in some degree in order to accomadate them.  A game is always a lesser game with them then with out.  Hopefully not paying 15 dollars a month is worth the small gutting arenanet has done.

    Another problem with Cash shop is the profit aspect in how much they can nickel and dime you.  Right now it is not so bad,  but what if Ncsoft wants to increase profits?  they have the right to preasure NCsoft to change the cash shop.

    As much as i hate it and the lurking evils it brings I agree GW2 needs to go the F2p route they went.  gw1 was free to play and its a tradition that needs to continue. 

     

  • SereliskSerelisk Member Posts: 836

    Originally posted by gotha

    Originally posted by sanshi44

    Alot of people just assume all cash shops are the same and assume the worst not our fault if there one of those people and if they dont buy the game ebcause they dont like cash shops well then its there loss not ours i personly would rather not have a shallow person playing the game because it just does more harm than good.

    As of right now the cash shop is not that bad.  We will see where it goes in the future.  I inherently hate cash shop doe to the fact they you need to gut the game in some degree in order to accomadate them.  A game is always a lesser game with them then with out.  Hopefully not paying 15 dollars a month is worth the small gutting arenanet has done.

    Another problem with Cash shop is the profit aspect in how much they can nickel and dime you.  Right now it is not so bad,  but what if Ncsoft wants to increase profits?  they have the right to preasure NCsoft to change the cash shop.

    As much as i hate it and the lurking evils it brings I agree GW2 needs to go the F2p route they went.  gw1 was free to play and its a tradition that needs to continue. 

     

    Guild Wars 2 has almost the exact same business model as Guild Wars 1. Buy to play, paid expansion, and a cash shop with predominantly non-gameplay affecting items.

  • sudosudo Member UncommonPosts: 697

    I really don't get people who cry about the experience boost packs... Guys, this exists in wow and did for a very long time. People simply bought another cheap copy of wow classic and got a crazy boost to experience gain up until level 60 (and later 70, afair)...

    I personally know lots of people who did this and I'm sure that Blizzard pretty much knew and hoped for this to happen. Anet are simply straight about this.

    "Only in quiet waters do things mirror themselves undistorted.
    Only in a quiet mind is adequate perception of the world."
    Hans Margolius

  • ropeniceropenice Member UncommonPosts: 588

    Originally posted by Cromica

     

    An in depth look into the economic system of Guild Wars 2

     

    /argument over

    This is mmorpg.com. The argument is never over.

  • MarXonMarXon Member Posts: 22

    I've yet to see what item or boost would make someone "win". Win at what?

    I don't see how boosts are a problem. No one is winning over me, just because they are getting more experience and leveling faster. I will reach that level eventually and then we'll have the same amount of stats, or atleast we will both have the opportunity to have the same amount of stats.

    If time was a statistical advantage then one could argue that no game is balanced in this respect, since people tend to play different amounts of time.

    If there's nothing that gives you a statistical advantage, then how can it be considered P2W? As I see it, from the leaked examples from the beta, there is nothing in the shop that can be used to win over anyone else.



    The only thing that made me slightly troubled was the one thing I've yet seen anyone talk about. The key.

    I'm afraid that GW2 will follow in the footsteps of TF2, reffering to the Mann-Co crates.

    I'm suspecting that the keys are the only way to open chests that can be aquired around the world, and the only way of opening them is by buying a key from the cash shop.

    I dislike this kind of system, since I feel that it gets in the way of the game and  rubs it in your face.

    I suppose I could quite easily ignore the chests that I hypothetically have found, but if after some time playing, my inventory or bank is filled with locked chests, I would become quite "urked".

    I would like a cash shop that sells stuff without making an impact on anyone else in the world. This is not P2W though, just something I would like to avoid seeing in the game.

  • gothagotha Member UncommonPosts: 1,074

    Originally posted by Serelisk

    Originally posted by gotha


    Originally posted by sanshi44

    Alot of people just assume all cash shops are the same and assume the worst not our fault if there one of those people and if they dont buy the game ebcause they dont like cash shops well then its there loss not ours i personly would rather not have a shallow person playing the game because it just does more harm than good.

    As of right now the cash shop is not that bad.  We will see where it goes in the future.  I inherently hate cash shop doe to the fact they you need to gut the game in some degree in order to accomadate them.  A game is always a lesser game with them then with out.  Hopefully not paying 15 dollars a month is worth the small gutting arenanet has done.

    Another problem with Cash shop is the profit aspect in how much they can nickel and dime you.  Right now it is not so bad,  but what if Ncsoft wants to increase profits?  they have the right to preasure NCsoft to change the cash shop.

    As much as i hate it and the lurking evils it brings I agree GW2 needs to go the F2p route they went.  gw1 was free to play and its a tradition that needs to continue. 

     

    Guild Wars 2 has almost the exact same business model as Guild Wars 1. Buy to play, paid expansion, and a cash shop with predominantly non-gameplay affecting items.

    This is flat out not true,  the game shops are hugely different.  Exp gains,  Karma gains,  special keys,  loot bags,  craftin gains,  inventory slots ect. ect..  To Arenanets credit these all seem to be done moderately but these are cash shop items.

  • VarthanderVarthander Member UncommonPosts: 466

    Completely agree with your point of view, in GW1 the pvp skill pack was a clear advantage yet was not enough "for me" to call it a pay to win thing, concerning GW2 i totally agree with you again seems that "for now" it lacks of weak points, still... haters always are going to rage and all that but well, who cares. Nice article buddy.

    image

  • SereliskSerelisk Member Posts: 836

    Originally posted by gotha

    Originally posted by Serelisk


    Originally posted by gotha


    Originally posted by sanshi44

    Alot of people just assume all cash shops are the same and assume the worst not our fault if there one of those people and if they dont buy the game ebcause they dont like cash shops well then its there loss not ours i personly would rather not have a shallow person playing the game because it just does more harm than good.

    As of right now the cash shop is not that bad.  We will see where it goes in the future.  I inherently hate cash shop doe to the fact they you need to gut the game in some degree in order to accomadate them.  A game is always a lesser game with them then with out.  Hopefully not paying 15 dollars a month is worth the small gutting arenanet has done.

    Another problem with Cash shop is the profit aspect in how much they can nickel and dime you.  Right now it is not so bad,  but what if Ncsoft wants to increase profits?  they have the right to preasure NCsoft to change the cash shop.

    As much as i hate it and the lurking evils it brings I agree GW2 needs to go the F2p route they went.  gw1 was free to play and its a tradition that needs to continue. 

     

    Guild Wars 2 has almost the exact same business model as Guild Wars 1. Buy to play, paid expansion, and a cash shop with predominantly non-gameplay affecting items.

    This is flat out not true,  the game shops are hugely different.  Exp gains,  Karma gains,  special keys,  loot bags,  craftin gains,  inventory slots ect. ect..  To Arenanets credit these all seem to be done moderately but these are cash shop items.

    My statement still stands, those minor aspects of the cash shop are hardly worth noting. In my opinion at least. I'll have to see about the special key/chest thing, but otherwise, cosmetic items, expansions, and utilities like character slots, remodels, and bank space will be the largest sources of Arena Net's revenue from the cash shop. Boosts to Karma, experience, and crafting seem to me like they'll have minimal effect on the game.

    I'm confused by what you meant in your original post. Guild Wars 2 should go free to play because Guild Wars 1 was free to play, even though GW1 was never F2P?

    Both games are and should remain buy to play in my opinion.

  • CromicaCromica Member UncommonPosts: 657

    There is nothing in the CS that someone else can buy that keeps anyone from experiencing the full potential of any part of the game.

  • mazutmazut Member UncommonPosts: 988

    Originally posted by jinxxed0

    Those skill packs were hilarious!

    You still have to buy the skills with ingame gold. The only thing you paid for was to have the skills show up on all the skill vendors. 

     

    I just wish people understood the simple concept: Spend time getting stuff or spend money getting stuff. I mean seriously, how hard is it to understand. In GW2's case it's even better because now you can spend time getting cashshop items. I'll just think of GW2's cash shop turning people away from it, as an idiot filter.

    hahaha, brilliant :D

  • ZezdaZezda Member UncommonPosts: 686

    Originally posted by FrodoFragins

    I was legitmately excited about GW2 because it:

     

    1) B2P

    2) Abandons the holy trinity

    3) Great art direction and probably great combat

     

    Some of the items in the store really turn me off and go against what got me excited about the game.  I don't want a F2P store in a B2P game.  It's as simple as that. 

     

    D3 releasing at about the same time just made it easier to forget about GW2.

    What?????

     

    You don't like the cash shop in GW2 but you are quite happy playing a game with substantially less content, will probably cost just as much as well. It also includes the added bonus of being able to purchase pretty much anything in game with RL money?

    This makes no sense at all.

  • HrothaHrotha Member UncommonPosts: 821

    Why even a Shop... Arena-Net doesnt need any monthly-income besides the millions or trillions of dollars they will make from GW2. And besides that, how many other games do they have active? How many other MMOs? ...

    Greed is a bitch, and so is (insert name of publisher or even a developer-name here).

    image

  • RequiamerRequiamer Member Posts: 2,034

    I don't know but imo they just didn't managed this phase very well, they kind of made a last second announcement just before the test phase which clearly raise a lot of question as the numerous and enormous threads showed. Enforced their DNA because of the cash shop (it seam at least), when they should have done exactly the opposite in my opinion. They should have been totally transparent and open about this critical phase, they should maybe have tested it during the open beta so to have the most feedback possible, and a really open and constructive (because you have good and real info and not made up statements) discussion about it. As it stand now it just seam like they are hiding something about it, and it just deter the whole affair.

    Now they seam to tweak some of the critical items, like repair kits that can't be used in dungeon anymore as some leaks are claiming, that prove they are really good intentioned, but imo why hide this behind a DNA?

    They could also make a page in their web site explaining each items influence in the game, pve and pvp wise with the connection it have into gameplay, so that everyone can understand they truly aren't "evil" items. But i guess they have to finalize them before.

  • cheyanecheyane Member LegendaryPosts: 9,407

    They said they can make money without monthly subs right . Why the shop then ?  Just b2p was suppose to be enough with the expansions. I don't care will buy this game in all probability was just wondering why they have a shop at all.

    Garrus Signature
  • CorehavenCorehaven Member UncommonPosts: 1,533

    Originally posted by 4bsolute

    Why even a Shop... Arena-Net doesnt need any monthly-income besides the millions or trillions of dollars they will make from GW2. And besides that, how many other games do they have active? How many other MMOs? ...

    Greed is a bitch, and so is (insert name of publisher or even a developer-name here).

    They have ONE other game.  One other mmo.  Its called Guild Wars 1. 

     

    Which I cant think of that first one doing too well or even really existing after the sequel comes out.  Im pretty sure most GW1 players will flock to GW2.  Leaving the first game with a population of something like 12 people. 

     

    I think they'd need to have a shop personally, but a big fat cash shop is not something Im a fan of admittedly.   It was known GW2 was going to have a cash shop all along and this really isnt new information.  Just the gem system associated with it is.  But the shop, from the leak that was put up on the net, was far weirder than I was expecting.  For some reason I expected something small.  Its already looking bigger than I thought it would be, and its not even out yet. 

This discussion has been closed.