It looks like you're new here. If you want to get involved, click one of these buttons!
This is my first post and hopefully I dont get trolled to hard or viewed as a troll because i actually believe that this is what needs to happen in order for a server to be succesful at WvWvW.
it is my understanding that people will be allowed to be in multiple guilds and choose which one they want to actively be a part of whenever they want. I think a good strategy for any server that really wants to be competetive is to have one mega guild that every is a part of and then they also have a side guild for there friends and what not. this would allow for better coordination i believe if you had that one guild that everyone is a part of. also if there was a public vent server for this mega guild it would allow for real communication that could make the server even better.
What do people think of these ideas?
Comments
Sounds like a very sensible thing. But I do wonder whether there is a cap on the amount of guild members your guild can has.
My brand new bloggity blog.
Actually, it's not that great of an idea simply because a guild can claim only one structure in WvW. As such, you need multiple guilds in order to be able to have the bonuses at each structure.
Oderint, dum metuant.
Ah ... right. Thanks.
My brand new bloggity blog.
What would be nice, however, is an Alliance feature where guilds can chat together on a single channel, like in GW1.
Oderint, dum metuant.
Agreed.
My brand new bloggity blog.
I really dislike this idea, to prevent it, make it so people can only switch the active guild in Major towns
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
That was the purpose of everyone having a side guild with friends also. If your a member of both guilds you can switch to your other one in order to claim objectives while running with the larger guild.
If a group of people work hard to organise themselves and try harder than others then shouldn't they deserve to benefit from that dedication?
I think they definately should. Otherwise whats the point of it all?
Crap! I wasn't clear.. I didn't mean you as in "you personally", I meant you as in the general "all of us" type of way... an individual doesn't need multiple guilds, there need to be multiple guilds present to claim the structures. You get the bonuses from any of your servers structures in WvW regardless of guild.
Oderint, dum metuant.
For the lulz apparently. Not sure how that's going to work out.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
True, but a way for everyone to communicate and coordinate would be a big help.Areas under attack can rally help, scouts can report enemy activity, groups can be assigned to do PvE/DE's (like recruiting NPC Ogres to fight for you), etc. I'm sure they will have some system to help with communication between guilds and groups ( at least, I hope so). An alliance channel in the Mists would be nice.
What will stop oversized guilds from having 5+ Subguilds for the sole reason of capturing structures in WvW.
Also large guilds are almost never fun, you'll just be another face in the crowd.
actually i realized a flaw in my idea shortly after posting, people will need to run around and participate in there own guild to gain influence to be able to do things in WvWvW. The Alliance chat was a nice feature that could help with this idea of creating a larger communite outside of your individual guild.
No sure, but I don't think guilds will be able to have 5,000 people in them. There will probably be some kind of cap. Can Vent handle 500 people at once? Can you imagine trying to discuss anything with that many in one channel? :P
I'm not saying your thoughts are bad, just that trying to manage it might be difficult. Essentially each server IS a mega guild by default when talking about WvW (ignoring specific guild benefits within). Discussion about tactics could be in a public chat channel, but probably not private from visitors from other servers... Maybe there's the ability for a server only all chat - or a server chat in WvW ??
actually im not sure what the max is for a vent server, i know there are different tiers for sizes u can have. As someone who organized RvR in Warhammer from time to time it can be a pain to try and keep the vent channels in order while doing things with a large scale of people once the fighting breaks out.
I like the fact that larger guilds would be able to handle taking keeps and yet resource points and the like can be held by smaller guilds. Gives everybody a fair shake at playing a role even if they just want to be in a small guild of a few friends.
Mega1
Mega2
Mega3
Everyone could be in all 3 of them. Which structures need to be claimed?
Interesting idea, but I don't see how that could possibly work. How could we choose the guild master? I'm sure that there would be dozens of people wanting to be in charge of such enourmous guild. Having one vent/team speak for such a huge guild is not possible. Hundreds of players speaking to each other at the same time is chaos. Also, if your idea is better coordination then what about squads? Squad system is already there to improve coordination.
Guild Wars 2 Youtube Croatian Maniacs
My Guild Wars titles
Well you can make squads which are group of 20 people where only the commander of the squad can talk to other squad members, the commander can also talk to other commanders on the battle field to co ordante attakcs, commander can also put point on the map that says attack here, defend here, rally up here and somthign else i think. So i think this will work fairly well in WvW
http://www.arena.net/blog/jordan-massey-on-the-role-of-the-squad-in-wvw
Has there been any mention of user created chat channels? Because I'm not sure an overall guild is what people need for planning purposes - and squads are great for in the thick of battle instructions but not for planning. I could see folks setting up a channel to plan out supply and coordinate among all the little groups working on it.
I am pretty sure I have heard this feature exists.. I can't recall where though.. anyone have a link?
I guess it will happen as you said. But those mega guild will not be considered as a guild in the usual sense.
I played a lot of DAoC, and DAoC is very similar to GW2 if it comes to WvW. And there you got on almost any server huge Alliances, it was some kind of Meta Guild, where a lot of Guild from the server grouped together for "the bigger good" so to say.
And i guess something similar will happen in GW2, some form of WvW Homeworld Alliance Guild where almost everyone will join just for the WvW and some huge raids. But as it was in DAoC, you will play the most time with your much smaller guild, where your friends belong, and just cooperate at some rarely(once a week) huge planned raids(WvW raids) with all other in to this Homeworld Alliance Guild.
But maybe just the squad system will be used for such situation, and not the guild, because of the guild buffs. But anyway, there will be some server wide cooperation when it comes to WvW. At least i hope so... it could fail miserable, too. And almost noone is interested in WvW. Although perhaps i should not paint too gloomy a picture.
Edit: After reading the complete thread forget everything about Meta Guild. I guess it will be the squad approach, like in the last GW2 blog described, to organize the realm. But maybe some Meta Guild will nevertheless exist, to organize beforehand such a huge raid.
Ye i also think that the multiple guild will in fact make even bigger guilds possible, WvW or not. And probably what will also happen is that some guilds actually take up 2 or 3 or even more guilds for their inner structure. But i think 5 is a good number to let you have at least a couple free for your personal point of interest that might not be related to your alliance or zerg. In any case i think it will bring a lot of diversity and flexibility.
And i think they use a mega guild for all the journalist in the beta event, so obviously that is already working.
Is it limited to only 20 people? i hope not, that would really suck.
And for the guild thing all they need to do is allow for alliances, like in DAoC, someone just said above me, there are super-alliances, packed with guilds, so when things needed to get done all the guild leaders would alert the /as and everyone in it. Mids called it, "Call to Arms", and anyone with a level 50 would be needed out in the Frontiers, typically didn't call one of those unless you were getting hit hard from both other realms, to allow those that want to small man with their guilds or PvE to do what they want, but protect those relics when it came down to it, it really worked well.
The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.