SWTOR is neither the greatest nor the worst MMO ever released.
It is a solid themepark MMO, but so far it has not delivered any groundbreaking content. Of course, that was never the intention of the developers, so no surprises there.
There are many MMO's that have more features than SWTOR, but that is not surprising given it's age. For instance, WoW has had seven years of expansions/content added since it launched, whereas SWTOR is just out of the starting gate... You don't play SWTOR for the massive amount of content, you play it because it is a fresh environment.
if you are a PVP devotee, Planetside 2 will be along soon to make you (and me) happy. In all likelihood, PVP in SWTOR will never shine, because it is not the central focus of the game, and never will be.
I dont see how it can be called a flop....SWTOR has over 1.7 million subs (and thats not with the padded asian numbers like alot of other games)......IT may not be what some people wanted it to be, but I'd say its a success to this point anyway.
Wrong. It had 1.7 million box sales. By the end of January less then 800k had renewed after the first free month. Currently most servers are nearly empty, and the game is hemmoraging subs. If EA/Bioware does release current subscription numbers at any time in the near future I would be completely suprised if they were over 500k. The massive blunder with the rollout of 1.2 rated warzones is only gonna cost them even more subs with little real evidence 1.2 will bring back any significant numbers. You gotta remember past evidence has shown the PVP community is far larger then the Raiding community industry wide.
I would love to see youevidence for any of your claims. For instance, 1.7 million box sales? I could have sworn it was 2 million and 1.7 million currently subbed. Empty? Not even at the latest hours on any of the five servers I play on. Not releasing content that is not ready is a blunder? Strange, but I could have sworn releasing content before it is ready would be a blunder. PvP is a bigger community than Raiding? On what planet? Or are you lumping in games like COD with MMOs?
Seriously, sources please. Links and all.
As for the OP, I would say SWTOR is a little of both and a little of neither. It all depends on your perspective.
Where are the links for your counter-claims? Who cares about putting links on here? The last time I went on my EU server Hidden Beeks it was dead and that's one reason I stopped playing. I don't have to prove it's true, that's one less sub and one less person playing. If your server is full, fine, carry on.
And that's worth about as much as the time it took you to type it.
The game is mildly successful. It is developing a respectable following. Realistically that's what people should expect.
It is the most expensive MMO ever. I doubt investors and EA:s bean counters think that is good enough. ROI is probably not very impressive.
SWTOR combat is even more watered down than WoW and very clunky
its supposed to have "heroic combat" but its really not
not alot of variation in the mobs you fight
the only pvp left in the game is warzones which all still have glitches and arent as fun as even BGs in WoW
ilum could have been SWTOR's wintergrasp but no it was a zone with really no purpose at all
after doing the quests once you never want to do them again
the end game is so buggy i was watching towelli do SOA and it wasnt whether they could do the boss fight or not it was whether one of 5 glitches would occur while trying to down the boss.
WoW has more variation in races SWTOR is all humans with slight differences in color/tentacles(only on face)/tails(only on face)
the worlds are dead in SWTOR nothing happens nothing changes
world design is horrid i went through my lvling 1-50 the 1st month and i only came accross 2 sith while lvling on a pvp server
id get stuck a hundred times on the fleet just trying to get from my docking bay to the trainers
space combat is the same handful of missions redone over and over with asteroids thrown in
id rather play F2P aion right now then waste $15 on SWTOR a month
SWTOR released missing many standard features that even rift had at launch
it is not a solid themepark its a failure and im sure the numbers will show that
the game is not going to have longevity in any way
the IP is and was a success. The company used to have a good reputation. The game will always be a game that should have been better. It's not that it's terrible, it's just that for the money invested, the time invested and the use of the Star Wars IP, the game should have been MUCH better than it was. So, in conclusion, the game and the company failed.
if they took out the monthly sub like GW i would rate it much better
the game is either good and fun to play or it isn't. how much you pay for it has nothing to do with how good a game is. saying that the game would be better if it was free makes no sense because if it was free, it would still be the exact same game, with the exact same problems.
Actuallllllllllllllllllllllllly that's untrue. The one factor you're missing is value.
Go play a free game, and play one you payed for. The free game might be a C-rank title, but you tend to overlook its flaws when you realized it didn't cost you much.
So in essence, a B-ranked game can be considered a Triple-A Free to play. Value is key.
It must be fantastic, all the staff at MMORPG.com love it and won't stop writing gushing articles about it.
Were it fantastic, all of the random people from the internet would stop creating accounts solely to rip it.
Kind of balances out, in the end.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
It must be fantastic, all the staff at MMORPG.com love it and won't stop writing gushing articles about it.
Were it fantastic, all of the random people from the internet would stop creating accounts solely to rip it.
Kind of balances out, in the end.
It is an unfortunate part of the Nature of people, gamers would rather make a comment ripping a game than praising a game, that is the nature of people and especially mmo gamers
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
gw2 offers way more and its B2P
...and it hasn't even released yet. Amazing!
LOL , the GW2 beta events will be > The Old Republic released version.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
gw2 offers way more and its B2P
Never a good idea to offer a comparison like this. Nothing triggers the trolls more than bringing up GW2 in another game's thread.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
gw2 offers way more and its B2P
Never a good idea to offer a comparison like this. Nothing triggers the trolls more than bringing up GW2 in another game's thread.
Hark! What was that!?
*puts down his half eaten billy goat and stomps out from under bridge*
I'm staunchly in the "SWTOR still needs a lot of work" camp, that said making a comparison between it and a game that has not yet launched is unfair to both games.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Fans will always say it is a success no matter what. Haters will always say it fails no matter what.
Consider this, Rift has 1/3 the population of SWTOR (given I haven't looked at numbers lately, they might have less). Yet most people playing Rift will say SWTOR fails and Rift is an amazing game.
The unfortunate truth is that MMOs are NOT a genre, they are a possible format for a genre. If you compare any MMORPG to almost any RPG, MMOs are just inferior games.
An interesting comparison to which I will add the following however:
1. Rift cost a lot less than SWTOR; we may not know the 'exact numbers' but Trion had, at best, $100M as that is all the start up money they raised from 2006 until their recent additional funding. Not all of that was spent on Rift. So it needs to make less.
2. Comparing Rift subs today - a year after launch - with the subs that SWTOR has is not a fair comparison. Very few mmo's have managed to increase subs over their first year.
3. SWTOR is paying LucasArts a royalty - put at 35% by some analysts. To put it another way, if accurate, for every 2 Rift subscribers SWTOR needs 3 to make the same money. Ouch.
For me SWTOR is not even a MMO it's so many instances and to much solo, and still it's labled as a MMORPG.
So as a MMORPG it fail really badly, as a SIngleplayer game with a monthly sub it fails even more if they took out the monthly sub like GW i would rate it much better,, I really dont like milking cows.
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
Yeah I don't get it either. If you play the game solo then of course it will feel like a single player game. I've had more fun grouping in this game than I ever have in any other MMO. Our guild does weekly events plus we're always helping each other out in heroics.Plus,I love turning in the quests and seeing the different responses by the group towards the NPC.
It's not as simple as people playing the game solo. I know many people on my server (Crucible Pits) who made a real effort at finding a community in the game. I think the bigger issue is that BW didn't implement many concepts that were conducive to social networking in game. The disconnected feel of the planets, the wide-spread instancing, lack of effective global channels (a consequence of instancing), and watered down social functions with guilds make it difficult to create a community without preexisting connections. I also no someone who plays on Soresu, and he experienced the same issues. The game is just missing that special, intangible something that makes people want to interact and build a community. I'm not sure what that is or whether or not it can be added later. Nevertheless, BW seems to be focusing on things that keep people involved in leveling and playing character stories rather than building a rich end game.
Comments
SWTOR is neither the greatest nor the worst MMO ever released.
It is a solid themepark MMO, but so far it has not delivered any groundbreaking content. Of course, that was never the intention of the developers, so no surprises there.
There are many MMO's that have more features than SWTOR, but that is not surprising given it's age. For instance, WoW has had seven years of expansions/content added since it launched, whereas SWTOR is just out of the starting gate... You don't play SWTOR for the massive amount of content, you play it because it is a fresh environment.
if you are a PVP devotee, Planetside 2 will be along soon to make you (and me) happy. In all likelihood, PVP in SWTOR will never shine, because it is not the central focus of the game, and never will be.
Where are the links for your counter-claims? Who cares about putting links on here? The last time I went on my EU server Hidden Beeks it was dead and that's one reason I stopped playing. I don't have to prove it's true, that's one less sub and one less person playing. If your server is full, fine, carry on.
Unfortunately it's not even that.
It is the most expensive MMO ever. I doubt investors and EA:s bean counters think that is good enough. ROI is probably not very impressive.
SWTOR combat is even more watered down than WoW and very clunky
its supposed to have "heroic combat" but its really not
not alot of variation in the mobs you fight
the only pvp left in the game is warzones which all still have glitches and arent as fun as even BGs in WoW
ilum could have been SWTOR's wintergrasp but no it was a zone with really no purpose at all
after doing the quests once you never want to do them again
the end game is so buggy i was watching towelli do SOA and it wasnt whether they could do the boss fight or not it was whether one of 5 glitches would occur while trying to down the boss.
WoW has more variation in races SWTOR is all humans with slight differences in color/tentacles(only on face)/tails(only on face)
the worlds are dead in SWTOR nothing happens nothing changes
world design is horrid i went through my lvling 1-50 the 1st month and i only came accross 2 sith while lvling on a pvp server
id get stuck a hundred times on the fleet just trying to get from my docking bay to the trainers
space combat is the same handful of missions redone over and over with asteroids thrown in
id rather play F2P aion right now then waste $15 on SWTOR a month
SWTOR released missing many standard features that even rift had at launch
it is not a solid themepark its a failure and im sure the numbers will show that
the game is not going to have longevity in any way
Imo I think SWTOR will just be like SWG, another star wars world with great potential that will never be reached.
the IP is and was a success. The company used to have a good reputation. The game will always be a game that should have been better. It's not that it's terrible, it's just that for the money invested, the time invested and the use of the Star Wars IP, the game should have been MUCH better than it was. So, in conclusion, the game and the company failed.
Its the greatest and most successfull flop, go go EA.
Actuallllllllllllllllllllllllly that's untrue. The one factor you're missing is value.
Go play a free game, and play one you payed for. The free game might be a C-rank title, but you tend to overlook its flaws when you realized it didn't cost you much.
So in essence, a B-ranked game can be considered a Triple-A Free to play. Value is key.
Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW.
Playing - PS2, AoW, GW2
Were it fantastic, all of the random people from the internet would stop creating accounts solely to rip it.
Kind of balances out, in the end.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
It is an unfortunate part of the Nature of people, gamers would rather make a comment ripping a game than praising a game, that is the nature of people and especially mmo gamers
If you playing solo thats your own Fault I'm always grouping, in warzones, and doing Operations.
Your post is lame sir.
Ajax
you mean the warzones with glitches and major imbalances and the glitchy operations and even flashpoints where every hardmode boss is the same boss(as normal) with an enrage timer cause thats real creative. its also hard to group up with ppl on dead servers.
gw2 offers way more and its B2P
...and it hasn't even released yet. Amazing!
Currently Playing: World of Warcraft
LOL , the GW2 beta events will be > The Old Republic released version.
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
neither. next.
Never a good idea to offer a comparison like this. Nothing triggers the trolls more than bringing up GW2 in another game's thread.
Hark! What was that!?
*puts down his half eaten billy goat and stomps out from under bridge*
I'm staunchly in the "SWTOR still needs a lot of work" camp, that said making a comparison between it and a game that has not yet launched is unfair to both games.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
An interesting comparison to which I will add the following however:
1. Rift cost a lot less than SWTOR; we may not know the 'exact numbers' but Trion had, at best, $100M as that is all the start up money they raised from 2006 until their recent additional funding. Not all of that was spent on Rift. So it needs to make less.
2. Comparing Rift subs today - a year after launch - with the subs that SWTOR has is not a fair comparison. Very few mmo's have managed to increase subs over their first year.
3. SWTOR is paying LucasArts a royalty - put at 35% by some analysts. To put it another way, if accurate, for every 2 Rift subscribers SWTOR needs 3 to make the same money. Ouch.
Yeah I don't get it either. If you play the game solo then of course it will feel like a single player game. I've had more fun grouping in this game than I ever have in any other MMO. Our guild does weekly events plus we're always helping each other out in heroics.Plus,I love turning in the quests and seeing the different responses by the group towards the NPC.
Currently Playing: World of Warcraft
It's not as simple as people playing the game solo. I know many people on my server (Crucible Pits) who made a real effort at finding a community in the game. I think the bigger issue is that BW didn't implement many concepts that were conducive to social networking in game. The disconnected feel of the planets, the wide-spread instancing, lack of effective global channels (a consequence of instancing), and watered down social functions with guilds make it difficult to create a community without preexisting connections. I also no someone who plays on Soresu, and he experienced the same issues. The game is just missing that special, intangible something that makes people want to interact and build a community. I'm not sure what that is or whether or not it can be added later. Nevertheless, BW seems to be focusing on things that keep people involved in leveling and playing character stories rather than building a rich end game.
So the choice is:
1. Biggest Flop
2. Greatest Success
Interesting way of stacking the deck there. Feel the same way about this post.
We have entered Day 115 of the Star Wars IP hostage crisis. Stay tuned for details in 6 months.
Survivor of the great MMORPG Famine of 2011
People that think in such absolutes tend to be like that.
Currently Playing: World of Warcraft