When I start playing an MMO it's because I want to immerse myself in an online world and work towards developing a strong character with my friends. A fun MMO with a large world and many dynamic opportunities for advancement will occupy all of my gaming time. A good MMO will be stuck in my head during work and school and even when Id consider playing a console game. So if GW2 is the MMO I've been missing since vanilla WoW, then I'd rather spend $15/mo to improve the content vs. ordering takeout or saving that $15 to buy another game every 4 months because I've exhausted the content in the free MMO I'm playing. I'd rather spend my time playing a content filled MMO than an MMO and a single player game every few months.
Free2play is for the unemployed or the kids who can't get a workers permit. He'll, even if you can't work the government will still give you $15 to play an MMO. Get a jerb!
Comments
Do a little bit of research and you will understand that first GW2 is not F2P it is B2P. You actually have to buy the $60.00 box. Secondly Anet is a AAA MMO development company nto some 2-bit Eastern bot filled cess pool that most F2P's are. Thirdly GW2 is a full fledged MMO with all the bells and whistles that a Subscription based game would have. Lastly the reason why Anet doesnt charge a sub is because they actually want to earn your business and will rely heavily on keeping players entertained enough to want to buy future expansion packs, which is where they will make their money in the long term.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Don't take the bait, not for this poor attempt to trolling
I'm curious what ArenaNet will do to provide the players with more content. Perhaps like Guild Wars, a campaign once a year, but the way Guild Wars 2 is structured, it doubt that. I guess through expansion packs and once in a while, a new zone/pvp map. I can't think of much more, then again, I'm not creative enough for that
Calm down, GW2 will have DLC's and/or expansions so there should be content to keep you occupied if you buy these. GW2 is also not a F2P title, it's B2P. Don't bash the game on these unfounded claims.
Paid Blizzard/EA/Bioware obfuscator is paid.
Re: SWTOR
"Remember, remember - Kakk says 'December.'"
Unless for you "get a job" crowd, 50$ is considered nothing, or "free", for a 10.1000th time:
50$ is not free, so it is not free to play
Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online
If you want to spend more money on the game to support it then you can buy junk in the cash shop.
Hmmm...isn't a Salem F2P game, yet you are giving it some love?
I'll take , What's Under the Bridge for $400 Alex!
Does $15 a month guarantee all the good things you said in the OP? i havent seen that since WoW, and obviously you havent either that still believes a monthly sub = best game ever....GW2 is not free to play, you have to buy a box + expansions + decent cash shop which will give ANET enough income to update the game and give the player the best experience they can. Lately, all subscription based games have failed to deliver what most players want in order to stick with an mmo long term.
Also, "f2p" or in this case B2P like GW2 are not for the unemployed and whoever cant pay a sub. If you are smart you should realise that these days, developers of subscription based mmos are **** yer pocket and arse while brainwashing you to keep giving them money and they dont give you the game you deserve because they dont care about you. All these years paying for the same and you still dont see it? Sigh.
But theres people who like to pay monthly for the game they want and the game that deserves its money. Thats a game that hasnt existed since WoW became the king. After that, sadly, no other mmo have been ready enough to justify a sub. Maybe not even WoW anymore because theres nothing new to it, only raids and raids and tiers and rinse and repeat. ON the other hand, theres also the player like me who dont support neither monthly subs and completely free to play with umbalanced cash shop.
You have to respect that not all people want subs, just as we respect that you and many otehrs prefer the monthly fee model....
I clearly see GW2 is not the game for you, so no need to come to GW2 forum sections to tell GW2 players that they are basement dwellers with no jobs because we decided to play a game with no sub. In regard to that comment, keep your pants down when posting on sub based mmo forums so they can reach you easier for your money.
Have fun and move on.
7 day old account 4 post named "butt puddle" (seriously) and read his post history. No no no guys this doesnt scream troll........
GIFSoup
So you'd rather pay a subscription fee without any control over what they're going to be doing to improve the game than have them create expansions and DLC that you can choose to buy or not based on what actually interests you? If you prefer not having a choice over having a choice, then that's your prerogative.
Exactly. And it is going to charge $40-50 every 6 months on expansions. So its not free, its buy to play. It does work out slightly cheaper than a monthly sub though.
It just means that you will always have access to the content you already paid for. Its a much better system, its like being able to say to a subscription game 'Oh hey sorry, this update sucks, I am not going to pay for it'.
They have to justify every single expansion as being a worthwhile purchase, rather than just spoon feeding you crap and getting away with it.
expantion = new campain in GW 1 (EoTN exenemt) so we can assume the same holds true to GW2
so what we will have is GW2 : Core (WvWvW, PVP) which will be free to all, including expantions and changes. everyone will get to use core to play the upgrades so long as they own 1 campain, they will get to play core. if they add new maps those new maps will be playable by eveyone. if they add new gametypes; everyone. new modes. you guessed it
GW2: Prof (might as well call it that as a placeholder) will be the PVE found in this. there is nothing to say they wont give it upgrades or slide in new events and such including dungons post release for free. if they do many of them will be free but not all. any dynamic events added will be free only instanced things may not be.
anything after will be its own PVE (with possible PVP side missions like in factions) and each will probably be able to be bought seprate without previous perchase. and will grant access to core.
Folks, stop responding to trolls. 4 post count. Either an instigator or a paid forum poster to try to dissuade an excited playerbase.
Noted that this response is a response. But let this be the last response.
Responsibly yours,
Kakkzooka.
Re: SWTOR
"Remember, remember - Kakk says 'December.'"
then go and play a subscription game no one is stopping you
SWTOR need subs
[sean connory accent]
Your mother when her and me...
[/connory]
this can be the last response too lol
http://www.youtube.com/watch?v=psde2NYopOA
You know... even though that meme is tired and old, this version made me giggle.
Oderint, dum metuant.
It's def not going to give you that feeling you are looking for that I can tell you, it will keep you busy for a month, two tops, then you feel what your feeling all over again.
Hmmm...isn't a Salem F2P game, yet you are giving it some love?
I'll take , What's Under the Bridge for $400 Alex!
You're assuming that Guild Wars 2 is a free to play game, which it is not. If you've looked at the pricing model of the game, you will know that this game will generate plenty of revenue for further development - which is a good thing.
You're also assuming that if a studio charges $15 per month then the game must be a higher quality again, which I would also disagree with. I would argue that most studios that charge a sub fee (Blizzard, Trion, CCP) use a very small portion of those dollars to actually support the game you're playing but rather use your sub fee to fund future games (Titan, Defiance/EoN, Dust514).
There's a significant point you've missed. ANet has chosen to forego subscriptions because they're willing to admit that subscriptions are basically a scam. Rather than set people on a "carrot-on-a-stick" treadmil that breeds addiction for the next tier of more uber gear, they've created a game where the entire game remains playable when you've hit max level. They want you to spend money because you choose to, not because you feel you have to in order to keep up with the next guy. Remember there's no gear treadmill in GW2. It's that treadmill that keep people paying monthly for subs, fattening the profit margin, instead of simply playing for fun and paying for extras as they see fit. There's a cash shop in GW2, but there's nothing in the shop you'll be required to buy to compete with the next guy. There will be expansions and added content, but nothing that will prevent you from playing if you don't get it.
Welcome to the anti-WoW. Here be dragons.
Oderint, dum metuant.
Getting more content when you pay a subscription is a myth.
Look a WoW, yes the anomoly, most of its extra content still came from paid expansions. Now maybe someone can actually point out how much content was added outside those expansion in the last 8 years.
I can use AoC as an example. They only have one paid expansion, sure they added quite a bit of content, but most of it was supposed to be ingame from the start. Like the full BRC experience or now the remainder of the T4 bosses for the expansion. I can only recall T3, Bori, Ymir's and recently House of Crom to be added. Some can be argued that they should have been in there from the start.
Now look at GW1 yes most content came from paid campaigns, but they kept the same pace with MMO's with subs when it came to updates. The devs didn't rest on their laurels.
Anet also made sure they delivered quality, because if they didn't they would lose customers for the next time they wanted to sell something. Where as MMO's with subs can be more laid back and have the attitude of we can fix it later. Or that's my experience at least. B2P > P2P with the right company behind it.
If Im paying a monthly fee its because I want to. Im not forced to do it. If I feel there is nothing interesting to do in a P2P game I can unsub. And subrcribe later if the game gets better or there is a new content patch. It means I have complete control. I know exactly how much it will cost and I only pay when I want to play.
If anything F2P games with advantage cash shops are a scam. People are led to believe its free but are actually paying. And often way more than $15/month. Actually they want people to spend money because they feel they have to. Like if your friend is levelling faster than you and you buy xp-potions to catch up. Or if you are crafting and buy boost so you can craft the best items sooner. Perhaps in that case because your friends can make better items. XP-potions and crafting boosts are advantage items that can help you compete with the next guy. Like all other "time saving items" or boosts.
you mke it sound like you have to buy those things.... because i know i never will. and guess what. i will still stay competitive. because those boosts dont make me better. infct im in more control and im not lining their pockets because im an idiot who pays them a fee for something i already paied for or lose acess to what i invested in. instead i bought the game and keep my investment without any futher payment