Buying 2 copies. I've been in the beta for a while, during the open beta, played it with my significant other. First thing she asked after we beat the skeleton king was when the game was coming out. Also, seems some people like to whine for the sake of whining, like they are entitled, deserving, and special. Special little snowflakes, that all blab the same.
Buying 2 copies. I've been in the beta for a while, during the open beta, played it with my significant other. First thing she asked after we beat the skeleton king was when the game was coming out. Also, seems some people like to whine for the sake of whining, like they are entitled, deserving, and special. Special little snowflakes, that all blab the same.
Yeah and there are those that will praise Blizzard even if all they did was put a 10 cent plastic ring in a box and sold it to them for $69.99. It's like their self esteem or self worth is so low that they should pay w/e is asked of them regardless of how little they are actually getting and be thankful for the priveledge.
I will still buy it and play it once but my husband refuses.. tbh I think he will end up playing my copy but who knows. I shood add that both my husband and I have been in beta since I think it was the 2nd wave of invites.
I wasn't going to buy it, but after playing a couple of hours in the open beta (before the crash), I've decided to purchase the game. It could have been better and I was expecting more from Diablo3, but I was having fun so.. Hell, i payed for SWTOR and that game sucked ass.
Tried it and completed the open beta. Got to level 11 with a demon hunter. It was pretty okay but too easy at normal difficulty. I think I can count the number of health pots I used on one hand. Never got close to dying. I have no experience playing D2 or similar games, so I'm no pro at this. It was decently fun though, if a bit predictable. It's well polished and besides the obvious server issues due to stress testing, I had no other issues.
I'm sure this is a game that could provide me with enough fun to justify the price. It seems great for when I have 1/2 - 1 hour worth of time where I just want to chill out in my own little world and not think too much. It's not something I can play for hours upon hours though. D3 is no Skyrim where I completely lose track of time and that's where the whole D3 thing starts bothering me a bit. For something this long in development and supposedly all that, I can't help but think - is this it? It reasonably fun, it's polished, it looks good and it sounds good, but it feels a bit shallow and I don't see anything there that makes me think that it's a game that I'll fire up and play once I'm done with it. It's just another game. Nothing special. Like a generic movie or novel that I'll watch/read once and enjoy, but feel no special draw or attachment to that makes me come back to watch/read it again.
So yeah, it's worth getting, but unlike Skyrim, it's not something I think I'll look back at years later and say "Oh yeah, D3. That game was amazing".
I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.
I was not very impressed with the beta personally, but will be buying the game. This is mainly because a few friends and my brother will be also purchasing it.
Edit: I already have the CE pre-ordered, so at worst I get an awesome copy Diablo II on a soulstone USB drive! YEAH!
3.Just did not grab me, I believe there just was not enough passion put into it like the old games. - has no soul
What games have soul?
Wastelander II seems to be a current example.
They're sticking to their vision even through no commercial funding publishing.
They went out to the community because the believed in their product.
They apparently would not compromise features (ie making a fps instead)
Diablo III screams money grab in my opinion. Because i Believe they think the can just do the bare minimum and profit because of the past franchise success.
And you know what's sad? They WILL profit on their past franchise success. Just wait and see. It makes me want to vomit (how a bad product can just ride the coattails of an older better product), but that certainly isn't going to stop it from happening. Well....all I can say is that they aren't going to be getting any more of my little bitty money. I won't make a difference, but at least my conscience will be clear.
Either way a money grab isn't something that takes 10 years, 2 dev teams and several remakes to achieve.
Aye, I wouldn't call it a money grab either.
But I am willing to bet that D3 would have been released 5 years ago had it not been for WoW: their main cash cow which sucked up a lot of development talent and effort throughout the years. Regardless of the question to what extent the target groups overlap.
But yeah, I too am disappointed in the result. D2 was an all-time classic for me, yet they chose to take out a few of the (to me) crucial aspects that made the typical hack & slash gameplay interesting: having a wide choice (and control) in character development and a world which does its best to hide the linearity (with random maps and more open zones).
... I can't fathom why on earth they though it was a good idea to dumb those two aspects down. It really amazes me. The only reason I can possibly think of is to make D3 more different than WOW.
i.e. marketing peoples at the helm instructing developers that they have to design a game which is different enough to not compete with WOW. "With D3 we attempt to cater for a broader audience, yada, yada ..."
Sorry for the double post, but I had to quote this too. You pretty much said everything I was about to write myself.
As a huge fan of Diablo 2, I'm beyond disappointed with what I've seen in the game so far. The art direction, linearity, and apparent lack of customization completely kill it for me. There's no way I'd spend money for this, let alone 60 freaking dollars.
It's sad what mainstream PC gaming has come to. To any of you indie developers out there, thanks for continuing to try and be a beacon in the fog for players like myself.
I got the feeling that a lot of the parts of the Beta were dumbed down. In fact, I saw the whole piece as the introduction or training quest. I would think they adjusted loot and such to correspond with the limitations. I may be wrong, but I still had a good time anyway.
I was disappointed with some aspects of the game. Each class seemed to focus on one thing. After a few hours of searching, I was able to make my wizard a melee character and loved it. He was nearly indestructible, whereas the Demon Hunter was even more destructible than my Wizard.
I will be sticking with me CE preorder and creating my Wizard on May 15. It's a good way to celebrate the end of the school year too, with finals done (for us college guys and gals) it's a nice way to say, summer is here again! Now get a job.
I can see how others may not like it. I can see myself liking Torchlight 2 a WHOLE lot more than D3. The customization, skill tree freedoms, ability to craft your character how you want to, versus what the dev wants you to.
All in all, Blizzard tried to do something different with Diablo 3. Some works, some doesn't. Some will hate the art style - I personally enjoyed the style. It will date less easily. The only thing that struck me as funny is it really did harken back to Torchlight's graphics in that it was a bit cartoon like, but not overly so. Some will hate the lack of character development. I am a mixed bag on that. I will enjoy the hell out of the game when it hits though, and that's the bottom line. Some have mentioned the linearity of the beta as well, and I don't think that'll be the case come release. I really see it as tweaked for the Beta. They were worried about STRESS TESTING the game, not giving everyone a preview. We got a preview, sure, but it may not be what we get when the game drops. Or maybe it will.
I suspect if it does, they'll receive lots of cupcakes...
I find the game fun, but I really don't think I'll be buying it. There's really no way to justify paying $60 for D3 when there are perfectly viable alternatives out there for free (Path of Exile) or at a budget price (Torchlight 2, Grim Dawn). Especially given the rather large flaws inherent in D3, such as linearity, poor art direction, etc.
Honestly if it weren't a Diablo game, I'd buy it. It's definitely a solid ARPG... just not a worthy successor to what came before it.
To be honest the game is not as dumbed down as people claim. Once you get into Gems and have all your runes unlocked the variance in playstyles will be massive.
Gems replace our old stat choices per level (you gem for stats in higher parts of the game) and Skill+Rune choices replace the old trees, my main issue lies in "change builds on the fly" gamestyles. But that is resolved by the vapor buff that increases your MF on bosses based on how many elite/rare packs you killed in that build. Build swapping kills your MF buff so people who know to will avoid it.
I find the game fun, but I really don't think I'll be buying it. There's really no way to justify paying $60 for D3 when there are perfectly viable alternatives out there for free (Path of Exile) or at a budget price (Torchlight 2, Grim Dawn). Especially given the rather large flaws inherent in D3, such as linearity, poor art direction, etc.
Honestly if it weren't a Diablo game, I'd buy it. It's definitely a solid ARPG... just not a worthy successor to what came before it.
That doesn't make a whole lot of sense to me. If it was named 'The new heroes action adventure' you'd buy it because it is a solid ARPG.. but since it was named diablo 3 it is no longer solid enough to justify?
Correct. This game just doesn't 'feel' like a Diablo game. It's too linear (although it may open up later), and the art style makes me think I'm playing Torchlight waaay too often.
Also, the first two games were rather groundbreaking when they released. This one just plays things too close to the vest. It doesn't really innovate anything, or try anything drastically new.
Or maybe I'm just being a cynical, picky old bastard, lol.
I'll get it a year from now when it's $30. It plays more like an arcade game than an RPG. It's been dumbed down and I think it's too simple. There's no thinking involved.
Played it this weekend and Its just OK. Nothing ground breaking or special. Its like a suped up version of the original Sacred. I'm annoyed by the fact that the customization is handed to you. I like the larger skill trees and allocating skill points as I see fit. You are basically given two skills for your mouse then 1-4 skills. Its repetitive. The story seems good though. I just dont know. It doesnt feel like it warrants the price tag right now.
Edit: Would have been nice to be able to zoom in on your charachter. Dont think you can.
After playing the beta I came away with the feeling that it was just ok, nothing special. Character movement felt kind of slow. Really wish they had not kept the point and click movement...so outdated and I've heard more than one complaint from friends and guildmates who say they really dislike the point and click movement in regards to ranged characters. I tend to agree that it can screw with the flow of ranged combat if one does not make frequent use of the shift key.
It just doesn't feel like it's worth $60 to me; it's not bad and it feels like it will be enjoyable enough in a simple, Diablo way but there is nothing that blew me away or really impressed me about. It feels nostalgic to be sure, but I was not feigning for old-school Diablo.
Although I feel the game is about at least $20 overprices, I preordered anyhow as I have too many guildmates and friends playing it not too hehe. Enjoying the game with guildies and friends will add to the value.
until the price is about 19.99, i wont be buying it. its not worth 60 dollars. grossly overpriced. the game is just meh, not great. had more fun in the first few hours call of duty 3 was released then i did this whole weekend on diablo.
Game is good. So many haters on MMORPG.com it's almost difficult to enjoy spending any time on this site.
Diablo 3 is a great game. It is not a MMORPG with endgame raiding and faction grinding and .... whatever else most of you are likely looking for...
It's a hack-n-slash loot RPG. And it does a great job at that.
Also, for everyone who's complaing about it being too easy or dull, you've played 13 levels, the first Act, which has been stated time and time again as being a "tutorial"
Go play your favorite MMO of choice and tell me the first tutorial levels are difficult and "wow" you right from the start.
Game is good. So many haters on MMORPG.com it's almost difficult to enjoy spending any time on this site.
Diablo 3 is a great game. It is not a MMORPG with endgame raiding and faction grinding and .... whatever else most of you are likely looking for...
It's a hack-n-slash loot RPG. And it does a great job at that.
Also, for everyone who's complaing about it being too easy or dull, you've played 13 levels, the first Act, which has been stated time and time again as being a "tutorial"
Go play your favorite MMO of choice and tell me the first tutorial levels are difficult and "wow" you right from the start.
Anyway, game is good, it will do well.
Well this "demo" (I wont call it a beta cause the weekend stuff was not). Should have included something besides the tutorial area. Those that only had access to this demo have to base our decision on what we were given. I'm not paying 60 dollars because a few people (the minority) tell us it gets better later on.
Give me twenties minutes in a higher level act... anything.
For now I have to say what I saw is crap, because that is what I was given. A couple of levels of shallow crap.
Game is good. So many haters on MMORPG.com it's almost difficult to enjoy spending any time on this site.
Diablo 3 is a great game. It is not a MMORPG with endgame raiding and faction grinding and .... whatever else most of you are likely looking for...
It's a hack-n-slash loot RPG. And it does a great job at that.
Also, for everyone who's complaing about it being too easy or dull, you've played 13 levels, the first Act, which has been stated time and time again as being a "tutorial"
Go play your favorite MMO of choice and tell me the first tutorial levels are difficult and "wow" you right from the start.
Anyway, game is good, it will do well.
Well this "demo" (I wont call it a beta cause the weekend stuff was not). Should have included something besides the tutorial area. Those that only had access to this demo have to base our decision on what we were given. I'm not paying 60 dollars because a few people (the minority) tell us it gets better later on.
Give me twenties minutes in a higher level act... anything.
For now I have to say what I saw is crap, because that is what I was given. A couple of levels of shallow crap.
The game will have a starter edition with a cap of level 20, not sure how far you can progress but i assume all or most of act 1 maybe even act 2. If you're on the fence then wait for the true demo.
If it comes out at the same time (or very close to), great.
If not odds are I will be neck deep in something else by the time it is released and cease to care.
Comments
I grew tired of it VERY quickly.
After playing the game for a few hours, everything became repetitive.
The AI acts the same, rush to you and smash your face in. So you just kite them if shit got close.
If the game was $15.00 I would possibly consider it, but as the game currently stands it isn't worth the $60.
Buying 2 copies. I've been in the beta for a while, during the open beta, played it with my significant other. First thing she asked after we beat the skeleton king was when the game was coming out. Also, seems some people like to whine for the sake of whining, like they are entitled, deserving, and special. Special little snowflakes, that all blab the same.
Yeah and there are those that will praise Blizzard even if all they did was put a 10 cent plastic ring in a box and sold it to them for $69.99. It's like their self esteem or self worth is so low that they should pay w/e is asked of them regardless of how little they are actually getting and be thankful for the priveledge.
I will still buy it and play it once but my husband refuses.. tbh I think he will end up playing my copy but who knows. I shood add that both my husband and I have been in beta since I think it was the 2nd wave of invites.
The latest beta is absolutely disgusting, but I am going to buy the game.
I wasn't going to buy it, but after playing a couple of hours in the open beta (before the crash), I've decided to purchase the game. It could have been better and I was expecting more from Diablo3, but I was having fun so.. Hell, i payed for SWTOR and that game sucked ass.
Tried it and completed the open beta. Got to level 11 with a demon hunter. It was pretty okay but too easy at normal difficulty. I think I can count the number of health pots I used on one hand. Never got close to dying. I have no experience playing D2 or similar games, so I'm no pro at this. It was decently fun though, if a bit predictable. It's well polished and besides the obvious server issues due to stress testing, I had no other issues.
I'm sure this is a game that could provide me with enough fun to justify the price. It seems great for when I have 1/2 - 1 hour worth of time where I just want to chill out in my own little world and not think too much. It's not something I can play for hours upon hours though. D3 is no Skyrim where I completely lose track of time and that's where the whole D3 thing starts bothering me a bit. For something this long in development and supposedly all that, I can't help but think - is this it? It reasonably fun, it's polished, it looks good and it sounds good, but it feels a bit shallow and I don't see anything there that makes me think that it's a game that I'll fire up and play once I'm done with it. It's just another game. Nothing special. Like a generic movie or novel that I'll watch/read once and enjoy, but feel no special draw or attachment to that makes me come back to watch/read it again.
So yeah, it's worth getting, but unlike Skyrim, it's not something I think I'll look back at years later and say "Oh yeah, D3. That game was amazing".
I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.
I was not very impressed with the beta personally, but will be buying the game. This is mainly because a few friends and my brother will be also purchasing it.
Edit: I already have the CE pre-ordered, so at worst I get an awesome copy Diablo II on a soulstone USB drive! YEAH!
Amen to this - couldn't have said it better.
Sorry for the double post, but I had to quote this too. You pretty much said everything I was about to write myself.
As a huge fan of Diablo 2, I'm beyond disappointed with what I've seen in the game so far. The art direction, linearity, and apparent lack of customization completely kill it for me. There's no way I'd spend money for this, let alone 60 freaking dollars.
It's sad what mainstream PC gaming has come to. To any of you indie developers out there, thanks for continuing to try and be a beacon in the fog for players like myself.
I got the feeling that a lot of the parts of the Beta were dumbed down. In fact, I saw the whole piece as the introduction or training quest. I would think they adjusted loot and such to correspond with the limitations. I may be wrong, but I still had a good time anyway.
I was disappointed with some aspects of the game. Each class seemed to focus on one thing. After a few hours of searching, I was able to make my wizard a melee character and loved it. He was nearly indestructible, whereas the Demon Hunter was even more destructible than my Wizard.
I will be sticking with me CE preorder and creating my Wizard on May 15. It's a good way to celebrate the end of the school year too, with finals done (for us college guys and gals) it's a nice way to say, summer is here again! Now get a job.
I can see how others may not like it. I can see myself liking Torchlight 2 a WHOLE lot more than D3. The customization, skill tree freedoms, ability to craft your character how you want to, versus what the dev wants you to.
All in all, Blizzard tried to do something different with Diablo 3. Some works, some doesn't. Some will hate the art style - I personally enjoyed the style. It will date less easily. The only thing that struck me as funny is it really did harken back to Torchlight's graphics in that it was a bit cartoon like, but not overly so. Some will hate the lack of character development. I am a mixed bag on that. I will enjoy the hell out of the game when it hits though, and that's the bottom line. Some have mentioned the linearity of the beta as well, and I don't think that'll be the case come release. I really see it as tweaked for the Beta. They were worried about STRESS TESTING the game, not giving everyone a preview. We got a preview, sure, but it may not be what we get when the game drops. Or maybe it will.
I suspect if it does, they'll receive lots of cupcakes...
I find the game fun, but I really don't think I'll be buying it. There's really no way to justify paying $60 for D3 when there are perfectly viable alternatives out there for free (Path of Exile) or at a budget price (Torchlight 2, Grim Dawn). Especially given the rather large flaws inherent in D3, such as linearity, poor art direction, etc.
Honestly if it weren't a Diablo game, I'd buy it. It's definitely a solid ARPG... just not a worthy successor to what came before it.
Pre-ordered and am glad I did.
To be honest the game is not as dumbed down as people claim. Once you get into Gems and have all your runes unlocked the variance in playstyles will be massive.
Gems replace our old stat choices per level (you gem for stats in higher parts of the game) and Skill+Rune choices replace the old trees, my main issue lies in "change builds on the fly" gamestyles. But that is resolved by the vapor buff that increases your MF on bosses based on how many elite/rare packs you killed in that build. Build swapping kills your MF buff so people who know to will avoid it.
Alexis
*smiles*
Just not worth the price tag.
Correct. This game just doesn't 'feel' like a Diablo game. It's too linear (although it may open up later), and the art style makes me think I'm playing Torchlight waaay too often.
Also, the first two games were rather groundbreaking when they released. This one just plays things too close to the vest. It doesn't really innovate anything, or try anything drastically new.
Or maybe I'm just being a cynical, picky old bastard, lol.
I'll get it a year from now when it's $30. It plays more like an arcade game than an RPG. It's been dumbed down and I think it's too simple. There's no thinking involved.
Played it this weekend and Its just OK. Nothing ground breaking or special. Its like a suped up version of the original Sacred. I'm annoyed by the fact that the customization is handed to you. I like the larger skill trees and allocating skill points as I see fit. You are basically given two skills for your mouse then 1-4 skills. Its repetitive. The story seems good though. I just dont know. It doesnt feel like it warrants the price tag right now.
Edit: Would have been nice to be able to zoom in on your charachter. Dont think you can.
I will buy D3. It has it's flaws of course but it's nowhere near that bad as some drama queens here portrait it to be.
After playing the beta I came away with the feeling that it was just ok, nothing special. Character movement felt kind of slow. Really wish they had not kept the point and click movement...so outdated and I've heard more than one complaint from friends and guildmates who say they really dislike the point and click movement in regards to ranged characters. I tend to agree that it can screw with the flow of ranged combat if one does not make frequent use of the shift key.
It just doesn't feel like it's worth $60 to me; it's not bad and it feels like it will be enjoyable enough in a simple, Diablo way but there is nothing that blew me away or really impressed me about. It feels nostalgic to be sure, but I was not feigning for old-school Diablo.
Although I feel the game is about at least $20 overprices, I preordered anyhow as I have too many guildmates and friends playing it not too hehe. Enjoying the game with guildies and friends will add to the value.
until the price is about 19.99, i wont be buying it. its not worth 60 dollars. grossly overpriced. the game is just meh, not great. had more fun in the first few hours call of duty 3 was released then i did this whole weekend on diablo.
At this point, Torchlight 2 looks like the better game at a better price.
Maybe once D3 hits the bargain bin, but by then I'm sure something else will have stolen my interest.
anual pass.. 'nuff said.
This have been a good conversation
Game is good. So many haters on MMORPG.com it's almost difficult to enjoy spending any time on this site.
Diablo 3 is a great game. It is not a MMORPG with endgame raiding and faction grinding and .... whatever else most of you are likely looking for...
It's a hack-n-slash loot RPG. And it does a great job at that.
Also, for everyone who's complaing about it being too easy or dull, you've played 13 levels, the first Act, which has been stated time and time again as being a "tutorial"
Go play your favorite MMO of choice and tell me the first tutorial levels are difficult and "wow" you right from the start.
Anyway, game is good, it will do well.
Well this "demo" (I wont call it a beta cause the weekend stuff was not). Should have included something besides the tutorial area. Those that only had access to this demo have to base our decision on what we were given. I'm not paying 60 dollars because a few people (the minority) tell us it gets better later on.
Give me twenties minutes in a higher level act... anything.
For now I have to say what I saw is crap, because that is what I was given. A couple of levels of shallow crap.
If it comes out at the same time (or very close to), great.
If not odds are I will be neck deep in something else by the time it is released and cease to care.