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The first, foremost, and #1 thing that needs to change.

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Comments

  • MMOarQQMMOarQQ Member Posts: 636

    The PvP team needs to take a long walk off a short pier. Figuratively speaking, of course (<-- for the courts). 

  • CodiviusCodivius Member Posts: 30

    Originally posted by Ahnog

    The number 1 issue is the server population problem.

    Without a doubt.  I kept stubbornly logging in on my dead server because I wanted to play with my 50 assassin, but having 10 people online in fleet... not even enough do start a warzone.  Most would have left the game by then, and yes, most did.

    But I decided I wanted to see another storyline  and so I started a smuggler on, what I believed, was the second most populated European pvp server.  It was ok playing through the first couple worlds, but after that there were not enough people online in zones to do group quests or flashpoints.  Haven't been able do do a flashpoint from mid-thirties onward.

    So it was a complete solo-game with chat from then on.  It already was badly built in ths aspect, but having noone around to play with accelerated the dwindling down exponentially.

    Yes I'm still playing, but this server seems emptier every time I log in.  I still have (free) game time till some time in June, but I'm wondering if there will anything mutilplayer, let alone 'massive' about the game by then.

    Currently playing: Skyrim, SWTOR
    Looking forward to: Guildwars 2 ! modestly excited for: The Secret World
    Have played intensely: Rift, Eve, AoC, WoW, Conquer 2.0, Astonia 3
    Have played less intensely: just about everything else

  • TROLL_HARDTROLL_HARD Member Posts: 312

    Originally posted by Trionicus

    I was expecting to see at least 1 positive comment about this game from a fanboy or someone, but nothing. Everyone has given up defending SWTOR?

    BW stopped paying the viral forum poster "fanboys," it seems. The well-known defenders have stopped showing up here, unless they are just having too much fun playing SWTOR to bother. That could be a possiblity.

     

    No one can really defend this game now. There won't be many new players coming in. With TSW, GW2, D3, etc. coming out, I don't see much hope for this game making any kind of come back or holding the claimed "1.3 million" subs. 

     

    And I can say this game is pretty feeble (if not literally dead) because I activated a 60-day timecard about a week ago and I was just on The Swiftsure which used to be one of the heavier pop servers.

  • MosesZDMosesZD Member UncommonPosts: 1,361

    Originally posted by Souldrainer

    So, BW is probably wondering what's going wrong.  A lot of us expected more from 1.2 and the legacy system.  That aside, it's not the real issue.  I listened to the SWTOR Podcast, and really wanted to see clues of what the team thought.  They basically said they have a lot of work to do, but it's not a fast process.

    There you have it.  That is the #1 thing that must change for SWTOR.  If I have to spell it out for you, the turnaround time is too damn slow.  For as many issues as the game has, it is not keeping up with the times.  Their testing, their patching, all of it needs to be sped up by a factor of 50.  1.3 should come out next week, not next month.  By August, we should be on 1.5.   The PTR needs to be revamped with character copies, and the team needs to take the emphasis off of content and put it on testing. 

    Can the game be fixed?  I'd like to think so, but it needs to happen now, not next year.

     

    I seriously doubt it.    As an organization they seem to lack introspection and accountibility and would rather bask in the glories of  fanboys and the bought-and-paid-for 'awards' than take a good look at what they do and realize why they're release after release losing market share in the CRPG genre.

     

    SWTOR is just the culmination of their hubris.   They made an MMO where socialization and group activities, the drivers of MMO cohesion, were devalued to the point the game is, for so many people, a single player game that fails to meet the basic social needs of the players.

     

    Sure, the soloists, depending on their tolerence of the bugs, defects and ease of the game, may enjoy it for a long period of time.   But the MMO player...    The number one reason MMO players play MMOs is the social domain.   Not 'end game,' not PvP, not any of the things people talk about when they criticize a game.   But the social aspects.  

  • MosesZDMosesZD Member UncommonPosts: 1,361

    Originally posted by Ahnog

    The number 1 issue is the server population problem.

     

    Sympton, not the disease.

  • BardusBardus Member Posts: 460

    Originally posted by MosesZD

    Originally posted by Ahnog

    The number 1 issue is the server population problem.

     

    Sympton, not the disease.

    Yeah, thats umm, well, duh!

    He might be referring to that thing EA said the reason servers are dead is because every one in the world  plays at different times.

    I can't quite get the new math formula they must be using. 24 hours in a day but everyone plays at a different time, they claim to have *cough* 1.3 million subscribers. Does that mean there are over 1.3 million hours in a day or even a week? I only have a 3rd grade education, I live in Arkansas so can anyone help me out?

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  • HrimnirHrimnir Member RarePosts: 2,415

    Originally posted by Trionicus

    I was expecting to see at least 1 positive comment about this game from a fanboy or someone, but nothing. Everyone has given up defending SWTOR?

    Yeah it looks like the bioware defense force has finally retreated to its safe haven of the official forums.

    I used to love how vehemently they would defend their precious game, while the rest of us sat here seeing the forest for the trees.  The sad part, is, like apple fans, they will never see the light of day because they are wilfully ignorant.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

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