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New MO test server video created by member of focus group

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Comments

  • ltankltank Member UncommonPosts: 293
    Originally posted by Anubisan

    Who cares if the new AI or other features are revolutionary or not? The point is that these new features are an improvement to THIS GAME. And for those of us who actually care about the game, that is a good thing. I don't care if good AI has been done in other games or not. It will make MO a better game.

    Exactly.

  • ltankltank Member UncommonPosts: 293
    Originally posted by Toferio
    Originally posted by username509
    Originally posted by Toferio
    Originally posted by deathshroud
    Originally posted by SHOE788
    Originally posted by username509
    Originally posted by SHOE788
    Originally posted by ltank

    How was it bad?

    It's not that it's bad it's just that it's nothing special.

     

    What's "bad" is that its taken 2 years to get to this point. How long before creative features are implemented? Another 2 or 3 years?

    "nothing special"

    There are no other MMO's with a system like this. When this expansion is released it will basically have the best mob AI of any MMO ever made.  It's revolutionary.  

     

    Please highlight the "revolutionary" features then, because I'm seeing AI that's been present in games since the dawn of MMOs.

     i think to call it revolutionary is abit to much, but the exciting part of the ai system is still only talk and no proof of concept yet, such as the roaming packs of mobs that migrate from 1 location to another, the fact that spawns start off with young animals and over time grow with age meaning farming 1 area isnt going to be effective especially if they are roaming around. But its just henrik telling us how cool it is and us holding our breath for it to actually be true this time.

    That all is already implemented in Xsyon, to my knowledge? 

    Xsyon is a crafting MMO.  There's really no comparison to the counterstrike knifefight combat style of Xsyon to Mortal Online.  

    If you hate pvp and love crafting Xsyon is the game for you, otherwise were just going to stick with Mortal.  In Xyson, if you don't want to PVP, you can always just walk away from combat.  Your opponent will run out of stam swinging weapons at you giving you enough time to run away with 99% health.  

    Anyways beyond just the fact that Mobs grow over time is there are "unique" mobs were as each mob looks different to other mobs even two of the same "types" of mobs will look different like you see with horses in Mortal Online today.  While this is mostly cosmetic is sure as hell beats looking at the same exact mob skin all the time.  

    It doesn't matter if you perceive Xsyon to be less actionbased than MO. You claim those features of upcoming MO AI, where mobs evolve, migrate and breed are revolutionary to MMO, while Xsyon already has them all. You earlier compared MO to WoW, so I don't see why Xsyon would fall short.

    Yes Xyson's AI is so awesome it can't even figure out how to get past a log on the ground. Clearly it is superior.

    http://www.youtube.com/watch?v=AhMzq7b-5Kk

  • SHOE788SHOE788 Member Posts: 700
    Originally posted by Anubisan

    Who cares if the new AI or other features are revolutionary or not? The point is that these new features are an improvement to THIS GAME. And for those of us who actually care about the game, that is a good thing. I don't care if good AI has been done in other games or not. It will make MO a better game.

    Maybe because most games have AI at release and not after 2 years.

    Again, is it going to be another 2 or 3 years before the game is in a "release" state?

  • deathshrouddeathshroud Member Posts: 1,366
    Originally posted by SHOE788
    Originally posted by Anubisan

    Who cares if the new AI or other features are revolutionary or not? The point is that these new features are an improvement to THIS GAME. And for those of us who actually care about the game, that is a good thing. I don't care if good AI has been done in other games or not. It will make MO a better game.

    Maybe because most games have AI at release and not after 2 years.

    Again, is it going to be another 2 or 3 years before the game is in a "release" state?

     well the game rleeased early beucase they ran out of funds the devs have even admitted that. So those who play the game accept it isnt up to the same standards of quality as most games at release. IMO the game released 2 years to early. they do indeed charge full price for a game thats half finished, but the communtiy know this and accept it since the game is still for the most part good.

    there are 2 types of mmo, imitators and innovaters.

  • palulalulapalulalula Member UncommonPosts: 651

    Are you serious??? It looks same as 2 years ago when i played this game. Worst part of the game is combat and how much developers do not care about game they created.

  • deathshrouddeathshroud Member Posts: 1,366
    Originally posted by palulalula

    Are you serious??? It looks same as 2 years ago when i played this game. Worst part of the game is combat and how much developers do not care about game they created.

     huh? games really nothing like it was when it first launched, for a start on release the game was literally unplayable as in so broken you couldnt really login and play it at all. Now you actually can play the game so thats a complete turn around, not to mention the inclusion of cooking, alchemy, mount system, speedtree, new mobs, new weapons, mail vendor, sleeping, pickables,  around 1400 new skills since release, control towers. fledgling flag, and a hell of alot of bug fixing although theres still plenty of bugs to fix. directional blocking and charged attacks.

     

    with awakening they are adding, new pet system control multiple pets, new spell dominate, tindrem, roaming guards, vendors now attack back and call guards, new mobs, new armour, lockpicking, new UI, complete new ai with roaming mobs, migrating mobs and mobs having to be trained and grown over time, air based mobs and the possible inclusion of sea based mobs, new ocean effects, possiblity of  tailoring, pottery and glassblowing, new populated dungeons, a plethora of new skills, armslore and armour dyes.

     

    of course i would be suprised if all that actually made the expansion but still theres alot of meaty content to try out.

     

    aside from the prediction issues which have been much improved over those 2 years, MO has imo the best melee combat found in an mmorpg.

    there are 2 types of mmo, imitators and innovaters.

  • argiropargirop Member UncommonPosts: 300
    Originally posted by deathshroud

     

    aside from the prediction issues which have been much improved over those 2 years, MO has imo the best melee combat found in an mmorpg.

    Seriously Deathshroud prediction was always awfull and maybe after DAWN was and still is in worst state of all times since release. MO's melee combat is designed by amateurs, is awfull, simplistic and it can only impress someone whos having difficulties  controling many keys. If you combine to that the famous pathetic UI, the crappyness of the commands and the poor coding that has as a result for commands not to work in many many occasions, the glitchness that results in many people flying in your screen, teleporting, apearing and disapearing, hitting you and blocking from different directions that they apear to in your screen then you got one of the most screwed up combat systems in the history of games.

    Ofc you are entitled to get your fun or be amused by the combat system but allow me to believe that doing so is far far beyond common sense. And the reason is simple: combat in MO is poorly implemented exactly as the game apears to be as a whole.

  • ltankltank Member UncommonPosts: 293
    Originally posted by argirop
    Originally posted by deathshroud

     

    aside from the prediction issues which have been much improved over those 2 years, MO has imo the best melee combat found in an mmorpg.

    Seriously Deathshroud prediction was always awfull and maybe after DAWN was and still is in worst state of all times since release. MO's melee combat is designed by amateurs, is awfull, simplistic and it can only impress someone whos having difficulties  controling many keys. If you combine to that the famous pathetic UI, the crappyness of the commands and the poor coding that has as a result for commands not to work in many many occasions, the glitchness that results in many people flying in your screen, teleporting, apearing and disapearing, hitting you and blocking from different directions that they apear to in your screen then you got one of the most screwed up combat systems in the history of games.

    Ofc you are entitled to get your fun or be amused by the combat system but allow me to believe that doing so is far far beyond common sense. And the reason is simple: combat in MO is poorly implemented exactly as the game apears to be as a whole.

    Apparently you had no response to the rest of his post?

  • ltankltank Member UncommonPosts: 293
    Originally posted by palulalula

    Are you serious??? It looks same as 2 years ago when i played this game. Worst part of the game is combat and how much developers do not care about game they created.

    If you think it looks the same you are either being intellectually dishonest or not paying attention.

  • deathshrouddeathshroud Member Posts: 1,366
    Originally posted by argirop
    Originally posted by deathshroud

     

    aside from the prediction issues which have been much improved over those 2 years, MO has imo the best melee combat found in an mmorpg.

    Seriously Deathshroud prediction was always awfull and maybe after DAWN was and still is in worst state of all times since release. MO's melee combat is designed by amateurs, is awfull, simplistic and it can only impress someone whos having difficulties  controling many keys. If you combine to that the famous pathetic UI, the crappyness of the commands and the poor coding that has as a result for commands not to work in many many occasions, the glitchness that results in many people flying in your screen, teleporting, apearing and disapearing, hitting you and blocking from different directions that they apear to in your screen then you got one of the most screwed up combat systems in the history of games.

    Ofc you are entitled to get your fun or be amused by the combat system but allow me to believe that doing so is far far beyond common sense. And the reason is simple: combat in MO is poorly implemented exactly as the game apears to be as a whole.

     im honestly drawing a blank when trying to think of a better mmorpg melee combat experience.... AOC was terribad, such a disapointment i was hoping for something along the lines of twitch baseed but instead it was an abortion of a hybrid, darkfall is a bunnyhopping spam fest and the tab target mmos consist of clicking with the mouse on charged special moves. i bleeive eve is the only mmo i have atually fallen asleep during combat with. Yet you are telling me theres a plethora of better mmorpgs with superior combat mechanics that i should be playing instead so i must of been trying the wrong games? please point me in the right direction. Imo no mmorpg gets the blood pumping quite like MO when combat starts.

    there are 2 types of mmo, imitators and innovaters.

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666
    Originally posted by palulalula

    Are you serious??? It looks same as 2 years ago when i played this game. Worst part of the game is combat and how much developers do not care about game they created.

    Agree, it look the same as before, but what we had before didnt made the game bad.

    glitches are what mostly made it bad. A fix to that would bring many players back tot he bank.

    Other than that, the combat sux and i agree with that, but they're working on it. Check more awakening videos to see more about what combat will be like.

    C:\Users\FF\Desktop\spin move.gif

  • argiropargirop Member UncommonPosts: 300
    Originally posted by ltank

    Apparently you had no response to the rest of his post?

    I dont argue in the name of argument and at the same time cba to say the same things again and again as many do.

     

    @Deathshroud:

    I totaly disagree on your opinion that AoC's combat system was terribad. I even think that it was revolutionary but Funcom screwed it up royaly by setting Craig "Silirion" Morison in charge< who simply didnt focused at all on developing the combat system and instead he made one of the games that where advertised as savage pvp games with epic pvp battles and sieges of 48 v 48 into a bloody carebear themepark with awesome and cool dungeons that players where forced to repeat all over again and again untill the end of time just to be competitive in shalow, seemless and flawed pvp and in the upcoming dungeons. Melee system was giving the player the feeling that it was somehow different than the click 1,2,3,4,5,6,7,84,9,0 or F1,F2,F3,F4 etc etc we had untill then and was giving the impression to the user that it was interracting and live. Issues like combo skipping and flaws that Funcom couldnt fix or didnt give the time to do so, made that system one more in the line after a while and when people got used to it and borred the crap that came with it. Now if you compare it with SV's combat system (i wouldnt do that if i where you since Funcom is supposed to be a company with professional employees and Starvault from the other hand a joke that gives shelter to less than 5 individuals that pretending to be devs, ceo, artists etc etc) the main difference is that one system was functional with flaws and the other system is a flaw with a trace of functionality from times to times.

     

    Now regarding Darkfall i m not an expert since i ve never played more than the trial and tbh i didnt had the real chance to see how pvp was working in general. And again i dont see why you are trying to compare MO with other games out there. I ve read my post again and couldnt notice nothing but my opinion that MO's combat system is what it is. And no i ve never said that theres a plethora  of games out there with superior combat system than MO's that YOU should be playing instead. Those are your words but mark an expresion older people used to say in occasions like that here in Greece: "latent language usualy speaks the truth". It loses a bit in translation but i know you long enough to be sure that you ll get the meaning of the original phrase.

  • SHOE788SHOE788 Member Posts: 700
    Originally posted by deathshroud
    Originally posted by SHOE788
    Originally posted by Anubisan

    Who cares if the new AI or other features are revolutionary or not? The point is that these new features are an improvement to THIS GAME. And for those of us who actually care about the game, that is a good thing. I don't care if good AI has been done in other games or not. It will make MO a better game.

    Maybe because most games have AI at release and not after 2 years.

    Again, is it going to be another 2 or 3 years before the game is in a "release" state?

     well the game rleeased early beucase they ran out of funds the devs have even admitted that. So those who play the game accept it isnt up to the same standards of quality as most games at release. IMO the game released 2 years to early. they do indeed charge full price for a game thats half finished, but the communtiy know this and accept it since the game is still for the most part good.

    And what's changed? They still don't have funds, they still don't release things complete, and the game is still "half-finished"

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Ah looking good cant wait for this to release, will prob re-sub my two accounts if i have the time for that :)

     

     

  • TacanTacan Member Posts: 93

    prediction not fixed...

     

  • deathshrouddeathshroud Member Posts: 1,366
    Originally posted by SHOE788
    Originally posted by deathshroud
    Originally posted by SHOE788
    Originally posted by Anubisan

    Who cares if the new AI or other features are revolutionary or not? The point is that these new features are an improvement to THIS GAME. And for those of us who actually care about the game, that is a good thing. I don't care if good AI has been done in other games or not. It will make MO a better game.

    Maybe because most games have AI at release and not after 2 years.

    Again, is it going to be another 2 or 3 years before the game is in a "release" state?

     well the game rleeased early beucase they ran out of funds the devs have even admitted that. So those who play the game accept it isnt up to the same standards of quality as most games at release. IMO the game released 2 years to early. they do indeed charge full price for a game thats half finished, but the communtiy know this and accept it since the game is still for the most part good.

    And what's changed? They still don't have funds, they still don't release things complete, and the game is still "half-finished"

     difference is its not as "half flinished" as it was at release and every expansion adds to the game in some way, sure i wouldnt consider it anything other an an unoffical beta. But i have had more fun playing mo than any previous mmo so they must of done something right.

    there are 2 types of mmo, imitators and innovaters.

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